- Location
- United States
- Pronouns
- He/Him
[X] DeadmanWalkingXI
Shard's Thoughts said:"So that's that, then." He said, looking away. Skavidr doesn't hide his disappointment as you tell him of your spirit's advise not to hire him. Well, technically Blackhand's confirmation of your own thoughts.
"I'm afraid so."
"Well, if you change your mind.."
"Ah right, one more thing."
"Yeah?"
"I was just thinking, do you have any reason I shouldn't just start hacking you apart, then go feeding the hungry fishes with your corpse?" You say casually, taking a bite of your skewer as you do so. "You know, for the spying you've been doing."
It takes more than a moment for realization to hit Skavidr. His eyes bulge in sudden fear as he looks about for escape. There isn't any to be found. Then they return back to you and your unflinching steel gaze along with the rest of the crew aboard the boat. Cornered and trapped.
I'm not sure if possible or not, but if at some point we have Halla drop the spying bombshell on Skavidr, can we specifically write in for Halla to deliver in a calm, 'meh' tone, like she's calmly discussing the weather? Because it would be cool to deliver it in that tone of voice.
I mean, we can absolutely afford the cash to buy food.Well, depends on what you mean by 'to work'. We don't need them to max out the Food Production, but we can certainly use the extra Work Dice on construction projects and similar stuff, to say nothing of Halla's own weird projects. Housing them is a little trickier, but the extra dice let us get them housed fairly quickly all things considered.
The bigger issue is feeding them, but it's solvable with an additional cooking pot. We do need to make one this coming turn though, no matter what else we do (without it, we are losing 1 Food a turn from our stockpile...we can afford that for a turn, but it needs to change quick).
I mean, we can absolutely afford the cash to buy food.
But having more people working on your farm than it can feed is the kind of thing that raises eyebrows, so yeah, I see what you mean.
We could cast Seidr to make our farmlands more productive, surely. This kind of stuff is a huuuuuuuge deal in societies where hunger of any sort is a factor.
How many retainers and huscarls do we have now? How big is our household?
we can probably hold until we can buy more land, once the Dorri thing progresses and either restriction is removed or we can make the move of buying land directly from Corpsemaker.
worst comes to worst we can make up the difference in Odr without crippling much of our cultivation
More layers of deceit:
1) We should say that our family spirit (Blackhand) caught him spying if we do reveal it. Or not even family spirit. Just say a friendly spirit (Blackhand) associated with her caught him spying. We're a Seeress after all, Working with spirits is something we do.
Actually 'a spirit working with me caught you' should be our go-to excuse whenever we want to make our enemies spend more and more resources on anti spirit measures.
I guess that would have been getting to clever then.That's a lie, as Blackhand wasn't even around when we caught him. We can't tell lies without nid. Saying Blackhand advised against him (after we prompt Blackhand to do that) is entirely true, just incomplete and misleading. Saying Blackhand caught him is just flatly false.
I guess that would have been getting to clever then.
Though.. if we do decide to get rid of Skavidr, how do we pick a measure that will stick even if it isn't his Fated Day and whoever he's working for has a Shapecrafter on employ? More I think about this, the more I think Skavidr must be offered something good to be a spy. Like, hundreds of silver at least, or maybe a bunch of kinspeople held hostage, or had his life saved by the person wanting him to spy, that kind of stuff.
I guess that would have been getting to clever then.
Though.. if we do decide to get rid of Skavidr, how do we pick a measure that will stick even if it isn't his Fated Day and whoever he's working for has a Shapecrafter on employ? More I think about this, the more I think Skavidr must be offered something good to be a spy. Like, hundreds of silver at least, or maybe a bunch of kinspeople held hostage, or had his life saved by the person wanting him to spy, that kind of stuff.
I mean, we have Sten with us, even death will not allow him to escape.
I think that Deadman's plan is probably the right track for playing it fairly innocent, especially if we later go to Dorri and say we think we think we caught a spy from Corpsemaker. (Assuming he's working for Dorri.)
See, I know we're assuming it's from Dorri... but why would Dorri need to put a spy in our midst? Or more specifically, a spy that sends reports back on the regular even while already on a boat? Personally, I'm suspecting he's a spy for Drysalt.
Heima, probably Corpsemaker's Ironmask who has later discovered Odr.
(I finally found Audman Auddson in the Gotland/Wolin adventures. He's not listed on the Wavedancer though.)
That would be wild... yet.. plausible.I've actually been suspicious he's a legit enemy agent from Rogaland. But there are a lot of possibilities. Even for Dorri, the point might not be to know our stuff (as you say, he's getting that already) but to know it in closer to real time (remember, he was using a device/magic to report to someone far away).
Personally I figure it's gotta be Heima, and that he has half his face missing because whenever he goes off-duty he literally removes his face. He's also the only person we've met of the required powerlevel and isn't already accounted for somewhere else. Maybe he just broke through when he got home, or Corpsemaker gave him enough Odr to hit Stage 1?Heima basically can't be the Odr using Ironmask. The timing doesn't work. He was with us and didn't have Odr, then we spotted the Odr-using Ironmask within a day or two later.