Can we get a breakdown of what units and characters are available to us?
Sure, but I'm just including the most obvious, rather than everyone as I do want people to think creatively about this:
Burning Blade forces
On the Blademaster side of things:
- Grunts, normal orcish warriors, light armour, shields and axes, would be light infantry but they're orcs, not fast, hit hard, not great morale. You also have more experienced warriors, older, better armour, better training etc
- Blademasters, see previous chapters etc. While I'm including them there's no such thing as a 'unit' or a contingent of them. I've been trying to emphasise that they're in no way organised as a force, its just a load of guys wandering about. Furthermore, the most junior of them, people like Akinos, could easily solo the encampment, its too far beneath them for them to be interested and again, my question is what are you specifically contributing if they come along? Why would they accept your orders?
- A note on blademasters, there are no trainee blademasters in orgrimmar or nearby you. I've exposited this in text and there's a reason Akinos was training orcs generally rather than training some apprentice etc, I want to emphasise that their tradition is dying. You're the first person in a while who's been trying to be a blademaster not a warlock
And on the warlock side:
- The actual warlocks, varying in knowledge, skill, power and so on. You could request 'someone good at summoning demons' or 'someone good with ranged attacks' as different warlocks will have different specialities. Darkstorm concentrates on his claw attack, that's his thing, so think drain life etc. Other warlocks are demonologists or pursue other paths. The more powerful they are the less likelihood they want to come along and the more likelihood they'd take the credit for the victory.
- Other magic users, this includes some of the people mentioned in previous updates who are investigating different magical areas, like the guy who's trying to be a necrolyte.
- A load of cultists, the warlock side's sort of attempt at utilising the more martially inclined clan members, but also making them all demony. These would be the guys you fight in game in various places. Largely the same as the grunts so poorly trained etc, but better attack because they have basic magic too.
At Razor Hill as I've mentioned you've got lots of people, its a depot and garrison for south Durotar, a fort against anyone who gets over the river from the Barrens, that sort of thing. Assume you've got representation from all clans and Horde members. This means:
Plenty of ordinary warriors and hunters, decent with weapons but not great and not well equipped
Various magic users, mainly shaman and a few warlocks, but also forsaken mages, trolls of various sorts and tauren druids
Clan forces, specialists in particular areas like Warsong wolfriders, Thunderlord beast tamers (with various exotic mounts like wyverns or kodos), Blackrock heavy infantry.
Various allied forces like troll raptor riders, headhunters and so on, some tauren, that sort of thing.
There's also the named characters. These include Vark who's already coming, Kartha who has at least a minor interest given she's been selected as your Shattered Hand liaison and Sorek who could be persuaded to come get into a fight quite easily. There are various other named characters, maybe they'd like to come along, maybe they wouldn't, its up to you to ask them and provide a compelling reason for them to want to join you.
it seems to me that the main thing keeping him from getting rolled by a few bored Blademasters is likely the prospect of challengers being obvious and getting bombarded to death before they can engage in GLORIOUS MELEE!
No they'd be fine. They're dedicated mage-killers and they can turn invisible. Unless Darkstorm had a felhunter or similar detection thing a single Blademaster could windwalk in there, cut the throats of all the warlocks and then quite easily pick apart the rest of them.
or the threat of getting fel-fried by the magical bombardment that judging by the name of 'Darkstorm'...Yeah.
Darkstorm meanwhile isn't going to be summoning infernals anytime soon, his main thing is the claw. In game he's a very minor character, and he is here as well, he's not going to do anything particularly impressive