Super Robot Quest

Ichiro activates Rage! (Now deals and sustains double damage this round)
Arm Cannon!
Rolls: 3+2+6!
Inflicts 3 HP! The last layer of Scrap Armor has peeled away this round!
Arm Cannon was a Free Action - Ichiro Strikes!
Rolls: 5+6!
Inflicts 1+1 HP! Notable applies, Ichiro goes to town.
Rolls: 5+3!
Inflicts a further 1+1 HP!
Oh, the double damage doesn't apply to the bonus from the gauntlets? Good to know. Wait, if the cannon removed the last scrap armor layer for the round, shouldn't Ichiro's punches have done more damage.

Also, on the topic of upgrades for Ichiro, could we replace his standard heavy weapon with a Kausen Energy blaster?


Well good to see them beaten back but I really was hoping to kill the thing and not allow them to escape.
we did take down the Brute, only the crew of it escaped.
 
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Just remember: most Super Robot-type shows have recurring villains, comedic or otherwise. :p

I'll get to the narrative post and comments tomorrow or so (hopefully!).
I know that's why I wanted them gone both to break the trope and to remove the future threat they will be since they'll have a chance to get stronger now as well.
 
I'm sorry, What?
Its ablative armor regenerated every round?
Despite being explicitly made from scrap?

That's ridiculous, and you know it.
 
Huh, they got Earth-built energy weapons.
Gotta yoink that for our own use.

I imagined Rage would deal better damage with Melee than Ranged (Arm Cannon) for some reason, but who am I to argue with the results?
"A gun fired in anger" in all that.


To be fair, the Away Team (Anna and Banner) didn't expect to encounter a frigging scrapheap giant mecha on an investigation, but upgrades go to where it's needed.
In this case, better armoring might be a good idea...
 
I'm sorry, What?
Its ablative armor regenerated every round?
Despite being explicitly made from scrap?

That's ridiculous, and you know it.
Thats how most armor works in this quest, See:
K-Scale (Core Unit and Combine Unit)
Cost: 2 RP.
Damage Reduction:
- You may reduce damage at a 2d6 roll (Threshold of 5-6).
- Reduces damage by -1. Applies once per Combat Turn.
- Takes one Upgrade Slot.
- You may pay an additional 1 RP to increase application to twice per Combat Turn.
- This takes an additional Upgrade Slot.
Zirvitium Armor (Combine Unit Only)
Cost
: 2 RP.
Tough: Reduce the first enemy attack's damage by -1 HP. Applies every Combat Turn. Reduce damage from Kaus Energy Attacks by an additional -1 HP.
- Takes One Upgrade Slot.
- You may pay an additional 3 RP to apply damage reduction for all damage taken. This extra upgrade does NOT take an Upgrade Slot.

I will admit, I was expecting the Scrap armor have a health pool, and then stop working when its health/durability was depleted, but the way it is written (Reduce the damage of the first 2 attacks by 1 HP) is consistent with how armor has worked in this Quest.
 
Oh, I'm not complaining about the armor mechanics of the quest, I'm complaining that the way it's phrased makes it sound like it's generating matter out of nothing.
 
(he's more than a little tired of these things, and likely going to demand his dad commander gives him additional upgrades when he gets home)
So anyone have any ideas on a weapon system for dealing with enemy chaff quickly? I'm thinking a fire and forget top-down AT missile would be simple enough to research and implement. I'll be expensive to replace those missiles in comparison to energy weapons but it'll be a free action as all that Ichiro needed is to lock on to it and the enemy would need to install expensive active defense systems to stop it. An alternative is to make a Super Robot sized Coilgun that can shoot flechette rounds made up of a dozen APFSDS rounds, making it a giant armor piercing shotgun. It also can fire 1 big spike instead for large enemies.
 
So anyone have any ideas on a weapon system for dealing with enemy chaff quickly? I'm thinking a fire and forget top-down AT missile would be simple enough to research and implement. I'll be expensive to replace those missiles in comparison to energy weapons but it'll be a free action as all that Ichiro needed is to lock on to it and the enemy would need to install expensive active defense systems to stop it. An alternative is to make a Super Robot sized Coilgun that can shoot flechette rounds made up of a dozen APFSDS rounds, making it a giant armor piercing shotgun. It also can fire 1 big spike instead for large enemies.
The solution to enemy chaff is just bringing support units, I reckon. Remember that Ichiro isn't a super robot right now, just a core unit. He also only has 1 action per turn, whereas our super robots have at least 2 actions per turn.
 
Oh, I'm not complaining about the armor mechanics of the quest, I'm complaining that the way it's phrased makes it sound like it's generating matter out of nothing.
If I remember correctly, there was a blurb in the scrap armor stats that did say that if the Brute stayed in battle for long enough, the scrap armor would completely deplete due to the damage it was dealt, we just didn't know how long that would take, and Westphalia decided to scuttle it before we could find out
 
The solution to enemy chaff is just bringing support units, I reckon. Remember that Ichiro isn't a super robot right now, just a core unit. He also only has 1 action per turn, whereas our super robots have at least 2 actions per turn.
Ichiro himself wanted upgrades/weapons so that he himself can deal with chaff, not asking dad to assign an honor guard so they can deal with the chaff. There is a difference.
 
I was trying to find a better way to portray it, but I admit this was a tad too silly.
If you have something with scrap armor in the future, just make it so that scrap armor can block all the hits during a round, but can only take so much damage before being destroyed. IE: Once the scrap armor has prevented X amount of damage, it is disabled for the rest of the battle. That would probably fit with the idea of scrap armor being ablative layers of random metal.

Also,
1. if the heavy weapon strike removed the last scrap armor layer for round 8, shouldn't Ichiro's punches have done more damage? Not that it matters, I suppose.
2. Could we upgrade Ichiro's heavy weapon strike to be a Kausen energy blaster by default?
3. How can we give Ichiro another action each turn, like what the K-suit does for our pilots?
 
If you have something with scrap armor in the future, just make it so that scrap armor can block all the hits during a round, but can only take so much damage before being destroyed. IE: Once the scrap armor has prevented X amount of damage, it is disabled for the rest of the battle. That would probably fit with the idea of scrap armor being ablative layers of random metal.

Also,
1. if the heavy weapon strike removed the last scrap armor layer for round 8, shouldn't Ichiro's punches have done more damage? Not that it matters, I suppose.
2. Could we upgrade Ichiro's heavy weapon strike to be a Kausen energy blaster by default?
3. How can we give Ichiro another action each turn, like what the K-suit does for our pilots?

1. Fixed that. Thanks!
2. You can - there'll be options for that, it'll require time and rolls in between combat.
3. You'll have options to refit him with what you have available (and as always the option to research more).

Good comments all around, I'll keep your idea on the scrap armor in mind next time.
 
I was trying to find a better way to portray it, but I admit this was a tad too silly.
Eh, I was pissed due to a headache.
I'm also the guy who unironically enjoys Waterworld as a masterful B-movie instead of a failure of a major motion picture, so you should probably take my opinions with a grain of salt.

Edit: Had a neat idea for an Abridged Series/Joke Appearance in another series: Major Devin is genre-aware, but can't figure out the genre. He shares this with nobody. It makes a good joke for the audience who knows he lives in a world where multiple wildly-different giant robot series take place.
 
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Regenerating Scrap Armor is clearly just a bunch of magnets bringing in scrap metal from a good distance away.

Fucking magnets, how do they work?
 
Deployment #3 Brest - Besting the Brute
0900, 27 July A.D. 2072
Command Center


"They're fighting what?"

You are Major Johnathan Devin, and it was way too early to be dealing with nonsense this early in the morning. You had woken up not too long ago - thankfully, somehow, not to some alert threatening to shake the world to its foundations. Yet the moment you entered the office, Katarina had already diverted you to something that, while not pressing, was probably going to come up in conversation sometime later in the day.

"So let me get this straight," you said slowly as you settled down in the small conference table. Setting aside the caraffe, you began to tick a list off your fingers. "So to recap...Anna and Ichiro are investigating an entire battleship museum piece going missing, Westphalia's involved - because of course they are - and now they're fighting some walking junkyard and separatist brand Jackal-Lites?" You glance over at Sasaki - somehow your XO remained utterly impassive and nonchalant about it all, even in the face of something as ridiculous as this latest batch of news.

"That is correct," the younger captain agreed. "So far, reports are somewhat scattered due to the fact that combat is still ongoing. We felt it best to not intrude too deeply as a result."

"The latest is that Valiant is just about to arrive on site," Diana added. The AI's avatar hologram materialized at Sasaki's side. "The Westphalians look to be down most effectives, and unless they're willing to pitch more assets into the fight, between Ichiro, the Intelligence team and Valiant it's more a matter of time than firepower." Diana frowned slightly. "Barring any unpleasant surprises that thing - " An image of the super heavy walker materialized on the table's center, " - might still be hiding."

"But Ichiro was sent out without any combat upgrades." You wince slightly. "Make a note - we outfit him with what we can come up with from Engineering when they get back," you mention idly. "They'll be kept busy right after we finish outfitting the Perseus and dispatching the Beowulf for tracking down Bandit's crew..."

1807, 27 July A.D. 2072
Combat - Valiant


Round Seven

"And this-" The blade swung through the air, slicing through the hastily aimed gunarm of one of the Separatists' new things they decided to bring to the historical memorial bash. "-is how-" Deflecting a few additional hastily aimed rounds - Erika always thought they should have something like red lasers, though the Union clearly never developed blue ones yet either, so it was a moot point - she willed the machine to simply smack the offending machine's 'head' with the broad end of the shield. "-you do!" Turning the machine to the right to avoid another aimed shot, the Valiant's pilot opted to use the machine's momentum to pivot into another swing, slicing off another of the Westphalian machine's legs off.

Erika grinned, her hands clenching and releasing at the dynamic control schema. Glancing to her left, the camera sensors showed the Union mech's wading into the melee with every sign of enthusiasm, its fists encased in some knuckle duster-like contraption as it repeatedly applied blunt force trauma to the Separatist machines. "About time the Defense Force stepped up their bloody game," she muttered to herself. She shrugged, even as she tugged at the left control lever to adjust the angle of her shield arm - better late than never, honestly. And they seem to have made up for it with some interest - if this, and the other Buckler-like machine she'd seen reports of from New York awhile back were any indication - at least they were making a damned effort. It'd be easier to feel bitter about it if they kept putting up halfhearted efforts, but with this-?

She was roused from her thoughts as one of the Separatist machines outright fell apart, with scraps of metal and wires scattering all across the shop as if they were New Years' confetti balloons. "Oh dear," she muttered, even as she nudged the pedals to step aside slightly - the 'head' unit of the unfortunate machine hit the ground roughly where she was just standing, bouncing unceremoniously in the dirt a few bounces later. "Oi!" she called out, "you missed-"

The green mech's cannon arm swung violently in a wide arc, outright slamming the final Separatist car-machine in the flank. The force of the swing was enough to cause the metal frame to buckle and bend before it simply slammed into the ground, sparks and smoke beginning to emit from the broken machine.

"-one," she finished.

"Thanks," the pilot replied. In a sort of weird effect, the machine had an actual face - and Erika clearly was imagining things, but it seemed as if its mouth was actually moving in a 1:1 to the pilot's voice. "You're the one who fights here - are these all new?" The voice also sounded like it was being placed through a mechanical filter - again, she must have been imagining it...

"The big one? No. The small ones like the poor bastard you smashed into pudding? Yes." Erika shook her head - she could ask him after the fight was over. "Might want to be careful about the loons inside the Brute over there. They-"

Immediately cutting her off, Erika instinctively pushed down hard on both foot pedals, causing the Valiant to jump from its current position. "-are stubborn bastards!" she added, and soon that was all the conversation she had left in her for the moment.

1811, 27 July A.D. 2072
Combat - Ichiro


"Huh." Ichiro watched as the same rocket powered claw that had sent him on a trip earlier plowed straight towards Valiant - but for naught, as the nimble, smaller machine simply jumped out of the way. Not rocket powered or anything either - it simply leapt out of the claw's path, rolling along the ground until it slid back to its feet with all the grace of a dancer, albeit sized to a giant robot that was maybe almost the size of the Beowulf.

And yet as the claw fired again, the larger walker machine swinging it about like a giant rocket powered flail with wild abandon, the Valiant simply danced around it, at one point simply pivoting on one foot while ducking the claw and chainlink's swing before simply jumping aside. He had to remind himself that the pilot had been fighting these machines for quite awhile longer than he'd been online.

Of course he saved the footage - he knew Richard was going to want to compare notes later.

Round Eight

Valiant outright grabbed at the claw as it made its return trip to the walker itself, the pilot just as dexterous as it leapt atop of the walker and began slicing away at the various layers of scrap and plating hastily welded to its frame. With what sounded like a bestial roar, the machine shook violently, as if to try and shake off a pest that refused to let go. Some of Valiant's swings missed - but more than enough for an opening presented itself.

"Valiant." A subroutine began to run in Ichiro's processors. His HUD, once a serene purple, began to violently glow brighter - unbeknownst to him, his optics began to glow ever more brightly to match. "Stand clear," he said softly, even as his hands were slightly trembling, even as they clenched shut with enough force to possibly dig into the metal itself. "I'm about to do something stupid."

"What-?"

In a rush of motion, Ichiro had already configured into tank form, and was flooring it as fast as one of his mass and size could possibly go. As if realizing what he was about to do - which put Drake one step ahead of him admittedly - the Valiant immediately leapt off, just as Ichiro rushed towards the wreckage of the biggest group of the Tank-Mobiles he could find. This was not vindictive desecration, however.

They simply made for an excellent ramp.

One moment, Ichiro's memory logs could recall that he slammed into the mass of broken machines, feeling some of the second hand parts crunching beneath his weight, but with the majority of it holding - and the next he realized he was already mid air, configuring into mech form - and his cannon arm slammed into the almost broken apart layer of scrap armor Drake had cleared aside already. With a sickening crunch, the cannon's barrel broke apart the last layer of armor.

A more rational Ichiro Banner would realize that perhaps this was not exactly the wisest course of action. But one that was venting every little bit of frustration from this fight, and needing someone to blame violently for said frustrations?

Ichiro had a savage grin on his face as he fired.

1814, 27 July A.D. 2072
Combat - The Brute


"Blimey-!"


The entire frame shook violently as an explosion rocked through the frame, slamming all three of the crew against their respective consoles. Sparks crackled from inside the cockpit as a great ball of fire and smoke spewed from the Brute's flank, the mighty war machine's steps unsteady and unsure as it attempted to regain its footing. "Bruce, shake this bastard off-!"

"I'm bloody trying!"

"Well try bloody harder-!" The machine shuddered again as the uni's machine ripped its fists into the already weakened frame. No, this crazy bastard was slamming his fists into the already on fire explosive sight, ripping even more of the internals out. The one camera sensor that was still active was flickering and full of static, but the sight of the rather on-fire cannon arm slamming itself repeatedly against the metal frame of the Brute punctuated with brightly glowing purple eyes of doom was one that painted a bad enough picture of what was going on. Bruce barely even noticed the additional rounds from the smaller motorcycles that were slamming against them - those were just details on top of everything else at this point-

"Got it!" Bruce called out, the pilot's controls working overtime as he pulled seemingly at random all sorts of levers and gears - but he knew how to control the Brute's every incarnation with more 'finesse' than any of them. "Bruce, klaw-!"

"Firing, Bruce!"

The Brute abruptly stomped hard on its good leg, forcing the maw-like cockpit and torso to shift to the right - and at just the right enough angle to fire the klaw at itself. Flinging the offending machine away, Bruce watched with satisfaction as the uni's green tank thing was thrown aside - but then watched with increasing incredulity when it saw it get to its feet, and charge right back at them. "Oi, Bruce, you sure that's a uni pilot?" he asked.

"Could be 'nother Bruce if it worked out differently," came the reply. "But think we need the Flashlight for this one."

"No sense bringing a middle finger super weapon if we don't fire the bloody thing," Bruce agreed. "Flashlight ready!"

As one, three fists slammed onto an ominous red button on each respective console. A high pitched alarm blared, steam hissed violently from somewhere in the cockpit, and red lights suffused the cramped space. The console on Bruce's console flashed once -

<PRISM ARRAY ONLINE>

Bruce grinned. "Show this bastard what for, lads!" And as the maw of the Brute opened, revealing the weapon in question, a trio of cackling, gleeful laughter echoed and competed with the rest of the cacophony in the cockpit as a bright green light began to gather right in front of their camera sensors...

1817, 27 July A.D. 2072
Combat - Valiant


"Watch out-!" Erika's words came too late - or were just not quite listened to as the Brute's maw opened, revealing a brightly glowing green energy field - all before what looked like a solid pillar of green light plowed though the air. Vegetation that were too close in its wake abruptly shriveled up into flames, twigs and smaller trees abruptly burnt to blackened husks. It looked as if it were about to plow its way into the Union's-

Abruptly, bright flares, miniature suns in their own right, sparked violently next to the Brute's cockpit. Erika's own camera sensors immediately polarized, shielding her from the worst of it - but she had no doubt that the Bruces didn't fare quite so well. Abruptly the beam shifted down into the ground as opposed to a straight path, carving a furrow into the ground -

- and only slightly hitting the tank mech. Immediately what looked like an explosion rocked through the cannon arm of the mech, as if it realized just before impact it really should try and dodge. Erika tried to ignore what sounded like a roar of pain coming from the pilot's channel. "Patrick!" She snapped. "Ready the ack-ack!"

"Arriving shortly, madam," her longtime friend's voice assured her. But even as the beam clipped the Union's mech, the Brute's frame abruptly disappeared in what looked like another explosion, only this time the explosion was lit with pale blue fire and gas. She had no idea if the weapon was just unstable or not-

Round Nine

But she wasn't going to wait and let them try to bring something else out.

<Flak Cannon Limb En Route>

Without even consciously thinking about it, Erika detached the sword arm, letting it fall to the ground as the Dinym Currents simply ceased momentarily. It reactivated with a crackle of electric energy as the cannon arm flew straight towards the Valiant's frame, latching on immediately. "That's enough from you!" she snapped, the targeting array immediately overlapping the HUD. Depressing the trigger, the small frame of the Valiant shook as the cannon fired, smoke billowing from the backblast as the flak rounds impacted the Brute's already on-fire frame.

To their credit, the crew had been able to pivot the massive frame just enough to angle the hit against a layer of armor that hadn't been peeled away entirely. But It was flagging - maybe given enough time the Union's mech could get to his feet-

Abruptly the cockpit-torso of the Brute shuddered, before what looked as if entire limbs and parts of the frame simply detached themselves from the core. Additional explosions began to rock the rest of the frame's detachable limbs, before the core unit began to hover on rocket pods - then it immediately fired themselves again, plowing itself onto a parabolic arc.

Erika sighed. "Always with the getaways, Bruce," she muttered to herself. Those three had really built themselves into a nuisance, but there was never quite enough time to chase them down. Something to ask about another time then.

"Incoming transmission for you, madam," Patrick chimed in.

A moment later, the visage of the blonde woman from Intelligence overlaid itself onto her HUD. "Well. That happened," she said. "I'll need you to stick around for a debrief, you understand."

"Part of the service," Erika said with a shrug. "And so long as you're footing the bill for recovery."

"Sounds like a problem to kick upstairs," the agent replied cheerfully.

"Ow." Though it was audio only, the voice of the tank pilot groaned. "What hit me?"

"Part of the debrief, Ichiro,"
the agent replied. "C'mon, time for cleanup!"

"When my arm isn't on fire,"
the pilot shot back. Erika raised an eyebrow at that - this debrief was certainly going to be eventful...

EUDF VICTORY
Results to follow​
 
I guess, in terms of SRW combat, Banner and the rest of the team managed to deal enough damage to the boss... just enough to knock it below critical HP, but not enough to kill it.
Which means the boss gets away.

Mind you, Banner's currently not upgraded (and has no Spirit Commands except RAGE).
It'd be like trying to kill Tenzan's custom Barrelion with Ryusei's stock R-1 in OG1.

But at least casualties were at a minimum.
Enough for a win.
 
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