DAPHNE BLAKE
Martial: 16 On top of piano, dancing, charm school, and solving mysteries, Daph managed to squeeze in a few karate lessons in between.
Diplomacy: 27 As the debutante daughter of the wealthiest family in Crystal Cove, Daphne's mastered the art of pretending to like people at fancy social gatherings.
Stewardship: 17 Her best subject in school was Civics. Shockingly useful for keeping a bunch of easily distracted teenagers on task. Daddy always wanted her to inherit the family business.
Intrigue: 17 Mysteries don't solve themselves. And she does it all in heels too.
Learning: 14 Velma was always the brainy one, but Daph's a pretty smart cookie.
Occult: 0 Miner 49er, Kooky Space Kook, Captain Cutler's Ghost, it's all the same. Just another guy in a mask.
TRAITS:
- Jeepers!: Daphne does her best work as part of a gang. She gains a +1 bonus to both Intrigue and Diplomacy per friendly unit accompanying her.
- Danger Prone: There's no better way of finding clues than literally stumbling into them. When Daphne fails an intrigue roll, she still clumsily uncovers an important piece of information that reduces the DC by 5 for every 10 points under the target DC she rolled (maximum 25).
- Let's see who's really behind all this: Daphne is a seasoned sleuth, but you can only unmask so many monsters before you start getting cynical of the supernatural. Daphne has +15 Intrigue bonus when supernatural entities are apparently involved, but suffers a flat -25 to her Occult rolls in all circumstances. This malus may be reduced with time.
- Media Czar: This hero unit currently holds the Media Czar position. This unit does not take National Actions normally. Every turn, AdultCo may take a second Diplomacy National Action using their score in place of Father's plus the assigned hero unit's. Due to the responsibilities of the position,
- [Media Czar] Investigative Reporting: Daphne may choose to take an appropriate Intrigue national action instead of a Diplomacy one. As a rule of thumb, any Intrigue national that includes the word "Investigate" is fair game.
LOYALTY: 17%
- Base 20%
- Made Me Media Czar! +10%
- Hates Kids -5%
- Another Creepy Guy In A Mask -8%