Turn 18(1936 2nd Half): The Great Break Results
Resources per turn 650+60+10+5+ULAG with 0 in storage.
Party Support 40+10+5+5
Current Status of ULAG:
Population: 589,000 (I'll round to the nearest 100k)
Attitude: Stable
Food State: Hearty Meals, -45 Resources Per Turn
Guard State: Intensive Monitoring, -15 Resources Per Turn
Resource Income: Construction focused, 90 Resources Per Turn
Infrastructure
Bitumen Road Programs(Stage 1): The construction of newly updated roads to better traverse multiple regions of the Union would be a massive military asset. It would allow for rapid transit of equipment and armor to where it is needed. While such a program would be expensive due to the limited but steady production of bitumen, it should be possible to ensure that the roads are fully paved. The first stage of such a project will start with the cities and urban areas, ensuring they have all paved roads. (544/200, Stage 1 Complete) (344/300 Stage 2 Complete) (44/500 Stage 3)
The construction of the Soviet Union's road system sees one of the largest attachments of NKPS labor through the entire planning period. Thirty-one full divisions are attached to the effort with a further large quantity of engineering attachments and voluntary shock labor. Overall, as the effort initiates all over the Union, an insanely ambitious goal is set in the paving of every urban zone's streets, along with gravel connections between the cities. While the first effort is accomplished in mere months, the latter construction of gravel roads takes a far greater effort, with the fleeting fall months used to lay down swathes of gravel and the cutting down of routes through the woods. With the conclusion of the construction, now the Union's major urban centers have paved roads, with simple inter-linkages made to allow for fast transit of motor vehicles through the countryside. While the later effort does induce some minor casualties, overall, the entire process has led to a significant improvement in agricultural transport and the ability to move trucks between installations.
Heavy Industry
Gorky Machine-building Plant(Stage 3): The expansion of the machine-building plant is critical for producing a full domestic series of large industrial machinery. While the planned city itself is already producing many goods, further expansion is easily in the books, allowing a further massive production ramp-up. The steel shortage has passed for now, and while there is insufficient domestic steel to maintain the plant's full planned production, minor imports will combine well with it, making the facility one of the largest machine production plants in the world. (10 Party Influence) ((402/400) Stage 3 Complete) (2/600 Stage 4) (+60 Resources per Turn)
The massive machine producing complex is completed right as the winter is closing in with multiple domestic heavy presses already making massive quantities of components. The presses have some minor issues with productivity, but overall they work well. The plant currently involves a massive, sprawling industrial complex focused on making parts and tooling for other plants, finally altogether breaking away with the need to import new machines from the West. Currently, the staff has been massively expanded with a mess of new hires coming in to work on the machines. The city has become one of the most important industrial cities in the Union, as the bulk of all other machinery will be made here.
Norilsk Combine: The processing of Nickel and Palladium fulfills a critical domestic need in the case of war with the Capitalists. Large sections of our industrial production require these metals, from catalyzed processes to alloying, necessitating their mining in large quantities. However, the issue is that the deposit is relatively far north, necessitating large quantities of cold weather equipment to work effectively. (5 Party Influence) (272/200) (Completed) (+10 Resources per Turn)
The construction of the northernmost mines proceeds at a good pace as a large quantity of personnel is moved in during the balmy summer months to construct the massive plant. While the new personnel are used to the cold, most are surprised that it is already this cold in the Summer. Still, the trains manage to keep them warm enough to keep casualties at acceptable norms for long enough for thick insulated homes to be constructed along with a dedicated thermal power station. The power station is set to also provide mass hot water heating, as a steady stream of coal will be burned in it as both heating and power. Deliveries are set up, warehouses are set up, and then the mining effort begins with imported crews from Donetsk. While the teams report constant issues with cold rock and freezing, the casualties are so far light compared to the initial days of mining. Even during a moderate blizzard that interrupted supply deliveries, production has managed to stay constant.
Light and Chemical Industry
Baku Oil Extraction(Stage 3): The time for the near-total utilization of the oil fields is now. Yet a few more deposits are not being actively extracted, allowing for the Union to ramp up production further. This will start hitting the field's limit, but a further campaign can increase oil production. (5 Party Influence) (278+10 Omake Bonus(Moldavanka)/300)) (Completed Stage 3) (+5 Resources per Turn)
The expansions of the oil fields go well with the ongoing construction of hundreds of new derricks, incorporating lessons learned on the old systems. While everyone has so far complimented the new designs, a problem has rapidly emerged as the bulk of the field is already being tapped, possibly creating an issue with later fuel supply. The effort has still managed to connect a truly massive amount of Oil into the Unions transportation network. However, the refining capacity for most of this oil is not there and still needs to be constructed to use the capacity for anything but export.
Sulfuric Acid Plants: With the current likely expansion of shell and industrial chemical production, there needs to be dedicated production of the chemical industry's basic feedstock. Given the current and planned expansions for ore refining and chemical industrial processes, a more efficient way to convert waste sulfur on a large scale is needed. Thus, multiple large scale plants will be constructed through the Union to act as supply points for the material. (20 Resources per dice (53/200))
The starting construction of the new sulfuric acid plants starts off well with multiple large industrial storage buildings constructed with rail and pipeline links. While neither the machinery for the production nor the mining equipment has been installed, orders have been made to the factories. With a bit more effort and funds soon, the Soviet chemical industry can start on a solid basis. These plants, however, will use a good bit of electricity, and in time may necessitate more power generation.
Agriculture
Voluntary Cooperative Construction(Stage 5): Further large scale farming cooperatives need to be constructed on the land still available that is still fallow as farmers leave it for the cities. With this final leg of the effort, the Union's agricultural land will be fully brought under mechanized cultivation. Thus, it will ensure a flow of labor never before seen in the Union towards far more productive city work. (5 Party Influence upon completion) (Think Kibbutz with more propaganda) (15 Resources per dice (421/500)) (nat 1)
The farms' massive construction effort has had multiple delays due to local resisting peasants in the mostly abandoned villages. These have so far been the very old and traditionally-minded ideologues that have stayed in these villages all their lives. Unfortunately, these peasants have also occasionally taken up resistance against the state with their attempted destruction of agricultural assets in the region, along with various structures. While they may believe that they are doing damage, and such is reported in the paper and radio to draw out more possible dissidents, they have so far accomplished little but burn down their possessions. The overall media campaign of playing up the small traditional farmer's victories as a thorn in the state's side has exposed many unrelated traitors through their actions. Overall though, substantial progress is made to create thousands of new mechanized communities for agriculture, with rushed crops put into the earth to get some yield out of the newly set up ones.
My family was still living in the town despite everyone leaving, the party couldn't just kick us out, they had to be better than that. Everything just got more and more destitute, and all I could buy with my harvest were a few roof-tiles. But, as time passed, no help was coming and I read in the paper if I just started to try to sell my own grain, the party would notice and help. How much of an idiot I was.
-Samuil Gusev, Journal, Sentenced to 10 years ULAG
Services
Creation of the State Hospital System(Stage 3): With most people in the Union now having access to at least some form of doctors, a good quantity of specialized healthcare is needed. Thus, multiple large specialized hospitals need to be constructed, one for each major urban center, to provide high-quality care to the most severe cases and injuries. (351/300) (Completed)
The construction of the new specialized schools and hospitals is complete with the full network setup. Despite the constant shortages of doctors, the hospitals are constructed. A new official annual meeting is set up for doctors of their specialty to meet up and discuss new discoveries in their fields. At the same time, a new system of medical exams and textbooks is created with up-to-date knowledge to ensure the consistent quality of doctors and nurses. However, there is still a problem with the medical networks, as there are just not enough doctors currently to fill all of the planned posts, and more time is needed for them to graduate from the system of medical schools.
State Childcare Services: As more and more women are entering the workforce, it has become a critical concern of the state to ensure that their children are cared for. While such an effort will take some resources and only apply to the cities, it will allow for more working-age women to go into the factories to further increase production. The effort will also allow the further removal of religion from society with the proper education of the youth of those taken in by various cults. (10 Resources per dice (139/200))
Hundreds of daycares and orphanages are constructed all over a multitude of urban areas. While they currently do not do much past housing and caring for the Union's various orphans, this is still a valuable service. They are also useful for those whose parents have been arrested for political crimes, as they can be brought up with proper knowledge of socialism and correct knowledge of religion. Such a changeover will, however, take a considerable amount of time and likely the bulk of multiple generations to truly get rid of religion in the Union.
When they bulldozed down the church we were all staying at, the nice party officials told us that we were going to a nicer home. But, when we got there it was just an old smelly apartment. The guy in charge was also so much meaner than old father Kirov, he just wanted us gone on most days, only serving some soup and telling us to go to school.
-Demyan Kiselev
Military (Authors note: Most military efforts will have quality dice rolled after they are completed, which will affect the quality of the buildup/equipment/information) (ABM points are a thing that most factory actions will cost while you have them, but while you have them, all will be around ¼ cheaper. Currently, you will have 300 after the end of this turn.)
Trial New Aircraft Weapons: With the prevalence of the old rifle caliber weapons and the lack of a proper heavier MG, the union desperately needs some new form of gun to use in the air. Thus, the testing and refining of Berezin's currently promising gun should allow the Union to have a new standard gun in the air. As a benefit, the current heavy cartridge shows some viability towards being up-calibered to 20mm. (72/40, Completed) (Military Roll: 70)
The new Berezin UB machine gun succeeds in most of its trials by a good margin, with the cheap to manufacture gun proving reliable and accurate. While the mechanism itself is fairly plain, comprising a simple cheap to make gas system, it functions well at a good rate of fire. Beyond the minor issue of a large amount of force needed to charge the gun, it works well, fires, and almost every branch wants more of it. So far, the bulk of proposals have been to mount it to aircraft, but even the tank designers want an adaptation of it as a new coax gun. However, gun production is fairly small as there was no expectation of the army wanting mass adoption of the gun into a multitude of platforms. (New Project: Resources per Dice 20, (0/75) to get enough production of the gun)
Expansion of the Leningrad Locomotive Plant: With the considerable production capacity in the North of the Union, it would be prudent to utilize it to create a new series of trucks to allow easy transport of troops, resources, and supplies. Such a design inherently would use a licensed American engine but should perform fairly well, ensuring a steady movement and advance speed. (173/150, Completed) (-50 ABM) (Military Roll: 84)
With the resources allocated and the necessity to supply trucks to the bulk of the army, both a new design and a far larger plant is needed. In terms of the design, a new three-axle truck is ordered with the stated goals of transporting five tons on a gravel road and two tons on any possible reasonable ground state. While the latter goal fails to be met, the leading design that managed to get close gets the green-light. The plant itself becomes a fairly large facility, focused on the assembly line production of trucks to make up the current shortfall in both the civilian and military sectors. A new engineer named Gastev is also a major help, with large portions of the assembly line further optimized, demonstrating an increase in production with far better worker training and management.
Construct Officer academies (Stage 5): The last stage of the officer academy expansions is a critical step in ensuring that enough officers are made for the massive army. While the bulk of the candidates by necessity will not be from the party or Komsomol, they can still be trained into acceptable officers. This will also create a multitude of large scale training fields for the improvement of army doctrine and large scale exercises. These officers will also be trained on the capabilities of the weapons that are issued to the common conscripts to ensure that they know the capabilities of what they are commanding. (15 Resources per dice (314/400))
The construction of a new series of massive classes for younger officers goes well, with thousands of workers and basic conscripts applying to join in the effort. With the new academies, the older officers are mostly spread thin, as they, by necessity, are training the planned class for the expansion of the army. Still, assuming all goes to plan, the newly graduating classes will be quite inexperienced for the bulk of the mobilization period, as most will be used to commanding far smaller units. Still, they will all have the training to be promoted up. The only question will be the relative experience.
Bureaucracy
Encourage Sales: The expansion of sales to the Spanish Republic must be pushed to ensure that the Republic can fight on while securing the resources necessary for army modernization. Simultaneously, the effort will only dispose of the oldest of equipment, ensuring that there is a good exchange of gold for weapons. Hopefully, if the gold reserves can be transferred in full, both nations can greatly benefit. (DC 40/113) (100 Resources) (Completed)
The Spanish republic takes the sales of material happily, with hundreds of thousands of rifles transferred over along with a considerable number of older divisional guns and retired artillery pieces. Despite the age of most of the equipment, the republic is happy to pay top dollar even as their government forms, also in a stroke of luck, through negotiations and early deliveries, almost all of the gold spent as payment has been transferred to us instead of the Capitalists, as our arms were already there when the transfers started happening. In news on the actual front line, though, the situation is less happy as there are small gains made by Fascist forces. Still, there have not yet been any decisive engagements, just a slow-going slog depleting men and equipment.
Expand Hiring: With the projected lack of personnel due to internal political maneuvering, it would be prudent to expand hiring. These new workers will transfer from multiple sources, with large parts of entire university classes transferred to the department. While they are going to be green, this should at least maintain proper staffing levels. (DC 30/8) (No Action Loss from Severe Purges) (Failed)
Despite the opening of new slots for thousands of personnel to be hired, far fewer than expected come, as the education needed for their positions is still rare. Thus, with unfilled spots, the only order that can be given is for the personnel already in the department to work more and harder, as there are just fewer people to pick up the slack. However, not all is lost, as the next years' graduating class promises to be massive, allowing multiple easy pickups of talented personnel fresh out of university.
Sign Kill Lists: Due to constant expansions of the workforce and administration, there have been many wreckers and traitors who have slipped through the hiring process. Or, so says the party, but in practice, these lists are nothing but loyalty tests for those positioned lower in the pecking order. While not signing them is a theoretical option, such a decision could cause a considerable risk. However, such problems can be used as an opportunity, as over-fulfilling the quota of traitors will allow the choice of the more indolent old-guard to be cleared out of their positions and replaced. (Vote on Extent) (Dice: 103, Opportunities)
Reading the kill list, it is worse than you expected, but in terms of the minimal extent, the list is not too bad nor too disruptive despite it being chosen apparently at random from a personnel roster. Despite the already relatively severe list, however, the man giving the briefing on the list's importance and you hit off a relatively amicable conversation. While he is one of the most ideologically aggressive party members you have ever talked to, he did, however, come off as believing his own espoused worldview and thus easy to direct, creating many opportunities. While the bare minimum degree of purge would be accepted with few complaints and only minorly hurt relation to the party, there is always an opportunity to do more and ensure that your political goals can more readily be met.
[]Sign the List: There is no point in shooting more than is necessary. While this will not exceptionally over-fulfill the quotas like other members of the party, it should allow the bulk of suspicion to pass. (-10 Party Influence per Turn till the end of Purge) (Loss of three actions)
[]Expand the List: Some useless functionaries have been hired and retained for no reason other than just filling positions, with their factual work being very little. Thus, through expanding the list with hanger on's, more of the suspicion can be diverted. (-5 Party Influence per Turn till the end of Purge) (Loss of four actions)
[]Expand the List(Internal Enemies): Through the listing of a multitude of personal enemies along with strange ideologues in the department, the running of the system can be far improved, as power will all be centralized towards your seat. Such a purge would clear multiple personnel still in important seats, but it would allow personal near-total control. (-5 Party Influence per Turn till the end of Purge) (Loss of six actions)
[]Sign the List and Direct Yezhov: With the current reasonably famous falling out of the military staff between Voroshilov and Budyonny, and the brewing discontent of the establishment towards the military. It would be prudent to discuss a few of the more regressive officers with Yezhov. They have tried their best to hurt production by favoring cavalry, and with the likely upcoming trails of the military, it would be the perfect time to dispose of them. (-5 Party Influence per Turn till the end of Purge) (-20 Party Influence) (Loss of five actions)
Moratorium 2 Hours
Current Economic Issues:
Rail: Minor Shortage
Coal: Meeting Demand
Aluminum: Massive Surplus (You aren't using much)
Steel: Moderate Shortage
Energy: Minor Surplus
Food: Minor Surplus
Labor: Minor Surplus