Orc Quest; or, A Critical Examination of Agency Through in Interactive Fiction (Warcraft)

Otherwise ATM I'm not keen on our chances to reach Orgrimmar first on foot. Assuming the roads are relatively intact we'd have to head to Farwatch post, then head north to ford around where Thunder Ridge was, get back on the road then to Orgrimmar. We have to do that fast and without getting intercepted en route or killing our wolf through riding it too hard.

Forminous is slow (I think), but he isn't that slow and he can presumably keep up a consistent pace while going through or over pretty much any obstacle that can't do damage to him.

In this situation a Kodo, might be preferable since they seem like they'd do better in a marathon.

Write ins are encouraged on this one, if you can think of something then sure, do it. The only way I can think of currently that you'd be able to fight Forneus yourself is overdosing on sapta, but I don't think the character would come up with this, so if you want to do that and ODST yourself into his face then sure write it in.
Fight him no, distract him...I dunno potentially?

It's a crossroads, so plenty of people. You've got the Horde garrison which they use to project power, composing a variety of troop types etc. You've got the trade angle as you mention and at this point in classic and due to the quest's events so far you've also got Alliance people being welcomed and given hospitality, meaning humans and high elves from Theramore, Kaldorei from Ashenvale and Dwarves from Bael Modan. It's the largest settlement there and provides the only amenities for a large territory so there'll be plenty of people there. Furthermore, everyone who could get there when the mountains started exploding a week ago has run in, including Sesk and Ishi who wanted to see what's going on.
In that case, write in.

[] Ask around the Crossroads for help. There are people from across the Alliance and the Horde, there must be someone willing to help during this time of need. A Tauren or Night Elf Druid able to turn into a bird to reach Orgrimmar, a wizard who might know how to teleport, an expert rider who can out run the elemental. Maybe even a group of such people working together can better formulate a plan.

Doesn't hurt to ask and all our options ain't good near as I can tell.

Other write in

[] Bait: The Kolkar wanted the death of the horde, but you are the root cause of the Kolkar's demise. Furthermore, you are responsible for the death of Proudpeek. As you are you have as much chance of defeating the elemental lord as a pebble does of stopping an avalanche, but perhaps you can bargain. Your life for those of your people or some other penance as it sees fit. And should it refuse...then at least you can buy some by dodging.

[X] The way of caution

Everywhere has turned to shit. Insulting or not we have orders.
[X] By land instead
Wyverns are rare and there's never enough of them. To take one now might leave the town exposed, but to take a riding wolf instead would be less objectionable. Can you make it across the broken land, flooded by fire and water both before Forneus reaches Orgrimmar?

Mankrik has a point, and he is also the local commander. A riding mount will have to, have to, do.


Looks like we stole Deathwing's big moment. Jeez, I hope he doesn't come looking for us over that.
😅
Might I propose a Mortarium on voting until we have a few more ideas straightened out?
 
[] Bait: The Kolkar wanted the death of the horde, but you are the root cause of the Kolkar's demise. Furthermore, you are responsible for the death of Proudpeek. As you are you have as much chance of defeating the elemental lord as a pebble does of stopping an avalanche, but perhaps you can bargain. Your life for those of your people or some other penance as it sees fit. And should it refuse...then at least you can buy some by dodging.
So, we try to delay the elemental, while Scorn and Karga ride on to warn the city? I like the idea.
 
"We south. We warn Orgrimmar of what's coming."
"we go south"?
But eventually the Crossroads came into sight but you fine what used to be a bustling settlement has been thrown into just as great a confusion as the rest of the region.
One but too many, and "find"
Mankrik the Blademaster, one of the ones who'd come up during your research months ago into the wanderers
Something may be odd with the grammar here.
"one of those who'd come up during your research into the wanderers months ago", maybe?
"We killed at least a thousand on the mountain and I saw no war parties on the plans,
"plains"
The only way I can think of currently that you'd be able to fight Forneus yourself is overdosing on sapta
I may be missing something, but how does a potion that increases one's sensitivity to spirits/elements help deal with a walking juggernaut who is a city-scale threat?
 
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[ ] The city must survive
Orgrimmar cannot fall, the capital cannot go unwarned of what's approaching, regardless of what Mankrik supposed. If he won't give you a wyvern you must take one. Steal a windrider and fly for Orgrimmar as fast as it's wings can carry you and make sure the Warchief knows what's coming.

[ ] The way of caution
Mankrik indicated the Quillboar might be about to attack, and to leave so soon might leave a hole in the town's defences, additionally it's what your current commander has ordered and to disobey in a time like this is will not be looked on well.

[ ] By land instead
Wyverns are rare and there's never enough of them. To take one now might leave the town exposed, but to take a riding wolf instead would be less objectionable. Can you make it across the broken land, flooded by fire and water both before Forneus reaches Orgrimmar?
Analyzing our current options, none of them are really good.

The first is even more dishonourable and is potentially of limited effect, I imagine they will see him coming. It might work, but its a last resort.

The second I'd only feel comfortable doing if we've sent someone on to warn in our stead, which I think asking around the Crossroads for might be the best option for. A transformed druid, teleporting mage or better rider would be able to try and get through likely with much more success and we could stay here with a clear conciousness.

The third is the do it ourself option, but I think is a bad one. We're not a good rider and given the distances we'd have to cross it would be a miracle to make it quickly even without the terrain damage near as I can tell.

So, we try to delay the elemental, while Scorn and Karga ride on to warn the city? I like the idea.
Pretty much. Its only slightly less suicidal than overdosing on Sapta near as I can tell, but it is something. At the same time in our current state one bad roll likely gets us turned into paste.

@FractiousDay given that Sapta has no real in-game effects (it binds one to the elements, but its a narrative device etc) and I can't find lore for it for the purposes of the story. I know what it does (lets you see elements, binds you to elements etc.) I'm assuming overdosing on it would be binding yourself too closely to an element, manifesting elemental power at a cost, but taken in smaller doses does it let you try and understand particular elementals better?

"we go south"?

One but too many, and "find"

Something may be odd with the grammar here.
"one of those who'd come up during your research into the wanderers months ago", maybe?

"plains"

I may be missing something, but how does a potion that increases one's sensitivity to spirits help deal with a walking juggernaut who is a city-scale threat?
Its specifically a potition that binds you closer to an element. Presumably taking too much binds you too much to an element, letting you go all elemental for a lil bit then dying.
 
[] Proto-Plan Contingencies
-Ask around the crossroads for anyone who can potentially take a message to Orgrimmar faster than you can (AKA someone capable of flight, someone who is a skilled rider, with teleportation abilities, has the capacity to increase movement etc.)

I foresee three potential outcomes.
1. We're super lucky we find someone who we're confident can do it and doesn't need to worry about being intercepted by Quill boars like a druid with flight or a mage who can teleport.*
2. We find someone, but there are risks of them being intercepted, i.e. a skilled rider. Or we think they're untrustworthy.**
3. We find no one.***

*If so then we can remain at the crossroads to help defend it against attack, we heal up, arm up cross our fingers and hope.
**We grab what medical supplies we can, hop on some wolves and stay with them for as long as we can, protecting them from harm. If we're separated or we reach Thunder Ridge ahead of Forneus we split off to distract it, sending Scorn and Karga to continue on to Orgrimmar.
***We head straight for Forneus, Scorn and Karaga go straight for Orgimmar to warn them.

@FractiousDay Are either Scorn or Karaga good riders? Feels like it is something we should check just in case.

Far more general since no plan survives contact with the enemy, if we do end up trying to distract Forneus the first thing we should do is try to at least slow him with words. Obviously, we've got to get his attention first which is much easier said than done. I'd say try to reach out Shamanistically first, but if that doesn't work try to climb up him, hopefully that will get him to pay attention.

If he doesn't instantly default to squishing, then here's were I'm not certain cause I'm unsure how to go about asking an earth elemental for forgiveness. The impression of Proudpeek is that...well Earth Elementals are proud or at least their upper hierarchy is. They are strong as the mountains they make up and do not bend or break. Going all noodly "please forgive me" on him may satisfy their pride, but its also a sign of weakness. However, not conceding is also likely to be taken poorly as well. It may well be that there is no way to not piss him off, which you know that's just kinda how it is sometimes.

With that in mind, there are a few ideas that might keep him talking longer.

1. Be frank: We can't lie, accept what we've done do not hide from it, push back against falsehoods (dunno if elementals can read minds, but accepting all the crimes he thinks us guilty of isn't a great idea either.)
2. Be respectful: Bit of a no brainer, but even before we consider the whole dark shamanism crap that got us in this mess, Forneus is essentially a walking force of nature. Terrifying, but magnificent.
3. Offer ourselves: The elements bleed, the mortals bleed and Azeroth bleeds, the root causes of which can be laid at the feet of two members of our clan in particular. Jub'elthos certainly won't offer themselves up for justice, but we who bound Proudpeak, attacked the Kolkar and who authorized the use of such tainted fel sorcery hold much of the blame and we are here. If blood must account for blood, then let it be his own offered, or if justice can be attained in another way, then we are willing to make the attempt (maybe something with Theradras?)

Of course if this doesn't work, and he turns his attention on us then our job is to bob weave and dodge for as long as we can, probably trying to jump onto him.

Proto plan still needs refining.
 
[X]Write-in
-[X]Ask the Blademasters here if they think they can get to Orgrimmar before you can ride there. Mention that if the Shamen here cannot reach the Elements, the same will apply to the Shamans of Orgrimmar, and you fear the worst ."As they said, you are the boy who wishes to be Blademaster, and time is of the essense. You would request that the fastest traveller Mankirk can spare go on to Orgrimmar, to warn them of the calamity. In exchange, you will take their place, but if you are faster, you will go." For that matter...You may be heir to the Burning blade, but Forneus is your fault. If you stay, you will submit to Mankirk's authority.

Perhaps if you were here, instead of at the battle...

The plan is this: Orgrimmar probably knows by now SOMETHING went wrong with the Elements, but the problem is they don't know WHAT happened. That's what us riding in and getting to them in time would do for Orgrimmar.
 
General remarks,

On sending a messenger
Would they get through the various hazards?
Would they be able to retain the message and offer the appropriate conclusions given they weren't at the battle?
If the messenger is using magical means, have these been disrupted by Forneus like the shamans at the Crossroad have been?
And as a narrative point, is something relatively passive like this something Grok would realistically consider given the large amount of guilt he's feeling atm?

Might I propose a Mortarium on voting until we have a few more ideas straightened out?
The discussion seems to be ongoing so I'm fine with it currently. There's also a pseudo-narrative reason in having less structured discussion because it's an exciting and fast paced event etc.


Are either Scorn or Karaga good riders? Feels like it is something we should check just in case.
Scorn is ok, Kartha is better. Neither are from clans which frequently do a lot of riding though.
I may be missing something, but how does a potion that increases one's sensitivity to spirits/elements help deal with a walking juggernaut who is a city-scale threat?
@FractiousDay given that Sapta has no real in-game effects (it binds one to the elements, but its a narrative device etc) and I can't find lore for it for the purposes of the story. I know what it does (lets you see elements, binds you to elements etc.) I'm assuming overdosing on it would be binding yourself too closely to an element, manifesting elemental power at a cost, but taken in smaller doses does it let you try and understand particular elementals better?
Its specifically a potition that binds you closer to an element. Presumably taking too much binds you too much to an element, letting you go all elemental for a lil bit then dying.
So in the actual game it's something that lets you see elementals when you can't normally see them unless they're annoyed for some reason and are wandering about like mobs normally do. Usually elementals are invisible etc because they're doing elemental things, so you use the Sapta to speak to the more chill ones who are willing to talk to you rather than the angry ones who are rampaging everywhere.

In general the potion increases your sensitivity to the elemental forces of azeroth, which might mean hitting one or otherwise trying to do something with them would be more effective, rather than doing it just as you. In game it's part of the shaman class quests to get particular totems, see here.

I'm not going to say what specifically would happen if you took a lot of it at once, presumably you do indeed become even closer to the elements than you might have been previously, but yes that's likely to have negative effects.
 
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So, for the messenger, we could potentially ask druid to transform into a bird and make way to Orgrimmar, perhaps with a written message?

I'm wondering if they could turn into a bird large enough to lift us and get us there, or if we may need to use polylmorph on ourselves to make that easier.

Also, if we do go with the distraction plan, can we get Shadow of the Colossus music playing in the background?
 
On sending a messenger
Would they get through the various hazards?
Would they be able to retain the message and offer the appropriate conclusions given they weren't at the battle?
If the messenger is using magical means, have these been disrupted by Forneus like the shamans at the Crossroad have been?
And as a narrative point, is something relatively passive like this something Grok would realistically consider given the large amount of guilt he's feeling atm?
Considered, no which is why I've got guarding them unless we can be very confident they'd get through without needing it. Even then unless they're a flight enabled druid we'd probably send them with the messenger anyway just in case.

In any case the above seems like a pointless question, if someone we picked out for having the skills for the taks can't get through the hazards Grok likely has even less of a chance.

We have no guarantee that they'd be able to retain the message, but I ask why do they need to offer appropriate conclusions? The critical points are "giant earth elemental incoming, name Forneaus, target Orgrimmar, reason revenge." If Thrall hopes to calm it down then more information is of course needed, but if our messenger tells him that we're probably responsible then well that doesn't matter as long as Forneaus is stopped. If we don't do it in person we can offer our version of events later.

Not a question Grok can answer I think. Drudaism and Shamanism seem to be the two types of magic that are closest in connection to one another, but I have no idea if this has disrupted the world enough that what a druid uses to transform into a bird no longer works. Same for arcane magic and I can't recall any fel magic related to fast movement that wasn't grand in scale or involved a lot of sacrifice. Personal sacrifice would be one thing, but well...

Narratively I'd say so. Prioritizing the warning of the city to the detriment of personal glory feels like the kind of thing someone who is trying to make amends would do. Its all very well to want to deliver that message personally, but that doesn't matter much when you are not the best candidate for getting that message there on time.

If you can get someone who can get there in time then that's good and then you can do other things, some of which may be much more active/ill advised to assuage his guilt.

Scorn is ok, Kartha is better. Neither are from clans which frequently do a lot of riding though.
Its something. Might be able to send them.

Sure, but if Mankrik won't approve a wyvern consider whether he'd approve someone with even more utility leaving
What is Mankrik's authority ATM? Should we assume he has defacto conscripted everyone coming through the Crossroads? My current idea was basically look at the refugees.

mmm...can Shamanism/witch doctoring contact people through astral projection/dream stuff etc. That's also likely disrupted as hell, but we shouldn't discount any options at this point.

Perhaps if you were here, instead of at the battle...
I'd not be so keen to act as if offering ourselves in place of someone presumably quite useful is a good idea. We kinda look like we've been beat to shit (cause we have) and none of these guys respect or like us, in fact I think at least 2 of them want to kill us. The general idea is sound, but I find the argument suspect.
 
Let us examine the options:
Going alone on wolf is likely to be ineffectual, leaving us stranded between flooding rivers, lava streams and ruined terrain, unable to catch up with Forneus.
The rest is debatable.
As someone above mentioned, apart from the Horde garrisons The Crossroads has travelers and refugees from the surroundings. Thus, there must be Wolf riders. Or travelers with a horse, anything.

The reasoning could be:
  • Wyverns are needed here, so we can't take a Wyvern. But the capital still needs to be warned. If Orgrimmar's shamans are also weakened then they are vulnerable. Thrall should have the time to evacuate everyone that needs to be evacuated, and prepare defenses too.

  • A good wolf rider can navigate the rough terrain, and Grok'mash is not a wolf rider. Thus, someone should go. 2 riders with experience, so there is greater chance of the message getting through. Possibly, 2 riders with a spare wolf/horse, for maximum speed. We stay, to take the place of those that are sent.

  • If Mankirk objects, remind him that since he is a leader and decision-maker, his duty does not only lie with the settlement where he has a personal stake, namely his family. He also bears responsibility for the people of the Horde impacted by his actions.
    If he prevents anyone from going to warn Thrall, and many families in Orgrimmar die because they were not evacuated in time, then he will be the cause of their death. Even if he cares only for his own, he can not oppose this argument, hopefully, especially if others hear it.

  • If he stonewalls and says that other settlements can go take a hike...
    • going by ourselves on wolf is useless, we are not experienced Warg wolf riders.
    • the reasonable choice is to stay put and participate in the defense
    • although frankly, if 2 wolf riders can not be sent, I am tempted to steal a Wyvern. I just fear that this would fail: we have never tried to ride a Wyvern before.
 
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if someone we picked out for having the skills for the taks can't get through the hazards Grok likely has even less of a chance.
I just fear that this would fail: we have never tried to ride a Wyvern before.

Generally so yes, but you're also very well motivated.

Also from a meta-narrative side, it's far more interesting a conclusion to the arc for you to fly about on a wyvern, desperately clinging on and trying to save orgrimmar than it is for you to stand about in the Crossroads waiting for a quillboar attack that might not even come. Mankrik is somewhat biased against them because they killed his wife
but I have no idea if this has disrupted the world enough that what a druid uses to transform into a bird no longer works.
Less that they cant turn into one, more than the element of air is disrupted etc so there might be a storm (which again would be cool for you to fly though, but hazardous for someone else
What is Mankrik's authority ATM? Should we assume he has defacto conscripted everyone coming through the Crossroads? My current idea was basically look at the refugees.
Limited, based on charisma really. the actual commanders are absent or wounded etc, so he's taken charge and people are listening to him.



Oh also in regards to metanarrative, I'm far more interested in writing about cool stuff than about easy stuff, so you'll get... not quite bonuses... but a certain rule of cool allowance there.
 
Alright.
No Wyvern Riders, no Druids or their ilk.
Chances are our best Rider is Karkus I think her name was?
...
Trouble is, The Duke marches, and I imagine lesser Elementals along his path might react to his presence by being all 'RAH RAH! THE EARTH AWAKENS!' And getting hype. Hype enough that if they say, see us Orcs running for Orgrimmar, they're going to go 'ORC! SMASH!' So we need to move in numbers, which probably curtails splitting the party...
Do we go tired flag, and serve under Mankirk?
...
I'm sorry but I'm just recalling the thing about Mankirk's apparently infamous 'help me find Orla' quest given it's showing up in that Forged in the Barrens expansion of Hearthstone...It's just like.
Hrrm.
It's slightly annoying, if it was me personally in Grok'Mash's shoes right now I'd be tempted to go full Mankirk, brown, sagging tired banner and all. I DO think a stint with the man would not be bad, but if I had to have our Burning Blade heir go anywhere to rest/re-find himself I'd look to the Tauren, frankly. They're chill, they MOSTLY don't have problems of their own (I say mostly because I do recall Grimtotem getting up to shenanigans.)
...
We ride, then. Frankly I find it too likely if we try to swipe a Wyvern in a time of great emergency we might just go to their aerie and find them all out on reconnaissance flights. Though on the other hand a part of me likes the idea of some grumpy Wyvern Rider getting to hassle our behind after the fact. Hopefully he won't be outright pissed we lost his ride!
 
[X] By land instead
So, no wyverns for us,stealing one is not a sure thing and it is unlikely that we would know how to ride one without training anyway, better to ask for a wolf and ride as fast as we can for Orgrimmar.

Also...really Mankrik? We can't spare ONE windrider to inform the capital of the HUGE FUCKING DUKE OF ELEMENTAL EARTH that's heading straight for the gates? get your priorities straight man
 
Oh also in regards to metanarrative, I'm far more interested in writing about cool stuff than about easy stuff, so you'll get... not quite bonuses... but a certain rule of cool allowance there.
Well rule of cool is fundamentally subjective. I consider it very cool to try and ask for forgiveness/dodge the wrath of what is essentially a pissed off mountain, but I don't know if you think that at the same time so honestly I'm trying to just consider every option, but these are options that are...disfavourable to consider.

I'm always of the view that rule of cool and actually practical are not exclusive to one another, the issue is of the given options "steal a wyvern to ride it through storms when you've no experience in using them" frankly it sounds like an over-elaborate suicide and knowledge that he has a chance to succeed because you find it cool rather than that he has much if any right too doesn't really make it any more appealing.

Currently it sounds like trying to steal one would prompt them to eat us.
 
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To clarify if it comes down to it I will vote for grabbing a wyvern if none of my suggestions seem to be gaining ground, but its just a dissatisfying option to me because now my SOD has been busted on several levels.

Give me a sec I'll put up two write in votes.
 
Also...really Mankrik? We can't spare ONE windrider to inform the capital of the HUGE FUCKING DUKE OF ELEMENTAL EARTH that's heading straight for the gates? get your priorities straight man
Sensible observation. Mankirk is fumbling this.

Cool, hope we can level up our skills during this battle.
Maybe there won't even be a battle at all. It may be only Mankirk being angry and scared about the Quillboar. The Quillboar are going to be affected by the upheaval in the land as well, they won't be in top shape.
And what's his authority anyway?
Limited, based on charisma really
So we have the leeway to countermand him for the good of the Horde, and he isn't even our superior.

[] Write-in: Demand that Mankirk sends 2 messengers with wolf or horse, found among the garrison or the inhabitants, possibly with a spare mount each. Orgrimmar must be warned. A leader of Orcs has responsibilities.
If he doesn't agree to this plan, we do what must be done. We steal a Wyvern and fly to the Capital. Talking to Forneus, taking the risk to go and distract him, is a valid course of action. [edited, vote removed as the discussion is still ongoing]
 
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I'm always of the view that rule of cool and actually practical are not exclusive to one another, the issue is of the given options "steal a wyvern to ride it through storms when you've no experience in using them" frankly it sounds like an over-elaborate suicide and knowledge that he has a chance to succeed because you find it cool rather than that he has much if any right too doesn't really make it any more appealing.

Yeah I'm not really enthusiastic to vote for something knowing the only reason we'd stand a chance is "because the author thinks it would be cool" especially since the format of the quest (the QM taking our posts to inform the inner monologue of the character) goes heavily against voting for something based off of rule of cool, what would inner monologue would justify such choices? "Oh I'm going to do this and it's going to look so sick!"?
 
[X] Plan Distraction Redemption: Get a bit of healing, see if any of the refugees in the camp have any useful skills, requisition some wolves, send your companions on to Orgrimmar with a warning of the danger, go and intercept Forneaus. Try and distract it, first by talk, then by being the cockroach that refuses to be crushed. (Essentially an elaborate suicide mission, but the sort of thing a guilt ridden honourable warrior might do.)

[X] Plan Transformation: If he won't let you take one or send someone who can fly, maybe you can be turned into one. You've no idea what the effects might be on your psyche, untrained as you are, but that is a risk you are willing to take. (Different variation on the above. Replace turn into something with anything that is sufficiently dangerous, but gets us from points A to B quickly.)

Yeah I'm not really enthusiastic to vote for something knowing the only reason we'd stand a chance is "because the author thinks it would be cool" especially since the format of the quest (the QM taking our posts to inform the inner monologue of the character) goes heavily against voting for something based off of rule of cool, what would inner monologue would justify such choices? "Oh I'm going to do this and it's going to look so sick!"?
To expand the first hurdle we have to get across is "getting a presumably resting, grumpy wyvern who does not know us to jump out into what is presumably a massive **** off storm" rather than eat us.

We at least have some riding, I don't think we have jack shit in animal handling :p
 
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[X] Write-in: Demand that Mankirk sends 2 messengers with wolf or horse, found among the garrison or the inhabitants, possibly with a spare mount each. Orgrimmar must be warned. A leader of Orcs has responsibilities.
If he doesn't agree to this plan, we do what must be done. We steal a Wyvern and fly to the Capital. Talking to Forneus, taking the risk to go and distract him, is a valid course of action.
I'm with this plan in theory, except the general theme of the quest is "MC is always wrong" so I don't expect that to change now. If we try to convince him I imagine we'll be lambasted for doing so.

If we're going to try I imagine the only way will be to fight him for it, since that seems to be the only way to get anything done with orcs that isn't pulling teeth.

Furthermore I expect if we do take a wyvern then the settlement will be destroyed for drama.
 
I do think talking around could be very useful. Manrik is only holding authority due to intertia, after all. Maybe if we make our case to the Flight Master directly he would overrule Manrik and give us a windrider anyway. Manrik was being very dismissive anyway, so he might have refused Grok'mash simply out of spite, rather than any actual opinion on the matter.

To throw something in a completely different direction:

We could maybe give the elements another try?

We know that the Elementals fought each other for eons, during the ancient days. Odds are that there are plenty of grudges, like the Hydraxian's and Ragnaros' gang, or Ragnaros and Thunderaan.
Chances are the higher ups are watching whats going on. We know that elements are going crazy right now, so at the very least they know what's going on.

Maybe ask the local shamans for ideas. If the Duke made some enemies, then perhaps one of them might be willing to lend us a hand if it means seeing his rival being cut down a peg or two. If the earth is proud and unmovable, then perhaps air is mischievous and whimsical? We could appeal to their desire to see a mighty Duke of the Earth humiliated, to see a mountain fall.

The least it could get us if successful is some wind sprites carrying a message to Orgrimmar, or maybe get Grok'mash a private flight there. Best case scenario is we get another Elemental Lord deciding to weight in somehow, maybe telling us Forneus secret weakness or having the local elementals helping out. Can't imagine them managing to create an avatar or something similar without a source of power from our side.

I'm with this plan in theory, except the general theme of the quest is "MC is always wrong" so I don't expect that to change now. If we try to convince him I imagine we'll be lambasted for doing so.

If we're going to try I imagine the only way will be to fight him for it, since that seems to be the only way to get anything done with orcs that isn't pulling teeth.

Furthermore I expect if we do take a wyvern then the settlement will be destroyed for drama.
Eh, if the settlements is destroyed then a single wyvern wouldn't have any difference anyway. The Quillboars are probably just panicking like everybody else is right now, and finding refuge in their major settlements. If our shamans are being debilitated by the current situation, then odds are theirs are as well, so they're unlikely to be bold in face of their spellcasters being useless.
 
The least it could get us if successful is some wind sprites carrying a message to Orgrimmar, or maybe get Grok'mash a private flight there. Best case scenario is we get another Elemental Lord deciding to weight in somehow, maybe telling us Forneus secret weakness or having the local elementals helping out. Can't imagine them managing to create an avatar or something similar without a source of power from our side.
I do think talking around could be very useful. Manrik is only holding authority due to intertia, after all. Maybe if we make our case to the Flight Master directly he would overrule Manrik and give us a windrider anyway. Manrik was being very dismissive anyway, so he might have refused Grok'mash simply out of spite, rather than any actual opinion on the matter.
The issue is the elements are apparently not responding at all. Course Mankrik may not have a clue.

However this feels like both of these options are very unlikely to work, one does not just "get in contact" with an elemental duke even if they're watching, nor do said dukes have easily exploitable weaknesses near as I can tell. And doubling down on the elemental dukes causing an even bigger kaiju battle when two non boss monsters just caused a mini cataclysm...yeah seems like a risky plan setting aside that most of them are utter asshats.

Thing is I refuse to believe something as basic as "ask the guy in charge of the wyverns" (chap named Devrak) did not occur to our character.

So either he's an idiot or that isn't an option that will work.

Then again seemingly every character's opinion is that he is (in fact) an idiot, so who knows maybe they're just stating the obvious and we're the only ones who've not cottoned on yet.

Eh, if the settlements is destroyed then a single wyvern wouldn't have any difference anyway. The Quillboars are probably just panicking like everybody else is right now, and finding refuge in their major settlements. If our shamans are being debilitated by the current situation, then odds are theirs are as well, so they're unlikely to be bold in face of their spellcasters being useless.
Oh I can see reasons to justify why it would happen in character. "Oh we had a scouting shell that would have caught the raiding part had we had all our wyverns."

it's just now its tainted with "is that really the case or did the attack even happen in the first place because we decided to take one and you felt it would add drama."

Edit

Cause as you said it is entirely non sensical for them to attack right now!

Edit 2

Unless there's something pushing them to attack, but we can't ****ing know that!
 
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