12 is the (minimum?) number of Felag. The Father is the equivalent to a Jarl in this case."Dwarves are born in clutches of twelve," Toki explains as around four or five times that number crowd around a truly gargantuan table. A massive table cloth runs end to end, which is where the information on the walls coalesces into an incredibly detailed map of the chosen enemy mine. "Who then own and operate a mine together, under the guidance of their father. If more workers are needed, then their father will negotiate with the queens for more clutches."
Just a minor nitpick, but aside from the tunnels and perhaps the crossroads, the others probably will have enough space to fly around, so an extra instance on ignition let us use EWC and other ignition tricks at the same time (at least, if I got the rules right?)
Just a minor nitpick, but aside from the tunnels and perhaps the crossroads, the others probably will have enough space to fly around, so an extra instance on ignition let us use EWC and other ignition tricks at the same time (at least, if I got the rules right?)
It is a well-known fact that people who play the classic edition of Dwarf Fortress are not human, after all.The dwarves all erupt into an elevated, death-lusted grumbling as they lay eyes on their father's killer. Or, at least, that's what you assume they're looking at? Is the data a picture or something? Are you just missing it?
'No matter how human-like they may seem, never forget that dwarves are not human. To us, it's just a bunch of numbers and lines and growth estimates, but to them it is the very literal picture of a dwarf.'
Did our relationship with Folkmarr and Audrikr improve after the Horra Saga?
All of these save for the dwarf one are mistakes, yeah.@Imperial Fister I was looking at the character sheet and noticed exactly one mechanical error: Our Capacity is back to being listed at 30/36 when it should be 32/36.
While not strictly an error, it's also notable that Halfdan's sons are not actually listed in our Reputation and Relations section and like should be, and probably should be (especially with Asva now married to one of them...she probably deserves her own tab now like Sten and Eric). The Seeress also didn't go up in Rep level when we completed the quest to kill Horra, which does actually seem like an error. She and Toki should maybe also be under friends? I'm less sure on that one, I admit.
All of these save for the dwarf one are mistakes, yeah.
Dwarves don't really do 'friends', not like humans do. Friendship is a business exchange first and foremost, where special rights are granted to the friendee in exchange for certain goods and/or services. Honestly, the dwarves are more angry about the fact that they need to figure out inheritance and find a new foreman-father then any sort of human-like filial love.
Dwarves are born because there was a lack of workers somewhere. They were born to work and, therefore, everything they do is work.
Would it be 'weird' if we went on a raid, but then like, specified that 'this specific part of the ship belongs to me'? And then would that part of the ship be usable for cultivation?
I mean, assuming it's our ship - as I don't think you can just 'claim' another man's ship like that - the entire thing already belongs to us, so I don't see why we'd need to go through the trouble of saying it?
Have we ever tried cultivating on the part of the farm belonging to Abjorn (in the eyes of the Law)?
Do we know what the obligations are of a Norseman in wartime? If Rogaland declares war on Agder, are we like, obligated to fight for Oddr? Would it extend to like, all Norsemen in Agder? Or only whoever it is Oddr can convince to fight for him?
I did not, but I'll add them in when I next get a chance.
Later on in the medieval period a sort of 'tax' was added for fighting men. At the moment, however, it is a bit of a mix of things. Jarls, if they wish to enter or remain in good standing with the king, will bring their hird with them as well as any free man who wishes for an opportunity to earn a lot of orthstirr (as in, raid-tier orthstirr gains). Mercenaries of all walks of life flock to the sides in search of silver and orthstirr and foreign warbands often ply their trade for one side or another.Do we know what the obligations are of a Norseman in wartime? If Rogaland declares war on Agder, are we like, obligated to fight for Oddr? Would it extend to like, all Norsemen in Agder? Or only whoever it is Oddr can convince to fight for him?
Anyways, I know there's been some comments on the dwarves, but how are you folks finding them? How do you feel about them?
The Dwarves are inhuman and honestly a bit cute to me right now. I'm sure my opinion will change rapidly when we get to the murder part of the story.Anyways, I know there's been some comments on the dwarves, but how are you folks finding them? How do you feel about them?
In short, wars start small, but very rapidly inflate to a good several thousand fighters on either side. Which means that things get real fucked real fast.
Anyways, I know there's been some comments on the dwarves, but how are you folks finding them? How do you feel about them?
Wouldn't such wars cause blood feuds to explode out of control? Normally, I imagine the Norse are careful to try avoid those vendettas over at least a sense of self preservation, but unless there are special rules for open warfare, that seems.. problematic.
They are great.Anyways, I know there's been some comments on the dwarves, but how are you folks finding them? How do you feel about them?