Which turns the question into weather or not Humanity can stop such an offensive without getting utterly crushed.
I'm hoping the UN will have managed to create Blue Wave Force Cannons by that point. It would still take notable time for the AG's to cross the light second of distance. If they can't just teleport to the other side of the planet, they'd have some difficulty covering the distance conventionally. The tech in setting is crazy enough to enable actual stealth in space, to the UN would be able to set up layers of expendable drone ambushes.
 
Static Wave and Blue/Red Wave fall under the same skill and have the same price. And most of all, this is what Anna thought on the possibility of having Blue Wave:

It's Static Wave that Anna made some adjustment on how to unleash. It's the equivalent of Anna putting a nozzle on a water hose and tweaking it to adjust what kind of shape came out of the hose.
Okay, but then consider: the existing God Gun design manages to accurately hit a target (and not, say, the entire surrounding region) from Lunar orbit, without a nozzle. Blue Wave gives you much greater range and accuracy for the same energy. Since the God Gun's existing design already has the necessary range and accuracy without that, utilizing Blue Wave principles/techniques would (theoretically) allow for the same effect for less energy.

I have to wonder. What is more powerful, An A class type Zero or a Battleship Valkyrie?
Almost certainly a Class-A Type Zero.
 
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Okay, but then consider: the existing God Gun design manages to accurately hit a target (and not, say, the entire surrounding region) from Lunar orbit, without a nozzle. Blue Wave gives you much greater range and accuracy for the same energy. Since the God Gun's existing design already has the necessary range and accuracy without that, utilizing Blue Wave principles/techniques would (theoretically) allow for the same effect for less energy.
Which isn't the problem with firing it multiple times: it's the calculations and calibrations they have to do for each firing.
 
Which isn't the problem with firing it multiple times: it's the calculations and calibrations they have to do for each firing.
Right, but I imagine those calculations and calibrations won't be as difficult (or numerous) when dealing with a God Gun tailored for Blue Wave functionality, since it's far less of a brute-forced solution. I mean, I could totally be wrong, but if I'm grasping the basic concepts correctly, then it would be a logical conclusion.
 
Right, but I imagine those calculations and calibrations won't be as difficult (or numerous) when dealing with a God Gun tailored for Blue Wave functionality, since it's far less of a brute-forced solution. I mean, I could totally be wrong, but if I'm grasping the basic concepts correctly, then it would be a logical conclusion.
Considering that Blue Wave is an advanced version of the Wave Force, I would guess it's actually more complicated.

Also, the big issue seems to be the fact that the G-Gun fucks up the surrounding area, which seems to happen even with Static Wave. No real way to compensate for that.
 
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Reminder that Instructor Vivas is part of the Twenty, so she can't be called representative for instructors in general.
Oh, I figured that she was pretty high up there, if not in the Twenty. But if even ten Valks become proficient in Blue Wave in the next five years, that's still a big deal. A lot of potential for killing Type-Zeroes.

Perhaps it was just me, but my interpretation of the section of the update/mechanic was that further development in the Wave Force on Anna's part will translate into more Valks being able to pick up the technique more readily (and perhaps accelerating or refining technological applications/adaptations of the technique).

An important thing to remember is that the 300 are limited in their potential (though their potential is obviously really high)--their Valk frames are preset to a certain (top-notch) configuration, but they can't go any higher or add anything new. Wave Force changes that dynamic by giving the best of them a new weapon that can deal devastating, single-strike damage against even a Type-Zero, with no new equipment or Valk-auto-improvement (that the 300 frames lack).

I am wondering when Anna will finally consent to a medical exam (I believe that was a thing, right?), and when the UN will realize that Anna integrated herself into her Valk frame, giving her the enormous potential-over-time that she has/had. The last update even hinted at one of the major benefits of this: vastly improved/streamlined processing capabilities, courtesy of integrating her brain into her Valk frame (or Valk core? Not sure which is the right term here), which is a big part of how she makes her particle accelerators work as well as they do. I'm also wondering when the UN will start figuring out how Anna developed Durga into the unique Valk frame that's roughly on par with a 300 frame (albeit with far less consistency across the board that 300 frames have when it comes to quality/performance)--like her exotic-matter surfaces and energy-absorbing dynamo. I imagine those came from integrating parts from various Types that she killed and scavenged? Has Anna explained any of this to UN scientists or officials?
 
I have to wonder. What is more powerful, An A class type Zero or a Battleship Valkyrie?

90% of such questions have answers.

I talked about the UN Space Forces in detail in one of the updates. 9 I believe. Ah, here:


Scouting Drones: Abraxas shoots it to death.
Drone Fleet: Abraxas shoots it to death.
Combat Fleet: Abraxas shoots it to death.
Combat Fleet with Valkyrie Battleships and the Three Hundred in escort: Abraxas has yet to shoot them to death.


Armstrong base has move underground as with most Armored Arcologies (the standard design these days), it's not as roomy as Perth, it in particular doesn't have the large scale biome that Perth does. It does have smaller biomes like those in Perth though.

Undecided.

Due to the positively scaling nature of energy generation and fabrication systems, it is more beneficial to expand Armstrong than try and start another Arcology on Luna. As mentioned, there have been vague plans to lift off an Arcology from Earth and land it on the moon though.

Less common, mainly due to geographical distance. No breaches on the moon after all.

Hmm, not sure what you are asking here. If you mean personnel transfers, I don't imagine it be much too different from another other intermediate line position.



Sorry, that would be involved enough that I'm not willing to do it outside of an update. Vote for it to get it.

EDIT: But sure, Kaizuki is now one of the scientists who worked on Armstrong Base, testing theories on long term Lunar habilitation.

Based on this WOG post, we can observe that A - Abraxas is obviously not deterred by a regular combat fleet. Since the UN feels the need to bolster such a fleet with both 300 suits and multiple valk battleships, we can conclude with a 99% certainty that Abraxas would skull$&@! a lone valk battleship.

Also the fact that the Vae Victis scenario as per Post 14 hasn't been carried out successfully. If it only took one valk battleship to hold off Abraxas, or hell, if it only took several Valk battleships to hold off Abraxas, Vae Victis would have been carried out already simply because the resource cost would be too low to justify not doing it and not getting the "life insurance" of an extrasolar colony.

In summary we conclude that Class A are the strongest things in the setting.
 
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Oh, I figured that she was pretty high up there, if not in the Twenty. But if even ten Valks become proficient in Blue Wave in the next five years, that's still a big deal. A lot of potential for killing Type-Zeroes.
Makes me wonder what Antags are going to come up with to counter that.
 
Or just kicking up their economy into producing more war gear. I mean, humanity is using mostly automated combat systems, whose to say that the AGs can't do that either?
 
Or just kicking up their economy into producing more war gear. I mean, humanity is using mostly automated combat systems, whose to say that the AGs can't do that either?
Er...they kinda are? Aside from the Type-Zeroes, AGs more or less act like automated combat systems acted in per-programmed manners. This is exemplified by the fact that the first sign that a Type-Zero is in the area is AGs acting in non-standard ways.

EDIT: It's also rather bizarre to suggest that the AGs can just "kick up their economy into producing more war gear"--that's all they've been doing, more or less, when not constructing new breaches or bases. And considering that they could have won the war already if they had the capacity to just kick up their economy at will, it's safe to assume that they can't do that.

Not to mention the fact that Type-Zero production rates (one per breach per year, with major breaches producing higher-class Type-Zeroes) already give the AGs a big edge. It's safe to assume that producing Type-Zeroes faster than the UN can kill them (especially the higher-class ones) IS the AGs pulling out all the stops.
 
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Or just kicking up their economy into producing more war gear. I mean, humanity is using mostly automated combat systems, whose to say that the AGs can't do that either?


Antagonists are mostly robots already.

For me I keep having the thought that the Antagonists on Earth are simply colonization forces. After all no more are appearing and all antagonist strains are said to be built in the beaches so if things must escalate it could possibly be the Antagonists of Earth calling in reinforcements.
 
Antagonists are mostly robots already.

For me I keep having the thought that the Antagonists on Earth are simply colonization forces. After all no more are appearing and all antagonist strains are said to be built in the beaches so if things must escalate it could possibly be the Antagonists of Earth calling in reinforcements.
If they could do that, they already would have. That, or the one-per-breach-per-year production of Type-Zeroes are the reinforcements.
 
"How can you be so calm when we're getting our asses kicked?" Kojirou asked on a private comm line once he'd formed up on her.

"Asses kicked?" Shuri said, laughing bitterly as she spared Kojirou a one-eyed glance, the other still firmly fixed on Medusa, "Rookie, nobody's died. We're doing F!@#king amazing."

When the Golden Ace back up by a flight of named character Valkyries is saying things like this after only 30 seconds of combat, it is perhaps the best statement I've seen to describe just how powerful Type 0's actually are and how big a threat they represent to the UN forces.

As excellent as this quest is, one of its downsides is that we have a distorted feel for how dangerous Type 0's actually are.

I realize this is pretty much necessitated by the fact that our viewpoint character is Anna who is a Valkyrie who can match a Type 0 in combat. We also get the conversations about what Type 0's have done, such as the wall in the instructor's lounge and similar. But this is all intellectual, we've never had that on the ground POV of combat against a Type 0 when Anna is not present to see just how overpowering they are.

Without that POV we just don't get the feel for how dangerous they actually are. I am hopeful that later in the quest as the focal point leaves the Academy that we will see more battlefield POVs that make us experience that feeling. The writing quality is certainly there for it, I'm just not sure if a non-Anna POV can be worked in for long enough to do this for us.

Still, been watching the thread for months and going to keep watching it, perhaps my favorite story on this site.

D.
 
Not to mention the fact that Type-Zero production rates (one per breach per year, with major breaches producing higher-class Type-Zeroes) already give the AGs a big edge. It's safe to assume that producing Type-Zeroes faster than the UN can kill them (especially the higher-class ones) IS the AGs pulling out all the stops.

Are they though? We know there are at least 14 dead Type Zeroes and that number comes from the three hardest to kill Classes (A+B+C). Factoring in Class D and E I've previously estimated a total kill count of thirty. Over the seven years the UN has been fighting the Type Zeroes, until 2163 they thought Indra and Abraxas were just weird Antagonists rather then a new line of Types, that averages out to four per year.

Now admittedly that is lower then the six per year the Antagonists pump out however I suspect those kills are weighted towards the present rather then averaged out. So I wouldn't be surprised if the population growth of Type Zeroes is close to, if not at, zero.

That said the problem, as you somewhat mention, would be the build up of higher Classed Type Zeroes since the deaths are heavily weighted towards the lower Class ones.
 
Worth noting: Avalanche has stated that in the -1 world this quest is set in, the UN is winning the war. The grim tone comes not from any realistic chance of humanity being overcome, but in the terrible toll that eventual victory is extracting. That in mind, I'd be very surprised if the number of Type Zero's was on the rise.
 
Shearing is the verb you're looking for.
Author's Note: This popped into my head a few days ago. I've always been fond of character/story themes involving 'the big personal secret' (when it's a positive one), and I particularly like 'the reveal' moment, where characters realize something amazing about someone with them they'd never really understood before.
I'm also pretty sure the UN has no idea how long Anna has been synched. Yep, there it is.
Immediately you find your own service record.

>>Name: Anna Sanchez
>>Sex: Female
>>Age: [Unknown] ~16
>>Position: Perth 2070 First Year Cadets, Squadron Four, Flight Seven, Keeper Position / United Nations Air Force Lieutenant (OF-1) / Emergency Fast Response Squadron: Pinnacle, "Trump" / Type Zero Subjugation Squadron: Last Word, "Coroner" / 300 Ranking: 1
>>Service Record: Unclear family history. Defended Unidentified Canadian Town E26 from persistent Antagonist attacks of unknown compositions for a period approximately from 2062 to 2070. Subjugated Class C Type Zero Sekhmet in a duel. Participated in Alaskan offensive penetrating the Saskatoon Minor Breach then destroying Saskatoon Hive solo. Developed and uses Type 2 Bohr/Einstein Exotic Wave Force projection technique (Wave Force Manipulation). Developed and uses Relativistic Particle Projectors. Developed and uses Onium Capacitors. Currently a first year cadet in Perth Valkyrie Academy. Switched from accelerated Academic only course to General Cadet Course.
>>Synchronised Hours: [Unknown]
>>Flight Hours: [Unknown]
>>Combat Rating: [Unknown] (>30,000)
>>Valkyrie Core: [Unknown Serial Number] "Durga"
>See; Unidentified Canadian Town E26, Alaskan Offensive, Class C Type Zero: Sekhmet, Saskatoon Breach, Relativistic Particle Cannons reverse engineering project, Onium Capacitors reverse engineering project, Bohr/Einstein Exotic Wave Force theory, Alaska High Energy Physics lab E2470 (temp) collapse, Ginnungagap Project (G-Gun, G-Bomb)<


The entire thing was rather absurdly classified, you could only read it as it was your service record.
Any further commentary will be delayed by me going to the gym or forgetting everything I had to say after an incredibly cold shower (a part of the boiler broke at around 2 AM).
 
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I honestly don't think that the Blue Wave is that useful a model for the G-Gun. Why? Because, although it extends our Anna's range immensely, it's nature as a beam attack would serve poorly for what is essentially a planetary siege cannon. To elaborate:

1. First up, of the Waves, Blue causes the LEAST amount of collateral damage, especially if not fired parallel to the ground. This is something of a problem, since the point of a seige cannon is to cause maximum havoc with each shot. And since the G-Gun has an estimated RoF of once a month, they're probably hoping for something that levels a Major Breach single handidly.

2. Say it with me now: overpenetration. Much has been made about the fact that the Blue Wave has effectively infinite range (still dubious over the idea that it may actually be infinite), but has no one considered the idea about what that means when firing DOWN? Worst case scenario, your hitting two targets: an entry point and an exit wound. G-Gun really wants a surface detonation of some kind, which, extrapolating from the reduced damage of Blue Wave, your unlikely to get.

3. Finally, on a somewhat unrelated note, the G-Gun is probably, in all the important ways, already completed. Yes yes, they haven't actually finished construction or anything, but you don't start investing a significant percentage of your entire economy into building something like this, if you don't already know that it's going to work.

Honestly, Red Wave would be just as, if not more beneficial to Ginnungagap, since it could give them ideas about how to upgrade from "absolute havoc" to "total erasure of the target". Getting both is probably a better idea though.

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@LordsFire - Great Omake. Loved how you showed both how terrifying facing a Type-Zero is for even skilled Valkyries and how terrifying facing Anna is even for Type Zeros. Just one small problem:
"I won't be trying to fight solo here," Shuri said, "And I've fought Type-Zero's before, including Medusa. Koji, you're going to be officially recognized as an Ace after what you've already done during this deployment, but you need to survive in order for that to happen. Sandra's already down, and Anna's still on her classified op, so we're basically down to three-and-a-half Valkyrie's to manage a fighting retreat here, since Miss Overconfidence will be stuck carrying Sandra until her E-war packages are repaired."

Medusa is quite explicitly dead:
Similarly with Medusa, the Valkyries had been ordered to chase it much deeper into Antagonist territories than UN convention or common sense dictated, resulting in Medusa predictably turning on its pursuers. With the abrupt reveal of huge formations of AG anti-air units under Type 18 cover alongside with a squadron of Type 2s, the tide of battle abruptly swung. Despite destroying the Type Zero, the number of Type 2s in accord with anti-air would have meant horrific attrition for the force of Valkyries or their complete destruction, if not for the arrival of a flight of the Three Hundred through long range teleportation, breaking into the closed space set up by the Type 18s.
 
Medusa is quite explicitly dead:
... Clearly a clerical error!
DETAILS!
Never let the truth get in the way of a good story!
Look, a distraction!
Time shenanigans!
Marginally more evil twin!
Necromancy!
Resurrection of a popular character!
Poorly thought out filler arc!
Other excuses that I'm not responsible for, since I didn't write it!
Higgs Particles!

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I'm pretty sure that type zeros can regenerate from a core. So if the core wasn't damaged, then Medusa could come back.
 
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