What should your focus for the rest of the Quest be?


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Magnadon Heavy APC
Heavily Based off of what burnt-out hulls, Interviews with Venerable Elder Chyron and pictures of Space marine rhinos, The Magnadon sits low to the ground can be compared to a Massive Wedge with Thick, Heavily Armoured tracks, Capable of Crawling over hundreds of different types of terrain with a much ease as the Chimera that it was designed to replace, To maximise durability, The Magnadon is designed with a Thick Plasteel Hull, Reinforced with a thin adamantium Lattice. Placed Atop the Wedge like body of the Magnadon, The APC carries a small turret.

During an Average deployment, The turret of the APC mounts a Multi-las and a Co-axial Bolter, Designed to Provide Fire support against infantry. Optional Replacement weapons include Replacing the heavy bolter with a co-axial mounted Heavy flamer, and the Multi-las with either an Autocannon, Or a Lascannon.
The Dismount options for its cargo includes Doors on the side, Heavily armored and reinforced, Both of which can be removed and used as deployable cover if the vehicle is disabled, Or through the back ramp of the Magnadon.
To finish off the compliment of The magnadon, It comes with the ability to mount Two Missle attachments to the Roof, With Standard deployment taking the form of a single Havoc launcher, Reverse engineered from purified chaos loot, and a single hunter-killer missile. Depending on the mission, This weapons profile can be changed to Two of either instead.
Due to its inherent stability and the sheer durability of its Admatine reinforced Plasteel hull, The Magnadon is capable of Surviving Drops from considerable heights, a fact that can be Doubled with the use of heavy duty Parachutes, and even Sub-orbital drops with the addition of specialized Heavy one-use Grav-Chute Plates, albeit this last option remains rare do to the one use nature and niche need.


You have, alongside Directional Ion Shields (think an ion shield...but projected in a singular direction like a shield. :V), but you should take care in slapping them onto your vehicles. Ion Shields are pricy, and if you force every vehicle to use them you will end up with a dearth of vehicles to actually move your people.

Are Directional Ion Shields Cheaper then Regular ion shields?

If not by much So, Then I think APC Doesn't need Ion Shields, albeit they would LOVE directional, But IFV's do, Because they will be doing more fighting.
Will probably change the Magnadon above into no Ion shield unless directional are for some reason so much cheaper.
 
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Yeah, we want an IFV that somehow surpasses the Chimera, that's going to be a hefty project but I'm sure we can do it with the magic of teamwork and a functioning Military Industrial Complex.
 
Demigryph type Tracked IFV

The successor to the venerable Chimera for the Glimmering Federation's mechanized forces. The Demigryph is a tracked armored personnel carrier much like the Chimera. However, by utilizing higher-tech materials and engine equipment taking into mind the quality demanded of the Federation's military, the Demigryph possesses significantly increased speed compared to its predecessor. It is larger than its predecessor as a result of both having to accommodate Ogryns on top of the Kil'drabi and the Yeeni and future-proofing for the day when the Federation would deploy power armored troops. A marked difference in design is its tracks are mostly covered by armored panels, making it harder to damage the motive system of the APC chassis.

A modular turret sits on top of the chassis, significantly larger than a Chimera's turret to allow the Demigryph to carry more firepower without compromising the troop carrying capacity. These turrets can be swapped out as the mission calls for it- a bank of multi-las for heavy anti-infantry firepower, a twin-linked lascannon, or perhaps an automatic mortar launcher to provide indirect fire support to its infantry complement.

The hull itself also possesses three smaller point defense turrets strategically placed to allow the Demigryph to defend itself from all angles and much like the Chimera the vehicle can open sealed gunports to allow its infantry to fire out of the vehicle if need be.

Its mix of mobility, speed, and firepower allows for an aggressive use of the vehicle in mobile warfare by the Federation's mechanized forces.

Basically, it would look something like this:



Except a bit longer and a bit taller with the turret being shrunk a bit proportionally.
 
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Huh, that's not bad. Doesn't have any crazy advanced tech in it that would drive the price up, but is still a solid step up from the Chimera.
 
Hm. Maybe both the Magnadon and the Demigryph? Adding the ion shield to the Demigryph to let it be the aggressive spearhead while the Magnadon follows up?

@HeroCooky how many design choices are we looking at? One? Two?
 
Valkyrie SPG
Designed Partially off of the Chimera, The Valkyrie features a Heavily improved engine, Enabling it to hit speeds that can leave the Guardsman work horse in the dust on an empty load. This extra large engine is used to carry a Heavy Mortar, while maintaining the ability to keep up with the mechanized regiments that it see's use with.
The Valkyrie exists to solve a problem, That being the ability of rapidly moving Mechanized regiments to Out run their artillery support, at which point they now not only lack the ability to crack heavily fortified location, But lack the ability to protect themselves from enemy fire with counter battery operations.

The solution to this Problem comes in the form of the Valkyrie, An self propelled artillery gun that could be assigned to the mechanized regiment, Thus rendering them unable to outrun ALL of their artillery support. Taking Heavy inspiration from the Griffon artillery tank, The valkyrie accomplishes what the Griffon cannot, reaching reasonable speed both on road and off road due to the advantages of a Larger, More powerful engine and the fact that it was not constrained by what was possible in the hull of the chimera.

In battle, the Valkirie uses its Mortar cannon, Similar to those of the griffon and medusa, if smaller, To provide fire support for its attached regiment, Crack fortified positions during assault, Commence "shoot and scoot" operations and Counter battery fire.

Bonehead Superheavy Assault Transport.
Designed based on remours among integrated tech priests and imperial populations, The Bonehead began life as a challenge to the fact that their is something the imperium could do that the federation could not. this premise, Presented by jonoir engineers as the reasoning behind their project saw the students laughed out of the room and told to go read a book about what a nova cannon is. This did not kill the early prototypes of the bonehead.
Looking more like a Boarding torpedo then a Vehicle, the Bonehead takes the form of a Superheavy Landship, moving on Heavily armoured admantine tracks with armoured walls comparable to voidship bulkheads, and further Protected by twin ion shield generators, The very earth rumbles under the bonehead, Even as it uses its Twin battlecannons to devastate everything before its inexorable path.

Using a Heavily armoured power drill on its nose, The Bonehead smashes into and through the outer layers of its targets, envisioned as a way to smash through the heaviest fortification possible, such as the wall of hive cities or fortress monasteries. Once the target is punctured, The Boneheads cargo is relieased.

One ogryn is a terrifying force. 5 ogryn are a force that can make a space marine flinch. 50? Carrying a pair of mobile Ion shield generators and Accompanied by Yeeni War-engineers? is a force easily able to act as a existential threat to even the most heavily defended fortresses.

We have been given a very wide berth. As such I feel just fine Creating a super heavy Assault transport for when the war of maneuver turns into a war of Siege. Also I want our own gorgon/crassus, and dumping 50 ogryn at a time into someones fortress sounds fun.
 
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Hm. Maybe both the Magnadon and the Demigryph? Adding the ion shield to the Demigryph to let it be the aggressive spearhead while the Magnadon follows up?
Keep in mind that the Ion Shield will drive the price up thus making them less numerous on the battlefield.

Also I will say this, if we're going for an APC it should either be wheeled or hover, walker legs would be too slow and unstable and tracked just feels like we're aping the Imperial Guard a little too much while also being not as fast as the other two options.
 
Mashan cooked...but this offensive if very dependent on Avethread. The supply warp lanes from there are a risk so to speak. That gets cut off and a lot of ships lose their way back....well they will have to fight through so to speak.
We could put our finger on the scales and help assist the Mashan in Avethread.

so whats the goal of this vote?
To make our own APCs, IFVs, SPGs, etc. We weren't really given much to go off of what we should be making.
 
Keep in mind that the Ion Shield will drive the price up thus making them less numerous on the battlefield.

Hence why I took it off the Magnadon, Because it needs at minimum to have enough made for the footsloggers, I think the IFV can stand to be more expensive, Especially if its just a front facing Directional Ion shield to protect things behind it and itself. A Directional brings the cost down a bit, Brings the durability up by quite a bit.


If the IFV dies, then you need to pay for a whole new IFV and crew, vs if the IFV survives because of a Ion shield, then you don't need to tax the logistics bringing a New IFV, a new crew and paying for all of that.
The IFV is always going to at the heavy fighting, Which increases the chance it need the shield compared to the APC.

EDIT: For anyone wondering about the thought process behind the Magnadons aesthetics, It was "What if Rhino But Cheesewedge"
 
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Hence why I took it off the Magnadon, Because it needs at minimum to have enough made for the footsloggers, I think the IFV can stand to be more expensive, Especially if its just a front facing Directional Ion shield to protect things behind it and itself. A Directional brings the cost down a bit, Brings the durability up by quite a bit.


If the IFV dies, then you need to pay for a whole new IFV and crew, vs if the IFV survives because of a Ion shield, then you don't need to tax the logistics bringing a New IFV, a new crew and paying for all of that.
The IFV is always going to at the heavy fighting, Which increases the chance it need the shield compared to the APC.

No, tanks are going to be at the heaviest fighting, IFVs exist to deliver dudes to the best spot and then serve as their Big Stick.

Don't forget that.
 
No, tanks are going to be at the heaviest fighting, IFVs exist to deliver dudes to the best spot and then serve as their Big Stick.

Don't forget that.


That's fair, but at the same time, Considering the kind of threats we need it to act as a big stick against, I think that the addition of an Ion shield is justified for backing up the Infantry its dropping off. An ion shield makes it that much harder to actually dislodge that Squad, while at the same time making it that much harder to take that big stick out of the equation with AT munitions like ork rokkits or lascannons, or an equivalent IFV.
 
Ion Shields are absurdly expensive, we only have them on our heaviest tanks and that is directional only.

IFVs are not Heavy Tanks. We can't afford the expense unless we compromise everywhere else.
 
Ion Shields are absurdly expensive, we only have them on our heaviest tanks and that is directional only.

IFVs are not Heavy Tanks. We can't afford the expense unless we compromise everywhere else.

We just got the Ion shield tech that makes it Cheaper, The Morrigan was before we did the ion shield tech which is why it had teething issues.

You have, alongside Directional Ion Shields (think an ion shield...but projected in a singular direction like a shield. :V), but you should take care in slapping them onto your vehicles. Ion Shields are pricy, and if you force every vehicle to use them you will end up with a dearth of vehicles to actually move your people.
this doesn't read are absurdly expensive, Heavy tanks only, After the tech we JUST did, it reads as, Don't put this on Literally Every APC, Or the lowest common denominator. We already have something that can Back up a squad if they need a stick, Its called their APC. Even the chimera APC came with guns it could contribute, The IFV Can afford to be more expensive because it can afford to be the more elite option. The line between what's an APC and What's a IFV is pretty damn blurred in warhammer.
 
I would prefer Tracks, But If it takes Legs to prevent the entirety of our Mechanized armour core from being Hover tanks instead of just 1 or 2 specialists? Yah, I would vote for that.
Honestly, it seems like you're getting your wish since it seems like all the proposed designs are tracked. Though I would still like to have a Hover vehicle since we have zero of them right now.

Also, what's the role of the Salamander? Since I don't recall what their role is other than a command vehicle.
 
Honestly, it seems like you're getting your wish since it seems like all the proposed designs are tracked. Though I would still like to have a Hover vehicle since we have zero of them right now.

Also, what's the role of the Salamander? Since I don't recall what their role is other than a command vehicle.
The salamander is basically the chimera Masquerading as a Recon vehicle, Adding another roll to the massive catalog of things the chimera does. Its primary use is as a light scout vehicle, Armed with an autocannon and a heavy bolter. It also sees use as a light command vehicle as transportation for officers with ehanced communications systems


The salamander, In classic chimera chassis fashion, During defensive actions see's use as a towing vehicles and rear line guard do to its lightly armoured nature. We are at 4 Roles for this one Chimera variant.

Which, I guess we haven't seen anyone propose a Recon vehicle yet... That's a role that is perfectly suited to Hover or legged vehicles.
 
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Fair is fair, the Chimera is a near perfect APC.

But it's an APC, not an IFV which we'll need. The Imperium generally doesn't do IFVs in general because of its obsession with nobody being self-sufficient.
 
N3 Klajiyos IFV
Crew: 3 (Commander, Gunner, Driver)
Armament: 1 Autocannon or 1 Multi-Laser, 2 Missile Pods or Grenade-Launcher Pods)
Propulsion: Front wheels, Rear tracks
Troop Compartment: 8-troop squad
Special Equipment: Motivational posters present in Ogryn regiments
Description: The N3 Klajiyos IFV is the next-generation of infantry fighting vehicle purposefully designed for the Federation, by the Federation. Setting itself from the age-old Chinera is the Klajiyos' half-track design; a return to an old design now made logistically feasible once again thanks to large improvements in alloying, automation, among others. These recent improvements place the Klajiyos on par with the Chimera in terms of cost and maintenance, while allowing it superior maneuverability, ease of use, and greater survivability.

K6 Grom APC
Crew: 2 (Commander, Driver) Standard; 4 (Commander, Driver, Gunner, Engineer) Flamer Variant; 4 (Commander, Driver, 2 Medics) Medical Evac Variant; 3 (Driver, Gunner, Vox Operator) Command Variant
Armament: Pintle-mounted Heavy Bolter Standard; Dual-Heavy Flamer on Flamer Variant
Propulsion: Tracks
Troop Compartment: 20 infantry plus equipment
Special Equipment: Troops compartment replaced with fuel storage in Flamer Variant; Seats and equipment racks replaced with stretcher mounts and medical equipment in Medical Evac Variant; Vox, auspex, and other equipment deemed necessary in Command Variant; Motivational posters present in Ogryn regiments
Description: The K3 Grom APC is the purpose-built mass troop transport for the Federation's mechanized infantry. While the tanks and IFVs punch through the enemy's defenses, the Grom follows through with reinforcements and supplies to keep the advance moving. Similar to the Chimera, the Grom's modular design allows for variation in its role. Some variants already approved include a designated Medical Evac variant, a Command Variant, and even a Heavy Flamer variant that sacrifices transport capability for additional firepower on the frontline. Utilizing advances in the Federation's heavy and military industries, the Grom has been proven to have increased survivability and speed with decreased cost and maintenance compared to the Chimera.
 
Fair is fair, the Chimera is a near perfect APC.

But it's an APC, not an IFV which we'll need. The Imperium generally doesn't do IFVs in general because of its obsession with nobody being self-sufficient.

Yah, IMO The Chimera is like a clay brick. Its the perfect lowest common denominator. Anything you do to improve it makes it more costly, Moving it away from its perfect position as the lowest common denominator, and at the end of the day, you will always have use for a brick.
 
[ ] Gremlin Light Infiltration Vehicle (LIV)
The Gremlin is a small two-person vehicle meant to provide armor capability to light infantry and infiltration units. As such, it is meant to be transported in a modular series of compact crates and assembled on-site. The first crate contains the engine, the second contains the wheels and and disassembled vehicle frame, and the third contains any one of several standard heavy weapons that can also double as crew-served heavy infantry weapons. Optional fourth and fifth crates contain bolted-on duralloy armor, though the vehicle can also be armored with locally sourced duralloy, armaplas, ceramite or even ferrocrete.

The assembly of the Gremlin is extremely modular, with no less than three vehicle configurations for different urban or rough terrain environments, each with different characteristics in armoring, size, speed, turning radius and off-road capability. The weapon mount is similarly interchangeable, with options including heavy las repeaters, heavy stubbers, or more exotic options such as a bolter turret or light melta cannon.

The Gremlin is meant to be maximally effective with minimum logistic support, and is designed to make use of local supplies wherever possible. The engine can use nearly any formation of liquid petrochemical as fuel, from ethanol to promethium, and there are included instructions for how to ferment and distill ethanol as fuel. The weapon mount can also be customized to fit any locally sourced heavy weapon. The resulting vehicle is a small two-person light tank that can nonetheless support light infantry and infiltration units in urban areas or rough terrain.

Early testing indicated that soldiers in the field had difficulty following the instruction manual, despite it being specifically designed to be easily understood. Additionally, they frequently lost some of the key tools necessary for assembly of the Gremlin. Thereafter, an entire set of hand tools was included with every Gremlin crate, and the instructions were reworked several times until they are entirely formed of pictographic diagrams that do not require literacy to follow.

What if IKEA made an armored buggy/light tank? Send in a couple crates with our missionaries and all of a sudden our insurgents have mobility and armor. Also a handy tool for light infantry, since they're designed for low-logistics situations. Its kind of like how the US dropped Jeeps & anti-tank guns into France to support the resistance during WWII.
 
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