Starfleet Design Bureau

Our designs aren't exactly competing with each other, they're supposed to complement each other. This is filling an empty hole in the Starfleet roster, that of priority shipments of various goods.
 
Shuttlebays should help to get the depth of capability starfleet asked for
cargo seems to go in the direction of various capabilities, and not in depth
 
Shuttlebays ad breadth of capability more than depth. Shuttles do a lot of things pretty well. We would need to augment them with facilities to add depth.
well how would cargo add depth
I figure we probably won't get other modules to synergize with that
seems like breadth is what we would get because the other modules wouldn't go as well with the cargo bay

what other modules do you foresee here that would work with the cargo bay
 
there are hundreds of planets, across a hundred lightyears is dozens of planets, having 1 or two federations doing cargo jobs isnt actually effective as dedicated haulers. Its also a combat craft, I guess it will never have an issue with pirate.
It's literally twice as effective as our next best hauler and something like 4 times as effective as a civilian ship just in terms of cargo light years per day.

Add in the fact that the Federation doesn't need escort and you are looking at the Federation doing a job that would otherwise take an Archer AND a Miranda to do, but twice as fast.
well how would cargo add depth
I figure we probably won't get other modules to synergize with that
seems like breadth is what we would get because the other modules wouldn't go as well with the cargo bay

what other modules do you foresee here that would work with the cargo bay
Cargo capacity is itself depth. Just the cargo bays turn the Federation into twice the cargo ship any other ship in our fleet is just in terms of cargo carry speed. Add in the fact that it doesn't need escort and it's replacing an Archer and a Miranda, so it's own total tonnage, but going twice as fast.

That is a lot of depth of cargo logistics capacity.

Fabrication and engineering modules that turn carried cargo into working infrastructure are what synergize with cargo.
 
Last edited:
there are hundreds of planets, across a hundred lightyears is dozens of planets, having 1 or two federations doing cargo jobs isnt actually effective as dedicated haulers. Its also a combat craft, I guess it will never have an issue with pirate.
We don't have combat craft. Very explicitly, if our ship does not do enough when it's not fighting, Starfleet will not be interested. That's why it's so risky to focus on emergency response, a role which relies heavily on having enough ships that one is actually close enough to respond to things, and equipped with a breadth of modules that allow it to respond to anything. Pretty much by definition an emergency response ship must be a jack of all trades, master of none, and that's not exactly adding a depth of capability, so will Starfleet order enough to actually make it a useful responder?
 
there are hundreds of planets, across a hundred lightyears is dozens of planets, having 1 or two federations doing cargo jobs isnt actually effective as dedicated haulers. Its also a combat craft, I guess it will never have an issue with pirate.
No, it's much more effective as civilian haulers whilst offering even greater bulk capacity than the Archers are also much slower and even weaker, the Archers are faster and stronger than the civilian haulers but can carry much less and are having to do double duty between civilian infrastructure/rebuilding and Starfleet jobs.

With the cargo bay the Federation would be exclusively filling Starfleet cargo missions (in addition to whatever other missions they get given), going about them nearly two and a quarter times faster in a much more defended package, meaning that they'd be able to go places and do things that the Archers barely could even during the early stages of the war and are now hopelessly outmatched for post-war.
 
Last edited:
It's literally twice as effective as our next best hauler and something like 4 times as effective as a civilian ship just in terms of cargo light years per day.

Add in the fact that the Federation doesn't need escort and you are looking at the Federation doing a job that would otherwise take an Archer AND a Miranda to do, but twice as fast.
I dont like it, thats tying it to that role when its meant to do other stuff. I rather just make a proper hauler one that has fast capabilities and massive cargo capability
 
We don't have combat craft. Very explicitly, if our ship does not do enough when it's not fighting, Starfleet will not be interested. That's why it's so risky to focus on emergency response, a role which relies heavily on having enough ships that one is actually close enough to respond to things, and equipped with a breadth of modules that allow it to respond to anything. Pretty much by definition an emergency response ship must be a jack of all trades, master of none, and that's not exactly adding a depth of capability.
is that really true with previous designs such as the Selachii class and the Skate class having been built
and the Saladin and Excalibur don't have too much outside of tactical
 
is that really true with previous designs such as the Selachii class and the Skate class having been built
and the Saladin and Excalibur don't have too much outside of tactical
Yes? Those were tiny and cheap. This is the single most expensive ship we have ever designed. Starfleet will not buy any significant number of them if it doesn't serve a useful peacetime function.

The Excalibur was mediocre in peacetime, which is why Starfleet has declined to order any more.
 
Yes? Those were tiny and cheap. This is the single most expensive ship we have ever designed. Starfleet will not buy any significant number of them if it doesn't serve a useful peacetime function.

The Excalibur was mediocre in peacetime, which is why Starfleet has declined to order any more.
I'm just saying that starfleet definitely has combat craft
and emergency response goes with our choice of maximum cruise over efficient cruise

there's no way this can replace the archer anyways - only augment it - the class gets decommissioned in 2310 so its got ~50 years left
 
Last edited:
I... dont think this ship would be capable of replacing the archers can it? the cargo hold is in the secondary section right?
It's way bigger than an Archer. That secondary hull being mostly cargo is a LOT of cargo.

And the Archer is SLOW by warp 8 standards.

I'm just saying that starfleet definitely has combat craft
and emergency response goes with our choice of maximum cruise over efficient cruise

there's no way this can replace the archer anyways - only augment it
It won't replace the Archer fully because the Archer fills a need that's so badly needed Starfleet is still cranking them out a decade past warp 8 cores being available.

The Federation will also start coming off lines about the same time the Archer stops. There will be overlap with both hulls in space, but the Federation could completely replace the Archer in the construction que.
 
Last edited:
I dont like it, thats tying it to that role when its meant to do other stuff. I rather just make a proper hauler one that has fast capabilities and massive cargo capability
We're probably not going to get a hauler brief (or one that's amenable enough to become a hauler like the Archer was) for the rest of this century.

This ship represents what is probably the only chance we've got for a Starfleet exclusive (since the archer is doing civilian stuff too) extra large cargo hauler, which includes (but is not limited to) finished Starfleet infrastructure and fuel! These ships won't only be improving the value of Starfleet real estate but can also do what we cludged the Archer into, provide some proper fleet logistics (word of god saying that it'd only take up half of the cargo bay).

Meanwhile you want it to have the same capabilities as the Miranda in a hull that will be produced less.
 
Back
Top