[X][Eyes] The Artifact Eyes of Règle.
[X][The Gift of Lord Markus Ulatarn] A Spear made of wood, with a tip of black steel and jade inlays, its pole inscribed with an oath of his own making, and a language Silvia can read.
[X] Plan: Gifts For Everyone
 
Hey, have we ever contacted Fractal Nova or her cult lately? I know we haven't connected the dots that Crinkles is actually one of her cubs in character- but with her cult very closely cleaving (Abolition of Slavery) to the Pilgrim's (Humanism+Uplift) you'd think a collaboration would be a neat idea?
 
[X][Eyes] The Artifact Eyes of Règle.
[X][The Gift of Lord Markus Ulatarn] A Spear made of wood, with a tip of black steel and jade inlays, its pole inscribed with an oath of his own making, and a language Silvia can read.
[X] Plan: Gifts For Everyone
 
Hello, I have had an idea for a few days now that won't leave my head. Ever since I saw that 1 of our research options was an Electricity-powered powered engine I have wondered about that. How far would it be to have one of our pilgrim scientists who heard that one of our Force Clan friends had a solar panel. The scientist began to wonder how feasible it would be to attach a bunch of solar panels to one of our airships. Because suspendium needs electricity to float and by using solar panels you have unlimited fuel and much less weight to worry about. Sorry if this is long, English is not my first language and I'm using a speech-to-text feature.

I also have an idea for a part of our airships. An emergency system that is basically a big battery that powers the syspendium if the main system fails.

I have one final idea. Depending on how big and how light our batteries can be is it maybe possible to design a scout airship that is completely batterie powered?
 
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Hello, I have had an idea for a few days now that won't leave my head. Ever since I saw that 1 of our research options was an Electricity-powered powered engine I have wondered about that. How far would it be to have one of our pilgrim scientists who heard that one of our Force Clan friends had a solar panel. The scientist began to wonder how feasible it would be to attach a bunch of solar panels to one of our airships. Because suspendium needs electricity to float and by using solar panels you have unlimited fuel and much less weight to worry about. Sorry if this is long, English is not my first language and I'm using a speech-to-text feature.
Makeshift Solar Paneling for Airships Unlocked.
Savoring Sunlight Learning Project in Physics and Hydraulics Unlocked.
 
Oraion, here again with more ideas. Ever since I thought of putting solar cells on our airships, I have wondered how good our batteries are and if they are rechargeable. If they are, that opens up a good deal of things we can do.
Example_1: Ultra lightweight scout airships that are rechargeable because they are battery-powered.

Example_2: Our own flying drones with a small crystal for flight and a battery for power with maybe a small solar cell attached
 
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Oraion, here again with more ideas. Ever since I thought of putting solar cells on our airships, I have wondered how good our batteries are and if they are rechargeable. If they are, that opens up a good deal of things we can do.
Example_1: Ultra lightweight scout airships that are rechargeable because they are battery-powered.

Example_2: Our own flying drones with a small crystal for flight and a battery for power with maybe a small solar cell attached
Batteries in Slatnan are, if made from Jewel, 100% energy efficient. That means no loss of energy, or at such a small rate that it is not even statistically relevant. You also have access to Batteries for your Airships already. :V

And the latter is a thing, but requires you to go down into the programming tree a bit further yet.
 
Example_1: Ultra lightweight scout airships that are rechargeable because they are battery-powered.
Our Scouts are as light as they can be with the materials we can use. And it will be a long while before we can fully power an Airship via solar power.

And even if we could, it would not be the better option to power a Scout ship. They are meant to be far away from enemy lines if need be, so its better to rely on coal since that would be the most consistent method of Power generation.
 
Adhoc vote count started by HeroCooky on Oct 12, 2024 at 11:24 AM, finished with 22 posts and 10 votes.

  • [X][Eyes] The Artifact Eyes of Règle.
    [X] Plan: Gifts For Everyone
    -[X] [Faith] Build Outlying Fortified Orphanages - (3/10 Turns Complete)
    -[X] [Faith] Cleaning Up The Mess - (Zulmni) - (0/2 Turns Complete) [-10 Goodwill]
    --[X] Elite Contractors
    -[X] [Faith] A Helping Hand
    --[X] (Adjudicator +50, 6FF) = +56
    -[X] [Endless Skies] Organized Airship Manufactory - 1 Line - ('Blossom' Pleasure Yacht) - [Sandcrete]
    --[X] Hire Contractors x3
    -[X] [Endless Skies] The Training Halls of the Crews - (0/7 Turns Complete)
    -[X] [Endless Skies] The Academy of the Skyneers - (1/6 Turns Complete)
    -[X] [Diplomacy] The Great Trade Fleets - (Slatnan's Womb) - (0/3 Turns Complete) [-10 Goodwill]
    --[X] (Ashleaf Tea +15, Common People +15, Merchant Guild +15, 6FF) = +51
    -[X] [Subversion] Train Your Infiltrators - (Greater) - (2/4 Turns Complete)
    --[X] (6FF) = +6
    -[X] [Martial] Guards! Guards! (Norquod: Airship Line - Militant)
    -[X] [Learning] Pneumatic Tooling Advancements - (Advanced Hydraulics/Mechanics/Metallurgy) - (0/9 Successes)
    --[X] [VF], (Scientific Theory +15, Black Box +5, Soaring Wrenches +50, 1[SC] +12, 1[TSC] +18) = +100
    --[X] (Toy Sword +20 to Advanced Metallurgy, 2x Thrashed Nano-Lathes +20 to Advanced Machinery/Metallurgy, 2x Severed Hydro-Tendril Actuators +20 to Advanced Hydraulics/Programming/Metallurgy/Mechanics) = +100
    -[X] [Learning] Coilgun Lance Extended - (Advanced Electronics/Weaponry) - (0/20 Successes)
    --[X] [DoD], [PD], (Scientific Theory +15, Black Box +5, Electronics Manufacture - Ancient Circuits +150, 1[SC] +12, 1[TSC] +18) = +200
    --[X] (3x Foldable Electro-Lances +20 to Advanced Weaponry, Scale Vest +20 to Advanced Armor/Electronics, Scale Helmet +20 to Advanced Armor/Electronics, Scale Gauntlets +20 to Advanced Armor/Electronics, Scale Boots +20 to Advanced Armor/Electronics, 3x Thoroughly Trashed Micro-Lances +20 to Advanced Weaponry, 2x Overgrown And Shattered Micro-Lances +20 to Advanced Weaponry, 3x Mutated Skeleton +20 to Advanced Electronics) = +300
    -[X] [Learning] Combat Stimms Round 3 - (Pioneer Medicine/Biology/Chemicals) - (0/10 Successes)
    --[X] [MSC], (Scientific Theory +15, Library +5, Mutated: Allied +20, Pod of Rebirth +40, 2[DOC] +12, 2[SUR] +24, 6FF) = +122
    --[X] (30x Bunker Medicine Artifacts +5 to Biology/Medicine/Machinery) = +150
    -[X] [Learning] Assemble The Theorists! - (Pioneer Machinery) - (0/12 Successes)
    --[X] (Scientific Theory +15, Black Box +5, Adjudicator +50, 2[FC] +120, 6FF) = +196
    --[X] (30x Bunker Manufacturing Artifacts +5 to Machinery/Hydraulics) = +150
    -[X] [Learning] Translations For Beginners - (1x Tenebris Library Book) - (0/1 Success)
    --[X] (Scientific Theory +15) = +15
    -[X] [Archeology - Piety] Loot The Third Floor (Room #6)
    -[X] [Archeology] Loot The Third Floor (Room #7)
    -[X] [Archeology] The Smokestack's Bowels - (4/9 Turns Complete) - (Rust-Scouts)
    --[X] (Lead By Example +30, We Can Do It! +20, Trauma: Common People Purge Survivor -5, 22[ENG] +308, 2[TENG] +48) = +401
    -[X] [Archeology] Excavate The Bones of Roots (3/10 Turns Complete)
    -[X] [Tree of Knowledge] Library - (Expanded) - (7/13 Turns Complete)
    -[X] [Holdings] Improved Animal Medicine Workshop - Medium - (0/6 Turns Complete)
    --[X] Hire Contractors x2
    -[X] [Holdings] Tiantemu Alloy Foundry - (7/15 Turns Complete)
    -[X] [Holdings] Paper Mile - (Satire) - (3/6 Turns Complete)
    -[X] [Martyris] Too Much To Do (A Helping Hand)
    -[X] [Martyris] Too Much To Do (Assemble The Theorists!)
    -[X] [Aria] Lead By Example (The Smokestack's Bowels)
    -[X] [Turi] Relax
    -[X] [Merchants] Procure (Elite Contractors - Progress to Assigned Building)
    -[X] [Adventurers] Guardians For Hire (Jokvi: Expanded Hospice Network)
    -[X] [Herbalists] Study Sessions - (6/7 Turns Complete)
    -[X] [4S] In The Name Of Co-Operation! - (Spectating Mass, The Little Crystal That Could Pt. 2) [-25 Goodwill]
    -[X] [Vanar-Feer] Unlimited Specialists Galore
    --[X] (20x General Scientists - (1/6 Turns Complete)
    --[X] (6x Trained Scientists) - (4/10 Turns Complete)
    --[X] (10x Trained Engineers) - (4/10 Turns Complete)
    --[X] (3x Forge-Coders) - (1/15 Turns Complete)
    --[X] (2x Forge-Smiths) - (14/15 Turns Complete)
    --[X] (3x Forge-Smiths) - (1/15 Turns Complete)
    -[X] [Followers of Light] We Work As One - (Build Outlying Fortified Orphanages)
    [X][The Gift of Lord Markus Ulatarn] A Spear made of wood, with a tip of black steel and jade inlays, its pole inscribed with an oath of his own making, and a language Silvia can read.
    [X][The Gift of Lord Markus Ulatarn] A perfume smelling of apples and citrus, softwood, and incense, the end of a heated day and the morning after rain.
I need 10 1d100 for your Actions with a DC of:
01/50/75 rolled with +56; if successful, roll 4/7/15d5 Goodwill.
75 rolled with +51
78 rolled with +6
01/05/25 rolled with +200
01/01/01 rolled with +300
50/60/70 rolled with +272
05/25/45 rolled with +346
05/10/15 rolled with +15
300 rolled with +401

The first failure is re-rolled; then, 2 for 4, 3 for 6, usw.
All others have a DC of 50 for the Goodwill roll.


Further Rolls:

Artifacts:

2d3+1 - Lost Tech

The first rolls are taken as official.
If no other rolls are present, I will roll on 13.10.24 at 17:00 CET.
 
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[X] Plan: Gifts For Everyone
-[X] [Faith] Build Outlying Fortified Orphanages - (4/10 Turns Complete)
+1 Turn of Progress

-[X] [Faith] Cleaning Up The Mess - (Zulmni) - (2/2 Turns Complete) [-10 Goodwill]
--[X] Elite Contractors
+2 Turns of Progress
Success!

-[X] [Faith] A Helping Hand
--[X] (Adjudicator +50, 6FF) = +56
Needed: 01/50/75, Rolled: 77 + 56 = 133
+42 Goodwill

-[X] [Endless Skies] Organized Airship Manufactory - 1 Line - ('Blossom' Pleasure Yacht) - [Sandcrete] - (5/5 Turns Complete)
--[X] Hire Contractors x3
+5 Turns of Progress
Success!

-[X] [Endless Skies] The Training Halls of the Crews - (1/7 Turns Complete)
+1 Turn of Progress

-[X] [Endless Skies] The Academy of the Skyneers - (2/6 Turns Complete)
+1 Turn of Progress

-[X] [Diplomacy] The Great Trade Fleets - (Slatnan's Womb) - (1/3 Turns Complete) [-10 Goodwill]
--[X] (Ashleaf Tea +15, Common People +15, Merchant Guild +15, 6FF) = +51
Needed: 75, Rolled: 74 + 51 = 125
+1 Turn of Progress

-[X] [Subversion] Train Your Infiltrators - (Greater) - (2/4 Turns Complete)
--[X] (6FF) = +6
Needed: 78, Rolled: 15 + 6 +20 = 41, Failure! Re-Roll: 17+ 20 + 6 +20 = 63, Failure!
+10 to the next Attempt.

-[X] [Martial] Guards! Guards! (Norquod: Airship Line - Militant)
Success!

-[X] [Learning] Pneumatic Tooling Advancements - (Advanced Hydraulics/Mechanics/Metallurgy) - (11/9 Successes)
--[X] [VF], (Scientific Theory +15, Black Box +5, Soaring Wrenches +50, 1[SC] +12, 1[TSC] +18) = +100
--[X] (Toy Sword +20 to Advanced Metallurgy, 2x Thrashed Nano-Lathes +20 to Advanced Machinery/Metallurgy, 2x Severed Hydro-Tendril Actuators +20 to Advanced Hydraulics/Programming/Metallurgy/Mechanics) = +100
Needed: 01/05/25, Rolled: 28 + 200 = 228
+9 Successes
+2 Automatic Successes
Success!

-[X] [Learning] Coilgun Lance Extended - (Advanced Electronics/Weaponry) - (20/20 Successes)
--[X] [DoD], [PD], (Scientific Theory +15, Black Box +5, Electronics Manufacture - Ancient Circuits +150, 1[SC] +12, 1[TSC] +18) = +200
--[X] (3x Foldable Electro-Lances +20 to Advanced Weaponry, Scale Vest +20 to Advanced Armor/Electronics, Scale Helmet +20 to Advanced Armor/Electronics, Scale Gauntlets +20 to Advanced Armor/Electronics, Scale Boots +20 to Advanced Armor/Electronics, 3x Thoroughly Trashed Micro-Lances +20 to Advanced Weaponry, 2x Overgrown And Shattered Micro-Lances +20 to Advanced Weaponry, 3x Mutated Skeleton +20 to Advanced Electronics) = +300
Needed: 01/01/01, Rolled: 46 + 500 = 546
+18 Successes
+2 Automatic Successes
Success!

-[X] [Learning] Combat Stimms Round 3 - (Pioneer Medicine/Biology/Chemicals) - (12/10 Successes)
--[X] [MSC], (Scientific Theory +15, Library +5, Mutated: Allied +20, Pod of Rebirth +40, 2[DOC] +12, 2[SUR] +24, 6FF) = +122
--[X] (30x Bunker Medicine Artifacts +5 to Biology/Medicine/Machinery) = +150
Needed: 50/60/70, Rolled: 95 + 272 = 367
+11 Successes
+1 Automatic Success
Success!

-[X] [Learning] Assemble The Theorists! - (Pioneer Machinery) - (14/12 Successes)
--[X] (Scientific Theory +15, Black Box +5, Adjudicator +50, 2[FC] +120, 6FF) = +196
--[X] (30x Bunker Manufacturing Artifacts +5 to Machinery/Hydraulics) = +150
Needed: 05/25/45, Rolled: 91 + 346 = 437
+14 Successes
Success!

-[X] [Learning] Translations For Beginners - (1x Tenebris Library Book) - (1/1 Success)
--[X] (Scientific Theory +15) = +15
Needed: 05/10/15, Rolled: 28 + 15 = 43
+3 Successes
Success!

-[X] [Archeology - Piety] Loot The Third Floor (Room #6)
Success!
+176 Rare Biology/Medicine Bunker Artifacts

-[X] [Archeology] Loot The Third Floor (Room #7)
Success!
+243 Common Machinery/Hydraulics/Physics Bunker Artifacts

-[X] [Archeology] The Smokestack's Bowels - (6/9 Turns Complete) - (Rust-Scouts)
--[X] (Lead By Example +30, We Can Do It! +20, Trauma: Common People Purge Survivor -5, 22[ENG] +308, 2[TENG] +48) = +401
Needed: 300, Rolled: 91 + 401 = 492, Minor Artificial Critical Success!
+2 Turns of Progress

-[X] [Archeology] Excavate The Bones of Roots (4/10 Turns Complete)
+1 Turn of Progress

-[X] [Tree of Knowledge] Library - (Expanded) - (8/13 Turns Complete)
+1 Turn of Progress

-[X] [Holdings] Improved Animal Medicine Workshop - Medium - (3/6 Turns Complete)
--[X] Hire Contractors x2
+3 Turns of Progress

-[X] [Holdings] Tiantemu Alloy Foundry - (11/15 Turns Complete)
--[X] Hire Contractors x3
+4 Turns of Progress

-[X] [Holdings] Paper Mile - (Satire) - (6/6 Turns Complete)
--[X] Hire Contractors x2
+3 Turns of Progress
Success!

-[X] [Martyris] Too Much To Do (A Helping Hand)
Success!

-[X] [Martyris] Too Much To Do (Assemble The Theorists!)
Success!

-[X] [Aria] Lead By Example (The Smokestack's Bowels)
Success!

-[X] [Turi] Relax
Success!

-[X] [Merchants] Procure (Elite Contractors - Progress to Assigned Building)
Success!

-[X] [Adventurers] Guardians For Hire (Jokvi: Expanded Hospice Network)
Success!

-[X] [Herbalists] Study Sessions - (7/7 Turns Complete)
+1 Turn of Progress
Success!
+1 General Doctor!

-[X] [4S] In The Name Of Co-Operation! - (Spectating Mass, The Little Crystal That Could Pt. 2) [-25 Goodwill]
Success!
+4 Progress to both Actions.

-[X] [Vanar-Feer] Unlimited Specialists Galore
--[X] (20x General Scientists - (2/6 Turns Complete)
--[X] (6x Trained Scientists) - (5/10 Turns Complete)
--[X] (10x Trained Engineers) - (5/10 Turns Complete)
--[X] (3x Forge-Coders) - (2/15 Turns Complete)
--[X] (2x Forge-Smiths) - (15/15 Turns Complete)
--[X] (3x Forge-Smiths) - (2/15 Turns Complete)
+1 Turn of Progress
+2x Forge-Smiths!

-[X] [Followers of Light] We Work As One - (Build Outlying Fortified Orphanages)
Success!

Further Rolls:

Artifacts:

Floating Monastery - Lost Tech Psychology = 1
Doomed Fortress - Lost Tech Weapons/Armor = 1
BF-03 - Lost Tech = 3

Spent:
-45 Goodwill

Gained:

+8.08 Goodwill
+42 Goodwill

Change:

+5.08 Goodwill

The update will be online on 22.10.24 at 17:00 CET.

AN: I am pushing the Update back two days due to RL stuff.
 
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Rumor Mill Turn 104 New
Rumors:

Gav'rhanti Republic Accepts Diplomats, Closed Door Negotiations Begin - The Tessen Speaker
Ceeding to the demands of our blessed Emperor, the Gav'rhanti Republic has agreed to begin talks of restitution for the attack and attempted murder against our beloved princess due to an internal faction of malcontents acting against the best interests of the Republic. As we write this article, and as you read it, our diplomats are already in negotiations to ensure that such a travesty cannot occur once again and that the horrific violence our princess had to endure will be repaid.
(Read more on pages 2-5)

New Pleasure-Airship To Be Constructed En-Mass By House Dall - The Truthful Observers
Barely announced and already, the new Airship from House Dall, named 'Blossom' due to an internal garden capable of growing a stately collection of plants being the central feature of the Airship, has seen its backlog orders stretch into the next three decades. Nobles from all over Tessen, Iron River, Broken Crossroads, The Lone Reef, and Lifted Veil have placed orders, with many other orders coming in from the Capital or far-flung Regions like Pale, Yelling Chasms, the Kingdom or Riärt, and Sunset Grotto.
(Read more on pages 17-18)

Silvia Jr. Of House Dall Proposed To By Lord Markus Ulatarn At Her Coming-Of-Age Celebration! - Rags, Rumors, And Rants
[The following pages are filled with the absolute most nauseatingly adoring and overjoyed gushing from a person clearly in need of seeing some sun on their skin or a lengthy pause from reading trashy romance novels.]
(Read more in our Special Edition)

Blossoms Of Unflowered Stems - The Norqod Vegetable
Ah, love, so beautiful and rare to see. Desire of body and mind uniting to become art detached from baser urges altogether. Too bad that the Flower of Norqod had only begun to blossom before it was plucked, its beauty now caged behind gilded bars and sturdy steel. If only one could fight against the storm of foolish action brewing in young minds, but alas...we will have to endure the long work ahead to fulfill the bottomless desire of the Empire for the Blossom.
(Read more on page 8)

***

Region Report/s

Bone Valley

With the celebration lifting spirits and morale for everyone, the construction of our new Medical Chemicals Manufactury has advanced by leaps and bounds, the opportunity to even build one offered by the Verdant Children giving us access to some of their hidden-away manufacturies to produce most of the machines we require to create a majority of precursor materials for most medicines one can think of. We will likely finish construction within three years, and I earnestly hope that with it, there will be a new light of hope for all who suffer from Black Lung, Rot-Fever, and Tar-Skin, the most common afflictions for the laborers and miners here.

Signed; Omar of Iron.

Sunken Hollows

Hello, this is Akane.

After much negotiations and needling, the local merchants have slowly opened up to us personally, alongside our willingness to spend coins in places that treat us appreciatively. I can only pray that they will not stray from that Path, as I found myself only capable of enduring so many dry negotiations before the urge to smash a wall to dust becomes nearly overwhelming. Yet, the contracts we have struck and the bargains made require us to do the most insufferable thing of all: have it notarized by the local Paper-pusher Office.

With a suffering goodbye,
Akane.

Broken Crossroads

[No Communications Were Received From The Broken Crossroads Chapter.]

Broken Titan

The labor continues, the wheats grow, and the journey ahead is shaded by welcome clouds from harsh midday sunlight.

May our Paths continue at ease.

***

Spy-Network:

The Marquess of Tessen is less angry about the assassination attempt two seasons ago.

House Ulatarn is less angry about the assassination attempt two seasons ago, and publicly joyful about the betrothal of one of their Scions to Lady Silvia Junior of House Dall.

House Mirn is less angry about the assassination attempt two seasons ago.

The Military is less angry about the assassination attempt two seasons ago.

The Bureau For Imperial Civilian Logistics is less angry about the assassination attempt two seasons ago.

The Followers of Light are less angry about the assassination attempt two seasons ago.

The Adventurer Guild is less angry about the assassination attempt two seasons ago.

Dirty Daggers are less angry about the assassination attempt two seasons ago.

The Common People are less angry about the assassination attempt two seasons ago.

The Mutated are less angry about the assassination attempt two seasons ago.
 
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