Voting is open
I am very leery of the assumption that we shouldn't do something because an NPC would have done so already. For one thing, I'm legitimately unsure if a seeress's word is sufficient for a conviction.

All those obstacles could apply to us as well. We could slander him, but that just leads to a straight fight, and while I'm not against that I'd like it to be at a time of our choosing, not his.

Same thing here. Is he better, or did he get lucky/rely on resources he no longer has access to? Would he even see us as a threat? We have too little information to throw away possibilities before we've begun.

I mean, he's our dad's age so yes, given what we've been told about norsemen benchmarks by age, I'm pretty sure he is significantly better than us at literally everything. I wasn't talking about some great secret or him being a specialist or anything, just that he almost certainly has Hugr 7 just to start with by virtue of his age.

And relying on him dismissing us rather than murdering us because of who our father is also seems overly risky.

Regardless, I think we can agree we need more info, as soon as possible.

Definitely agreed. We need to find out more information desperately. I'm trying to figure out some good avenues for pursuing that. Maybe talk to mom? She seems like she might be on our side in terms of 'don't let dad get himself killed' and likely knows at least some of it.
 
Last edited:
That is an excellent idea. Good thinking.


Getting close to mom sounds like a good idea all around anyways. Dad is getting that bread but mom has been holding down the fort. We'd do well to learn what we can from her, and maybe learn why exactly she's been disapproving of us. (I could have a fair guess but more lore and character development will be good for our little valkyrie)
 
@Imperial Fister , what do we know, IC, about our hamlet, aside from the doctors?
Is there any get together or something?
There are two Things (technical term) every year, when summer turns to winter and winter turns to summer. The local Headsman holds court and spends several weeks making judgments and decisions.

Of the ~70-ish people living there, about 40 are adults.
There's also "get the clan together and set up an ambush with advantage of numbers and preferably when he's drunk."
Steinarr apparently had 10 or so brothers and half-brothers, though he says he had way more sisters. Most of the brothers are dead; the majority of the living siblings are somewhere in Skane. A couple brothers are in Iceland and one is in the Danelaw, in England.

You're not sure what the fullest extent of your family is, but you know that there sure are a lot of you.
 
FWIW, I'm pretty sure that the warning was against telling dad where Horra's farm was, rather than just mentioning that he exists at all.

Now, that's not saying that telling him that Horra exists in the general area is a good idea, but it's at least not "A seer specifically told you that this would lead to misery and woe" levels of bad plan.
 
FWIW, I'm pretty sure that the warning was against telling dad where Horra's farm was, rather than just mentioning that he exists at all.

Now, that's not saying that telling him that Horra exists in the general area is a good idea, but it's at least not "A seer specifically told you that this would lead to misery and woe" levels of bad plan.

I mean, dad isn't an idiot, there are only a couple of nearby farms that he doesn't know the owners to, he can figure out which if he knows Horra is nearby. Obviously just talking about his existence would be fine as long as we come up with an explanation for knowing about it (and the seeress actually provides a ready-made one), but I think we start talking about him being nearby and the prophecy kicks in.
 
We could just tell him we got the quest to kill Horra, without telling where he is.

Yeah, that's definitely an option (though that's technically not the quest, we were told to bring his head...how we get it is up to us, so we don't necessarily have to kill him personally, helping dad kill him would be fine, for instance). Of course, I don't think that will actually result in him telling us much...without the urgency of him being nearby he'll probably just say we're not qualified yet and he'll tell us when we're older. Like, he'd definitely say who he killed, but actionable intel? I'm more skeptical.

I think we're better off telling mom the whole story, prophecies and all, and see what she has to say.
 
Hence the dick move.

I mean, it's kind of a dick move even if it didn't have that risk, I think. If she could kill him with seidr she would've by now, so all it would achieve is making her face her children's killer without being able to do anything about it. Like, even if he was magically prevented from harming her, bringing him around for a visit would still be a giant dick move, IMO.
 
If she could kill him with seidr she would've by now,
But... isn't that pretty much exactly what she's trying to do right now? Bring about his death via her abilities with Seidr?

Thinking about that, I also noticed the following:

"It's been thirty years since I saw you last, Hallr Blackhand,"

So... her sons with him (the ones who died) were at least in the generation now turning 30ish. Further, she herself is probably more like 50, (since she knew enough of Seidr that Hallr reached out to her for training when they met) and her skills with Seidr are still not enough to murder the guy from afar (as you say - if she could have, she would have). Again, this guy isn't going to be any kind of soft target.
 
On a different note, @Imperial Fister , isnt this stigma against women warriors kinda backwards for the Norse? I thought only the Europeans were the ones that disallowed women from the battlefield. Werent the Norse remarkably progressive for the times? They had Valkyries, and Shieldmaidens were a thing.
 
On a different note, @Imperial Fister , isnt this stigma against women warriors kinda backwards for the Norse? I thought only the Europeans were the ones that disallowed women from the battlefield. Werent the Norse remarkably progressive for the times? They had Valkyries, and Shieldmaidens were a thing.
They're being progressive. Halla is out there actively being a warrior and it's basically allowed. Heck - her dad saw her come charging out of the back of the fight, take a guy's leg off at the knee, and then knee him in the nuts so hard that it destroyed his soul, and his reaction was "I'm so sorry. I've been unfair to you, my little warrior." This isn't because he's super-liberal.

Like, they do have to fight past some societal resistance to get there, but "female warriors" is a supported part of the culture. Men who are not warriors get way more grief than women who are.
 
Last edited:
They're being progressive. Halla is out there actively being a warrior and it's basically allowed. Heck - her dad saw her come charging out of the back of the fight, take a guy's leg off at the knee, and then knee him in the nuts so hard that it destroyed his soul, and his reaction was "I'm so sorry. I've been unfair to you, my little warrior." This isn't because he's super-liberal.

Like, they do have to fight past some societal resistance to get there, but "female warriors" is a supported part of the culture. Men who are not warriors get way more grief than women who are.
Isnt the very premise of the quest that we would have to face some stigma for being a warrior woman? Like we have to keep our training secret from our mother and sister, and Steinarr didnt train us before we showed our bravery by nut-shotting that outlaw.
 
On a different note, @Imperial Fister , isnt this stigma against women warriors kinda backwards for the Norse? I thought only the Europeans were the ones that disallowed women from the battlefield. Werent the Norse remarkably progressive for the times? They had Valkyries, and Shieldmaidens were a thing.

The Norse treated their women a lot better than many people of the time, and women have been found buried with swords and such occasionally, but there aren't a lot of storied warrior women in the sagas or anything. It was probably a thing, but very much the exception rather than the rule.

Isnt the very premise of the quest that we would have to face some stigma for being a warrior woman? Like we have to keep our training secret from our mother and sister, and Steinarr didnt train us before we showed our bravery by nut-shotting that outlaw.

We have exactly the same degree of stigma as a boy who can't grow a beard, at least in terms of rules elements. Which is to say it exists, but isn't all-controlling or anything.
 
Sell your extra work-knife?
[x] Yes, sell the knife (+1/2 Silver)

What do you want to haggle on?
[X] Don't haggle

What do you want to buy? (You have 2 and 1/2 Ounces)
[X] Nothing
 
Summer 3/Asvir Visit 1.5
Thanking the smith for his time, you set out on your way.

The sun is getting low in the sky when you meet with the rest of your family — including Kerr and Stigmar as your in-laws — and prepare to head home.

It'll be a short journey back to Steinby and a bit more after that to reach Kerby, so you settle in for a ride in the now-empty wagon. Drifa sits across from you, fast asleep as she leans on her father's arm. The day must have tuckered her out, poor thing.

Minna sits next to you, across from Sten and her daughter. She fiddles with an impressive comb, the teeth made from silver and the handle from gleaming iron — No, wait. That's not iron. You frown as you study it, failing to come up with an answer. Whatever it is, you know it's not iron.

Minna seems rather nervous, like she thinks that it might be taken from her at any moment yet can't bear to put it away. The comb disappears into her sleeve as she meets your eyes before quickly glancing away. It spends the rest of the ride home hiding in her dress.

Looks like you helped her make up her mind.

Steinarr, Kerr, and Stigmar guide the ox pulling the wagon. Stigmar, the elder brother of Stigr, is seventeen years-old and much like his younger brother is armed with shield and spear. He's a quiet boy, from what you recall from the few times you've met him. He's a lot like Eric in being rather intelligent, though he's certainly more of a warrior than your brother.

Apparently, Stigmar fought and killed two highwaymen and wounded three others last year. You know the story well, it had spread across the valley like wildfire and earned him orthstirr. They ambushed him, both of the Glebssons, and a trio of boys from Asvir when they were travelling to Jurgdby by foot. There had been nine of them, or so the story says, and after Stigmar killed and wounded so many of their number they turned tail and fled.

A hefty sax hangs at his side, supposedly a gift from the Jarl of Jurgdby himself as a reward for helping reduce the bandit problem in the region. A red gem draws the eye to the handle as it shines and glitters in the sun.

Steinarr and Kerr talk of matters relating to the highwaymen. Apparently, some of Kerr's calves have gone missing. He suspects the bandits for the crime, after all a group of them had been spotted moving through the Hading by Gleb Glerasson, one of the other farmers in the valley, when he'd been out hunting.

Of course, the Burissons are offered as an alternative to bandits, though no one's grumbled about them doing much of anything since Lori died. You hope that his death scared them off, but your heart knows that to be a fool's dream.

What do you want to do?
[ ] Question Minna over her comb (Hard Hugr (Silver-Tongue))
[ ] Ask Stigmar for details on his feat.
[ ] Ask Steinarr and Kerr for more information on the bandits.

0~0~0

AN:

No moratorium and a 2 hour voting period.
 
Voting is open
Back
Top