Magical Girl Escalation Taylor (Worm/Nanoha)

Question: would Laura, in unison with Cassiel, and having learned Heavenfall, be able to mitigate the Mana cost of the spell due to the TK amplification of Cassiel?
Not really, no. The doubling just isn't enough to make much of a difference with the numbers we're throwing around. We're dealing with "times 10 to the power of 9 and 15" and shit.

Unisoning with Cassiel does mean she can pitch that same 7 kg rod for a 12 kiloton explosion with only Greater Telekinesis, so yay?
 
Not really, no. The doubling just isn't enough to make much of a difference with the numbers we're throwing around. We're dealing with "times 10 to the power of 9 and 15" and shit.

Unisoning with Cassiel does mean she can pitch that same 7 kg rod for a 12 kiloton explosion with only Greater Telekinesis, so yay?
Now that's a Flying Brick! Get Behemoth punted and have Laura send him a message he'll never forget!
 
Truck, XWing fighter. Shrug.
I assume that means it meets with your approval? :rolleyes: :)
Eh, that's fine. So long as it allows you to spring trap Leviathan and Behemoth into LEO. A little mana poisoning and one use is quite workable.
Does anyone know the weight of an Endbringer, actually? Because so long as they (plus whatever platform they're on) weigh less than 24,000 kg, Missy should be able to get them "falling" upwards.

That's assuming they cooperate, of course. Somehow I doubt that will be the case.
Now that's a Flying Brick! Get Behemoth punted and have Laura send him a message he'll never forget!
Yeah, the numbers got pretty insane pretty quick. I think I also have the kinetic energy of a megaton of TNT exploding engraved in my head by now (4.184 x 10^15 J, in case you were wondering).
 
By learning the higher levels of it. Just like how Taylor went from Flare Shooter to Ragnarök. 😑

Here, fresh from the spell list that I knew no one was going to look at before asking questions:

Maybe they had it left open on a tab and hadn't refreshed it? I know it wasn't on mine, or when I looked at it I just didn't see it, until I refreshed my tab. it's also possible they saw that description and were wondering how it could be applied as a Ragnarok equivalent, having missed your earlier post about the ways to use TK scaled up to that level.

I don't know how much extra effort would be involved, but a note of which spells require what kind of Device to cast them would be nice, unless that is something you changed in the Device Mage reformat, even if that only applies to B ranked mages, since they can't cross Device disciplines. Rereading the chargen Mage rules says that, yes, it mostly applies to B ranked mages as they can't cross specialize. Where this matters is in getting a number of lesser mages(such as through the PRT) who can joint cast hideously difficult spells like forced translocation to get an Endbringer into orbit, which you've previously stated is Boost Device only. It's up to you if you feel like putting in that effort.

That said, I do want to express gratitude for giving us a spell list to give us better ideas what can be done. I expect I'll come up with a number of new ideas, forget most of them, suggest some, get them denied, appealed, lost, found, lost again, then fed to a bugblatter beast of Traal, digested into fertilizer, and finally used to nurture a tree for the true fruit of knowledge and wisdom.

We really should up our connections to Epoch and Maclibuin. I'm sure Epoch would be quite willing to test people for magic potential by pinging them with telepathy. Even telling him that he can do this would buy us some goodwill, as I'm unsure whether Standstill has heard about how we checked the local PRT for mages, and even if he wants to share what he knows about magic, without a Device of some sort, they're not going to be a major risk of abusing their knowledge. Eh, it's something to consider, though I find myself doubting the wisdom of the idea already.
 
It looks like the top 4 spell choices have a pretty hefty lead on everything else. As in, the fourth choice has more than double the votes of the fifth choice.

Do we want to keep the vote going till tomorrow morning, or call it now and get started on Laura's build?
 
I don't know how much extra effort would be involved, but a note of which spells require what kind of Device to cast them would be nice
I can do that. It'll only be for advanced and WTF tier spells, which makes it easier.

EDIT:
Wait, no, it'll be for the basic spells too. Shit. :cry: I'll get to it.
We really should up our connections to Epoch and Maclibuin. I'm sure Epoch would be quite willing to test people for magic potential by pinging them with telepathy. Even telling him that he can do this would buy us some goodwill, as I'm unsure whether Standstill has heard about how we checked the local PRT for mages, and even if he wants to share what he knows about magic, without a Device of some sort, they're not going to be a major risk of abusing their knowledge. Eh, it's something to consider, though I find myself doubting the wisdom of the idea already.
Legend brought Standstill to Philly expressly so she could observe, actually. It was in… let me check… Cloudy Skies 11.12.
 
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Why are people wanting to put so much to give Missy Breaker tier Telekinesis when she could have the Champion/Greater Summons that's she actually optimized for?
I'd understand if it's Laura cause with sync rate with Cassie since there's actual potential there, but Missy?

I think things developed more along the lines of wondering what high end TK could be used in character for, and took off on a life of its own beyond the discussion of what spells Missy in particular should get. She was then used as a reference point since we have a rough mass for her and the spell is based on the user's mass. I, at least, have no desire to take her on that particular path.*

*If I were the one getting the spell, on the other hand, passing up the sheer utility of that much TK would be a very difficult sell.

Legend brought Standstill to Philly expressly so she could observe, actually. It was in… let me check… Cloudy Skies 11.12.

My bad. Thinking about it, now, I can remember Cat Sith helping teach the new GBs the little things like 'don't kill somebody who points a gun at your Mage' that didn't come with their new minds. The really odd thing about that scene is I can see it in my head. Usually, I have to intentionally build scenes. The phrase 'mental image' is usually a not quite entirely incorrect term to use for what exists in my head, despite being the closest I can come to describing it.

English is weird. No amount of college cured me of that belief. On the contrary, it reinforced it, exponentially.

Looking at the mess that the tally gives, I say go ahead and call it. I don't foresee us getting enough people to vote to change any of the spells picked.
 
I don't think Blitz Action will be unseated even if the vote keeps going.
Let's move on to see what Laura will get to use to kick over a Hill.
 
I think things developed more along the lines of wondering what high end TK could be used in character for, and took off on a life of its own beyond the discussion of what spells Missy in particular should get. She was then used as a reference point since we have a rough mass for her and the spell is based on the user's mass. I, at least, have no desire to take her on that particular path.*
To make matters worse, I went ahead and picked heights and weights for all four girls. You can go ahead and assume that their (combat) mass will fall in the 60-70 kg range, so things will be roughly comparable no matter who if anyone we go a heavy TK route on.
Might as well call it if the gap is that significant, imo.
The gap isn't going to close unless you leave this up for a long while, which isn't feasible since we need so many more votes.
Go for it.
Looking at the mess that the tally gives, I say go ahead and call it. I don't foresee us getting enough people to vote to change any of the spells picked.
I don't think Blitz Action will be unseated even if the vote keeps going.
Let's move on to see what Laura will get to use to kick over a Hill.
Okay then. Missy's starting spell list is complete with Blitz Action, Aerial Combat, her swarm summon, and the ability to switch Haste Mode on and off. Plus she gets 2 XP in the bank to get her next spell sooner.
Adhoc vote count started by Silently Watches on Jan 6, 2020 at 11:16 PM, finished with 152 posts and 47 votes.
 
Vote Laura PART 1

Laura, thankfully, is much easier than Missy. Also, I learned my lesson from last time. As an AAA-rank mage with an Ice MCA, she could go one of two ways.

[ ] Intelligent Device
Pros:
+ Long range bombardment keeps her away from most danger
+ Plays to her past experience
Cons:
– Only has a Barrier Jacket if things go bad

[ ] Armed Device
Pros:
+ Knight Armor and free Charge Cartridge
+ Cleaner break from her past as Cailleach
Cons:
– Laura has to get into melee range to be effective

We'll just start with this since it will determine basically everything afterwards. Hopefully it should be a quick vote.
 
[X] Armed Device

No contest. Clean breaks for everyone! No more Vista, Cailleach, or even Standstill!
 
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From what we've seen of Laura, I think that the main thing she really wants is to be the honorable knight defending her people. So... yeah. She Saber now.

[X] Armed Device
 
[X] Armed Device

Eh, someone needs to take that role. Let's buff Laura up and she can beat her frost-giant father into being a better dad in true Nanoha fashion.
Well, not really. But she'll enjoy being stronger in melee than he is I think.
 
Eh, someone needs to take that role. Let's buff Laura up and she can beat her frost-giant father into being a better dad in true Nanoha fashion.
Well, not really. But she'll enjoy being stronger in melee than he is I think.
God, I can already see this matchup too. Laura fights Jotunn. Taylor takes on Solaire, who also uses fire. Missy gets in a high-speed brawl with Pounce.
 
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