Unless lava has some conceptual ability to destroy everything, I doubt that'd be the case. A Steelfather's whole body gets replaced by steel so even something like ultra high temperatures wouldn't do it.

Drinking lava also likely fills your digestive tract and airway with rock and suffocates you. So if they need to breathe at all they'd be in trouble, though it's probable they don't, I admit.
 
I think next turn we should crack open the drink we have brewing and see how it's turned out, and then make an informed decision on brewing VS. dunking for the earthblood
 
I just add a trought, could we organize a fighting tournament or something similar? I remember another family in the Valley hosted an horse fighting tournament, we could do something similar by inviting the warriors of the Valley to this tournament. The winner gains Orthstirr and silver, and we should gain Orthstirr because we hosted and organized the tournament itself.
 
We may be hitting the point where we should give up on that dream (or not) and just shove our hand in, but the reason for not doing so was never the danger.
Starting to think we should just leave it to Sigurd and have Earthblood be his base, like Ignoring is for Halla.
Would be a waste if we never actually did anything with the Hugareida. And Halla seems to have found her trot, with anything new always being a big fight.
 
This is beautiful! Currently I've been reading up on Dróttkvætt for when we do the poetry runestone about Standstill. I really like how you've captured the cadence and metre of Skaldic poetry whilst retaining readability! I think you can add more stanzas if you want, so long as each retains the same structure? Honestly given the number of rules, writing in Skaldic metre feels a bit like assembling a really intricate puzzle. Easier in Old Norse with the range of different word endings and more freedom in where you place words in sentences.
Thank you! Compliments are a great birthday present.

I don't think deviation from the 8 lines x 6 syllables is allowed though, that one seems to be the most strict requirement. Though it seems Dróttkvætt is as according to wikipedia less strict and more strict in some ways that the rules I have been following.
 
I think next turn we should crack open the drink we have brewing and see how it's turned out, and then make an informed decision on brewing VS. dunking for the earthblood

Popping it out is definitely valid, yeah. We probably should have a drink and see how that progressed soon-ish.

Starting to think we should just leave it to Sigurd and have Earthblood be his base, like Ignoring is for Halla.
Would be a waste if we never actually did anything with the Hugareida. And Halla seems to have found her trot, with anything new always being a big fight.

This is also defensible. Halla has such a high level of Ignition that it's hard for other Hugareida to equal it in terms of offensive effectiveness unless they're Alloys partially composed of it, and sometimes even then. A level 1 Hugareida would be tricky to utilize properly.

We could probably give it to all our kids at the same time if they were willing to shove their hands in...
 
I would support giving the Earthblood to our children. Seems pretty tough to actually make good Earthblood tricks in time for the War Saga.
 
I wonder if willingly shoving your hand into lava would qualify for a seidr trial, if so assigned? Can we double up and get them the lava Hugareida as well as qualify them for seidr?
 
I wonder if willingly shoving your hand into lava would qualify for a seidr trial, if so assigned? Can we double up and get them the lava Hugareida as well as qualify them for seidr?
I think a trial for Seidr (or more specifically, trial to learn Odr) has to be hard, but the difficulty can be objective or subjective. If one of our children had pyrophobia, it would totally qualify. But as is... probably not?

Blackhand saw Odr from seeing his father Sigmundr die, so highly traumatic events in general probably qualify. Solrun thought killing Horra would let us qualify, and her Hemophobia was related to her qualifying to learn Seidr.
 
I think a trial for Seidr (or more specifically, trial to learn Odr) has to be hard, but the difficulty can be objective or subjective. If one of our children had pyrophobia, it would totally qualify. But as is... probably not?

Blackhand saw Odr from seeing his father Sigmundr die, so highly traumatic events in general probably qualify. Solrun thought killing Horra would let us qualify, and her Hemophobia was related to her qualifying to learn Seidr.

So the trial must be either a deeply personal quest or overcoming one of your personal flaws.
 
I think a trial for Seidr (or more specifically, trial to learn Odr) has to be hard, but the difficulty can be objective or subjective. If one of our children had pyrophobia, it would totally qualify. But as is... probably not?

Blackhand saw Odr from seeing his father Sigmundr die, so highly traumatic events in general probably qualify. Solrun thought killing Horra would let us qualify, and her Hemophobia was related to her qualifying to learn Seidr.

This is highly speculative. You may be right, but it's not a sure thing that it works this way by any means. We probably need to talk to Solrun about what a trial to learn seidr actually entails before making any definitive statements.
 
I wonder if willingly shoving your hand into lava would qualify for a seidr trial, if so assigned? Can we double up and get them the lava Hugareida as well as qualify them for seidr?
I think learning about Odr from a different source, like learning true cultivation, should be enough.
The Seid trial is specifically about learning the existence of Odr. So would be weird if someone who knows about Odr had to pass a trial.
 
I think learning about Odr from a different source, like learning true cultivation, should be enough.
The Seid trial is specifically about learning the existence of Odr. So would be weird if someone who knows about Odr had to pass a trial.

Right but, by the current plan, we probably don't get to reveal Odr via disclosure until Halla is dead. I'd like the opportunity to teach our kids seidr personally if possible while she is still alive...seidr is useful.

I'm also not sure learning about Odr is the only prerequisite, mind you, but the above applies even if it is.
 
I wonder if Halla sticks her hands into enough different things if she'll develop a 'Hand' hugareida that lets her touch and feel and manipulate stuff with her orthstirr?
 
Right but, by the current plan, we probably don't get to reveal Odr via disclosure until Halla is dead. I'd like the opportunity to teach our kids seidr personally if possible while she is still alive...seidr is useful.
We'll see.
One thing i want to make sure:
If we teach people about true cultivation, make sure that they build a proper well in their Soulscape before they reach 8 Odr. Imho that "Odr blasts a well into the soulscape" was one of those things where not getting it right in time costs us power (not that we have been expected to get it right, but our kids can).
 
Blackhand noted that Magma only became his main thing later in life, and Illimaren's flame likely too. so its very much possible to get Hugareida later.

I don't get why people always act like Halla's story is nearing its endgame. when its really not the case. we might die, yeah, but we might also survive the war and then its just one of other grand adventures
 
Blackhand noted that Magma only became his main thing later in life, and Illimaren's flame likely too. so its very much possible to get Hugareida later.
Yeah, but the issue isn't getting a Hugareida. The issue is using it productive enough that spending the source for the Hugareida is worth it.
Do you think there will be big changes in Hallas style? I think thread is too ossified to really start anything new and interesting with that Hugareida with Halla.
 
Yeah, but the issue isn't getting a Hugareida. The issue is using it productive enough that spending the source for the Hugareida is worth it.
Do you think there will be big changes in Hallas style? I think thread is too ossified to really start anything new and interesting with that Hugareida with Halla.

I think this a big overstatement. Given the huge bonus we have with Ignition over a level 1 Hugareida we'd need a compelling reason to use a new non-alloyed Hugareida offensively, though.
 
The Threaded Elephant
Cool beans! A dice and an orthstirr to you!
I don't get why people always act like Halla's story is nearing its endgame. when its really not the case. we might die, yeah, but we might also survive the war and then its just one of other grand adventures
So, after the War Arc, if you survive it, you'll be given an option to skip to the epilogue and start your next character's life. I'm planning on ending the story in the War Arc, so I've not got much plot planned for if you survive. If you do want to continue playing as Halla, I'll come up with some plot.

0~0~0

Voting is now closed, let's rock
Scheduled vote count started by Imperial Fister on Sep 5, 2023 at 8:34 PM, finished with 249 posts and 26 votes.
 
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I think this a big overstatement. Given the huge bonus we have with Ignition over a level 1 Hugareida we'd need a compelling reason to use a new non-alloyed Hugareida offensively, though.
well new Hugareida might mean new alloys. but more, magma hugareida might be quite powerful. it won't replace ignition straight away but in a few years it might be considerably more powerful. and they might complement each other as well.
I doubt Blackhand's ignition was low, but later he moved to Magma. implying that its possible and worthwhile to get it
So, after the War Arc, if you survive it, you'll be given an option to skip to the epilogue and start your next character's life.
wait really? that seems weird. Halla is only 21! she has a lot of years and possible adventures ahead
 
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