Wow... I felt that through the screen, holy shit. I'm even starting to feel bad for the poor guy.

...It was pretty funny, though.

Is there any weapon Steinarr is particularly good at?
 
...Ok, good to know. I would hazard that at our size, a sax would be a reasonable substitute for a short sword, wouldn't it? Our experience might carry over, if we ever end up in a position to switch.

There's also the potentially interesting (but probably worse than just using a shield) option of eventually dual wielding sax+sword akin to European duelists, not that we'd know that in-character.
 
@Imperial Fister So dumb idea: Can we transfer our middling knitting skills to sax fighting?
It might be close enough to a needle for our basic knitting skills to apply to it.
Saxes are primarily chopping weapons, so not really? They're also commonly used by the truly ridiculously strong, as you can impart a lot of cutting force with one of those little things. Like, cutting someone's leg off with a cut so clean that you literally couldn't tell if you hit them or not. With normal human strength.
Can we ask for a trick based on an idea? Or just a skill and Steinarr/the dice decide the rest?
You can, but there's no guarantee that Steinarr will know it. He'll try his best to give you something that at least somewhat fits what you're looking for, though.

The Norse didn't really feint as much as you might expect. If a Norseman is trying to hit you, they're gonna try their level best to hit you. That's not to say they didn't employ trickery, because they did, it just doesn't really come in the form of feinting.
Is there any weapon Steinarr is particularly good at?
He's best with the sword, though that's cause he runs around with Crowfeeder all the time rather than any other weapon. He's equally good with the rest.

Voting is now open
 
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...Ok, good to know. I would hazard that at our size, a sax would be a reasonable substitute for a short sword, wouldn't it? Our experience might carry over, if we ever end up in a position to switch.

There's also the potentially interesting (but probably worse than just using a shield) option of eventually dual wielding sax+sword akin to European duelists, not that we'd know that in-character.
Or an axe for more leverage.
And it would seem plausible to combine that with glimma techniques usable with legs only.
 
We already cut a guy's leg off with an axe. I think we should stick with it.
 
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@Imperial Fister about tricks.... Are there general ones that we can use with everything or do we need to learn to use the same trick for different weapons/items?

Like, recall, is usable for spear and shield, is it enough to learn it once or do we we need to learn it twice, once for spear and once for shield?

Yes, I wanna learn recall, because it's just that handy.... Especially if we can make an attack with it on the return trip.

Gonna read chapter tomorrow though, sleepy time now, thank you and have a nice day and night everyone!
 
You swing the wood axe with all your might, aiming to cut off or cripple one of his legs. He tries to raise his own axe in defense, but his mind simply cannot comprehend that a woman not only bears arms, but is actively using them.
Let's be fair, the fact that we are literally just 12 probably didn't help matters.

It's one thing to be attacked by a woman, it's another to be attacked by a woman still under construction.
 
Halla is already an adorable murder gremlin and I can't wait until we can add witchcraft to her repertoire!

"Kicked a man in the crotch so hard that he literally ceased to exist in all forms at the age of twelve" is an impressive deed!
 
Let's be fair, the fact that we are literally just 12 probably didn't help matters.

It's one thing to be attacked by a woman, it's another to be attacked by a woman still under construction.
i mean yeah. From his perspective... not much is worse than getting your leg cut off by a woman and subsequently nutshotted to death, but getting your leg cut off by a female child and then nutshotted to death by said child probably is!
 
Like, recall, is usable for spear and shield, is it enough to learn it once or do we we need to learn it twice, once for spear and once for shield?
It's a general use thing. Heck, you could even Recall things that you didn't drop or throw. It's a good trick, which means that pretty much everyone knows it.

And yeah, there are general use tricks. Like Enhance Trick, which simply allows you to use orthstirr when doing normal attacks, or other things.
"Kicked a man in the crotch so hard that he literally ceased to exist in all forms at the age of twelve" is an impressive deed!
Indeed it is! The only reason it's not in feats right now is that word needs to get around about it first, then it starts earning you orthstirr. The orthstirr you gained was literally you shaming the guy so hard that some of his orthstirr was like 'yo, our dude's a pansy, lets go over here, they seem much cooler', with less personification, of course.
 
[X] Flekkr
[X] Plan: The beginning of the nutcrackeress
-[X] (Seasonal) Top off the firewood supply.
-[X] (Steinarr's Teaching) Its time, you feel, that you had a weapon in hand. What weapon do you want to ask for?
--[X] An axe!
-[X] (Training) Hamr (4 successes to rank up)
--[X] (Optional) Train a hamr skill
---[X] 3d6 axe
--[X] (Steinarr's Training) (Optional) Ask Steinarr to teach you a trick (Write in the skill you want to try for a trick with)
---[X] 4d6 feints/distractions, (context: feint with weapon and immediately launch the real attack with the legs)
----[X] if that doesn't make sense to Steinarr, anything about combining our weapon fighting and knee-groin-trick/leg-based fighting, failing that any "so usefull that practically everybody knows it" trick.
-[X] (Orthstirr Usage)
--[X] 2 into Hamr
--[X] 2 left free for combat tricks

You can, but there's no guarantee that Steinarr will know it. The Norse didn't really feint as much as you might expect. If a Norseman is trying to hit you, they're gonna try their level best to hit you. That's not to say they didn't employ trickery, because they did, it just doesn't really come in the form of feinting.
if we get successes, but the request is too obscure (from Steinarrs pov), would that mean the successes are wasted because we made a stupid request, or can we do something like name backup ideas?
Indeed it is! The only reason it's not in feats right now is that word needs to get around about it first, then it starts earning you orthstirr. The orthstirr you gained was literally you shaming the guy so hard that some of his orthstirr was like 'yo, our dude's a pansy, lets go over here, they seem much cooler', with less personification, of course.
So, you are saying if we were to give Randi 1 silver coin to make a story/poem about it and it spread through the village, it would become a feat?
 
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For a trick, something to deal with a shield is a good idea, because shields are ubiquitous in warfare at this time. Breaking it with an axe, or shoving it backwards into the opponent's forehead, hooking an axe on the top and dragging it out of the enemy's hand, or just darting our weapon around it to attack past it are all good options. Edit: Or we could weave a bit of wuxia into it - use the shield as an opponent's blind spot and use our small size and low profile to just duck into it and disappear momentarily.

There's an ability that shows up in a few of the sagas that lets people literally make their opponent's weapon dull by just looking at it, would be cool to learn that but it's probably beyond us now.
 
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-[X] (Steinarr's Teaching) Its time, you feel, that you had a weapon in hand. What weapon do you want to ask for?
--[X] An axe!
-[X] (Personal) Spend time with...
--[X] Explore the woods with Stigr Kersson
-[X] (Exploration) Go on a walk through...
--[X] The woods!
Few too many Personal options there. The (Name) is just to give context to me so I can look at it with a quick glance and know which section it's from without having to scroll all the way back. Also to give you context on where the option came from.

There are things out there that let you do extra things in a turn, though those are far beyond you right now.
if we get successes, but the request is too obscure (from Steinarrs pov), would that mean the successes are wasted because we made a stupid request, or can we do something like name backup ideas?
Nope, I actually went back and clarified that he'd try and find you the closest fit if he didn't have an exact fit on hand. If it was super obscure, he'd probably just shrug and teach you something else. You can dedicate dice to multiple different trick-learning attempts.
So, you are saying if we were to give Randi 1 silver coin to make a story/poem about it and it spread through the village, it would become a feat?
Yes. That is exactly what I'm saying.
 
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[x] Seaxing Questions
-[x] (Seasonal) The fields need to be harvested and stored in the barn, for the animals to eat once the snow begins to fall.
-[x] (Steinarr's Teaching) Its time, you feel, that you had a weapon in hand. What weapon do you want to ask for?
--[x] A sax!
-[X] (Training) Hamr (4 successes to rank up)
--[X] (Optional) Train a hamr skill
---[X] 3d6 sax
--[X] (Steinarr's Training) (Optional) Ask Steinarr to teach you a trick (Write in the skill you want to try for a trick with)
---[X] 4d6 Sax - Shield Bypassing Trick - angling your attack around an enemy's shield to get a clear shot.
-[X] (Orthstirr Usage)
--[X] 2 into Hamr
--[X] 2 left free for combat tricks

Suggested a different weapon and a different trick, added a different field action because I thought harvesting might involve sickle skills and thus vaguely be sax-applicable, and a personal action involving spreading the legend of our, ah, heroism.
 
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Few too many Personal options there. The (Name) is just to give context to me so I can look at it with a quick glance and know which section it's from without having to scroll all the way back. Also to give you context on where the option came from.

There are things out there that let you do extra things in a turn, though those are far beyond you right now.

Nope, I actually went back and clarified that he'd try and find you the closest fit if he didn't have an exact fit on hand. If it was super obscure, he'd probably just shrug and teach you something else. You can dedicate dice to multiple different trick-learning attempts.
Got it, edited my post acordingly.
 
Here's Seaxing Questions but with Axe

[x] Plan: Axeing Questions
-[x] (Seasonal) Top off the firewood supply.
-[X] (Steinarr's Teaching) Its time, you feel, that you had a weapon in hand. What weapon do you want to ask for?
--[x] An axe!
-[X] (Training) Hamr (4 successes to rank up)
--[X] (Optional) Train a hamr skill
---[X] 3d6 axe
--[X] (Steinarr's Training) (Optional) Ask Steinarr to teach you a trick (Write in the skill you want to try for a trick with)
---[X] 4d6 Axe - Shield-Breaking Trick
-[X] (Orthstirr Usage)
--[X] 2 into Hamr
--[X] 2 left free for combat tricks

[X] Flekkr
 
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-[x] (Steinarr's Teaching) Its time, you feel, that you had a weapon in hand. What weapon do you want to ask for?
--[x] A sax!
-[x] (Personal) You've heard about the nearby village of Asvir for many years now, but have never been. Lets see if you can't wring a promise out of your father to take you some time.
--[x] While there, spread the tale of how you nutshotted a bandit into oblivion.
-[X] (Steinarr's Teaching) Its time, you feel, that you had a weapon in hand. What weapon do you want to ask for?
--[x] An axe!
-[x] (Personal) You've heard about the nearby village of Asvir for many years now, but have never been. Lets see if you can't wring a promise out of your father to take you some time.
--[x] While there, spread the tale of how you nutshotted a bandit into oblivion.
1 too many personal actions there
 
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