Actually, they're just listed as separate categories with their separate incomes. The Heroic Feat being in its own category makes for a separate entry. Like, we get 29 from Feats and 9 from Heroic Feats. We also get another 10 from our ship, 11 from our Horses, and 6 from our Farm for 65 per year total...a united Orthstirr per year might be good, upon reflection, though I'm not sure where to put it.
Maybe also note down the 10 orth from ship and 6 from the farm beside those 2 entries in the char sheet. Because I can only see the orth gain from feats and horses, so I couldnt add up to 65.
Also, what is the math for Odr gain?
 
Maybe also note down the 10 orth from ship and 6 from the farm beside those 2 entries in the char sheet. Because I can only see the orth gain from feats and horses, so I couldnt add up to 65.

Fair. Added.

Also, what is the math for Odr gain?

Well, historically, it's been Lowest Aspect divided by 9, rounded down (hence, it would be +30 right now...almost +31 but not quite). However, our new Muna increased it and we're not clear by how much as of yet, so that number is obsolete.
 
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I think it'll convert based on our income from the daily Odr drip increasing by a third.

The question is "Do we want to take advantage of having around 70something Odr next turn to push Hamr Infusion to 7" or if we're just going to round out Hugr and start stocking power. We're hopefully taking some downtime before we go on another Adventure now, and we're aiming for a breakthrough early next year, so...
 
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I think it'll convert based on our income from the daily Odr drip increasing by a third.

Per IF the 40 is a placeholder number while he fiddles with mechanics. It's probably reflective of the rough magnitude of the change but the specifics might be different.

The question is "Do we want to take advantage of having around 70something Odr next turn to push Hamr Infusion to 7" or if we're just going to round out Hugr and start stocking power. We're hopefully taking some downtime before we go on another Adventure now, and we're aiming for a breakthrough early next year, so...

We 100% want Hugr Infusion 6, I think. It's too good, and it rounds us out with 6s in everything. We then do some math and see how much we have free before we need to break through on the first turn of Year 10. Hopefully, we'll be able to get Hamr Infusion 7 and put 18 into a third plant (the one we hopefully get from Buri's land), but I'd really like that third plant before we break through if possible...threes being important. If that puts off hitting Hamr Infusion 7 until post-breakthrough, that's fine.

So, a question, @Imperial Fister, how does it work narratively that we got sundersight from a use of scrysight?

I mean...was it a use of Scrysight? I don't think that, even in-universe, Halla actually used that ability...she used something about Charred Soul. And the actual feat involves breaking through a magical ward, which Sundersight absolutely helps with.
 
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I just had a trought, maybe Steinarr and Sten know other languages they can teach us? So we can teach them to our children and keep them for future lives?

Sten should at least know Finnish, while Steinarr should know Greek and maybe Arab if he traveled in Persia to hunt down Horra.
 
I just had a trought, maybe Steinarr and Sten know other languages they can teach us? So we can teach them to our children and keep them for future lives?

Sten should at least know Finnish, while Steinarr should know Greek and maybe Arab if he traveled in Persia to hunt down Horra.

It's worth examining (though, for the record, in Persia they'd speak Persian aka Farsi). Would that use Research Dice? We have a lot of projects, but we could probably slot in one language at a time at 1d per turn...
 
Speaking of magical plants I'd like to try planting one outside our soul, so that our kids would have access if Halla dies unexpectedly
 
Wasn't Persia ruled by the Caliphate in this time? i trought they would spread Arab as a language in their empire.

They were under Arab rule at various points (though the political situation was actually fractured and complicated around 890-900 AD), but Arabic never became dominant in the actual populace. If you wanted to read theology you'd need Arabic, and you'd need it for court or to be a bureaucrat in some places under some regimes, but to talk to actual random people on the street you'd more likely need Persian.
 
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They were under Arab rule at various points (though the political situation was actually fractured and complicated around 890-900 AD), but Arabic never became dominant in the actual populace. If you wanted to read theology you'd need Arabic, and you'd need it for court or to be a bureaucrat in some places under some regimes, but to talk to actual random people on the street you'd more likely need Persian.

Good to know, its always interesting learning something new.
 
Good to know, its always interesting learning something new.

Definitely. I actually had to look up the details, I just knew they still spoke Farsi today, which was indicative it never really went away, and had to look up what the actual situation was around this era. There were more Zoroastrians still around in this era than I was thinking, for instance, which is interesting information to have.
 
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Definitely. I actually had to look up the details, I just knew they still spoke Farsi today, which was indicative it never really went away, and had to look up what the actual situation was around this era. There were more Zoroastrians still around in this era than I was thinking, for instance, which is interesting information to have.

Zoroastrians were still araound? I really need to look it up, its really interesting.
 
The platonic ideal of bronze

A very funny joke; bronze is so special because there is no Platonic ideal! Literally; there's been differences in composition of bronze for different jobs since Gilgamesh had to worry about it, and the Greeks mention bronze for armor should burnish yellow versus their silver-tipped spears.

Now, I'm interested in the 'finger eating' bit and he can probably do some fun stuff, but bronze is not fundamentally better than the material we're actually working with (though it plausibly is better than Bog Iron).

If he develops towards sword-bronze then it might well be. Hone tricks have limits on iron weapons that may not apply to bronze, and combat forging for Stenn's sort of metal yeet tricks will go far faster, plus we may be able to confer them with the smithing curses for anyone who uses that bronze without permission.
 
If he develops towards sword-bronze then it might well be. Hone tricks have limits on iron weapons that may not apply to bronze, and combat forging for Stenn's sort of metal yeet tricks will go far faster, plus we may be able to confer them with the smithing curses for anyone who uses that bronze without permission.

Hone doesn't have limits and Sharpen's limits are that it actually removes metal...I don't think the metal being bronze can fix that (though we have runes that can, on any metal). I'm also not at all sure why bronze would actually go faster in terms of conjuring or allow curses that iron doesn't?
 
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Zoroastrians were still araound? I really need to look it up, its really interesting.
As a heavily persecuted minority, but yes. For that matter there are still a few around today, though it's almost certainly a much smaller number per capita than in the ninth century.

Zoroastrianism is very much still around today - including our very own wonderful @Chehrazad.

This is how I have learned such amazing Zoroastrian facts as dogs being sacred in Zoroastrianism, and otters apparently being even more sacred, as they are the "water dog" who contain the reincarnated spirits of ten thousand dogs. Truly based and otterpilled religion.

Hone doesn't have limits and Sharpen's limits are that it actually removes metal...I don't think the metal being bronze can fix that (though we have runes that can, on any metal). I'm also not at all sure why bronze would actually go faster or allow curses that iron doesn't?

Bronze could often hold an edge better than early iron as it was harder, but this probably does not hold true in Halla's era given that the "forged iron" we are using is actually steel, which is flatly superior for blade-making. Unless this is some sort of memetic bronze which has an exaggerated version of the properties of actual bronze? But I'd bet not.

Anyway, Asgeirr's best bet might be joining the Varangian Guard and seeing some Greek ruins. Hoplite panoply was about wearing bronze armour, so there might be some resonances there? Seeing a Norse warrior using a resurrected or reconstructed Hoplomachos Style or Hugareida would be neat.
 
@Imperial Fister, for a Reward Dice, would I be able to ask if infusing honey with Odr and then feeding some to Bjorney would be safe, and have any special effects?

We were gonna try experimenting on, like, a chicken in the coming turn anyway (we'd maybe move on to bigger animals once it was proven safe), but if you want to burn a reward die to avoid needing to do that, then I'm sure not gonna complain.
 
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