Fight him no, distract him...I dunno potentially?Write ins are encouraged on this one, if you can think of something then sure, do it. The only way I can think of currently that you'd be able to fight Forneus yourself is overdosing on sapta, but I don't think the character would come up with this, so if you want to do that and ODST yourself into his face then sure write it in.
In that case, write in.It's a crossroads, so plenty of people. You've got the Horde garrison which they use to project power, composing a variety of troop types etc. You've got the trade angle as you mention and at this point in classic and due to the quest's events so far you've also got Alliance people being welcomed and given hospitality, meaning humans and high elves from Theramore, Kaldorei from Ashenvale and Dwarves from Bael Modan. It's the largest settlement there and provides the only amenities for a large territory so there'll be plenty of people there. Furthermore, everyone who could get there when the mountains started exploding a week ago has run in, including Sesk and Ishi who wanted to see what's going on.
[X] The way of caution
Everywhere has turned to shit. Insulting or not we have orders.
Might I propose a Mortarium on voting until we have a few more ideas straightened out?[X] By land instead
Wyverns are rare and there's never enough of them. To take one now might leave the town exposed, but to take a riding wolf instead would be less objectionable. Can you make it across the broken land, flooded by fire and water both before Forneus reaches Orgrimmar?
Mankrik has a point, and he is also the local commander. A riding mount will have to, have to, do.
Looks like we stole Deathwing's big moment. Jeez, I hope he doesn't come looking for us over that.
😅
So, we try to delay the elemental, while Scorn and Karga ride on to warn the city? I like the idea.[] Bait: The Kolkar wanted the death of the horde, but you are the root cause of the Kolkar's demise. Furthermore, you are responsible for the death of Proudpeek. As you are you have as much chance of defeating the elemental lord as a pebble does of stopping an avalanche, but perhaps you can bargain. Your life for those of your people or some other penance as it sees fit. And should it refuse...then at least you can buy some by dodging.
"we go south"?
One but too many, and "find"But eventually the Crossroads came into sight but you fine what used to be a bustling settlement has been thrown into just as great a confusion as the rest of the region.
Something may be odd with the grammar here.Mankrik the Blademaster, one of the ones who'd come up during your research months ago into the wanderers
"plains""We killed at least a thousand on the mountain and I saw no war parties on the plans,
I may be missing something, but how does a potion that increases one's sensitivity to spirits/elements help deal with a walking juggernaut who is a city-scale threat?The only way I can think of currently that you'd be able to fight Forneus yourself is overdosing on sapta
Analyzing our current options, none of them are really good.[ ] The city must survive
Orgrimmar cannot fall, the capital cannot go unwarned of what's approaching, regardless of what Mankrik supposed. If he won't give you a wyvern you must take one. Steal a windrider and fly for Orgrimmar as fast as it's wings can carry you and make sure the Warchief knows what's coming.
[ ] The way of caution
Mankrik indicated the Quillboar might be about to attack, and to leave so soon might leave a hole in the town's defences, additionally it's what your current commander has ordered and to disobey in a time like this is will not be looked on well.
[ ] By land instead
Wyverns are rare and there's never enough of them. To take one now might leave the town exposed, but to take a riding wolf instead would be less objectionable. Can you make it across the broken land, flooded by fire and water both before Forneus reaches Orgrimmar?
Pretty much. Its only slightly less suicidal than overdosing on Sapta near as I can tell, but it is something. At the same time in our current state one bad roll likely gets us turned into paste.So, we try to delay the elemental, while Scorn and Karga ride on to warn the city? I like the idea.
Its specifically a potition that binds you closer to an element. Presumably taking too much binds you too much to an element, letting you go all elemental for a lil bit then dying."we go south"?
One but too many, and "find"
Something may be odd with the grammar here.
"one of those who'd come up during your research into the wanderers months ago", maybe?
"plains"
I may be missing something, but how does a potion that increases one's sensitivity to spirits help deal with a walking juggernaut who is a city-scale threat?
The discussion seems to be ongoing so I'm fine with it currently. There's also a pseudo-narrative reason in having less structured discussion because it's an exciting and fast paced event etc.Might I propose a Mortarium on voting until we have a few more ideas straightened out?
Scorn is ok, Kartha is better. Neither are from clans which frequently do a lot of riding though.Are either Scorn or Karaga good riders? Feels like it is something we should check just in case.
I may be missing something, but how does a potion that increases one's sensitivity to spirits/elements help deal with a walking juggernaut who is a city-scale threat?
@FractiousDay given that Sapta has no real in-game effects (it binds one to the elements, but its a narrative device etc) and I can't find lore for it for the purposes of the story. I know what it does (lets you see elements, binds you to elements etc.) I'm assuming overdosing on it would be binding yourself too closely to an element, manifesting elemental power at a cost, but taken in smaller doses does it let you try and understand particular elementals better?
So in the actual game it's something that lets you see elementals when you can't normally see them unless they're annoyed for some reason and are wandering about like mobs normally do. Usually elementals are invisible etc because they're doing elemental things, so you use the Sapta to speak to the more chill ones who are willing to talk to you rather than the angry ones who are rampaging everywhere.Its specifically a potition that binds you closer to an element. Presumably taking too much binds you too much to an element, letting you go all elemental for a lil bit then dying.
Sure, but if Mankrik won't approve a wyvern consider whether he'd approve someone with even more utility leavingSo, for the messenger, we could potentially ask druid to transform into a bird and make way to Orgrimmar, perhaps with a written message?
Considered, no which is why I've got guarding them unless we can be very confident they'd get through without needing it. Even then unless they're a flight enabled druid we'd probably send them with the messenger anyway just in case.On sending a messenger
Would they get through the various hazards?
Would they be able to retain the message and offer the appropriate conclusions given they weren't at the battle?
If the messenger is using magical means, have these been disrupted by Forneus like the shamans at the Crossroad have been?
And as a narrative point, is something relatively passive like this something Grok would realistically consider given the large amount of guilt he's feeling atm?
Its something. Might be able to send them.Scorn is ok, Kartha is better. Neither are from clans which frequently do a lot of riding though.
What is Mankrik's authority ATM? Should we assume he has defacto conscripted everyone coming through the Crossroads? My current idea was basically look at the refugees.Sure, but if Mankrik won't approve a wyvern consider whether he'd approve someone with even more utility leaving
I'd not be so keen to act as if offering ourselves in place of someone presumably quite useful is a good idea. We kinda look like we've been beat to shit (cause we have) and none of these guys respect or like us, in fact I think at least 2 of them want to kill us. The general idea is sound, but I find the argument suspect.
if someone we picked out for having the skills for the taks can't get through the hazards Grok likely has even less of a chance.
I just fear that this would fail: we have never tried to ride a Wyvern before.
Less that they cant turn into one, more than the element of air is disrupted etc so there might be a storm (which again would be cool for you to fly though, but hazardous for someone elsebut I have no idea if this has disrupted the world enough that what a druid uses to transform into a bird no longer works.
Limited, based on charisma really. the actual commanders are absent or wounded etc, so he's taken charge and people are listening to him.What is Mankrik's authority ATM? Should we assume he has defacto conscripted everyone coming through the Crossroads? My current idea was basically look at the refugees.
Well rule of cool is fundamentally subjective. I consider it very cool to try and ask for forgiveness/dodge the wrath of what is essentially a pissed off mountain, but I don't know if you think that at the same time so honestly I'm trying to just consider every option, but these are options that are...disfavourable to consider.Oh also in regards to metanarrative, I'm far more interested in writing about cool stuff than about easy stuff, so you'll get... not quite bonuses... but a certain rule of cool allowance there.
Sensible observation. Mankirk is fumbling this.Also...really Mankrik? We can't spare ONE windrider to inform the capital of the HUGE FUCKING DUKE OF ELEMENTAL EARTH that's heading straight for the gates? get your priorities straight man
Maybe there won't even be a battle at all. It may be only Mankirk being angry and scared about the Quillboar. The Quillboar are going to be affected by the upheaval in the land as well, they won't be in top shape.
So we have the leeway to countermand him for the good of the Horde, and he isn't even our superior.
I'm always of the view that rule of cool and actually practical are not exclusive to one another, the issue is of the given options "steal a wyvern to ride it through storms when you've no experience in using them" frankly it sounds like an over-elaborate suicide and knowledge that he has a chance to succeed because you find it cool rather than that he has much if any right too doesn't really make it any more appealing.
To expand the first hurdle we have to get across is "getting a presumably resting, grumpy wyvern who does not know us to jump out into what is presumably a massive **** off storm" rather than eat us.Yeah I'm not really enthusiastic to vote for something knowing the only reason we'd stand a chance is "because the author thinks it would be cool" especially since the format of the quest (the QM taking our posts to inform the inner monologue of the character) goes heavily against voting for something based off of rule of cool, what would inner monologue would justify such choices? "Oh I'm going to do this and it's going to look so sick!"?
I'm with this plan in theory, except the general theme of the quest is "MC is always wrong" so I don't expect that to change now. If we try to convince him I imagine we'll be lambasted for doing so.[X] Write-in: Demand that Mankirk sends 2 messengers with wolf or horse, found among the garrison or the inhabitants, possibly with a spare mount each. Orgrimmar must be warned. A leader of Orcs has responsibilities.
If he doesn't agree to this plan, we do what must be done. We steal a Wyvern and fly to the Capital. Talking to Forneus, taking the risk to go and distract him, is a valid course of action.
Eh, if the settlements is destroyed then a single wyvern wouldn't have any difference anyway. The Quillboars are probably just panicking like everybody else is right now, and finding refuge in their major settlements. If our shamans are being debilitated by the current situation, then odds are theirs are as well, so they're unlikely to be bold in face of their spellcasters being useless.I'm with this plan in theory, except the general theme of the quest is "MC is always wrong" so I don't expect that to change now. If we try to convince him I imagine we'll be lambasted for doing so.
If we're going to try I imagine the only way will be to fight him for it, since that seems to be the only way to get anything done with orcs that isn't pulling teeth.
Furthermore I expect if we do take a wyvern then the settlement will be destroyed for drama.
The least it could get us if successful is some wind sprites carrying a message to Orgrimmar, or maybe get Grok'mash a private flight there. Best case scenario is we get another Elemental Lord deciding to weight in somehow, maybe telling us Forneus secret weakness or having the local elementals helping out. Can't imagine them managing to create an avatar or something similar without a source of power from our side.
The issue is the elements are apparently not responding at all. Course Mankrik may not have a clue.I do think talking around could be very useful. Manrik is only holding authority due to intertia, after all. Maybe if we make our case to the Flight Master directly he would overrule Manrik and give us a windrider anyway. Manrik was being very dismissive anyway, so he might have refused Grok'mash simply out of spite, rather than any actual opinion on the matter.
Oh I can see reasons to justify why it would happen in character. "Oh we had a scouting shell that would have caught the raiding part had we had all our wyverns."Eh, if the settlements is destroyed then a single wyvern wouldn't have any difference anyway. The Quillboars are probably just panicking like everybody else is right now, and finding refuge in their major settlements. If our shamans are being debilitated by the current situation, then odds are theirs are as well, so they're unlikely to be bold in face of their spellcasters being useless.