Magical Girl Escalation Taylor (Worm/Nanoha)

MCA Barrier Jackets provide elemental immunity no matter how much protection they provide. It could be the barest level of protection, not even enough to withstand a baseline human's punch, and Laura would still be able to walk around in the tundra without a care.

Which misses the point. A side effect of being in a burning building, the smoke, was something we weren't immune to. My supposition was that conditions that went along with cold could harm Laura even though she would be immune to the cold itself.

The khopesh is not inherently feline.

But it is Egyptian

Yes, in one chapter Taylor mentions that she watched the Aleph versions of the prequels with the Undersiders. She also mentions that they were just as disappointing as the Bet versions, so seemingly Lucasfilms is still active in Bet.

As I recall, which I admit could be flawed, the prequels were only made in Aleph, while the three original ones were made in both worlds. Seeing how disappointing the imports from Aleph were meant that the much less robust Bet movie industry not being able to make them wasn't as big an issue as it could have been.
 
She could, sure, but she wouldn't get the supersonic flight her sonic Jacket/Haste Mode gives her. Basic Flight can't go that fast.



And because no one asked, WTF tier telekinesis is certainly Breaker-comparable. If my calculations are right, and they better be after I triple checked them, we can hit megaton yields fairly reasonably.
Guys, I wanna see Missy out-telekinesis the Simurgh now.

[X] swarm summon
-[X] Champion summon (-2 XP)
[X] Telekinesis
[X] Charge Cartridge
 
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Which misses the point. A side effect of being in a burning building, the smoke, was something we weren't immune to. My supposition was that conditions that went along with cold could harm Laura even though she would be immune to the cold itself.
You said Taylor had to sacrifice much of her Jacket's protection to set it up as environmental protection. I was pointing out that even with that minimal protection, she was still immune to heat. Laura could do the same thing, give herself a contained oxygen supply and anything else she needed to deal with environmental hazards, without worrying that she would become vulnerable to the cold itself.
 
What exactly is Haste Mode, by the way?
It makes Missy faster, and also makes all of her speed abilities more powerful. From MSLN, Fate's Sonic Form, where she suddenly goes faster.
The full explanation is there if you go back to the actual vote where we picked which Device we wanted.

In summary: It's a mode where Missy is hasted. Missy go fast.
 
(Also, wherever the hell they relocated to Uber and Leet see phone footage of Missy and her army of fast red turtles, and prepare a visit to Philly to do a Mario Kart episode...)

I believe SW said L337* died against the Simurgh back when she attacked BB.

*Spelled properly in his memory :p

Deity names seem to be associated with megalomaniacs. Less that they are bad, and more that the type of person who'd take a god's name is usually neither well adjusted nor reasonable

I would expect that the more obscure the deity, the less cultural baggage would go with it, in that case. The less egotistical gods would likely cause less issue as well. A shaker who can enhance the intoxication effects of alcohol without causing worse headaches or liver damage calling himself Dionysis or Bacchus, particularly if he was running a club, for instance, might not receive much censure.

You said Taylor had to sacrifice much of her Jacket's protection to set it up as environmental protection. I was pointing out that even with that minimal protection, she was still immune to heat. Laura could do the same thing, give herself a contained oxygen supply and anything else she needed to deal with environmental hazards, without worrying that she would become vulnerable to the cold itself.

I suspect we are saying the same things in our heads and just disagreeing on the terms/pedantry, then.

My comment: While immune to fire, we aren't immune to smoke. This has been detailed. We had to sacrifice armor power to get better life support because of this.
Your comment, as I read it: Yes, but you were still immune to fire, and Laura would still be immune to cold.
My response: I wasn't saying she wouldn't be immune to the cold, just a warning that we have to look out for environmental hazards. We can't just assume that other things that people freezing to death have to worry about go away just because she won't freeze to death.

I'm not trying to continue this as an argument. I'm trying to frame the disagreement, from my perspective, in pursuit of greater understanding. I apologize if I'm annoying you with my OCD need to overexplain in attempting to clarify things, particularly the way I often make things less clear in the process.
 
It makes Missy faster, and also makes all of her speed abilities more powerful. From MSLN, Fate's Sonic Form, where she suddenly goes faster.
The full explanation is there if you go back to the actual vote where we picked which Device we wanted.

In summary: It's a mode where Missy is hasted. Missy go fast.
So it's different from Blitz in that the boost is lesser but lasts a while?
 
So it's different from Blitz in that the boost is lesser but lasts a while?
... It's permanent. Well, if we don't get the switch effect it's permanent, at the cost to her Barrier Jacket's strength going down to Tim's Hazard Jacket.
With the switch, which is a now-or-never thing to get, it's toggleable.

Again, this was all explained when we chose the type of Device for Missy two votes back.
 
So it's different from Blitz in that the boost is lesser but lasts a while?
As I understood it, Sonic jacket means that air resistence means nothing to Missy while active. Even when breaking multiple sound barriers. WIth it, you don't have to put in extra mana to go past them, just a linear increase for speed. It doesn't MAKE her go faster, but it does allow her to go faster without extra effort or difficulty which amounts to the same thing.
 
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I suspect we are saying the same things in our heads and just disagreeing on the terms/pedantry, then.
Most likely.

My response was essentially that yes, Laura still has to watch out for environmental hazards, but she can reconfigure her Barrier Jacket to protect against those very hazards (just like Taylor did to deal with the smoke) and still keep the thermal protection, so if you lost her in the Arctic/Antarctic, she would still be fine because she loses very little of value at the time by reconfiguring her Jacket to focus on protecting her from those hazards.

Unless she picks a fight with a polar bear. Then she might miss that extra protection.
As I understood it, Sonic jacket means that air resistence means nothing to Missy while active. Even when breaking multiple sound barriers
She doesn't go THAT fast. Not without help, anyway.
What exactly is Haste Mode, by the way?
So it's different from Blitz in that the boost is lesser but lasts a while?
It's an alternate Barrier Jacket mode where Missy gives up some of her protection in exchange for enhancing her movement speed. So long as she has this mode active, either as a permanent setting or by turning it on, she has the effect.
 
By the way, how does Telekinesis wind up amplified to WTF levels?
By learning the higher levels of it. Just like how Taylor went from Flare Shooter to Ragnarök. 😑

Here, fresh from the spell list that I knew no one was going to look at before asking questions:
BASIC TIER
Telekinesis – Move objects with only the power of the mind. The maximal force that can be applied is based on the caster's mass.

ADVANCED TIER
Greater Telekinesis – A more advanced and more powerful version of basic telekinesis. The maximal force that can be applied is based on the caster's mass.

WTF TIER
Heavenfall – The pinnacle of telekinetic might. The maximal force that can be applied is based on the caster's mass.
 
Oh, and before anybody assumes they can get a free lunch out of this. Heavenfall, the WTF tier/Breaker level telekinesis? It comes with a Breaker level cost. Namely it's also 10 cartridges to cast, just like Ragnarök. I might let you use fewer cartridges if you aren't applying your full force, but it will almost certainly require some number of cartridges to cast rather than just doing it whenever you want.
 
Eh, that's fine. So long as it allows you to spring trap Leviathan and Behemoth into LEO. A little mana poisoning and one use is quite workable.

Greater telekinesis from Advanced is likely more what I care about.
 
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Oh, and before anybody assumes they can get a free lunch out of this. Heavenfall, the WTF tier/Breaker level telekinesis? It comes with a Breaker level cost. Namely it's also 10 cartridges to cast, just like Ragnarök. I might let you use fewer cartridges if you aren't applying your full force, but it will almost certainly require some number of cartridges to cast rather than just doing it whenever you want.
I'd assume that it's where things like magically enhanced 'Rods from God' become possible with a little bit of setup? Especially now that there's no Simurgh involved in stopping them.
 
Why are people wanting to put so much to give Missy Breaker tier Telekinesis when she could have the Champion/Greater Summons that's she actually optimized for?
I'd understand if it's Laura cause with sync rate with Cassie since there's actual potential there, but Missy?
 
Because missy used space folding to ape telekinesis before
Also, I really like telekinesis and SW said if I wanted it I'd need to convince the rest of you.
 
In summary: It's a mode where Missy is hasted. Missy go NYOOM!
FTFY
Oh, and before anybody assumes they can get a free lunch out of this. Heavenfall, the WTF tier/Breaker level telekinesis? It comes with a Breaker level cost. Namely it's also 10 cartridges to cast, just like Ragnarök. I might let you use fewer cartridges if you aren't applying your full force, but it will almost certainly require some number of cartridges to cast rather than just doing it whenever you want.
Question: would Laura, in unison with Cassiel, and having learned Heavenfall, be able to mitigate the Mana cost of the spell due to the TK amplification of Cassiel?
 
Why are people wanting to put so much to give Missy Breaker tier Telekinesis when she could have the Champion/Greater Summons that's she actually optimized for?
I'd understand if it's Laura cause with sync rate with Cassie since there's actual potential there, but Missy?
Missy doesn't have a bad sync with Cassiel. 78% is nothing to sneeze at. Of course, the comment I made about the WTF TK was for Missy WITHOUT Unisoning with Cassiel.

And I don't know if I'm the only one who's thinking about this, but Laura would have to go into mana poisoning to use her ice Breaker just like Taylor has to do to use Ragnarök. Summoning her Giant summon would not do the same thing to Missy.
Greater telekinesis from Advanced is likely more what I care about.
Between Kinetic Mastery and Greater Telekinesis, Missy can throw around enough force to levitate 2,440 kg (roughly 5,400 lbs). So she can toss trucks around.

I don't know if that is something you would still consider "halfassed", but there you go.
I'd assume that it's where things like magically enhanced 'Rods from God' become possible with a little bit of setup? Especially now that there's no Simurgh involved in stopping them.
I have no idea if you want the hard math or not, but the end result is that this is Missy chucking 7 kg steel rods at people places. Not people. You don't use megaton yields against people.

Or, to come full circle to a video someone posted earlier, this is the end result of Missy going villain with Heavenfall.
 
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