[X] Plan New Ships and New Heists
-[X][Faith] Expand Your Poor Houses - (2/5 Turns Complete) - (-50 Materials) - [Sandcrete -12.5 Materials]
--[X](+6FF)=+6
Needed: 51, Rolled: 87 + 6 = 93
Success!
Recruits: 177
Huh, we get the recruits before the project finishes?

-[X][Diplomacy] Exfiltrate - (DOR) - (1/1 Turns Complete)
--[X](Ashleaf Tea +15, Diplomat-Corp +15)= +30
Needed: 30, Rolled: 25 + 30 = 55
Success!
Material Gains: 1 Material
Secrets: 89

-[X][Diplomacy] Exfiltrate - (DOR) - (1/1 Turns Complete)
--[X](Ashleaf Tea +15, Diplomat-Corp +15)= +30
Needed: 30, Rolled: 45 + 30 = 75
Success!
Material Gains: 1
Secrets: 69
Seems like we either got something good or a copy of their blackmail material.

-[X][Learning] Agricultural Studies - (Chemicals/Biology) - (9/10 Successes)
--[X] [Grease The Wheels], (Scientific Theory +15, Library +5, Institutional Knowledge +30, 2 [DOC] +12, 1 [SUR] +12, +6FF)= +80
Needed: 57/63/80 for 1/2/3 Successes, Rolled: 14 + 80 = 94
+6 Greased Successes
+3 Successes
We got lucky with the Greased Successes. Now this will finish without any boni spend on it, and produce overflow.

-[X][Learning] Agricultural Studies - (Chemicals/Biology) - (9/10 Successes)
-[X][Learning] Transistors Typing - (Advanced/Pioneer Electronics) - (6/4 Successes)
-[X][Learning] Catalogue Everything 2: Airship Boogaloo - (Line Vessels)
Hmm, the transistors are finished and the other 2 projects are also going to finish during the next Turn. We will have 2 Automatic Successes available and can focus all our experts on 1 project, so either something with a high Success threshold but a low Success number needed or a big long-term project.

-[X][Holdings] Organized Airship Manufactory - 1 Line - (Airship (First Son)) - (0-2.000 Kg) - (Company name: To be decided) - (5/5 Turns Complete)
Ah crap, I forgot to add a company name. And I still got only 2 suggestions for names.

Aria and Chiedi are now (unofficially) married... Mom?
Dun dun duuuun...

-[X] The Adventurer Guild - (1 Action)
--[X] Investigate - (Daughters of Rashomon: Identifying their upper echelons) - (-3 Materials)
Action Failed, Agents Barely Escaped.
-35 to all rolls against the DOR for the Next Six Months (Two Turns).
Ugh, let's hope the secrets we took unlocked some projects that don't require dice rolls. Otherwise, we could expand the local poorhouses to give people options to avoid having to sell their bodies.

-[X] Bone Valley Chapter - (All Are Free Actions)
--[X] Send Support (food/supplies in the worth of 30 Materials)
Success!
6.15 Materials were confiscated/taxed by the House Guards.
Confiscating food that arrives in the city while people are close to starvation. Something is going to blow up soon.

We are currently still working on uncovering more of the tenets and ideology of Irinism and would appreciate any formal help that Tessen could lend us. Unfortunately, most of our efforts are hindered by being strangers, with no ties to any party within the Region, and an out-of-context situation for many.
Not sure what to do here. Spend an Adventurer Action to find someone familiar with Irinism? Spend one of the Create A Dossier On slots on it?

Daughters Of Rashomon have noticed the rather blatant attacks on them and have gone into full defensive mode, with those under them feeling the displeasure of the higher echelons.

The Purified are slowly edging into Ulatarn and DOR territory, seeking out the Mutated currently being attacked or mistreated by the DOR.
On one hand, them fighting each other is not the worst option. On the other hand, people will be caught in the crossfire. At least a general purge seems less likely due to everyone distrusting the local guard.
 
As of today, [Cult Creator - The Pilgrims Journey] is officially two years old!


Art by: Deadbananaz

To celebrate this achievement, and because you are the ones who made this possible, you can vote to receive one of the options below!

[ ] Artwork - (Subject)
Want to have a person or landscape be portrayed in real art? How someone looks in color instead of words? Or do you crave the knowledge of what alien and beautiful landscapes Calynth holds? Then choose this option, replace (Subject) with who-, or what-ever you want!

[ ] Lore Dump - (Subject)
The world of Calynth is vast and alien. Many facets of life cannot be shown by the sheer dint of me not being able to write them in a way that makes them relevant. This is where this option comes into play! Do you want to know more about something? Anything? Then write in what piece of information you desire to be told in exquisite detail, and I will deliver!

[ ] Ask Three Specific Questions - (Subject)
This will allow you to ask me three things to answer truthfully and explain what they mean! Though beware: the questions have to be specific and will contain spoilers if you pry too deep!
 
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[X] Artwork - (Dall family picture)

It would be good to see how the main characters have grown over the years. Plus, we get a look at little Silvia.
 
[X] Plan: Wallis Questions
-[X] Ask Three Specific Questions
-[X] In the "[ ] Search For The Grave Of The Shattered Eye" action, what is the most likely variety and degree of harm to occur should we take the action with either or both of our Heroic characters?
-[X] What is the most dangerous threat to the Pilgrims that we are unaware of IC that is not something the players are aware of due to OP threadmarked posts?
-[X] What preparations that we are able to make that we aren't making should we make?

Thoughts? I'd be willing to drop the last question for another Shattered Eye question or something else?

Edit: I don't expect this to win, but :V
 
you arent peaceful if you are incapable of excerting violence on others,you are harmless
we are NOT harmless
More than that, we very much start and esacalate fights, join military operations and have a active weapons R&D, and we go for overkill every time. We are not peaceful unless you are using pacemaker's definition.
 
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