I still wonder if the Pocket form of Orthsirr can draw more Odr.

If we get 1 Odr/Pocket, that would be a powerful incentive to keep most of our Orthsirr in Pockets.

(We get roughly 1 Odr/27 Orthsirr in unpocket form, but if Pockets give Odr they would give 1 Odr/10 Orthsirr)
 
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I thought the problem was that we were weaving rather than nalbinding. Unlike weaving, nalbinding doesn't unravel.

I believe not exclusively. The first time (pre soulscape) we were told there was something essential missing. The second time (immediately before we succeeded) we were told it almost worked but was missing an anchor to keep it from unraveling, at which point we did nalbinding. But it unraveling was not presented as the only problem pre-soulscape.

Or at least that's what I'm remembering. Lemme try and find a reference there.

I still wonder if the Pocket form of Orthsirr can draw more Odr.

If we get 1 Odr/Pocket, that would be a powerful incentive to keep most of our Orthsirr in Pockets.

It can't, and wouldn't be worth it even if it could. The basic pockets clearly don't (as we've tried) and improved Pcokets cost 20 Orthstirr total committed to them (10 to make them, then 10 more committed). 27 Orthstirr is enough to get you a point of Odr even when not put into Pockets. It's not worth crippling your capabilities for the marginal increase of 1 Odr every 20 points instead of every 27.
 
It can't, and wouldn't be worth it even if it could. The basic pockets clearly don't (as we've tried) and improved Pcokets cost 20 Orthstirr total committed to them (10 to make them, then 10 more committed). 27 Orthstirr is enough to get you a point of Odr even when not put into Pockets. It's not worth crippling your capabilities for the marginal increase of 1 Odr every 20 points instead of every 27.
we should at least try it , 10 orthstirr cap isn't that much for a one time expense and with the fact that Power Requires Sacrifice, I bet whatever we get from it would be good.
 
we should at least try it , 10 orthstirr cap isn't that much for a one time expense and with the fact that Power Requires Sacrifice, I bet whatever we get from it would be good.

Oh, we know they do something good, they let us make basically 'rooms' in our soul (an armory and a brewery have been mentioned). I just highly doubt that something is 'make more odr' as neither the math nor themes seem to support it.

We haven't made any yet because doing that before we're down to a more reasonable number of Pockets and while still hurting for Orthstirr is dumb. We were down, like, over 1/3 of our Orthstirr until this turn. We'll make a couple later on.

I believe not exclusively. The first time (pre soulscape) we were told there was something essential missing. The second time (immediately before we succeeded) we were told it almost worked but was missing an anchor to keep it from unraveling, at which point we did nalbinding. But it unraveling was not presented as the only problem pre-soulscape.

Or at least that's what I'm remembering. Lemme try and find a reference there.

Okay, going back over it, I did misremember this slightly, the order of operations was (in Summer 3 and Winter 1 on Year 5):

1. We tried weaving virthing and saemd together...this sank into us, acting like it was waiting for something, but didn't work or open our soulscape or create pockets or anything.
2. We did the same but added frami. That opened the gate, allowing us full access to our soulscape and all that followed.

Making pockets requires us to have a soulscape to make them in and people without odr just...kinda don't. Not one that's lit up and accessible anyway.
 
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Personally I think pockets/rooms might be what we need to build permanent structures in the soul needed to advance to the next realm.
 
Eh, do you think building a room is the trigger for ascension?
Or that rooms are one of the pre-requisits for proper ascension (i.e. we could do without, but it would hurt our potential in the new realm).

I don't think one room is likely to trigger an ascension, no. But a whole house might. It's not the single most likely candidate (and we should try it before planting The Seed), but it isn't the least likely one either so we should proceed carefully (and not complete a full hosue until we're just about ready to go for it on ascending).
 
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We should look into finishing up with our Odr infusions, growing up our plants, etc, before really moving ahead. After all, we're not in any rush here.

Odr infusion into Farming/Labor is also likely to yield interesting results too.

Blackhand mentioned that Orthsirr into the Earth is natural, giving Orthsirr into our Soulscape may be part of Stage 1, or a trigger for Stage 2. We can semi test this by trying to infuse Orthsirr into the Earth, see if that does anything to our plants.
 
Nah, he went with the Finnish deep cultivation, most likely because that's what was available to him.
Remember, Odr is a secret to most of the Norse people. And most die when unlocking it still.

Yeah, you can only have one 'internal' cultivation resource/system. Sten, unlike most Norsemen, has one, but it's not Odr, it's the Finnish system (as revealed on his summary character sheet when we sparred with him). The Finnish system seems much more magic-focused and less combat focused than the Norse one is by default.
 
Huh. If the Witch really is a follower of Morrigan, do you think she has Irish cultivation?

I'm not sure if she's Irish herself as she does know Seidr, and unlocked our fylgja for us. And you need orthstirr to use Seidr - our Stabilising Palm is an example of this. Would have some pretty interesting revelations if she was Irish, though.
 
Huh. If the Witch really is a follower of Morrigan, do you think she has Irish cultivation?

I'm not sure if she's Irish herself as she does know Seidr, and unlocked our fylgja for us. And you need orthstirr to use Seidr - our Stabilising Palm is an example of this. Would have some pretty interesting revelations if she was Irish, though.

Irish cultivation as such is probably a dead system given that Ireland has been a Christian nation for, in this universe, thousands of years.

I think the likeliest options are either that she's a Norse cultivator but just follows the Morrigan religiously (nothing in Norse cultivation actually necessitates worshiping the Norse Gods, after all...you can't, like, deny their reality but you don't need to be devout), or she's done what Sten did and started with the Norse system but managed to get the magic and internal system of another (in this case archaic and mostly dead) cultivation system.
 
Irish cultivation as such is probably a dead system given that Ireland has been a Christian nation for, in this universe, thousands of years.

I think the likeliest options are either that she's a Norse cultivator but just follows the Morrigan religiously (nothing in Norse cultivation actually necessitates worshiping the Norse Gods, after all...you can't, like, deny their reality but you don't need to be devout), or she's done what Sten did and started with the Norse system but managed to get the magic and internal system of another (in this case archaic and mostly dead) cultivation system.

Oh right, I forgot about that. That's a shame. Irish cultivation feels like it would've been really cool.

I wonder if the Fae are a thing.
 
Oh right, I forgot about that. That's a shame. Irish cultivation feels like it would've been really cool.

I wonder if the Fae are a thing.

I mean, we know elves are (along with things like the nisse, which would be considered fae if you met one in Ireland), so probably, and the two might even be related. Her being fae might actually mean she is practicing the Irish system, or something like it if she were old enough...though that would also mean she's not human at all. I consider that a low probability outcome, but it isn't impossible by any means.
 
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Irish cultivation as such is probably a dead system given that Ireland has been a Christian nation for, in this universe, thousands of years.

I think the likeliest options are either that she's a Norse cultivator but just follows the Morrigan religiously (nothing in Norse cultivation actually necessitates worshiping the Norse Gods, after all...you can't, like, deny their reality but you don't need to be devout), or she's done what Sten did and started with the Norse system but managed to get the magic and internal system of another (in this case archaic and mostly dead) cultivation system.
Damn the timeline and it's wiping out of many of the interesting cultivation systems. Making it unlikely we'll meet a Greek cultivator (with their philosophy) or Germanic cultivator (with their Norse similarities) or Celtic cultivator (with their Geasa that any Norse would recognize)..
 
Now I wonder how Byzantine cultivation works with all the greek, roman and christian influences. Is it a mash of all three? Something completetly different?

Hey Blackhand, what can you tell us about cultivation in Miklagard?


[X] Follow Hasvir to the house (forgo looting opportunity)
 
Now I wonder how Byzantine cultivation works with all the greek, roman and christian influences. Is it a mash of all three? Something completetly different?

We've been told their cultivation is a variant on the Roman system (presumably adapted so as not to be blasphemous to Christianity but separate from the Feudal system that Gabriel practices). More details would, of course, be great.
 
Do we want to join the Varangian Guard as Halla?

Like, it won't be happening anytime soon, but I'm not against it. We know... or well, as far Blackhand knows, the Varangian Guard hasn't been infiltrated by the Enemy, and they're bodyguards rather than raiders. So we wouldn't be ruining people's lives if we joined them. It'd be a nice orthstirr and fame boost too, as well as a way to explore the world and meet other cultivation systems. From what I gather, most people want to join it at some point, but do we want to do with Halla or someone else?
 
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