It's probably a perception-blocking effect specific to Hirkir.

Also, it's an intact skeleton with intact clothes. I think the Enemy is vastly more free to act against Outlaws than anyone in the Law.
 
With that set of experimenting done, you move onto the next. Which is, namely, messing around with your Recall in regards to creating tricks at range.

After an hour of screwing around, you swiftly realize that just trying like you would with Recall isn't going to cut it. Hmm... maybe you can try making some kind of framework around it? Treat a Kindle Spinner like an arrow with this potential framework being the bow?

That could very well work...
Hm, so there is something there, but not by simply guiding the Orth to form the trick remotely.

"This is high seidr, as most tracking spells tend to be. For this, you will need three tail feathers, the hair of the person in question, and an eyeball. The ritual can only be done at high noon or midnight. Place the feathers in a circle around the eye — the pupil must be staring at the sky and the feathers must be facing away from the eye. Next, take the strand of hair and puncture the eye through the lens. Enter the Trance and consume the hair-pierced eyeball. Do not chew, you have to swallow it whole. If you need help entering the Trance, you may take some herbs with you."
Not relevant to our usecases, but good to know.
Also: Cool.
@Imperial Fister
If we plug a feather from our owl fylgja, would that be usable?
Also, we should look into meat-keeping stick equivalents as containers. (Like a preserving jar)
And then start collecting the eyes if/when we slaughter chicken (easy to swallow, with half the shapeshifting slots into eyesight and the other half into dexterity the piercing a hair through it shouldn't be hard)
You frown, not exactly expecting that but feeling a bit silly that you didn't. Seidr is rather expansive, after all. "Wait, a half-faded memory? How does that work?"

It's Kolla that answers. "A thoughtful gift, a wisp of smoke, and a whisper on the wind. It's basic, kiddy stuff."

You scowl, but manage to hold yourself back. She's only a child, she doesn't know what she's saying. A flicker in her dull eyes says otherwise, though.
Awww, Kolla is cute.
She was Akis age, right?
"Kolla," the Seeress chides her daughter, who only offers a half-hearted shrug. The Seeress sighs and rubs at her wrinkled brow, "Capturing whispers on the wind is a rather annoying process that I'm in no mood to undergo. We'll go with a strand of hair, is that okay?"
You tease.
 
It's probably a perception-blocking effect specific to Hirkir.

Also, it's an intact skeleton with intact clothes. I think the Enemy is vastly more free to act against Outlaws than anyone in the Law.

I really think people are assuming too much by thinking Hirkir is in the same room as her and missing things due to a perception block. She's probably in a hidden sanctum he doesn't even know about...he's just using the house.

And I wouldn't necessarily assume the Enemy killed her either. It may well just have taken advantage of her death in a more opportunistic way. Alternatively, the Enemy may have killed her as part of the same sequence of events as attacking us, but not claimed the debt...it just went away because she died.

So what makes the combination of flame tending blade different than our other combined tricks?

It's not a Trick at all, exactly. It is listed, under Hamr, as a Mastery, and does not take up Capacity, I don't believe. What that means is very unclear. Also, very interesting.

Have we tried increasing its size? Either for better accuracy or to lock more than one thing in place?

It's size increases naturally with level. We can hit multiple people (probably four or so) with something like IAT at this point if they were right next to each other. Doesn't help accuracy per se.
 
What the hell is the Flame Tending Blade? It seems we accidentally figured out something Real Special.

Good on Skippy for pushing for it though!

/snip/

All that aside at any rate though. What the hell did we do differently to create the Flame Tending Blade anyway? The only thing I can think of is that it's a super technique that draws on two separate Hugareida at once without actually Alloying them.

Thanks!

Honestly I can't take much credit here. It felt to me for a while like we needed to come up with our cool super-attack, because unleashing your Perfected Sword Soul or whatever is a big part of shounen stories. The result is way cooler than what I imagined, and it feels like we stumbled onto something which was planned for a while -it feels like we've seen distinct references to similar techniques being used within the Hading and causing geographical changes?

Obviously I'm just guessing here... but I think the key thing might have been than the write-in specifically zoomed in on "charging up" as the trade-off? Which kind of led Halla down the path of experimenting with taking a spark of intent and almost fanning it like an ember...

If this were Cradle, I'd think we just touched on an Icon. Perhaps some new form of Dao expression?

Flame-Tending is an interesting name - it implies smithery as much as anything. I wonder if we might have touched on Ilmarinen's Fire?

Fire-tending could also refer to keeping the fire going as the wielder keeps watch for the night

Flame-Tending also has the connotation of like, taking a little ember you've carried, building a fire, and then fanning it into a roaring blaze.

But yeah, it seems like this is maybe the very rough equivalent of IDK, Sword Intent in other cultivator stories/settings?
 
This reminds me of scenes in a lot of mangas where a character puts their mana into a weapon and it starts glowing with power.

It might be worth trying out Flame-Tending blade with weapons that aren't Sagaseeker and see what happens.
 
It seems completely reasonable that we can gain dice from like, one main weapon, and one offhand weapon. Juggling three weapons at once seems a bit funny to mentally picture? But my bigger query was whether there was any limit at all, so honestly no biggie. (Plus I feel like people will be annoyed at me if I say it should be reduced. 😅)
Been a while since this, but I think it works fine as long as they have distinct roles.

Like, historically you have your main weapon, your general purpose sidearm(often swords) in case your main breaks(happens a lot more than in fiction) or is being hard countered, and finally something you can throw or use if it comes down to grappling.

So like, polearm main, sword sidearm, and a couple of knives(for eating and for last ditch shanking or even throwing) or hatchets(works just fine on firewood, clearing brush, and limbs) isn't that outlandish.
 
Yep. I think we need to spend an action on that situation this coming turn, unfortunately. Like, not combat hopefully, just grabbing Hasvir and going on a day trip (we would bring our people, but that's paranoia, not an expectation of combat).

Hirkir may not be very happy to see Hasvir. As far as we know Hirkir was loyal to his father, and while Hasvir didn't actually commit kinslaying he certainly danced right up to the edge.
 
"Asgeirr, who made you promise not to tell? And stop trying to make Hallbjorn touch the, the frog? Where did you even get that?" Asgeirr pauses shoving a frog into Hallbjorn's hands. He looks down at it and then up to you, like he doesn't really understand the question.
Kurt Frogtongue doesn't have a Frog Fylgja, does he?

It would be real embarrassing if we accidentally'ed one of our employees because we didn't know they had a Fylgja.
 
That option could probably be usefull with that pawprint we found.
a half-faded memory, or something all-together different?
Finding someone based on a spiritual link, like finding the original owner of an axe (link between owner +axe) whose thief you killed, or someone you are fated to fight, could have a spell under "something all-together different" (or just "half-faded memory", but that sounds like a pain to work with).
 
Hirkir may not be very happy to see Hasvir. As far as we know Hirkir was loyal to his father, and while Hasvir didn't actually commit kinslaying he certainly danced right up to the edge.

Hasvir and Hirkir seemed close from what Hasvir said and Horra also tried to straight-up murder Hirkir along with everyone else at the end there. It also sounded like Hasvir had all his siblings on-side for what he was doing, and Hirkir appears to be a cautious man...I doubt it'll descend into violence. Harsh words, maybe, but not violence.

Meanwhile, the last time we met Hirkir was on opposite sides of a battle. I suspect if we went to meet him alone, violence might actually ensue as he assumed the worst. Which is the opposite of what we want.
 
Oh right!

I figured out what to do about the teeth!

Teeth are bones, aren't they?

If they're some kind of murderous magical cat's teeth... Well, we know what to add to Sagaseeker's reforging now, don't we?
 
Anyway, how does Flame Tending Blade work anyway @Imperial Fister? Is it something where we pull the trigger and spend more Orthstirr on every turn until we fire it off? Or is it something we pull the trigger on and then just wait and steadily build its force up?

Or is it a straight up Spirit Bomb where we pull the trigger and then are stuck until we fire it off?

Echoing these questions, you took the words right out of my mouth. It may also be that greater understanding lets us charge it internally once we've developed sufficient focus, but who knows. As a core mechanic of how the ability works, it feels like we should get to learn this for free.

The other thing I'd wonder about is whether we can currently train/infuse our "???" Mastery, which is currently at Rank 0, or need to learn more before we can do so? Can a Reward Dice help us gain more knowledge about "???", or does it require hands-on experience?

Getting Flame Tending Blade to Refined feels like a priority, as well as doing more exploratory work to learn about this potent new tool in our arsenal.
 
Oh right!

I figured out what to do about the teeth!

Teeth are bones, aren't they?

If they're some kind of murderous magical cat's teeth... Well, we know what to add to Sagaseeker's reforging now, don't we?

I think we should figure out what they do first. They might be completely opposed to what we want Sagaseeker for, in theory anyway.

Lesse, what do we have for research topics:

1. Our unresearched items (the fish, the teeth, the magic pencil, and the dwarven hammer and chisel).
2. Trying to use Recall like a bow to toss Tricks
3. Using different materials to channel Recall and Seidr
4. What the hell is going on with Flame Tending Blade?

Anyone have anything else that leaps to mind?
 
I think we should figure out what they do first. They might be completely opposed to what we want Sagaseeker for, in theory anyway.

Lesse, what do we have for research topics:

1. Our unresearched items (the fish, the teeth, the magic pencil, and the dwarven hammer and chisel).
2. Trying to use Recall like a bow to toss Tricks
3. Using different materials to channel Recall and Seidr
4. What the hell is going on with Flame Tending Blade?

Anyone have anything else that leaps to mind?
Brewery Pocket?

As a random guess, I think the teeth might be greek in origin, and sowing them will give us Spartoi
 
Right! We definitely need to do that...the investment of 10 Orthstirr is doable now, but we also just found an additional use for Fasts and thus Pockets. Still, probably best to give it a shot soon.

Might be worth it to push for the next Hamr Infusion and have that shapeshift slot exclusively to carry a super move in it.

On the other hand, if possible, I want to start revisiting our Produce again and see what happens. Now that we're making 20 Odr a turn, a potential 36 Odr investment isn't unthinkable anymore.
 
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