Don't get
too distracted from other stuff
Also, when you give us that write up about Indestructible Core, would you mind including a note about the differences (if any) between which things can bypass the damage negation effects of Indestructible Core and Supremacy Zone (aside from the obvious answer of airborne attacks)?
Indestructible Core
This is, more or less, the culmination of what Anastasia a.k.a.
SOLID CORE represents. Because of this, it is going to be your most bullshit ability the entire quest.
As you already know, it's damage reduction trumps damn near anything else that has come up the entire time I've written this. But, as I've said, there are things that can bypass parts of it's reduction.
Keyword here being:
Parts.
As it is,
Indestructible Core as a whole is an absolute. Literally
everything it'll come up against will be at least partially blocked in
some manner or another. Let me break this down for you:
The weakest part of it's defenses starts at: "In order for Nepgear to receive damage, the damage must exceed 99% of her total health." This part of
Indestructible Core reveals itself as a skin-tight barrier that stops along the outer edges of her top-most skin cells. (In Effect: she can shave, but that's about it. Getting a good tan is a bitch.) This portion can be bypassed by the abilities:
Unstoppable,
Supremacy, and
Total Devastation.
After that though, it's supplemented by: "If this threshold is surpassed, reduce the incoming damage by 99%." Which
can't be bypassed because her body, Solid Core's Frame, is
conceptually impossible to damage. Now, this would normally mean that Nepgear can't be damaged at all, but due to the way magic works in this setting, every magic-related action (which is functionally everything) has
some form of conceptual backing, which allows it to come into direct conflict via Conceptual Interactions. Every bit of damage that somehow manages to leak through is a representation of the power thrown into whatever concept is behind the attack overcoming (however slightly) the indestructibility of
Indestructible Core.
This is also why you get a one-turn "Get Out Of Death Free" card, before your Conceptual Bullshittium is overcome by the incoming forces.
EDIT: On the topic of things that can bypass
Indestructible Core's "Get Out Of Death Free" card, it's a rather short list:
- Supremacy
- Auto-Kill
- Kill by Modifier (If it triggers.)
- Total Devastation
Supremacy Zone
This ability is a lot less bullshit then it would first appear. To begin with, the clause 'in the air' is a lot more finicky than it would first appear. For Nepgear to be considered 'in the air' she would need to be more than six feet off the ground. Though, it doesn't actually have to be under her own power, so getting blown to hell and tossed would count.
But that is besides the point.
As for
Supremacy Zone's damage negation: "So long as Solid Core can be considered 'in the air' she is immune to all damage from ground-based sources, though they can knock her out of the sky." This only works if the opponent firing at her is, as stated, 'on the ground' or 'not over six feet off the ground'. AOE effects, and knockbacks from anti-air fire can knock Solid Core through a loop, causing her to crash, and thus rendering it moot.
"When engaging in combat with an aerial opponent, increase Solid Core's damage by 50%."
This damage increase only applies if Solid Core is fighting an opponent that is in the air. But only then. It doesn't count if the target is just standing on a stack of crates and is shooting down at her.
"While in the air, Solid Core will automatically Intercept all enemy attacks that are aimed at her or her allies so long as they are within line of sight. If an aerial Intercept is successful, double the damage caused by Solid Core."
This ability has the obvious drawback of requiring L.O.S.. This means that anyone that either has
Flight (Boosted) higher than Nepgear's
High Speed Combat, or a
Flight Level that requires at least two more levels to keep easy track of, cannot be intercepted unless they remain in Nepgear's L.O.S. for at least one additional turn. The damage increase also only works if Nepgear's damage overcomes her opponent's damage during intercept, thus making it 'successful'.
"During an Army Action, Solid Core will also bombard the Opposing Army with basic attacks thirty times."
More or less exactly what it says on the tin; she'll strike the enemy Army during an Army Action 30 separate times. This mean's she'll add a damage boost of her own (Base Attack x 30) to the allied army when they clash. More when it becomes relevant.
EDIT: On the topic of things that can bypass
Supremacy Zone's defenses against ground-based targets, longer list than
Indestructible Core's:
- Supremacy
- Auto Kill
- Kill By Modifier
- Detonate and it's derivatives. (Anti-air flak more or less.)
- Anti-Air
- Total Devastation