I understood that. My point is that it wouldn't actually help his cognitive problems, and would thus not be useful at all even as a 'burn bright and die' kind of thing.
His cognitive problems are patched by Solrun.
This would give him more fighting power.

He isn't a viking nuke. He doesn't trivially overpower the problem.
He sparred with Dorri and didn't totally outclass him. If he was so overpowered that the boost would be meaningless, they wouldn't be worried about this attack, they'd have Logi and Dorri roll up on the raiders and tear them to shreds.

So if feasible it would be useful for a "burn bright and die" kinda thing. (Though the feasibility is a different question)
Well, you wouldn't so much miss the fighting as miss the opportunity to have a say in the tactical plan.
So we could try and (barring dice rolling "fuck you" levels of bad) could join the battle, but would have to live with whatever tactical decisions were made without us?
 
His cognitive problems are patched by Solrun.
This would give him more fighting power.

He isn't a viking nuke. He doesn't trivially overpower the problem.
He sparred with Dorri and didn't totally outclass him. If he was so overpowered that the boost would be meaningless, they wouldn't be worried about this attack, they'd have Logi and Dorri roll up on the raiders and tear them to shreds.

So if feasible it would be useful for a "burn bright and die" kinda thing. (Though the feasibility is a different question)

Ah...in that case, I don't think it's needed. He's already very scary indeed and Odr has a high chance of killing him, plus the risk of it counting as disclosure right as a battle starts. He may not be a nuke, but if he's together mentally, he's more than good enough as a warrior to make a good showing and die in battle if that's his goal.

It's not worth the gamble to power him up by the degree he'd be powered up (which, to be clear, would be meaningful but not a huge percentage increase of his current power comparatively).

Like, realistically, we're talking...maybe 2 Shapeshifting slots? And +3 or +4 Endurance? It'd matter but not enough to be worth the risks. Unless you're advocating for Hugr Infusion in which case, uh, him going berserk and likely murdering people on our side is not an improvement to the situation.
 
Yeah, there is a reason why they're called cultivators, it takes a while for their power to come to fruition.
Steinarr getting his mind back gives us a powerful character already, and disclosure of helping out such a massive force is not a thing I wanna risk.
 
We have to live here no matter how this raid goes, so the best kind of fight is one where we completely outclass the enemy

[x] Side with Dorri and mop up the foraging bands
 
Alright, now that you've had a couple hours to let it marinate, how was the update? I managed to find some extra motivation and put a little extra effort into the last few updates, so I'd like to know what you folks think.
 
Alright, now that you've had a couple hours to let it marinate, how was the update? I managed to find some extra motivation and put a little extra effort into the last few updates, so I'd like to know what you folks think.

I liked it a lot. A combination of very interesting stuff that I think points in interesting directions, the stuff with Solrun especially so on both an emotional and world building level (she can turn into a raven...that's interesting), combined with the set-up for the raid, which should be very interesting indeed. The writing quality was excellent as usual.
 
Ah...in that case, I don't think it's needed. He's already very scary indeed and Odr has a high chance of killing him, plus the risk of it counting as disclosure right as a battle starts. He may not be a nuke, but if he's together mentally, he's more than good enough as a warrior to make a good showing and die in battle if that's his goal.

It's not worth the gamble to power him up by the degree he'd be powered up (which, to be clear, would be meaningful but not a huge percentage increase of his current power comparatively).

Like, realistically, we're talking...maybe 2 Shapeshifting slots? And +3 or +4 Endurance? It'd matter but not enough to be worth the risks. Unless you're advocating for Hugr Infusion in which case, uh, him going berserk and likely murdering people on our side is not an improvement to the situation.
True on it being a risk.
How big is an open question but it would be a risk.
(Also biased by the fact that it would be interesting and easily justifiable to not blow us up)

He can make a good showing, but a meaningful power up would let him make an even better showing.

Not advocating him doing Hugr infusion. While him going to where he is alone with the enemy and then infusing Hugr could be very effective... him winning and leaving (and meeting people we care about) while berserking is too risky.
More the stuff you mentioned and boosting tricks with Odr and general... narrative effects.

Looks like he's already been handpicked to be an Einherjar at this point though, yeah.
We can try to give him a leg up, in case arriving as a Realm 1 cultivator makes a difference.

Alright, now that you've had a couple hours to let it marinate, how was the update? I managed to find some extra motivation and put a little extra effort into the last few updates, so I'd like to know what you folks think.
It was great.
Not a happy turn of events, but still something we could really make something out of. (As long as we don't fall into a "prolong his life as much as possible and ignore everything else" trap)
 
side note holy fuck Solrun what the fuck??!!
I mean, raising your daughter to serve the goddess who makes the immortality apples and who nobody dares to piss off too much for that exact reason is... well, a story that one can hope will have a happy ending?

Glory's important, but this is our home, letting them have their way with it doesn't sit right.
Plus, it isn't what you'd call glorious to just let a bunch of scrubs trash your house.

And yeah, a big part of their advantages is going to come from numbers; mighty warriors have a lot of advantages in this setting but you can still get Lanchestered down if you're outnumbered 2:1 or whatever by someone who isn't a total scrub themselves.
 
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By what Solrun said, I highly doubt this would even help. Blackhand still had aging issues despite all his Odr after all. If it did help, it would do so via Hugr Infusion. And Steinarr infusing Hugr results in him going berserk. There might theoretically be a safe way to do it, but definitely not one we have time for.

Also, Solrun already offered a treatment. At least in the short term.
Your argument fundamentally misses my point:
This isn't about saving Steinarrs live.
This is about accepting the painful truth "all men die" and giving Steinarr the best chance to shine one last time, rather than him withering away.
The problem is that a guy who's senile and berserk and as strong as Steinarr is probably a very dangerous guy for friend and foe alike.

Looks like he's already been handpicked to be an Einherjar at this point though, yeah.
If Odin doesn't want Steinarr working for him in the afterlife, I can only assume that the World Tree must have somehow managed to repo all that wisdom he got from hanging off it.

We can try to give him a leg up, in case arriving as a Realm 1 cultivator makes a difference.
I doubt it. I mean, Odin knows it's hard to become an Odr cultivator in the mortal world; he's probably taken plenty of Einherjar who don't have that going for them.
 
I mean, raising your daughter to serve the goddess who makes the immortality apples and who nobody dares to piss off too much for that exact reason is... well, a story that one can hope will have a happy ending?
If someone collected you one day and told you that your mother had volunteered you for a lifetime long (which considering the employer is essentially infinite) job before you were born and you had to leave behind your entire life (and family including your husband and children) and I think it would still be pretty terrible day for you even if the job was pretty nice
 
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Yeah it's not just that she has very little say in her future it's also that she has to leave behind her family as well because I don't think the gods give weekends off
 
If someone collected you one day and told you that your mother had volunteered you for a lifetime long (which considering the employer is essentially infinite) job before you were born and you had to leave behind your entire life (and family including your husband and children) and I think it would still be pretty terrible day for you even if the job was pretty nice
You're absolutely right.

It's not without things that soften it at the edges, but I in no way want to present this as an objectively good or right action, especially by anything resmembling modern standards.

Within the context of its own cultural milieu, well... a lot of kids in a lot of cultures got promised away, fostered out for what turned out to be much of their lifespan and never saw home again, captured into slavery, or otherwise put into situations that were about this bad except without the softening "it's with Idunn" angle or the rather colder "your mother agreed to this before you were born" angle.
 
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