Voting is open
Oh damnit, the discord chat is planning votes?
It's just people spitballing ideas, at the moment. Also:
PoptartProdigyToday at 8:18 PM

Oh, for... What's this madness I hear about plans being made behind the backs of the thread?
I mean, if it does turn into that, I kill the Discord. No worries.
 
So, in terms of nation creation, what does everyone consider a must take option?

And what does everyone think is a drawback that is too crippling to take?
 
It's just people spitballing ideas, at the moment. Also:
PoptartProdigyToday at 8:18 PM

Oh, for... What's this madness I hear about plans being made behind the backs of the thread?
I mean, if it does turn into that, I kill the Discord. No worries.
... @PoptartProdigy , my writing skills are not, in this moment, up to the task of expressing just how much I appreciate you for saying this.
 
So, in terms of nation creation, what does everyone consider a must take option?

And what does everyone think is a drawback that is too crippling to take?

Vaccines 100% need to be taken. I DO NOT want to have to deal with plagues more than necessary! As for drawbacks, I'd say Russian attention would probably be bad since it'd mean tangoing with the big bad before we're ready.
 
Militarism is absolutely a problem, regardless of ideology.

Define "militarism." Irresponsible military adventurism or maintenance and reverence of a professional military? If the latter, how much reverence is appropriate to members of the armed forces in a state that practices militarism as you define it?
 
So, in terms of nation creation, what does everyone consider a must take option?

And what does everyone think is a drawback that is too crippling to take?
I don't think there's any one thing everyone agrees on as a must-take or mustn't-take. If we could poll everyone we'd probably get results like "90% think we need this, 80% think we need that, 75% think we need the other thing," and so on all the way down to "only 5% are crazy enough to want that thing."

Vaccines 100% need to be taken. I DO NOT want to have to deal with plagues more than necessary! As for drawbacks, I'd say Russian attention would probably be bad since it'd mean tangoing with the big bad before we're ready.
"Must take vaccines" is your opinion, not everyone's opinion. To be fair, your opinion is very popular, but if we're addressing @Blackstar 's question, we need to separate the things we personally consider important from the things that all groups agree on.
 
What we take and do not take should be part of a cohesive strategy. Simple polling will lead to a disjointed plan. Given how little CP there is for all the goodies, we're going to have to sacrifice something, too.
 
How would taking Brown Water, independent Merchants, Rail, Vaccines, and Libraries sound? As that would establish a good basis for massive industrialization, some retained old world knowledge, and enough of a medical industry to blunt diseases. The problem, however, is that it would end with us being 5 or 7 points in debt, depending on what start wins.
 
Define "militarism." Irresponsible military adventurism or maintenance and reverence of a professional military? If the latter, how much reverence is appropriate to members of the armed forces in a state that practices militarism as you define it?

I'd argue that any level of "reverence" for a professional military is at best the start of a very dangerous road.
I don't think there's any one thing everyone agrees on as a must-take or mustn't-take. If we could poll everyone we'd probably get results like "90% think we need this, 80% think we need that, 75% think we need the other thing," and so on all the way down to "only 5% are crazy enough to want that thing."

"Must take vaccines" is your opinion, not everyone's opinion. To be fair, your opinion is very popular, but if we're addressing @Blackstar 's question, we need to separate the things we personally consider important from the things that all groups agree on.

I think you're misreading Blackstar's use of "everyone" - my interpretation was that the word was intended to open the question to all comers, not to request a unanimous thread consensus. As you point out, the latter is completely unreasonable to expect.
 
For those considering Crossed wires, Don't.

If you still are, consider this: Our best source of power in the foreseeable future is likely to be Hydro.

I want you to think of all the things that go into one; material composition as one most forget for an example.

Now imagine that our first dam is the project that explodes on us, after years of construction. And then we realise we built a large amount of infrastructure wrong.
....

anyways, important poptart quote.

PoptartProdigyToday at 9:51 PM

Brown-water navy gives you a small force of -- basically -- patrol boats. They will be coal-fired since that's the fuel most available to you, and they're armored by like a few millimeters of steel plating. They will mount machine guns, some will mount an autocannon for anti-materiel work. Then you have a handful of armed smaller boats along the design purposes of Zodiacs, for fast attack. This actually sums up to a really effective navy, as far as militaries have devolved. It'd certainly rip Victorians out of the water.
 
we coulda had more CP to start with.

Sure. 6 CP is totally going to cut it for everything we want, when we can probably spend that on tech alone. Regardless of what is picked, there's a scarcity in CP.
Adhoc vote count started by Corripere on Mar 22, 2019 at 10:27 PM, finished with 3666 posts and 106 votes.

  • [X][BOSS] Local Hero: You first came to prominence as a young woman during the neo-Nazi occupation of the northern Midwest. You fought back against them, helped to throw them out, and presided over the slow emptying of Chicago in the aftermath. Since then you've been managing the city and keeping it on life support. You've slowly built things back up and forged a new state around your home. You will see things fixed once more. You will ensure that your home never again knows the terror of being at a monster's mercy. You will do what is necessary, to the shores of Maine if you must.
    [X][GOV] Form a coalition with the Socialists. Together with them, you will dominate the government.
    -[x][GOV] Cave in on the healthcare issue. You are worried about the state of healthcare, to be honest, you were only worried about the cost.
    [x]Old Guard
    [x][BOSS] The Old Guard: You have fought in parts of the world most Americans haven't even seen. You unit returned home in the wake of the Collapse, and you've been wandering the country ever since. You fought for the New American Confederation, Cascadia, and the Pacific Republic in turn. Your commanding officer died in California, and you took command. Your unit has been fighting the Victorians ever since, striking from the shadows and desperately keeping their weaponry maintained. You were young when your war started...now you're old. So damn old. But the fight's just kicking up. You're not done yet. You cleared the southern tip of the Lake of Victorian eyes. Time to get ready to strike a stronger blow against the bastards.
    [X][BOSS] The Last Echo: You were chosen as Secretary of State by a woman who had been Speaker of the House before those before her in the line of succession died in transit to a safe location amid the chaos of the Collapse. You were confirmed by the last Congress of the United States minutes later. You served your President for years before a Russian assassin killed her and most of her cabinet, and you took up her role. By the slimmest of technicalities and a lot of bluffing, you hold a position that grants you precedence in the eyes of many. You convinced Chicago to call the Congress; you presided. It has been years, and you have been hunted for all of them. You have no room left in your heart for nostalgia. This country is a broken thing. No matter how much it must change, you will see it fixed and better than before. And once you serve a country that deserves the pride of the United States, you will tear Alexander from his throne.
    [x][BOSS] The Last Echo
    [X][BOSS] The Old Guard
    [X][BOSS] Local Hero
    [x][BOSS] Springfield Schemer: Illinois did not fall to the Nazis. The state government pulled through all of the chaos just fine...and when you came to the Governor's office, you made sure to keep an eye on things. When Chicago started pulling itself together, you were far-sighted enough to recognize the opportunity. You left for Chicago and put your political skills to work on trying to build something bigger than your own patch. A fair amount of people have taken your foresight for aggression, though. You will need to keep your eyes about you.
    [X][BOSS] The Old Boss: The Daleys have been big names in Chicago since the '50s. The 1950s. A hundred and twenty years of political prominence will grind itself in. You're no different. Your family managed to hold onto its influence throughout the collapse, and you were the one to take charge of things afterward, leveraging various friendships you made during the bad years. Chicago's been on the outs too long. The Daleys will be the ones to bring it back.
    [x][BOSS] The Old Guard: You have fought in parts of the world most Americans haven't even seen. You unit returned home in the wake of the Collapse, and you've been wandering the country ever since. You fought for the New American Confederation, Cascadia, and the Pacific Republic in turn. Your commanding officer died in California, and you took command. Your unit has been fighting the Victorians ever since, striking from the shadows and desperately keeping their weaponry maintained. You were young when your war started...now you're old. So damn old. But the fight's just kicking up. You're not done yet. You cleared the southern tip of the Lake of Victorian eyes. Time to get ready to strike a stronger blow against the bastards.
    [X][GOV] Form a coalition with the Socialists. Together with them, you will dominate the government.

    -[X][GOV] Cave in on the unions issue. You're a little leery of granting them that much power, but it's not like there's no need for strong unions.
    [X][BOSS] The Last Echo: You were chosen as Secretary of State by a woman who had been Speaker of the House before those before her in the line of succession died in transit to a safe location amid the chaos of the Collapse. You were confirmed by the last Congress of the United States minutes later. You served your President for years before a Russian assassin killed her and most of her cabinet, and you took up her role. By the slimmest of technicalities and a lot of bluffing, you hold a position that grants you precedence in the eyes of many. You convinced Chicago to call the Congress; you presided. It has been years, and you have been hunted for all of them. You have no room left in your heart for nostalgia. This country is a broken thing. No matter how much it must change, you will see it fixed and better than before. And once you serve a country that deserves the pride of the United States, you will tear Alexander from his throne.
    -[X][GOV] Play the Socialists and the New Capitalists against each other in order to compromise on nothing. Roll a d100 with a DC of 70 to sell this to both parties; on a fail, one of them backs out. On a success, your government looks extremely competent.
    [x][BOSS] ???
    [X][GOV] Form a coalition with the Socialists. Together with them, you will dominate the government.
    -[X][GOV] Cave in on the unions issue. You're a little leery of granting them that much power, but it's not like there's no need for strong unions.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    -[X][GOV] Play the Socialists and the New Capitalists against each other in order to compromise on nothing. Roll a d100 with a DC of 70 to sell this to both parties; on a fail, one of them backs out. On a success, your government looks extremely competent.
    [X][GOV] Play the Socialists and the New Capitalists against each other in order to compromise on nothing. Roll a d100 with a DC of 70 to sell this to both parties; on a fail, one of them backs out. On a success, your government looks extremely competent.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    -[x][GOV] Cave in on the healthcare issue. You are worried about the state of healthcare, to be honest, you were only worried about the cost.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    [X][GOV] Form a coalition with the Socialists. Together with them, you will dominate the government.
    -[X][GOV] Cave to the Socialists on healthcare and the New Capitalists on unions.
    [X][GOV] Do not form a coalition. Rule with a minority government.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    -[X][GOV] Cave to the Socialists on healthcare and the New Capitalists on unions. Roll a d100 with a DC of 50 to sell this to both parties; on a fail, the New Capitalists back out.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    -[X][GOV] Play the Socialists and the New Capitalists against each other in order to compromise on nothing.
 
How would taking Brown Water, independent Merchants, Rail, Vaccines, and Libraries sound? As that would establish a good basis for massive industrialization, some retained old world knowledge, and enough of a medical industry to blunt diseases. The problem, however, is that it would end with us being 5 or 7 points in debt, depending on what start wins.
Brown Water Navy has been getting discussion on the thread. Apparently, the Victorian Navy (which we're equal to without BWN) consists of...
  • Speedboats dragging torpedoes
  • Fishing boats with deck-mounted infantry mortars
  • Sailboats with tipped over mortars firing from gunports near the water line
Personally, I think that the bonuses provided by The Old Guard are more than enough to give us advantage in naval engagements.
 
Ok, here's one last try at an argument here: The plans I've tried to make always end up with around 6 points of disadvantages. Any more and IMO it feels like reaching too far. Now with Local Hero, that gives us a total of 12 points to spend on advantages. With Old Guard, however, we're already using one 2 point disadvantage in Victorian Attention. I expect Old Guard plans to take on 4 more points of disadvantages, giving a total of 8 advantage points to spend. Now, you might look at that and thing 8 plus the 5 already bought totals to 13, yeah? 13 is one more than 12. However, say you want Widespread Vaccinations so we can nip disease in the bud. Well, that's 5 out of our 8 point total, leaving only 3 for other things. Or maybe you want Green-Water Navy for a dominating advantage on the water. That's half your budget gone. My point is, even if you view the one point discount as a big advantage, we'll still be spending 1/3rd of our points in military, and that's before we buy either of the navy options.

Now personally, I'd only buy Brown-Water Navy and Professionals Study Logistics. We won't actually need Old-World Hardware or Old-World Soldiers at game start if we don't have an imminent Victorian attack. But that's just what I'd do in my plans.
 
From poptart on asking who disastrous start affects.

PoptartProdigyToday at 10:05 PM

Local effect detriments take effect on anybody who considers themselves relevant to your interests. Not so much a geographic designation as a social one.
PoptartProdigyToday at 10:07 PM

I means that it affects anybody who, at game start, considers themselves relevant to your interests. It's also susceptible to fixing.

He clarifies that this means our local neighboring towns, by default; and victoria if we have victorian interests. And russia, presumably. But I don't think we're taking that one.

This also applies to hostile neighborhoods.

Also, Re: Hostile Neighborhoods (a local like above~)
PoptartProdigyToday at 10:09 PM

It would not prevent diplomatic integration, but I hope it goes without saying that it makes it harder.
 
Close of the Leadership Vote
Alright, today's been quite a workday! I've not looked in the thread since late last ni- dear fucking LORD-

* * *



* * *

*comes up for air, gasping for breath*

WHAT HAVE I CREATED?!

Nah, just kidding. I love you nutjobs. :D

Alright, it's been open for long enough. Let's get on with it. Vote closed. Would folks be kind enough to run me a tally?

Before you do, allow me to emphasize once more than any start can succeed and even flourish. Whoever won, please bear in mind that nobody has truly lost, here. I have my plans, and you can and will succeed, if clever and responsible, from any start.

EDIT: [X][BOSS] The Old Guard: You have fought in parts of the world most Americans haven't even seen. You unit returned home in the wake of the Collapse, and you've been wandering the country ever since. You fought for the New American Confederation, Cascadia, and the Pacific Republic in turn. Your commanding officer died in California, and you took command. Your unit has been fighting the Victorians ever since, striking from the shadows and desperately keeping their weaponry maintained. You were young when your war started...now you're old. So damn old. But the fight's just kicking up. You're not done yet. You cleared the southern tip of the Lake of Victorian eyes. Time to get ready to strike a stronger blow against the bastards.
[X][GOV] Form a coalition with the Socialists. Together with them, you will dominate the government.
-[x][GOV] Cave in on the healthcare issue. You are worried about the state of healthcare, to be honest, you were only worried about the cost.

Start throwing together your final CP plans, folks! Format needn't include the bonuses that come with Burns. This vote isn't open yet; I'll make an update for that.

(I just wish I knew how strong that Old World combined arms battalion was, though. IRL, something like a Bradley could eat T-34s like buttered popcorn.)
If equipped with Old World Hardware: unstoppable by any unit of remotely equivalent size on the continent, save by an NCR unit breaking out the doomsday weapons. Otherwise, it's basically a unit of special forces who've spent their entire lives fighting a war for survival against your specific opponents.

It is a potent asset, and I want to emphasize that. The big issue with it is that it does not scale. Both are very serious considerations, and to speak frankly, I want to applaud the thread for arguing both.
That was a single Abrams tank. The Old Guard start gives us an entire battalion of those.
To be pedantic: it gives you a Combined Arms Batallion, which, per Wikipedia, consists, "of a headquarters company, two mechanized infantry companies, two armor companies, and a forward support company attached from the battalion's parent brigade support battalion." So you'd only get two companies worth of tanks. :p

(Anybody who has actually served in the Army is welcome to correct me about the existence of these things or provide details, depending on how much they actually exist. I'm willing and able to tweak.)
I assumed outlasting to imply our vehicles won't run out of fuel before theirs do. I mean, this is a 3CP option, so it should be pretty damn good to be worth 15 auto-win battles at the minimum. But then again, that's a question for @PoptartProdigy
If you have Old World Equipment, you have a finite amount of supplies to make it run, thus its limited uses, and that's the result of scrounging everything you possibly can from an incredibly wide area, devoting measurable amounts of state resources to the task, for years. Your logistics network moves what you can actually supply on the regular. Your best and most accessible fuel source is coal, at the moment. It's tough to build a non-train ground vehicle, small enough to be practical while powerful enough to be relevant, on coal.

Most of your military vehicles run on crop-derived fuels, what little oil you've been able to liquefy from your coal (not huge amounts, given the Collapse, but not nothing), and the minuscule quantities that have been able to reach you in trade. The result: your military vehicles consume the vast majority of your liquid fuel supply, aren't on a single fuel standard, half of them directly impact your food supply if you want to build them, and you can't even field huge numbers of them. Thus, for you, vehicles do not actually have a huge presence in your military. You have them, but they are very carefully-husbanded resources. Securing or developing a reliable oil supply is going to be critical in modernizing your armed forces.

Happily, Victoria's vehicle forces are similarly shitty, if it comes up, but that's due to the idiots' aesthetic preference. I give no guarantees that this never changes, of course.
Like, Jousting At Windmills is a canonical omake. In it, a single Abrams tank destroys 33-38(!) T-34s. That is how badly we outclass them militarily, using Old World Hardware. We might even outclass them more, because our gunnery is actually Old World standard.
Worth restating: I canonized that on the word of folks more learned on the subject than I who corroborated its plausibility. If other learned folks wish to contest that, I'll listen, out of fairness's sake if for no other reason.
Character Profile:
Name:
Dylan Leone

Background:
Dylan was in his early 20s when the country fell: he likes to claim he celebrated his 21st birthday, and his first drink, on, depending on his mood, the day Boston fell, the day of the Ivy League massacre, and/or the day Atlanta was nuked (he freely admits this is bullshit).
He was living on the outskirts of Boston when that city fell: he admits that, for a brief moment, he welcomed the Northern Confederation and the stability it represented. Then the black sharecropping program began.
Dylan's response was to join the Underground Railroad. For nearly two decades he worked to evacuate as many "undesirables" (non-whites, lgbt+, women, etc) out of Victoria controlled territory as he could. Unfortunately, with the state of the post-collapse continent, there was never really a good place to deliver his charges to. It was, in his words "delivering people from the fire to the frying pan". Ultimately, most of the people he helped settled in the Chicago region.
Dylan wasn't Victoria when his organization fell. He doesn't know how they fell. All he knows is that he was on his way back when the bug out signal went out. He ended up regrouping with the few survivors and joining the community of those they had rescued as a community leader and organizer.
Then the Nazis came. Dylan was preparing to uproot again and get his people out when organized resistance out of Chicago became apparent. He decided to sign on with them instead. At the first congress he represents a large community of Victoria refugees.

Politics: Aligns with the socialists, particularly focused on progressive social policy. Has some interest in the possibility of connecting with Victorian resistance movements. Dylan is perhaps a bit drunk on the possibility of actually being able to stand up to Victoria, adopting a decidedly hawkish position.

Demeanor: Dylan presents himself as a deliberately false Falstaff, a thin veneer of ironic jocularity and tall tales stretched over a rictus of righteous fury.

@PoptartProdigy
Taken!
Important state of the world question (cause Lind's shitty writing doesn't address this beyond some pro-Vickie map-painting) @PoptartProdigy :

What actually happened to Canada? IIRC there's been some mentions along the way of them getting hit in the face hard by the collapse but is Canada still a thing? Did it fragment/get fragmented due to Russian/Vickie shenanigans?
Canada is no longer a thing. Much of that was from Victoria and Russia muscling them out of their Atlantic Coast territories, which dealt a frankly catastrophic blow to government legitimacy while they were already in chaos from the USA being gone. The map in the Status Screen is a complete view of the continent, and the situation is exactly as bad as it looks.

Granted, it won't remain that way for much longer. You are only the first Revivalists.
I'm skeptical of Brown Water Navy, because while it's useful (immediately useful, even), it doesn't feel as foundational as Libraries, Trade, Bureaucracy, Established, Vaccines, and such.

There's a lot of must-haves, and not enough points to actually have them all. :V
I've succeeded. :rofl:
"They/them," please.
 
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Old Guard beats out Local Hero 49 50 to 47, with Socialist Coalition for Healthcare winning handily in the Government spot.
Adhoc vote count started by Ganurath on Mar 22, 2019 at 10:59 PM, finished with 3667 posts and 106 votes.

  • [X][GOV] Form a coalition with the Socialists. Together with them, you will dominate the government.
    -[x][GOV] Cave in on the healthcare issue. You are worried about the state of healthcare, to be honest, you were only worried about the cost.
    [x][BOSS] The Old Guard: You have fought in parts of the world most Americans haven't even seen. You unit returned home in the wake of the Collapse, and you've been wandering the country ever since. You fought for the New American Confederation, Cascadia, and the Pacific Republic in turn. Your commanding officer died in California, and you took command. Your unit has been fighting the Victorians ever since, striking from the shadows and desperately keeping their weaponry maintained. You were young when your war started...now you're old. So damn old. But the fight's just kicking up. You're not done yet. You cleared the southern tip of the Lake of Victorian eyes. Time to get ready to strike a stronger blow against the bastards.
    [X][BOSS] Local Hero: You first came to prominence as a young woman during the neo-Nazi occupation of the northern Midwest. You fought back against them, helped to throw them out, and presided over the slow emptying of Chicago in the aftermath. Since then you've been managing the city and keeping it on life support. You've slowly built things back up and forged a new state around your home. You will see things fixed once more. You will ensure that your home never again knows the terror of being at a monster's mercy. You will do what is necessary, to the shores of Maine if you must.
    [X][GOV] Form a coalition with the Socialists. Together with them, you will dominate the government.
    -[X][GOV] Cave in on the unions issue. You're a little leery of granting them that much power, but it's not like there's no need for strong unions.
    [X][BOSS] The Last Echo: You were chosen as Secretary of State by a woman who had been Speaker of the House before those before her in the line of succession died in transit to a safe location amid the chaos of the Collapse. You were confirmed by the last Congress of the United States minutes later. You served your President for years before a Russian assassin killed her and most of her cabinet, and you took up her role. By the slimmest of technicalities and a lot of bluffing, you hold a position that grants you precedence in the eyes of many. You convinced Chicago to call the Congress; you presided. It has been years, and you have been hunted for all of them. You have no room left in your heart for nostalgia. This country is a broken thing. No matter how much it must change, you will see it fixed and better than before. And once you serve a country that deserves the pride of the United States, you will tear Alexander from his throne.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    -[X][GOV] Play the Socialists and the New Capitalists against each other in order to compromise on nothing. Roll a d100 with a DC of 70 to sell this to both parties; on a fail, one of them backs out. On a success, your government looks extremely competent.
    [x][BOSS] Springfield Schemer: Illinois did not fall to the Nazis. The state government pulled through all of the chaos just fine...and when you came to the Governor's office, you made sure to keep an eye on things. When Chicago started pulling itself together, you were far-sighted enough to recognize the opportunity. You left for Chicago and put your political skills to work on trying to build something bigger than your own patch. A fair amount of people have taken your foresight for aggression, though. You will need to keep your eyes about you.
    [X][BOSS] The Old Boss: The Daleys have been big names in Chicago since the '50s. The 1950s. A hundred and twenty years of political prominence will grind itself in. You're no different. Your family managed to hold onto its influence throughout the collapse, and you were the one to take charge of things afterward, leveraging various friendships you made during the bad years. Chicago's been on the outs too long. The Daleys will be the ones to bring it back.
    [X][BOSS] The Last Echo: You were chosen as Secretary of State by a woman who had been Speaker of the House before those before her in the line of succession died in transit to a safe location amid the chaos of the Collapse. You were confirmed by the last Congress of the United States minutes later. You served your President for years before a Russian assassin killed her and most of her cabinet, and you took up her role. By the slimmest of technicalities and a lot of bluffing, you hold a position that grants you precedence in the eyes of many. You convinced Chicago to call the Congress; you presided. It has been years, and you have been hunted for all of them. You have no room left in your heart for nostalgia. This country is a broken thing. No matter how much it must change, you will see it fixed and better than before. And once you serve a country that deserves the pride of the United States, you will tear Alexander from his throne.
    -[X][GOV] Play the Socialists and the New Capitalists against each other in order to compromise on nothing. Roll a d100 with a DC of 70 to sell this to both parties; on a fail, one of them backs out. On a success, your government looks extremely competent.
    [x][BOSS] ???
    [X][GOV] Play the Socialists and the New Capitalists against each other in order to compromise on nothing. Roll a d100 with a DC of 70 to sell this to both parties; on a fail, one of them backs out. On a success, your government looks extremely competent.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    -[x][GOV] Cave in on the healthcare issue. You are worried about the state of healthcare, to be honest, you were only worried about the cost.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    [X][GOV] Form a coalition with the Socialists. Together with them, you will dominate the government.
    -[X][GOV] Cave to the Socialists on healthcare and the New Capitalists on unions.
    [X][GOV] Do not form a coalition. Rule with a minority government.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    -[X][GOV] Cave to the Socialists on healthcare and the New Capitalists on unions. Roll a d100 with a DC of 50 to sell this to both parties; on a fail, the New Capitalists back out.
    [X][GOV] Just to lock down the government completely, also invite the Capitalists. You are Social Democrats; the only people you don't like are Communists. Of course...the New Capitalists and the Socialists really don't like one another...
    -[X][GOV] Play the Socialists and the New Capitalists against each other in order to compromise on nothing.
 
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Alright. Here, it would appear, are our winners:

[X][BOSS] The Old Guard: You have fought in parts of the world most Americans haven't even seen. You unit returned home in the wake of the Collapse, and you've been wandering the country ever since. You fought for the New American Confederation, Cascadia, and the Pacific Republic in turn. Your commanding officer died in California, and you took command. Your unit has been fighting the Victorians ever since, striking from the shadows and desperately keeping their weaponry maintained. You were young when your war started...now you're old. So damn old. But the fight's just kicking up. You're not done yet. You cleared the southern tip of the Lake of Victorian eyes. Time to get ready to strike a stronger blow against the bastards.
[X][GOV] Form a coalition with the Socialists. Together with them, you will dominate the government.
-[x][GOV] Cave in on the healthcare issue. You are worried about the state of healthcare, to be honest, you were only worried about the cost.

Ron Burns heads the government going into the first public elections which will either confirm him as head of state or see him bundled off to the military. As of yet, he has proclaimed no party affiliation, even as the Social Democrats ally with the Socialists, committing to a powerful agenda of public health.

BEGIN THROWING TOGETHER YOUR FINAL CP PLANS NOW, FOLKS.
 
Good fight, lads. The good news for the Local Hero crowd is that if Burns is nailed by assassins or what have you, Sara is available as an alternative. Admittedly, that'd be a tall order to come-back from that loss of Legitimacy (I presume we'd lose some) but she'll still be around, at least.

Shame we didn't give a more inclusive Coalition a shot. We didn't really stand to lose anything if we played the NC and Socialists against each other, and a great deal to gain. But I understand there was also some conscious thought put to the sympathies voters had so I'm not miffed about it.
 
Time to knock some Victorian heads together. I'd prefer a Trade-Expansionist plan for Burns, but we'll see what's proposed.
 
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