We should have lost this. We've just taken a point of Frenzy damage, so we get +4, not +5, and the defender win ties.

I mean, we also should have had 12 bonus dice on Contested Movement and not taken the damage in the first place, if we're gonna go back. Leaving it is probably for the best.

Also, 16 Endurance. So that tells me "Soma 8 + a maxed Infusion equivalent"

Seems likely, yeah. And we need to do 11 damage to even pierce the armor...still, we've got some options here.
 
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Ultimately, I'm fine with this exchange? It's pretty cool, and we gave more than we got, which is good because he's damned chonky.

Also, if we want to be pedantic, Halla's Fire Resistance would have kicked in after the armor penetration, which would have eliminated that point of Frenzy scratch damage. Let's just leave it as is because it's very cinematic and very cool.
 
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I think Gabriel has Soma 11-13 with Infusion equivalents of 5-3. 10 with 6 infusion equivalent if you asked me the guess.

I think Christian Infusion probably works on something like a linear level, possibly with jumps every 5 levels? Since from what I understand, their stats are worth less since they roll d4s instead of d6s, so they consequently should have an easier time improving their attributes.
 
Actually we know Crowfeeder's runes exactly: "When iron is damaged, it is fixed after it swings." Which allows unlimited use of Sharpen which is, uh, very good. We also very much want to keep our current speed-boosting effect (which is likewise excellent), so we don't want to replace that either. Now, that said, we do have two Socket Stones which are usable for, basically, extra Rune-phrases, so additional Rune phrases aren't an unreasonable thing to think on.

Sure, but my point is that we could do something which gives the exact same effect as Crowfeeder's but enhanced in some way; which is something Halla explicitly said she thought she could do pretty much the moment after she saw Crowfeeder.

And we can ask @Imperial Fister if this will work or we need to tweak it/rethink, and he'll tell us either for free or for a Reward Dice.


I am very reluctant to try and make Runes that judge morality. Runes are unthinking engines of perfect wording, like a computer...telling a computer to 'destroy evil' is one of those really bad ideas. Its Runes also don't actually govern Sagaseeker's personality, like, at all. If we want Sagaseeker to be moral, we need to raise our new weapon-child properly, not try and magic it into obedience...that never goes well.

Well sure, but this is a Xianxia Quest, not a science fiction story examining why human intuitions about morality don't translate very well to hard logical rules. Our cultivation system has such a hardcoded concept of honourable conduct that we gain and lose points for it.

I'd be open to workshopping it, but I think some kind of moralorientation is a good idea.

I'm not sure how viable this is with weapons having a spirit...is an atgeir's spirit similar enough to a sword's that this is acceptable.

It's similar enough that we can use Sword Hugareida, so I'd say yes, probably?
 
Well sure, but this is a Xianxia Quest, not a science fiction story examining why human intuitions about morality don't translate very well to hard logical rules. Our cultivation system has such a hardcoded concept of honourable conduct that we gain and lose points for it.

I'd be open to workshopping it, but I think some kind of moralorientation is a good idea.
IMO the only real moral orientation we would really care about is 'is it doing things we want'? As a fully awakened spirit if Sagaseeker is Not Happy with a course of action then, well, get rekt.
 
Ultimately, I'm fine with this exchange? It's pretty cool, and we gave more than we got, which is good because he's damned chonky.

Yeah, it's probably fine. I think Flashfire Cleave has gone through a rules change, though?

Like, it starts at 1 normal damage/4 armor damage and then we added what should have been 8 points to each of those by previous rulings (1 Shapeshift + 4 Ignition +1 Lightning +2 Sharpen). Which is probably excessive, but previous bonuses have applied to both base damage and armor damage.

@Imperial Fister what's the current ruling on that so we can plan around it? Do damage ups to Flashfire Cleave only hit the armor damage now or what? Or all but one, I guess, based on this result?

I think Gabriel has Soma 11-13 with Infusion equivalents of 5-3. 10 with 6 infusion equivalent if you asked me the quess.

I think Christian Infusion probably works on something like a linear level. Since from what I understand, their stats are worth less since they roll d4s instead of d6s, so they consequently should have an easier time improving their attributes.

This is also possible, yeah. He rolled a 29, which is a pretty high number to roll on d4s, honestly.

Sure, but my point is that we could do something which gives the exact same effect as Crowfeeder's but enhanced in some way; which is something Halla explicitly said she thought she could do pretty much the moment after she saw Crowfeeder.

And we can ask @Imperial Fister if this will work or we need to tweak it/rethink, and he'll tell us either for free or for a Reward Dice.

I'm willing to go with something more flowery if we're sure it'll work.

Well sure, but this is a Xianxia Quest, not a science fiction story examining why human intuitions about morality don't translate very well to hard logical rules. Our cultivation system has such a hardcoded concept of honourable conduct that we gain and lose points for it.

I'd be open to workshopping it, but I think some kind of moralorientation is a good idea.

It doesn't really care about morality. It cares about honor and reputation...I'd be more comfortable with something involving honor, which tends to be more codified than 'evil', but I'm still very leery of trying to force Sagaseeker to behave a particular way via its Runes. That's no way to raise a child.

It's similar enough that we can use Sword Hugareida, so I'd say yes, probably?

We can use Sword Hugareida with our eyebrows...I don't think that's a good barometer.
 
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I'd be open to workshopping it, but I think some kind of moralorientation is a good idea.

Maybe once we're out of Crafting/Spar action hell, we could craft a relatively basic sax with runes on it to that effect, then see what the results on it are? Just so that we know how it would be without screwing up our favourite little murderkitten.
 
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I'm willing to go with something more flowery if we're sure it'll work.

Cool, well when we're not in a fight scene I will check with Fister.

It doesn't really care about morality. It cares about honor and reputation...I'd be more comfortable with something involving honor, which tends to be more codified than 'evil', but I'm still very leery of trying to force Sagaseeker to behave a particular way via its Runes. That's no way to raise a child.

I'm not sure we want to make it so much about forcing so much as uh, parenting, I guess? But yeah we could make it more about honour versus dishonour, and less about psuedo-Christian notions of evil. Or if we really don't like it, go with something entirely different.

Where are the runes that provide the speed boost located at the moment?

We can use Sword Hugareida with our eyebrows...I don't think that's a good barometer.

Fair point, but I'm almost certain there was some statement at some point to the effect that Atgeirs kinda count as both. Also the "alive" part of the weapon seems to mostly be the blade itself, so I think even if it caused some spiritual change if one of our descendants remounted Sagaseer as a sword/pulled the blade out the the pile of rubble where we are buried, it would still function as a weapon, just with an evolved identity. Which actually is part of the point of Realised weapons, IIRC; they evolve with time.
 
Maybe once we're out of Crafting/Spar action hell, we could craft a relatively basic sax with runes on it to that effect, then see what the results on it are? Just so that we know how it would be without screwing up our favourite little murderkitten.

I'm not sure that would help, really. My concerns are as much about trying to force a sapient being down a particular path as anything.

Cool, well when we're not in a fight scene I will check with Fister.

Cool, that works.

I'm not sure we want to make it so much about forcing so much as uh, parenting, I guess? But yeah we could make it more about honour versus dishonour, and less about psuedo-Christian notions of evil. Or if we really don't like it, go with something entirely different.

Where are the runes that provide the speed boost located at the moment?

I'm just very dubious about trying to use magic to enforce behavior in this way. If we want Sagaseeker to hate the dishonorable we just raise it right like any other kid, I think.

And the runes are on the blade, probably on one side of it as that's just easier.

Fair point, but I'm almost certain there was some statement at some point to the effect that Atgeirs kinda count as both. Also the "alive" part of the weapon seems to mostly be the blade itself, so I think even if it caused some spiritual change if one of our descendants remounted Sagaseer as a sword/pulled the blade out the the pile of rubble where we are buried, it would still function as a weapon, just with an evolved identity. Which actually is part of the point of Realised weapons, IIRC; they evolve with time.

I don't remember anything about them counting as both spiritually, which is my main concern. Weapons have personality, based on the Hugareida we can get of them, and atgeirs and swords do not have the same personality, which makes me concerned about this idea.

Why is Gabriel spending so much on defense anyway?

He was expecting Halla to come out swinging with solely huge Trick Attacks. Us using some more basic ones has thrown him for a loop.
 
It's possible to use runes to enforce behaviour, but it's a better idea to just, well, use those runes on something else to make the item even better.
 
Given he seems to have tanked up vs Status Effects, Slipstream into EWC and then swap out for the crossbow, then interweave ranged attacks in with Gale Spear while playing keep away? He hasn't really shown great ranged options yet.

Maybe do a whole bunch of weak attacks that are just over his Rebuke since he's about to shift to heavy offense, chip through, then exploit with our stored Folded attack?
 
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So, for actual tactics...heavy use of Contested Movement plus enhancements from Stoker Dice and Muna, maybe? He's beat it once so he should be surprised to get caught out by it a second time (and he very likely will...14d6 or more is no joke), and it's a good delivery mechanism dfor getting through his otherwise pretty absurd dice.

Given he seems to have tanked up vs Status Effects, Slipstream into EWC and then swap out for the crossbow, then interweave ranged attacks in with Gale Spear?

Sadly, this is exactly the wrong environment for our current Shoot Trick...and Gale Spear is a lot worse than an Ignition Trick here (5 damage vs. 8 is a big difference). Gabriel's the one backing off...I say we chase him down in melee.

Itd actually below average if hes rolling 16 dice.

Sure, but it's high if he rolled 10 dice, which is what the post I was responding to theorized, and I was saying that seemed right-ish.
 
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Him having Soma 16 would be absurd, this is a fundamental attribute thing. It shouldn't let him reach a higher than Steinarr level of dice pool.

It might just be that his Boost applied for this.
 
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Him having Soma 16 would be absurd, this is a fundamental attribute thing. It shouldn't let him reach a higher than Steinarr level of dice pool.

It might just be that his Boost applied for this.
Well, we can expect a ~50% higher dice pool for the same investment in training. Since d4s vs d6s. Also depends on whether Soma is literally Just HP or if it does Shapeshifting (well, Shapeshifting equivalent) like Norse Hamr. After all the more an attribute does the harder it is to raise.
 
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Shapeshift? No, he was completely clueless when that came up, if they get a perk, that's not how it goes
 
Well, we can expect a ~50% higher dice pool for the same investment in training. Since d4s vs d6s. Also depends on whether Soma is literally Just HP or if it does Shapeshifting like Norse Hamr.

Soma is their physical stat like Hamr is ours, we know that. It doesn't involve shapeshifting per se, but probably does include physical enhancements to fill the same role.

Shapeshift? No, he was completely clueless when that came up, if they get a perk, that's not how it goes

Yeah, this. I think that his +3 Speed, +15 to all rolls stuff is definitely from his Soma, but it's not actually shapeshifting.
 
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