It occurs to me that the nature of Foemen themselves is a possible Enemy trap. To someone who notices their endurance problem, it might be very tempting to run from them and just eat the nid. But if nid is tied to the Enemy then generating nid in a fight with the Enemy's troops might be a very bad idea for more than the usual reasons.
 
It occurs to me that the nature of Foemen themselves is a possible Enemy trap. To someone who notices their endurance problem, it might be very tempting to run from them and just eat the nid. But if nid is tied to the Enemy then generating nid in a fight with the Enemy's troops might be a very bad idea for more than the usual reasons.

It's also just not gonna work for most people given how fast they are. They can catch up and stab most people in the back real good. Our mobility being superior to theirs is not a common situation, I don't think. Like, it's tempting in a sense, but it's not gonna work.
 
The Enemy probably doesn't just have us as an enemy, but likely also other cultures around the world. If its the Neandrahal thing anyway. So it has to split it's effort among many people trying to advance.
 
The Enemy probably doesn't just have us as an enemy, but likely also other cultures around the world. If its the Neandrahal thing anyway. So it has to split it's effort among many people trying to advance.

Likely, yes, though probably the further you go away from the Mesopotamian region, the less influence it has. Homo Sapiens was just too damn good at outcompeting them.
 
The Enemy probably doesn't just have us as an enemy, but likely also other cultures around the world. If its the Neandrahal thing anyway. So it has to split it's effort among many people trying to advance.
I don't now about that. The Enemy seems to be focusing a lot of effort on the Norse in particular. Like, Christian Cultivation isn't nearly as screwed as Norse Cultivation, and they're not dealing with the likes of Steelfathers, either.

I mean... I suppose that it's possible that Christ was just super-successful at telling Satan to get behind him, and they wound up with a massive type advantage against it or something, but that doesn't feel right?
 
Likely, yes, though probably the further you go away from the Mesopotamian region, the less influence it has. Homo Sapiens was just too damn good at outcompeting them.

I don't think we should assume that this thing is Neanderthal exclusive. It clearly has ties to them, but those may be among ties to a lot of other stuff. It could be limited by their historical range (which would largely be most of Europe and parts of Asia), or it could very much not be.

I don't now about that. The Enemy seems to be focusing a lot of effort on the Norse in particular. Like, Christian Cultivation isn't nearly as screwed as Norse Cultivation, and they're not dealing with the likes of Steelfathers, either.

I mean... I suppose that it's possible that Christ was just super-successful at telling Satan to get behind him, and they wound up with a massive type advantage against it or something, but that doesn't feel right?

Yeah, the Neanderthal thing is a piece of the puzzle, but not the whole thing by any means. We need more information.
 
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Given that this is the "written world", that the Enemy has ties to the Outside (opening the Gate is what draws it's attention), where Inspiration lies... I'm wondering if the Enemy has power over... For lack of a better word, "discarded drafts". Like, if we back away from evolution, Neanderthals could be considered a discarded draft of humankind.

That's all very meta and speculative though. As Deadmanwalking says, we need more info.
 
I don't now about that. The Enemy seems to be focusing a lot of effort on the Norse in particular. Like, Christian Cultivation isn't nearly as screwed as Norse Cultivation, and they're not dealing with the likes of Steelfathers, either.

I mean... I suppose that it's possible that Christ was just super-successful at telling Satan to get behind him, and they wound up with a massive type advantage against it or something, but that doesn't feel right?
It might have something to do with their cultivation only having a handful of cultivators. And all of said cultivators being 'real' cultivators, whereas Norse are mostly pseudo cultivators.

Reasonably sure it's related to how they can detect us from having Odr, or possibly have a cultivation foundation, then track us enough that they know we knotted up our Aspects.
 
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If we ever get a character with Forgefire, a caltrop-making trick might be pretty effective against these guys.

I mean, we're going to likely have Forgefire on Halla the minute we hit Hugr 7. Which shouldn't be too far in the future, honestly. But yeah, this seems potentially valid.
While instant damage is nice, trap Standstill would also be useful in securing a free hit, especially if we can prep a Leaping Cleave or Firebomb Strike.

I also wonder at what point Born of Fire procs. Is it just because our Father had it, or is our Grandfather or even our Great-Grandfather? Inertia/Time Hugreida would be really neat to auto-pass on as well, especially with how rare it is.
 
While instant damage is nice, trap Standstill would also be useful in securing a free hit, especially if we can prep a Leaping Cleave or Firebomb Strike.

The big issue with this is that, like Mire Ward, this would likely preclude using Halting Vortex. Now, alternative defensive options may well be within Forgefire's remit, but it's an issue with this kind of long term use of Standstill.

I also wonder at what point Born of Fire procs. Is it just because our Father had it, or is our Grandfather or even our Great-Grandfather? Inertia/Time Hugreida would be really neat to auto-pass on as well, especially with how rare it is.

It's not just having the Hugareida in question, it's something much more profound than that though we lack details, and we've been told it didn't start with Blackhand.
 
Born of Fire is probably a Clan Volsung thing.

Then again, wasn't one of our brothers not good with Fire? Something weird is going on there.
 
Not sure if it's been mentioned yet, but do we have to use all of a hugareida's dice on one thing? We just learned that stoking our aspects doesn't have to be all or nothing. Why not this too?
 
Born of Fire is probably a Clan Volsung thing.

Then again, wasn't one of our brothers not good with Fire? Something weird is going on there.

No? Eric didn't have a Fire Hugareida last we checked, but we didn't either for quite a while. Born of Fire makes you good with Fire Hugareida you pick up, it doesn't actually give you any automatically. We intend to train all our kids in Campfire at least, but I'm not sure Steinarr even knows Campfire to do that with his kids...he's self-admittedly not great with Hugareida (he was taught by Blackhand, so he's not bad at Wildfire, but I dunno if he even has any others).

Not sure if it's been mentioned yet, but do we have to use all of a hugareida's dice on one thing? We just learned that stoking our aspects doesn't have to be all or nothing. Why not this too?

I'm...confused what you're saying? Could you give an example of what you mean?
 
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I though the Hugareida bonus dice applied to *all* actions taken with that Hugareida.
 
I though the Hugareida bonus dice applied to *all* actions taken with that Hugareida.

They do. And we've been adding them accordingly. Each individual trick gets the full dice.

We could try using IAT without its full power and see if that leaves us still with the ability to use Halting vortex, but that's...not quite the same thing? Or at least that's not how I'd phrase that. Worth a try, though definitely sometime we aren't in the middle of a fight.

@Imperial Fister would trying that out be a Research Die or could we do it as part of raising Halting Vortex?
 
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So, I only got caught up with the thread recently, so it's entirely possible that this has been brought up before, but have we considered whether retaliation would trigger if we talked to someone that wasn't a norse cultivator? Jerasmus would probably have some interesting insights to offer if we could chat with him about it.
 
So, I only got caught up with the thread recently, so it's entirely possible that this has been brought up before, but have we considered whether retaliation would trigger if we talked to someone that wasn't a norse cultivator? Jerasmus would probably have some interesting insights to offer if we could chat with him about it.

We've thought about it in passing but not been wiling to try as of yet, as we have to take the same precautions as telling anyone else (since it might still provoke an attack) and there's less of an upside since they won't be able to become more powerful with the knowledge. Like, it'd be worth it if we knew it didn't trigger an attack but with only a possibility it's probably not (since it's the same work for less rewards), at least not as a first attempt. I also dunno if Jerasmus is the right person or even still around...maybe.
 
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We've thought about it in passing but not been wiling to try as of yet, as we have to take the same precautions as telling anyone else (since it might still provoke an attack) and there's less of an upside since they won't be able to become more powerful with the knowledge. Like, it'd be worth it if we knew it didn't trigger an attack but with only a possibility it's probably not (since it's the same work for less rewards), at least not as a first attempt. I also dunno if Jerasmus is the right person or even still around...maybe.
How *did* we know not to share again? Did blackhand warn us off or was it more of a metaphysical sense of danger to it?
 
[X] Plan Whoops Wrong Hill
-[X] Stoke Virthing (+40 Orthstirr)
-[X] Dedicate our first kill to Sagaseeker
-[X] Tap into Sagaseeker and the Armor's Orthstirr as necessary
-[X] 34d6 Attack (all tricks)
-[X] 10d6 Defense (all tricks)
-[X] 10d6 Intercept (all tricks)
-[X] Grab Abjorn and use Ember-Wing Cloak to leap over to the other side of the river (-12 Orthstirr) we will use one of our Skewer-Flick attacks (see below) to clear space to do this if necessary
-[X] Take the opportunity of being at range again to launch a 15d6+1 (w/Hugareida) Kindle Spinner using 7 Orthstirr for extra dice and 2 Odr for extra damage (-9 Orthstirr, -2 Odr), then make a total of four 8d6+1 Honed Skewer Flick attacks using Orthstirr to add Lightning Damage (-6 Orthstirr each) once they close
-[X] If we have time after the Kindle Spinner and before they get to us, put up as much Reinforce Shield as we can up to 10 layers (up to -5 Orthstirr)
-[X] Let Reinforce Shield tank attacks for as long as it lasts. In response to any attack against Abjorn (or us once Reinforce Shield is down) use Halting Vortex (-4 Orthstirr each). If we try to use Halting Vortex but an attack penetrates it, use a 14d6+5 Honed Reinforced x3 Sway (-6 Orthstirr). If the Halting Vortexes aren't working and Abjorn is attacked defend him with a 14d6+1 Honed Reinforced x3 Hefty-Halter Chop (-7 Orthstirr). If Abjorn goes down use Stabilizing Palm on him (-12 Orthstirr).
-[X] Tactics – Leap over to the other side of the river to make them run more (maybe even swim), then attempt to hit a group of foemen with Kindle Spinner again (the same group would be funny, but we do the biggest group we can hit, and actually probably prioritize the other group if we have a choice), then after they close attack wounded Foemen to finish them off (I think that's all of them at this point) while protecting ourselves and Abjorn from attacks as best we can, primarily with Halting Vortex.
I got an idea, we can use Skewer-Flick to toss an enemy into another, do you think adding a line about tossing the ones we attack into the already injured ones/about to attack Abjorn ones would be good?
 
I got an idea, we can use Skewer-Flick to toss an enemy into another, do you think adding a line about tossing the ones we attack into the already injured ones/about to attack Abjorn ones would be good?

So far tossing them specific places hasn't worked, but we've only tried once, and that plan didn't work for a couple of reasons. So sure, I'll throw in the line but I wouldn't count on it working.

EDIT: And done.
 
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So... I see another thing.

The Enemy clearly wants us dead. That's pretty clear. It also knows enough about us to sic neanderthals on us when we're weak and walking through the forest. And yet... Us talking with our friends is enough to somehow unlock a serious attack. It knows that we have Odr. It can pretty readily draw the conclusion that we're going to talk about it at some point... but for some reason it's holding back a hammer-blow until after we do?

At some level, I get the idea that sharing that information somehow enables the Enemy to react to us. It's like the Norse version of tribulation in a weird way. Having a dark power try to kill you in a dishonorable fashion is just one of the challenges that's built in when you're doing norse cultivation.
 
Might be that it's cheaper for it to intervene when someone's making a big move than it is to just attack on principle?

Still, that's a good point. Though as we've seen, not talking about it doesn't stop The Enemy from attacking pre-emptively either. Then again, in a sense, this is an Attack of Opportunity rather than something they're doing to kill us stone dead.

So yeah, I don't know. I'm certainly all for preparing a Disclosure though to retaliate for this.
 
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