Anyway, a proposal for this turn?
[] Plan: Diplomancy and Psykanery
-[] [Psykana] Conduct Four Melodies (0.8/1 - Auto Complete)
--[] Humanity II, The Home II, Fire II, Unity II.
--[] (free) Logic II
-[] (free) Assign ???? Free choirs to The Devouring Mechadendrite, including all 10 from A Glint of Genius
-[] (free) Switch Auto-build to Lupus-Secundus Destroyers
-[] [General] Ministry of Subversion, Infiltration, and Interstellar Communication
--[] Military Integration and Improvement (Ashan Families)
-[] [Military] Sector Battle Group Construction And Repair
--[] 2x Long Range Anti-Duchy Specialist Fleets (0/1)
-[] [Free] Consecrate In Sacred Sand (???)
We're very close to integrating the Ashan, let's get that ticked away. We also need to build some more duchy fleets sooner or later. I'd also be ok singing a song instead of building fleets, but that's
Still to-do:
Choose the Sacred Sand planet. Let's try to finish a sector?
Figure out how many choirs are getting assigned to the new song - if we're not doing research we can just shift over all of them from the research song to the new one, . I really want a free melody, so we should leave 10 choirs free.
@HeroCooky Questions!
1. Is there a place we can see our choir distribtion? Or at the very least how many free choirs we have for assignments? Is it the 36 noted under Psykana?
2. Taking the [] ISC Access doesn't actually improve our
influence, just our relations. What we need is influence to actually integrate the Ashan, right? So the 'greatly improve relations' is kind of meaningless right now (though it would be great for the shipwrights).
3. To clarify the text of the update re the Black Ash clan. What you're implying is that when we introduce ourselves (which will happen automatically in 30 years), then we'll have an option to spend an extra action to basically make it all legit and legal and have good relations with the Black Ash even as we yoink their world? By gifting karnivores, aiding in honor duels etc?
4. You said the ability to sing symphonies is unlocked at 10 total songs known, right? And you sing symphonies by designating at least 5 songs, preferably with a common theme, right? Do they just cost one action to sing? I'm trying to think about what songs we want to sing to make for a good symphonies. Probably not a good idea to mix "break you chains" into a symphony otherwise focused on development and progress.
5. The whole eleven spirit thing is good, right? I'm a little concerned by that section of the update.
6. I'M A LOT MORE CONCERNED ABOUT THE NECRONS. But I'm also not sure what to do about it... other than build some more military and hope that our anti-necron holy-turn buff means we can scratch their paint. Any... uh. Suggestions? Are we missing something obvious?