Crystalwatcher's Magical Girl Quest!

This seems like a poor choice since it would make sending the next Magical Girl we rescue out to safety harder.
Yeah...that's why I said potential.

It's pros are that we have a decent chance of getting Silver to the barricades safely, we remove our three squishier teammates from the field of battle, and we might get some laughs later maybe.

It's cons are that it removes three of our teammates for some time, if anything manages to overcome the three of them Silver's as good as dead, and that it leaves us with fewer options for the next brainwashed MG we come across.
 
Regardless of what we do with the unconscious Silver Hero, can Samael cast Libras on her three times before we move on (probably ask Red Rose first)?

Also, for plans, keep in mind that Samael, Gabriel, and Nepgear are our main weapons against control seals.
Yes. It's just a basic tie-them-up spell. (His wife is going to enjoy that...)


Yes.


The first was already answered.

The second effects abilities with difficulty checks such as Goddess Gold's Ability Negation or Brilliant Key's auto dodge.
How much does it reduce the difficulty checks by? Also, planning to add these to the Ability Bible @LostDeviljho?
"Use it on me first! I wanna know what you get!"

"Same here! Suck me dry!"

"I need to see this."

"Alright, alright, calm down, one at a time!"
This would sound so different out of context......
Assault Knight (x5): 1,000 - 6,417 = 5,417 Health Remaining)
Shouldn't that be -5,417 Health Remaining?
Basilicom's voice is just loud enough from James' radio that

"It also means there's less of a chance of Collateral Damage bringing this whole place down atop us.
I think you accidentally dropped part of the first of these two sentences.
Red's plan made sense, so the as soon as the Assault Team gave the affirmative, you sped up slight to the corner of the path where the opening is.
The green word is wrong, but I won't make any guesses as to what it was meant to be since there's a lot of possibilities.

Also, ending the sentence with the word "is" sounds off because its in present tense but the rest of the sentence is in past tense.
"Give us a moment." The still-mostly-stunned Magical Girl simply nods as James leads you back to the assault team.
Talking truly is a free action!
Solid Core:
-Slash Wave
-Inspire
Shouldn't that be Solid Drive?

Edit:
Also, can we get an update on Nepgear's Current Health? Segarite Core should have activated quite a few times there, but we as players have no way of knowing how many times it did since most of the instances of Brilliant Key clearing out mooks happened without calculations.
 
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we could backtrack a bit towards the exit, then have nep fly back to the barricade and drop her off. Hell we could take an extra few seconds and have nep fly her completely out of the AO.
 
How about we have Gabriel take Silver to the barricades? She's fast enough to get there relatively quickly, then get back soon, and her abilities and spell mean she will be able to live long enough to actually get back in one piece if she's alone.

We can take care of the Seals ourselves with Core Purge, after making sure that any DMGs we come across used to be on our side of course.
 
Nepgear tanks it like a boss.
Nepgear isn't 'like' a boss. She is a boss. To us, she's the PC, to the UD, she's a very high level secret boss that only the pros take on. The biggest problem for any raid party is dealing with her absurd durability and regen and her massive AOE spells. She's so fluffy and cute otherwise~ :V

Solid_Core (Moderator) (Little Miss Shrug It Off) (She Who Cheats)

And her fans:

RandomUserName#48475235 (Hard-Core Maintenance Crew)
She cheats harder than the Mana Cheat Hero. That's fucking great. I also think it's great that her alt title of 'Hardcore' is already on the internet gathering acclaim. :rofl:

She's out 'till further notice.

Most everyone with a command seal doesn't have the willpower to stay conscious when it breaks.
Anyone think that Ichi might be able to stay awake? She held the line for 25 hours at Elysium. That's willpower right there.
 
How about we have Gabriel take Silver to the barricades? She's fast enough to get there relatively quickly, then get back soon, and her abilities and spell mean she will be able to live long enough to actually get back in one piece if she's alone.

We can take care of the Seals ourselves with Core Purge, after making sure that any DMGs we come across used to be on our side of course.
That sounds reasonable. Also remember that Samael's Purge spell can oneshot control seals without harming the MG (as demonstrated in Team Gear's fight against Sega), and even if the seal needs to be visible for that, finding the seal should be pretty easy between Insight's abilities and Sega's Clothing Break spell.

On that note, Samael's new spell gained from Rei lets him tie up people. Perhaps he use that to make Silver Hero into a makeshift backpack for one of our non-melee characters?
 
Hmm, that's an interesting set of spells
Purge
Level 1
Base Damage: 150 (750)
Magic Modifier: 50 (250)
Affinity: Purity
Ability: N/A
Area burn, I think?
Empower
Level 1
Bae Damage: N/A
Magic Modifier: 200 (1,000)
Affinity: Faith
Ability: Boost-Self
Power up. Standard enough.
Shell
Level 1
Base Damage: 0
Magic Modifier: 200 (1,000)
Affinity: Divinity
Ability: Defender | Boost-All
AoE shields
Life Drain
Level 1
Base Damage: 200 (1,000)
Magic Modifier: 50 (250)
Affinity: Slaughter
Ability: Vampire
Life drain. Not as useful for him since if he's taking damage something has gone very wrong.
Armageddon Pulse
Level 0
Base Damage: 100 (500)
Magic Modifier: N/A
Affinity: Annihilation
Ability: Disintegrate
Oh my. To Dust we go.

Wonder what it does.
Slash Wave
Level 0
Base Damage: 50
Magic Modifier: 50
Affinity: Purity
Ability: Double Cast
Ranged swordbeam.
Inspire
Level 0
Base Damage: 0
Magic Modifier: N/A
Affinity: Faith
Ability: Boost-All | Demonslayer
...that's a goddamned mass demonslayer buff. Holy shit.
Drive Boost
Level 0
Base Damage: N/A
Magic Modifier: N/A
Affinity: Divinity
Ability: Boost-Self | Multi-Caster (Lvl 1)
Vrrmmmm
Musket Fire
Level 0
Base Damage: 25
Magic Modifier: 25
Affinity: Conquest
Ability: Full Auto
For full auto volley fun.

The Demon King
Level 0
Base Damage: 75
Magic Modifier: 50
Affinity: Legend
Ability: Boost-All | Offender
What's this do?

Enforce
Level 0
Base Damage: N/A
Magic Modifier: N/A
Affinity: Rule
Ability: Bind
...Enkidu?
Oblivion Front
Level 0
Base Damage: 100
Magic Modifier: 100
Affinity: Annihilation
Ability: Disintegrate
Umm....that's two Disintegration spells now.
Hero King
Level 0
Base Damage: N/A
Magic Modifier: N/A
Affinity: Epic
Ability: Boost-Self | Legendslayer
Another Slayer effect buff. Cool.
Death Row
Level 0
Base Damage: N/A
Magic Modifier: 1,000
Affinity: Blood
Ability: Kill By Modifier
x.x
Promised Victory
Level 0
Base Damage: 50
Magic Modifier: 10
Affinity: Battle
Ability: Boost-Other
More buffs, single target. No idea what it does either.
Mortal Blow
Level 0
Base Damage: 100
Magic Modifier: 45
Affinity: Legend
Ability: Legend Slayer
Impressive, though the mass Legendslayer buff is more so.
Your Next Line Is...
Level 0
Base Damage: N/A
Magic Modifier: N/A
Affinity: Prediction
Ability: Dazzle
Nice, a stunning move. Good for getting Libras off.
Mega Hack
Level 0
Base Damage: N/A
Magic Modifier: N/A
Affinity: Information
Ability: Spell Reflect
Bounce spells back? Not sure what the limits are.
Aim For The Head
Level 0
Base Damage: 50
Magic Modifier: 0
Affinity: Legend Maker
Ability: Lethal Surprise
Not much stealth abilities to exploit this.
Cure
Level 0
Base Damage: 50
Magic Modifier: 5
Affinity: Light
Ability: Target By Modifier | Heal
Healing!
Unlock
Level 0
Base Damage: N/A
Magic Modifier: N/A
Affinity: Keyblade
Ability: Spell-Stop
Spell breaker?
Rhythm Boost
Level 0
Base Damage: N/A
Magic Modifier: N/A
Affinity: Legend Maker
Ability: Difficulty Change
Dance-battle on?

So a few questions:
Can Silver Hero copy Libras?
Did we scan her?
 
Hmm, that's an interesting set of spells

Area burn, I think?

Power up. Standard enough.

AoE shields

Life drain. Not as useful for him since if he's taking damage something has gone very wrong.

Oh my. To Dust we go.

Wonder what it does.

Ranged swordbeam.

...that's a goddamned mass demonslayer buff. Holy shit.

Vrrmmmm

For full auto volley fun.


What's this do?


...Enkidu?

Umm....that's two Disintegration spells now.

Another Slayer effect buff. Cool.

x.x

More buffs, single target. No idea what it does either.

Impressive, though the mass Legendslayer buff is more so.

Nice, a stunning move. Good for getting Libras off.

Bounce spells back? Not sure what the limits are.

Not much stealth abilities to exploit this.

Healing!

Spell breaker?

Dance-battle on?

So a few questions:
Can Silver Hero copy Libras?
Did we scan her?
Purge was already used to snipe Sega's control seal without harming her.

Empower and Shell have already been used plenty of times. Shell also makes all targets gain Hostile Divinity Effect during damage calculation.

He's used Drive Boost quite a few times already. It buffs him to cast two spells as a single action.

I already asked about the budget Enkidu. All it does right now is tie up people (maybe use it so that someone can carry Silver Hero like a backpack?).

I already asked about Spell Reflect. It does exactly what it sounds like it does.

Spell-Stop interrupts active spells and prevents more from being cast for a short time.

Difficulty Change reduces the DC of things.
 
Hmm, what if the party takes an AoE while Silver Hero is out cold? I don't suppose she'd do too well unless Nepgear could be used as a shield(though Silver Hero is still transformed at least, and has taken no damage). Or one of the new spells.

Strap her to Nepgear's back and let Indestructible Core take it?
Pfffffhahaha! Please, for the love of all that is good in the world, please tell me that there's a recording of that! Helmet camera, something!

They're all in power armor. There should be recordings from the armor sensors and cameras. For after action review or cause of death if nothing else
 
Hmm, what if the party takes an AoE while Silver Hero is out cold? I don't suppose she'd do too well unless Nepgear could be used as a shield(though Silver Hero is still transformed at least, and has taken no damage). Or one of the new spells.
I admit it's a risk, but Echo of Peace should reduce any damage she takes by 65%, and if someone in the back row like Aquila is carrying her and gets attacked, we've got bigger problems.
 
At this point, unless we want to gradually reduce the number of members in our party over time as they ferry knocked out MGs back to safety, it looks like we'll have to take them with us...unless....

Hey, I just had the idea of finding a spot to make a fortified base camp in, that's close enough that most of the people guarding the pile of MGs we accumulate can conceivably move up to support us if things go pear-shaped, but aren't too close to the action. What do you guys think?
 
I admit it's a risk, but Echo of Peace should reduce any damage she takes by 65%, and if someone in the back row like Aquila is carrying her and gets attacked, we've got bigger problems.
I just got the image of Aquila being used as a packmule, overloaded with a comically large pile of unconscious Magical Girls strapped to her using Enforce as she trundles along :rofl:
 
Ok, how about this:

We have Michael, Aquila, and Lucky carry Silver Hero with us. When we encounter hostile forces, they are to protect her. After we encounter and neutralize a second mind-controlled MG, they are to take the two of them to the barricades and return as fast as possible.

Pros: we have our entire team with us and we can safeguard Silver more effectively than three people can.

Cons: we have an unconscious body to take care of, we'll be taking Silver into harm's way which has a small chance of getting her killed, and we'll have to be extra careful during fights to make sure we don't accidentally kill her.
 
Ok, how about this:

We have Michael, Aquila, and Lucky carry Silver Hero with us. When we encounter hostile forces, they are to protect her. After we encounter and neutralize a second mind-controlled MG, they are to take the two of them to the barricades and return as fast as possible.

Pros: we have our entire team with us and we can safeguard Silver more effectively than three people can.

Cons: we have an unconscious body to take care of, we'll be taking Silver into harm's way which has a small chance of getting her killed, and we'll have to be extra careful during fights to make sure we don't accidentally kill her.
Sounds good, although I have an idea.

Have Samael use his new poor man's Enkidu to tie her up, and then tie her to multiple squishy backrow people so she can kind of float in the air between them.
 
Sounds good, although I have an idea.

Have Samael use his new poor man's Enkidu to tie her up, and then tie her to multiple squishy backrow people so she can kind of float in the air between them.
That's a terrible idea. Mobility killing multiple people instead of just one for no actual benefit is just a bad plan.
 
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