[X] Plan Save Jordan, but a little Bloodthirstier

I forget, can we do insults/combat poetry? Can we drain their orthstirr by pointing out they're cowardly bandits going after kids?
midbattle nids are totally a thing, but they're mostly useful for getting the enemy to target you personally, for styling on an enemy that you utterly outclass, and for putting more soul damage into an enemy that you expect to see flee. "Attack poet with intent to kill" is pretty much a perfect defense to any nid they might have thrown, in the same way as how you can sacrifice your shield to just cancel a trick.
 
[X] Plan Save Jordan, but a little Bloodthirstier

Hm. I'm starting to think that 6 defense and 6 intercept might be better. I feel like Abjorn will be the focus of the bandits' ire, considering hiw large he is, and the fact that we're a woman. Not to mention that knoeing Abjorn, he has probably spent a good deal of his dice on intercept to try and protect us rather than dumping it into defense.
 
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If you are going for maximum damange, what about the Leaping-Cleave? Put the Shield away and pretend to go for the grand slam. So either he tries to defend or get out of the way, Only we hit him with the Inertia-Arresting Throw first. Now we are in his space, he has no weapon and we can go ham on him.
 
If you are going for maximum damange, what about the Leaping-Cleave? Put the Shield away and pretend to go for the grand slam. So either he tries to defend or get out of the way, Only we hit him with the Inertia-Arresting Throw first. Now we are in his space, he has no weapon and we can go ham on him.

If anything, I think a Leaping-Cleave into a Power-Chop might be the best combo, rather than opening up with a Knee-Groin. However we can't even use Leaping-Cleave, as it's a Vague Trick. It needs to be a Rough Trick for us to be able to use it.
 
[X] Plan Save Jordan, but a little Bloodthirstier and not wasting assets
-[X] Tap frami, virthing, and saemd (+21 Orthstirr)
-[X] Add 12 orthstirr to combat dice pool (-12 Orthstirr)
-[X] 8d Attack
-[X] 7d Defense
-[X] 5d Intercept
-[X] Invest 2 Orthstirr in Reinforce-Shield Trick, use 1 for Hone Trick defensively the first time either we or Abjorn are attacked, use one each for Hone Trick and Power Chop on the same attack to make a real hit on the Enforcer, save the rest of our orthstirr for now (-3 Orthstirr, -5 if we use the big attack).
-[X] Tactics Write in
--[X] First have Aki hide in the forest, using his raven to keep an eye on the bandits we aren't actively fighting and calling out to us if the bandits try something surprising
along with our own fylgja.
--[X] Send the Owl Fylgja to go get Steinarr
--[X] Do not immediately draw our axe, approach the enforcer with Abjorn, telling him to hit the guy as hard as he can when we make an opening, then use Inertia-Arresting Throw (-6 Orthstirr) on the Enforcer's weapon, using Knee-Groin Trick at the same time as that (-1 Orthstirr) then draw our axe and help Abjorn kill the guy.
--[X] Combine our Power-Chop and Hone Attack on the Enforcer with Abjorn's attack, trying to take him out as quickly as possible.

@Imperial Fister
Are the wounds bad enough that we need stabilizing palm, or would making sure he doesn't get hit again suffice to save him?
 
[X] Plan Sky-Axe
-[X] Tap frami, virthing, and saemd (+21 Orthstirr)
-[X] Add 12 orthstirr to combat dice pool (-12 Orthstirr)
-[X] 8d Attack
-[X] 6d Defense
-[X] 6d Intercept
-[X] Invest 2 Orthstirr in Hone-Trick on our axe to use offensively and Invest 1 Orthstirr in Power-Chop to make a real hit on the Enforcer, hold 6 Orthstirr for Hefty-Halter-Chop Trick/ Contested Movement, save the rest of our orthstirr for now (-3 Orthstirr, -5 if we use the big attack).
-[X] Tactics Write in
--[X] First send Aki away to get help.
--[X] Tell Abjorn that you are going to distract the Enforcer and take away his weapon. Tell him to take advantage. Put away our shield, approach the enforcer with Abjorn, telling him to hit the guy as hard as he can when we make an opening. Pretend to go for Leaping-Cleave only to use Inertia-Arresting Throw (-6 Orthstirr) on the Enforcer's weapon, and then use our axe to help Abjorn kill the guy.
--[X] Combine our Power-Chop and Hone Attack on the Enforcer with Abjorn's attack, trying to take him out as quickly as possible.
--[X] Use Hefty-Halter-Chop Trick/ Contested Movement if needed to defend yourself.

Plan is go full offense with a bluff to get close and then chop him to bits. The man is huge, and not expecting a teenage girl to suddenly jump at him like that.

If anything, I think a Leaping-Cleave into a Power-Chop might be the best combo, rather than opening up with a Knee-Groin. However we can't even use Leaping-Cleave, as it's a Vague Trick. It needs to be a Rough Trick for us to be able to use it.
Yeah, but he does not know that. It is a bluff to get in close and start wailing at him with our ax.
 
Yeah, but he does not know that. It is a bluff to get in close and start wailing at him with our ax.

I don't think we can convincingly bluff with tricks we can't use.

Even if we can this seems risky as hell since neither of the defenses you're suggesting work very well on arrows and particularly not on lots of arrows (which is, I think, the biggest danger to us right now and why giving up the shield seems like a really bad idea).
 
I don't think we can convincingly bluff with tricks we can't use.

Even if we can this seems risky as hell since neither of the defenses you're suggesting work very well on arrows and particularly not on lots of arrows (which is, I think, the biggest danger to us right now and why giving up the shield seems like a really bad idea).
Not sure why not, we just have to make it look like we are attacking from the air and thus an easy target for the Enforcer.

Yes, it is very much an offensively focused plan, but not as risky as you think. None of the bandits know we are here, so point is to get as close to the Enforcer as possible so they cannot shoot us for risk of hitting him, effectively using him as a shield. The defense I wrote down is in case he has some martial arts training because when your body is that big, it is a weapon on its own.

Everyone in the family is worn down, so the faster we take Enforcer down, the more energy they have to spare to help each other.
 
Not sure why not, we just have to make it look like we are attacking from the air and thus an easy target for the Enforcer.

Yes, it is very much an offensively focused plan, but not as risky as you think. None of the bandits know we are here, so point is to get as close to the Enforcer as possible so they cannot shoot us for risk of hitting him, effectively using him as a shield. The defense I wrote down is in case he has some martial arts training because when your body is that big, it is a weapon on its own.

Everyone in the family is worn down, so the faster we take Enforcer down, the more energy they have to spare to help each other.

Right, but this fight isn't with the enforcer alone, it's with him and a total of 6 other bandits, two with bows who will almost certainly immediately prioritize shooting anyone who takes out the enforcer (especially if we go for them next). They might hold out until we've done that, but only might (they may well have superhuman marksmanship by real world standards) and even then only until we succeed. Your plan, if it succeeds, leaves us standing over a dead enforcer, sure, but then getting filled full of arrows with no shield to defend us. That seems really bad.

KreenWarrior's bloodthirstier plan seems valid as a more offensive option to take the enforcer out quick, but abandoning our shield seems like a lethal disadvantage here.
 
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As far as I'm concerned, part of the "loot" for this encounter is the chance to get another notch on nutcracker. We don't get into all that many fights where it's appropriate to use, after all. Take opportunities where you find them, you know?
 
Right, but this fight isn't with the enforcer alone, it's with him and a total of 6 other bandits, two with bows who will almost certainly immediately prioritize shooting anyone who takes out the enforcer. They might hold out until we've done that, but only might (they may well have superhuman marksmanship by real world standards) and even then only until we succeed. Your plan, if it succeeds, leaves us standing over a dead enforcer, sure, but then getting filled full of arrows with no shield to defend us. That seems really bad.

KreenWarrior's bloodthirstier plan seems valid as a more offensive option to take the enforcer out quick, but abandoning our shield seems like a lethal disadvantage here.
And as soon as they do, they are going to get shot by the archer on the rooftop. Because you also need to remember that we are not the only ones in this fight. My plan, if it succeeds leaves us with the tank dead, Abjorn at hand with his own shield, and a fresh shield we can put back on.

I am not saying to toss the shield and never retrieve it, but to put it away while we kill him. We will still have access to it. Just like you have access to the axe. Do you have confirmation that the Stilled Movement is fire and forget or do we have to hold it? Because your plan risks giving him his weapon back before we kill him.
 
And as soon as they do, they are going to get shot by the archer on the rooftop. Because you also need to remember that we are not the only ones in this fight. My plan, if it succeeds leaves us with the tank dead, Abjorn at hand with his own shield, and a fresh shield we can put back on.

Getting a shield off your back, or from a ways away (the only places I think we can put one) is a lot more difficult than drawing a weapon, generally speaking. And the guy we're attacking has no shield so it would be our own we need to pull out.

I am not saying to toss the shield and never retrieve it, but to put it away while we kill him. We will still have access to it. Just like you have access to the axe. Do you have confirmation that the Stilled Movement is fire and forget or do we have to hold it? Because your plan risks giving him his weapon back before we kill him.

I mean, once he's abandoned it (which he'll need to in order to not die to Abjorn and even Jordan...standing still pulling on something immobile is a quick road to death when people are using weapons to try and kill you) and we (and they) are between him and it, does it matter if it falls to the ground rather than sitting frozen in midair? He's not gonna be in a good spot to retrieve it either way.

From description, it sounds like it is 'fire and forget', at least to the extent of not requiring our free hand to hold it in place (the downside seems more like we don't have hugareida for other stuff, from the way it's described), but it almost doesn't matter to the plan.
 
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I'm just really not convinced by a plan that centers around subtly bluffing that we're going to use an attack that this guy has no reason to believe that we have, that he may not know actually exists, when he's not particularly inclined to pay a lot of direct attention to us, as a girl. It just seems like a lot of dancing about that depends on a pretty flimsy chain of logic, for an advantage that, really, isn't all that great. the fact that it's actually a gambit really doesn't help.
 
Getting a shield off your back, or from a ways away (the only places I think we can put one) is a lot more difficult than drawing a weapon, generally speaking. And the guy we're attacking has no shield so it would be our own we need to pull out.
Not really, especially if it is an armament that you are used to carrying and using.

The weapon is still there, not destroyed. If we unfreeze it, he can just grab it and use it again even when he is not tugging on it at the moment. He just needs to see it fall and grab it.
I'm just really not convinced by a plan that centers around subtly bluffing that we're going to use an attack that this guy has no reason to believe that we have, that he may not know actually exists, when he's not particularly inclined to pay a lot of direct attention to us, as a girl. It just seems like a lot of dancing about that depends on a pretty flimsy chain of logic, for an advantage that, really, isn't all that great. the fact that it's actually a gambit really doesn't help.
This on the other hand is fair. They do not even know we are here so we could potentially just toss the Inertia-Arresting Movement for free. for free.
 
Not really, especially if it is an armament that you are used to carrying and using.

Uh...viking shields are approaching three feet in diameter. How do we carry that with us while having both a free hand and an axe in hand? Other than slung over our back by the straps, which is at least as difficult as taking off a backpack while holding an axe and deeply awkward to say the least.

The weapon is still there, not destroyed. If we unfreeze it, he can just grab it and use it again even when he is not tugging on it at the moment. He just needs to see it fall and grab it.

I mean, we're not dropping it the second after we do it, we wait until he's been forced away from it by Abjorn trying to kill him, and get between him and it ourselves as well.
 
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@Imperial Fister can our owl and Aki's raven carry Aki, together? or are they not big/strong enough for that?

Im thinking of getting Steinar first then going for Stigr, because he has arrows... (and hopefully he will come to not lose his friends).

Guys, i know you want to use the new toy, but don't forget shatter wrist. Just because it says its aimed for shields to break the wrist that holds it doesn't mean we can't use it on stuff like ankles or other body parts.

Otherwise... yeah, the plans are good.
 
@Imperial Fister can our owl and Aki's raven carry Aki, together? or are they not big/strong enough for that?
Birds aren't great at carrying things heavier than themselves. So they cannot. Could totally glide or slow a fall, but not fly.
Guys, i know you want to use the new toy, but don't forget shatter wrist. Just because it says its aimed for shields to break the wrist that holds it doesn't mean we can't use it on stuff like ankles or other body parts.
I mean, if an ankle is exposed, you might as well just cut it off rather than breaking it.
 
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