Part MMDLIV: Realm's Mirror
Realm's Mirror

Second Day of the Eighth Month 293 AC

In a moment of characteristic humility, Jaehaerys the Conciliator was said to have remarked: "Behold my realm, one not under the wings of dragons but ravens, for it is they who carry my writ." That his supposed quote originates from a maester's quill does not escape you, but the point still stands. It is through the legal consensus of a realm that it truly comes into being as more than a dream in the mind of the conqueror. Finding yourself now ruler over a realm spread from the Stepstones to Mantarys and from Myr to the the Basilisk Isles, you find that your ancestor did not go far enough. Laws can bind men, but they are only a small part of a greater whole. Men must believe themselves united in more than supplication to an overlord.

Under the hand of the fist Queen Rhaenys, and others who took up her mantle upon her untimely death, the Seven Kingdoms had been bound together in a weave of marriages, fostering, and lords mingled together under the eye of the King. The realm you raise now, this empire yet unspoken, will have yet deeper roots, you vow. It is not by the beliefs of the aristocracy alone that you will rule, nor only by the script of your fledgling bureaucracy. No, it is the people themselves who will know themselves united as they must be against all that lurks in the dark. For that you too will need your 'ravens' and they will be no sort of bird or winged creature, but works of silver, glass, and sorcery by which you might be seen and heard by all those who call you lord so that they may know of your resolve and, you hope, share it.

"Lady Goldhammer!" you call out across the chatter and rustle of the small library gardens. Not nearly so mystical as the great Godswood where the shrubs and bushes might sprout legs and walk at any moment, the benches here are preferred by visiting scholars out to take in some air while they admire the collection.

"Yes, Your Grace!" she jumps up at once, almost dumping the familiar in her lap onto the ground were it not for the startled fey pup flashing away to reappear on the other end of the bench, looking at her partner reproachfully.

"Sit, sit," you motion. "No need to stand on ceremony here."

She offers a shy smile in return as she curtsies. "Then consider it practice not need. I've only just gotten used to hearing 'Lady Goldhammer' without looking around for whoever that is, so I need all the practice I can get."

"Do you come here often?" you ask, curious about her doings. You wonder if she might not be a little homesick and seeking out the company of others from Westeros and the sound of the Common Tongue among the scholars here. If that is the case you rather suspect she will be seeing Lannisport before the year is out and in a much different position than she had once held there.

"Yes," she nods and smiles at her golden-furred companion, some silent communion passing between them. "Flicker likes being the most magical thing around you see."

"Indeed, Varys has made me quite familiar with the notion," you jest.

Lella shakes her head: "With respect, Your Grace, that is a terrible pun."

"I know, but it's a good skill for a king to practice," you reply as the two of you set off down the path at a leisurely stroll.

"In what way?" Leila asks, playing along.

"As a means of unmasking inveterate flatterers at court. If anyone laughs at a pun like that I'll know who to avoid."

That gets a giggle. "Then you should not be giving away your secrets like that, Your Grace."

The conversation soon moves on to the matter at hand, the 'messengers' you are here to speak of. The enchanted mirrors you had begun to forge last month.

The design your artificers had settled upon is ingenious in its simplicity. Though enormous at one-hundred feet in length and fifty in width, the True Silver and glass sheets can be folded until it is a translucent cube of metal and glass, which can at any point during the folding still serve its function. Technically one could even use it for swift communication for spies and other agents, though it would be too bulky, expensive, and obviously magical to excel in the task.

By now you have five-and-ten of them, enough to tie together all the great cities of your empire with more to come, though for now you must settle on where and how the mirrors will be set for the festival celebrating your recent conquests.

Where do you set the Far-Seeing Mirrors?

[] Write in

OOC: You guys can finalize the minor actions with a small mirror vision vote in between.
 
Last edited:
Interlude CCCXLXVIII: Timely Gifts
Timely Gifts

Third Day of the Eighth Month 293 AC

"Do you know what day it is today?" Ysilla Royce asked as she walked into her brother's bedroom.

"What did I say about knocking?" Waymar was sitting on the bed while Tyene was fiddling with his armor's straps, helping him get it off. From the looks of things he had been sparring in the afternoon again which probably meant teaching all that alchemy stuff in the Scholarum was still giving him trouble.

Scholarum Course - Alchemy Progress: 12/20

Resisting her urge to roll her eyes out of deference to how tired her brother looked, Ysilla still had to point out. "If you two really needed to be alone you would have locked the door."

Waymar gave her a scandalized look while Tyene just smiled and shook her head. The younger Royce scion was quite aware of the fact that the two of them were lovers and she knew in a vague sort of way that it was supposed to be wrong, though she paid it no mind. She liked Tyene. After all, neither of them was married or even betrothed to another, so it was not like they were hurting anyone. On top of that she would wager quite a lot that they would be marrying each other before long.

"What's so important that you just walked in here?" her brother asked, trying and not really managing to sound stern.

"It's Andar's name day, we aught to give him a gift. I mean, there's all this stuff around..." She motioned vaguely towards the window. "Things being sold in the market that you can't find in the Vale, not even in Gulltown, maybe not even in King's Landing."

"Which would make for some rather conspicuous gifts," Tyene pointed out. She was doing that thing again where she wanted Ysilla to argue with her to prove her point to teach her something.

"I never said we should take a Valyrian steel sword from the armory to hand to him, did I? Come on, it's his name day..." And I'm feeling homesick, the girl admitted to herself. After a bit more cajoling the two agreed.

***​

Andar Royce was not one to usually drink and sing the night away and then sleep past noon, but it wasn't every day a man turned nine-and-twenty, or at least that is what he told himself before his sixth mug of beer. After that it was all perfectly reasonable and everything was right with the world. As was the natural course of the world that sense of rightness quickly gave way to the painful realities of mixing prodigious amounts wine and bear.

It was therefore little wonder that upon being confronted with the strange sight of his two youngest siblings and a blonde girl who looked faintly familiar showing up without even using the door that he thought them a particularly odd dream.

"G' 'way! Wanna sleep!" he shouted, or at least tried to. It came out as more of a croak.

"Here," his very much solid brother grabbed him and hoisted him up in bed. "Tyene can fix this."

The Dornishwoman grabbed his wrist and a moment later the fog lifted from his mind with the sharp and embarrassing realization that he had slept in his clothes and probably looked and smelled like death warmed over.

"Happy name day, Andar!" Ysi called, pressing a booklet into his hands. "That's all about the Royces of Runestone from the really old days before the Andals came, as remembered in the tales of the Children of the Forest. I had a few copies made so it wouldn't be lost."

"The Children of the Forest... So that part's true, too?" The elder Royce shook his head, bemused.

"And from me there's..." Waymar was presenting a beautifully worked leather sword sheath when a creek sounded from outside the door... then a scratch as someone tried to meddle with the latch.

"It looks like we are about to see some unwelcome company, of the sort that would prefer to help itself to your things while you are dead to the world I'd wager," Tyene sounded like she found the prospect more amusing than frightening, and from what he remembered of her powers Andar had to admit she had the right of it. What worried him more was that Ysi seemed outright excited.

"I can help." She turned to Waymar. "I can, right?"

Rather than a flat refusal the answer she got was surprisingly tactful: "None of us can help directly in a way that would be seen... There are more dangerous things out there than brigands to worry about."

"I can handle them," Andar assured her, looking around the room for his sword... and finding nothing among the chaos.

Ever-helpful, Ysi... drew a dagger to hand to him, too small for his hands, but obviously a war-blade... hers. Seeing his expression, she huffed, "Would you rather I not be able to defend myself?"

Again Waymar played the diplomat, handing out his worn sword, bronze crackling with tiny threads of lightning: "A sword will work better anyway."

While the conversation had been going on the Dornishwoman had made first herself then Ysilla and Waymar unseen with a spell before pulling a ribbon out of her hair and handing it off. "Put this on and think of that as a normal sword!"

Having no time to argue, Andar did as he was bid moments before the footpads finally barged in, two with heavy clubs wrapped in rags at the ready and the third oddly enough with only a pierce of wet cloth. Finding not a unconscious reveler but a knight ready and armed the thugs quickly fell to the last, one dead, two merely wounded.

As the brief skirmish ended, Andar's guests showed themselves. Ysi looked pale and tight-lipped as he would have thought she would be, but it was the Dornishwoman who provided the greatest surprise of the day. She picked up the cloth, smelled it, and asked: "Do you have any idea who would want to kidnap you and why?"

OOC: A low roll for Alchemy with only 4 on 2d6, also present Royce family dynamics, and as is so often the case in Westeros, a plot. That does not mean you have to drop everything and follow up. Andar is safe, and Bronze Yohn has prisoners to interrogate.
 
Last edited:
Part MMDLV: Steel and Smoke
Steel and Smoke

Second Day of the Eighth Month 293 AC

After some thought on the logistics and the politics of the matter you had decided to keep three of the mirrors in the Deep, one for the Circle of Battle as still by far the largest public arena, one for the keep to send out the messages you aimed to use, and a third for the jousting grounds that was even now being erected just south of town. The remainder you spread out among the cities you rule and at the camps of the Legion, startling a few officials when you delivered them in person. The words 'royal courier' are not usually taken quite so literally.

As for the very last of the mirrors, that you delivered to Braavos, making arrangements to use a lesser-known plaza for setting up the mirror, to give the Sealord at least some threadbare semblance of deniability before the masks fall along with the conquest of Pentos.

***​

Third Day of the Eighth Month 293 AC

The forge-fire flares and the screams of fiends were borne upon the wind, filled with hate and rage but with fear also at all they had lost, from the power you had taken from them and bound in smoking metal, half by careful ritual, half by wishcraft, shaped by will alone. The work was tiring not from any physical exertion but from the strain of staying always on edge for an escape or an attack. While the fiends did not have much of a chance of harming you, Irren was another matter entirely. The old mage-smith could die in moments if any of your prisoners had the opportunity to get their claws into him.

In spite of the risk Master Irren only seems to grow more cheerful with every flare of dragonfire, with every dying scream. In truth you suspect he would not even pause to eat if you had not insisted for fear he might collapse from the physical and mental strain of his work.

As you head out into the keep to have dinner yourself with your mother, Dany, and whichever of your friends is free to take the time to join you, Waymar and Tyene catch up to you looking grim and resolute. Something had gone wrong, but not urgent else Tyene would have used magic to find you...

"...so after I peeled their minds for answers we found precious little to speak of," Tyene explained. "Catspaws and desperate ones at that, the sort of men who barely care if they swing from the gallows so long as there is some silver in it for them. Our best guess is that they were supposed to deliver Andar and then get killed by someone higher up in the conspiracy, but when we tried to set up an ambush in the warehouse they were told to use no one showed."

"We do know one thing for certain, it wasn't maester Helliweg," Waymar continues. "When we went to father with this and explained what happened to Lord Brune too he decided to confront the maester. He was horrified at the thought, practically begging for some way to prove his innocence."

"So I gave him one," Tyene finished gravely. "I looked through his head a lot more closely than I did to those poor fools we caught and he proved himself clean, for which I am very thankful. Getting rid of the body without suspicion would have been... awkward."

Waymar shuffles his feet a bit at the implication that his father would order a man killed without a public judgement, but he does not interrupt. He knows as well as you do that Bronze Yohn would go much further than that to keep his kin safe.

"So it's not the maester. On the one hand it is good to hear that the rot stops somewhere," you muse. "But..."

"We still don't know who wanted to kidnap Andar or for what purpose," Waymar interjects. "He is not worried of course, he spent more time trying to admonish Ysi for having a dagger."

"To which she replied that perhaps he could do with having more weapons on him in case this happens again," Tyene smiles fondly. "She reminds me of Nym when we were growing up."

"Thankfully she did not take that line of reasoning with father or I would have gotten an earful," Waymar adds.

"Well of course not. You may have taught her how to stab things, but I taught her tact," Tyene mock-sniffs.

You only just refrain from commenting that they sound like they are already wed and only because you are certain Tyene would turn that back on you by talking about how you are with Lya.

"Well if Lord Royce needs any discrete help with his investigation he has only to send a letter," you say instead, resolving to keep your distance unless asked for lest you be seen as overbearing in your as of yet clandestine lordship.

Appraised to the doings at Runestone you return to the forge, wondering if perhaps at the end of the thread you will find yet more fiends to forge into steel or only grasping and foolish men.

How much Valyrian steel do you make, and what sacrifices do you offer?

[] Write in


OOC: I don't quite like the flow of this chapter, but the information needed to get across, and if I had done it in interludes it would have eaten up a lot more screen time. Hopefully the slice-of-life elements keep the exposition from being grating.
 
Last edited:
Part MMDLVI: A Glint of Jade
A Glint of Jade

Fourth Day of the Eighth Month 293 AC

The journey to far off Yi Ti does not begin in the harbor, nor in the warehouses of Silver Serpent Enterprises where goods from all the corners of your realm may be gathered to offer up onto the lords of that distant place, not even in the halls and councils of the keep. No, instead it begins as much a working of arcane power as the Dragonsteel quenched in the blood of monstrous Sothoryi spiders. It begins with Lya's spirit drum and the trinkets you had claimed from the servants of Mammon who had been snared by their very greed.

4 Gargantuan Fiendish Monstrous Spiders (16 HD each), 14 Huge FiendishMonstrous Spiders (8 HD each), 7 Bulettes (8 HD each), 9 Advanced Bulettes (8 HD each) -- 304 HD Total
Gained 15,200 lbs of Valyrian Steel

It is from these gold-clad baatezu that you have your first news in months of the deeds of Tiamat's favored. Far indeed have the golden banners of the company Bittersteel forged gone, and it seems they have brought death and victory with their tread as surely as your Legions have. The jhats of the Jogos Nhai have been broken and sent reeling in disarray before the breath of the many-colored wyrms and the power of their witchcraft, and for their prize the Golden Company had claimed not gold or silver but ancient texts said to have lain in Nefer since the Long Night and weapons just as ancient, deathly things said to 'veil the face of the moon' and 'poison earth and sky'. More of these dreadful prizes the devils know not but they fear them.

Your prisoners suspect that the current Azure Emperor, Bu Gai who rules from Yin, may have made pact with the Golden Company to attack his foe the treacherous general Pol Qo, called 'the Hammer of Jogos Nhai', reasoning perhaps that these foreigners who scattered the zorse riders could slay he whose claim to glory is humbling them eight years past. You seemed to have plucked the fiends from the very outskirts of the Azure court where they hoped to gain the confidence of the Emperor and 'caution him against the folly of allying with Valyria's broken heirs'.

"Such wisdom from the mouths of fiends indeed," you snort, returning the last fiend to his bindings awaiting his fate.

"Perhaps they seek to warn the Yi Tish not only against the Bitch Queen but you also, Your Grace," Ser Richard offers. "If so then they are fools. I know not precisely what to call this realm you are raising, but it is not Valyria."

"Hopefully, Ser, we shall call it the future, and leave any more specific names to its people," you reply. "Let us now see what the dead have to add to our knowledge..."

***​

Oddly enough you soon discover that the spirits Lya has spoken with do not agree with Ser Richard's words. Indeed they think themselves in the possession of some Valyrian necromancer.

"They are old," Lya explains, "Old enough to remember the days before the Doom when magic was still in flower. From what few records I was able to find I would say both spirits originate about nine-hundred years ago to the waning days of the Yellow Emperors when Yi Ti traded in peace with the Freehold."

"And do they therefore think themselves imperiled?" Malarys asks. He sounds more curious than insulted. Even he will not deny the likely unwholesome disposition of any dragonlords with a mind to meddle in necromancy.

"Thankfully not," Lya replies. "Considering the gentle manner in which they have been called forth to speak both cautiously seem optimistic about their fates. They offered to serve as guides and interpreters in exchange for a return to life."

"Would they be any good at it?" Ser Richard interjects. "I can say with some certainty that if you woke a lord from the reign of Arlan the First Durrandon from his grave he wouldn't be able to tell you much of use about the Stormlands."

"They might provide a fascinating perspective on the time of the Dragonlords from the outside, maybe even old Yi Tish magic," you muse. "Still, to return them to life would be no small feat..." you look to Lya.

"I would be willing to try, to see if it can be done if nothing else. It might help Lady Saenena in her far more difficult task..." Lya trails off, her gaze lost in the distance also. "Perhaps we can finally make some use of the gear mechanisms we learned in Volantis."

"They might not consider that to be life," Malarys cautions.

Lya only shrugs: "Then they can take the opportunity to work towards something they would count as life, which is more of a chance than they would get sealed in those talismans with infernal magic." Seeing surprise on many faces all around, not least your own, she explains: "It is more of a chance then most get and well... we don't really know them do we. Going into a project with no purpose other than doing them the most good risks the opportunity of so many other things we could be doing to improve the lives of hundreds of thousands, if not millions."

"So they will not share any further information unless they are restored to some semblance of life?" you bring the discussion back to practicalities.

"No, they know that is their only bargaining token," Lya answers.

What do you do?

[] Try to persuade the dead Yi Tish bureaucrats to share more of what they know
-[] By restoring them to life or some facsimile thereof (Write in)
-[] By appealing to them directly (Write in reasoning)

[] Leave them be, you have all the information you need, time to see to the expedition proper
-[] Write in composition

[] Write in


OOC: Sorry this took so long, the Yi Ti notes were just a list of updating numbers with practically no fluff, which obviously had to change now that you are looking to interact with them.
 
Last edited:
Interlude CCCLIX: Whale's Tale
Whale's Tale

Fourth Day of the Eighth Month 293 AC

When one traveled the Sea of Fire as a raider captain beholden to none save one's own luck and skill, many a strange and wondrous happenings could be taken in stride, weighed in the balance of peril and profit. Still, even aboard the Golden Wind, even in a time of battle when the coiling waves roiled with the wrath of the Brazen Throne, there were limits.

"Capt'n, there's a whale wanting to talk to ye..." the harssaf rigger's words echoed into the surprised silence of Yrten Sword-Sunder's cabin, interrupting the three-tiered game of zargat he had been playing with the ship's mage as thoroughly as an announcement that they were about to be overtaken by a pair of Efreeti Shield Ships and ground between them, a prospect the Golden Wind unlike most raider ships had both faced and survived.

Unlike on that memorable occasion the captain did not start cursing hard enough to blister the walls. Instead he turned to Siduri and asked: "I know whales are smarter than most beasts, but have you ever heard of one rising up for a chat?"

Instead of answering the tiefling mage moved one of the silver hexagonal pieces forward on the second level of the board with a satisfying clink: "That's your Second Gate fallen, are you sure you want to bet your entire supply of lotus wine?"

"No time for games," Yrten waved his hand dismissively over the board. "There's a talking whale to be..."

"Put that piece back," the mage's smile grew. "Yes, the one you just slipped between your knuckles."

The captain flipped the piece out like a coin to land perfectly between its fellows without so much as touching them. "Fine then, let's see if this whale can pay for my losses to a cheering wizard who takes advantage of my good nature to cheat..."

"You don't have a good nature, Yrten," Siduri countered. She did not of course deny cheating. That was half the point of playing zargat between friends.

***​

The whale was the biggest of its kind Yrten had ever seen, twice as long as the entirety of the Golden Wind with eyes the size of a giant's shield, and somehow the mind behind those softly glowing eyes seemed to weigh just as much: "Hail Yrten, foe of the Brazen Throne and friend of dragons. I have an offer for you. I am Baella."

"What sort of offer?" the raider captain asked, intrigued. 'Friend of dragons' could only mean one thing. He made sense about being on good terms with an oddly articulate whale.

"The kind that glitters and gleams..." The great eye blinked once in concentration, and only then did those on board the Golden Wind notice a comically small satchel rising from the whale's back like a flake of ash in the wind. It landed at Yrten's feet with a familiar clinking sound and spilled out a dozen whale stones, though instead of being vivid red as most common whale-gems were they were a rich burgundy. "Those were not taken from the butchered bodies of my kin, but safely harvested instead, wealth by which I and in time my fellows can pay for our protection."

The raider captain nodded. He could see how that would follow, and if you could indeed just carve out a few gems instead of cutting them open, well that meant they would grow back which meant steady pay instead of trusting the luck of the hunt. In fact, with the war distracting the Brazen Throne, these 'tame whales' could be bait for whalers. The captain of the Golden Wind liked what he heard, not least the part where this Baella had never made a deal or settled a trade in her life.

"Wonderful!" the whale enthused. "Xor can handle the details while I watch the first time."

"Xor...?" Yrten wheeled around, hearing the hiss of translocation behind him... and then he froze seeing a beholder on his ship, a beholder mage from all the rings and trinkets it was wearing.

He reached for his hammer, but before he could grasp it the Farspawn spoke cheerfully: "Would you prefer to be paid directly in gems, or would you rather deal in currency? Scepters, Notes, or Imperial Marks?"

"You really must tell me your story before we talk trade," Siduri interjected, intrigued.

The rest of the crew, being less versed than Yrten in things that could drive strong men to madness, shrugged off the moment's surprise and went on with their tasks.

Yrten shrugged, lowered his hand along his side, and nodded affably. Madness it may be, but it still looked like profitable madness.

OOC: Since Xor rolled quite well on his research, he is done already and ready to be reassigned for the reminder of this month.
 
Last edited:
Part MMDLVII: Strangeness of Sky and Sea
Strangeness of Sky and Sea

Fifth Day of the Eighth Month 293 AC

It is not the sea that grows crowded first with the gathering hosts of your expedition to Yi Ti, for ships are slow even with the most skillful crews, nor yet the shore for in the bustle of Sorcerer's Deep. Who is to know what is preparation for the great journey eastwards and what is the rustle of trade and the clink of coin that serves as the city's everyday lifeblood?

No, it is the sky that plays host to the first gathering strange and wondrous enough to draw even the most jaded eye heavenwards, false ravens by the score dart about delivering messages, or perhaps merely peeking into the corners to satisfy their endless curiosity. Wyrmlings wrought of metal and magic circle each other in complex areal dances that trail smoke and lightning, vitriol and frost, seemingly for no other reason than the acclamation of whoever cares to look up.

That is not to say that any who would care to look to the waves and not the skies would witness a sight any less wondrous. There are tritons gathering of course, warriors bearing dragonglass spears and traders with strings of dolphins following in their wake... but also something else, something far larger. A pair of manta rays burn the waves from blue-grey to deep green. At first sight it is hard to understand how something so enormous can even be alive. The otherwise delicate looking creatures are over seventy feet long, dwarfing even the greatest of your dragon shapes.

"Excellent work, Vee," you congratulate the girl who had come down to the city to see the great swimmers float into the harbor and the nimble darkenbeast find their wings. "I would give you a royal commendation for it if I didn't know you would take having to sit around in court as a punishment."

She snorts in amusement: "Damn right I would. If I'm going to have to sit still until my feet ache and my back goes stiff it aught to be for a good reason, like letting the bugs get used to me so I can train them."

"But that is what a court is for, Vee, a way to train nobles to act for the good of the realm rather than only in their own self-interest," you point out.

"I know. Bugs and beasts are nicer about it, though." Though she jests her gaze grows serious. "How do you do it? Stand there and listen to slavers, killers, and fools, and just nod along just because they weren't the worst of their lot?"

"I remind myself that the alternative is complete chaos, and then I remember their children..."

"The children?" Vee asks, confused. "I know you don't wanna kill 'em, and good for you, but what does that have to do with their parents being the scum that rose to the top of the pond?"

"Because if I have my way they will grow up in this new realm we are making, this new future. They will never be slavers, never think to order death or torment on a whim, never to wage war and trample fields over some petty slight, and the magisters who live now, they will be gone, no less dead for having perished in bed draped in silken sheets."

The girl nods. "You're thinking like a dragon."

An instinctive denial rises to your lips, then dies before it is spoken. Ever since you first understood the nature of the first dragons you had associated them with the darkest passions of your heart, with wrath, with greed, and the lust for power, with madness, but Vee's comment is about none of those things but simple longevity. For all you seem to be rushing from place to place and task to task each and every day you also have time, more of it than any man and woman now living, time enough to see the magisters die in their sleep and mold their children and grandchildren. For a moment, gazing down the long parade of years stretching on to the horizon, you are almost overwhelmed. Then you remember one undeniable fact of your life, you are not alone.

"...so do you want it or not?" you catch the latter half of Vee's question. She raises an eyebrow. "You know, for someone who can hear a cricket chirp a hundred yards away you sure do miss a lot."

"Yes, Vee, I would very much like the report from Mosshold," you answer with a smile, guessing what she likely would have asked you.

She tips her head to the side, unconvinced, but reports on the expansion of numbers and training.

1 Allosaurus

Training level: Untrained
Young: None (no breeding pair)

4 Ankhegs

Training level: Tamed, safe for supervised work
Young: 2d8 ---> 12 (Will mature in 6 months)

1 Ankylosaurus

Training level: Untrained
Young: None (no breeding pair)

14 Compsognathuses

Training level: Tamed, safe for Scholarum use or trade
Young: 14d6 ---> 53 (Will mature in 3 months)

10 Fright Fiends

Training level: Tamed, in use by the Inquisition
Young: 10d8 ---> 46 (Will mature in 6 months)

1 Gorgon 'Irony'

Training level: Impossible to tame. Kept for breeding stock
Young: 98 + 8d6 Steel-Blooded Calves ---> 98 + 27 = 125 (Will mature in 12 months)

12 Hippogriffs

Training level: Trained [Require riders]
Young: 8 + 12d4 ---> 8 + 29 = 37 (Will mature in 12 months)

12 Lightning Lizards

Training level: Tamed, safe for Scholarum use or trade
Young: 12d6 ---> 49 (Will mature in 2 months)

2 Living Spells (Restoration and Cure Critical Wounds)

Training level: Impossible to tame
Young: None. Reproduction mechanisms unknown

1 Parasaurolophus (Juvenile)

Training level: Untrained
Young: None (no breeding pair)

1 Triceratops

Training level: Untrained
Young: None (no breeding pair)

23 Troodons

Training level: Untamed, process ongoing
Young: 22d6 ---> 73 (Will mature in 6 months)

2 Northern Wolves

Training level: Untamed, no resources invested
Young: 2+ 2d2---> 2+3 = 5 (Will mature in 6 months)

"If you're thinking of gathering knights to show off at this festival you could do worse than having them swear to you for a hippogriff," Vee concludes. "They need proper bonded riders and my trainers are too damn busy to be it. It's hard enough to find folk to stick with the work." She then mutters something that may or may not include: 'I can grow their arms back.'

You might have to increase the pay for Mosshold beast-tamers.

What do you do next?

[] A day at court
-[] Sitting in judgement
-[] Integrating Myrish and Lyseni institutions into the realm's political organization
-[] Write in

[] Move on to extra-planar trade
-[] Write in

[] Write in


OOC: We have not heard from Vee in a long time. We also have not heard about the menagerie in months so I decided to bite the bullet and overhaul the system like we did with the Scholarum so we could keep proper records. A lot of the above is retroactive growth from all the blood-wished fertility.
 
Last edited:
Part MMDLVIII: Beneath a Spellsteel Crown
Beneath a Spellsteel Crown

Fifth Day of the Eighth Month 293 AC

Even after the recent renovations, Dragon's Roost's audience hall can still become crowded on the days you hold court personally, not only with petitioners and court officials that have grown around you like mushrooms after the rain, but with local Sorcerer's Deep potentates whose privileges date back to the time your rule ran only as far as the shores of the island you are standing on now and whatever your raiders could enforce when they were not taking the chance to rob whichever Essosi traders looked the richest. Now many of those traders are your subjects as are the former slaves set loose from their chains, yes, but also faced with a world transformed.

It is these transformations that shake the pillars of your rule even as you forge them, that press you to run ever faster before the tide lest it drown you. The first case before your consideration is in some ways typical of what has been brought before you in the wake of the conquest of Tyrosh, a contested inheritance following the death of a wealthy absentee landowner who had never even set foot on his estates.

The steward makes a decent point for having been the one to care for the land and the people, and for fully collaborating with the Legion unlike many of his neighbors. The fact that many of the former slaves did not abandon the land but continued to work there as free tenants makes him one of the success stories of the Tyroshi hinterlands, but he is still not the rightful owner and unfortunately said owner was not so accommodating as to be involved in daemon summoning or the worst of the slave trade. The worst that could be said of him according to both the Inquisition and your mother's account of court gossip is that he was sickly and ineffective, practically a recluse by reason of his fear of illness. By all accounts Nakeqor Irniros had died incidentally during the looting, leaving behind a recently widowed daughter and a passel of opportunistic cousins.

The latter you quickly dismiss as opportunistic sycophants who would promise you anything you might want to hear and then run the lands into the ground in a handful of months, but Lady Irniros carries herself with dignity in her dark veils, demanding her heritage on strict legal principles, not even deigning to glance at the former steward who is trying to claim them as his own.

What do you do?

[] Side with the Lady—the law must be upheld not only for principle but because the decision will further reassure the remaining aristocracy of the Three Daughters

[] Side with the Steward—the man has been managing the land for decades, not only with shrewdness and skill, but with enough wit to welcome the Legion from the first

[] Decree that the two will marry—it would be seen as a decent compromise by most, though there is a chance the matter might come to judgement again, for murder

[] Write in


***​

Cases involving magic rarely make it as far as needing your personal attention these days. The Scholarum prefers to deal with its own members before any transgressions grow large enough to come to your attention, and the Inquisition takes it as a point of pride not to involve you in their cases and work instead through the local magistrates, for discretion is after all fundamental to their mission. However, neither institution truly holds sway over the case that comes before you today.

It begins, as to many headaches do, with a wedding. Glyllo Argolys had not only managed to lose an eye and a hand to a painted lizard recently, the healing of which had bought his support in the recent conquest of Myr, but he had also fallen in love and married a young woman while on his sickbed. The bride was of considerably lower birth, though not impossibly so, such that his peers argued that the lizard had rattled his wits or that missing an eye had made him blind to her scheming. There had even been a rumor that the young magister was feverish and thus in no fit state to make the decision. He wed her regardless, hand and eye restored... and then the tale turns from the stuff of third-rate ballads to something requiring royal judgement.

It seems that Lady Nesora did use magic to seduce the magister, nothing so overt as a charm or compulsion, but she had bargained with the fey to make her more charming, to grant her for a time that spark of grace and confidence as could match a lady of the faerie. On the third day after the wedding that gift was spent, leaving Glyllo claiming that he had been bespelled, which under the laws of the realm would grant him an annulment. The issue arises from the fact that no magic had directly touched him. Were you to simply argue that all magic that enhances charm and glibness of tongue is enchantment then you yourself are enchanting the whole court in this very moment. On the other hand you could simply hold the fey bargainer responsible, cast the onus upon them... save that you have many fey in your employ and it would ill serve you to demonize them.

What do you decide?

[] Find in favor of Lady Nesora—she was legally wed, and therefore the arrangement can only be settled with divorce

[] Find in favor of Lord Glyllo—he has been deceived if not enchanted

[] Table the matter in public and try to negotiate a face-saving compromise later in private
-[] Write in


***​

The last of your petitions that day is by far the strangest, though they ask for something that you had been expecting for half-a-year and more. An unfamiliar knight bearing a white and purple shield walks in escorting an elderly septon leaning on a knotted cane who would seem a begging brother but for the fact that he is wearing shoes. The knight introduces himself as Ser Bonifer Hasty and swears himself to you as quite a few had done over the past months, enough so that you had left a standing order that any knight wishing to do so is to be allowed in. The taking of an oath is usually a brief affair, words reaffirming loyalty and responsibility exchanged, perhaps the odd bit of reminiscing from the more gregarious among them. Somehow you do not think the septon is going to be so accommodating...

Glancing around the throne room as Ser Bonifer rises to his feet to take in the mood of the hall, you are surprised to notice your mother looking intently at the knight, obviously recognizing him. Odd... most hedge knights who had so much as seen the royal box at tourneys make special note of the fact, yet Ser Bonifer is quiet on the matter.

"Septon Cerran, Your Grace," he introduces his companion. "A faithful servant of the Seven and a wise man I have found. He has sought you out for the past month but could not obtain an audience, and so I... slipped him in." A faint shadow of what must have been a wide and oft used smile in his youth flashes across the knight's features.

"Your Grace," the septon begins. "Freely do I call you this, for I have long thought it an unjust and ungodly thing to pass you over for the claim of a rebelling lord. Like you, I have found shelter in the east from foes in the Seven Kingdoms... though I admit my exile was rather less productive than yours was..." He pauses while a faint titter passes through the room. "Yet now perhaps I have found a task to set my hand to, for though I have seen many wonders in this city there are no septs to cater to the souls of even the faithful who are here much less any who might wish to embrace the Seven. I humbly ask for patronage as your House has given in generations past."

How do you answer?

[] Write in

OOC: The Lady who got married through a fey bargain did so through a +6 Charisma enchantment, so one of the most ubiquitous magic effects.
 
Last edited:
Part MMDLIX: Law of the Land
Law of the Land

Fifth Day of the Eighth Month 293 AC

Law or loyalty, competence or tradition? The choice is easy for one who had broken so many laws and as many traditions as you, yet the needle far more difficult to thread than that for you wish your own laws to be strong and respected. Rather than blatantly favoring one side over the other you decide on a more nuanced approach. In recognition of the steward's actions you request that the lady consider selling him the land at the market value as set forth by imperial administration. A request from a king is not quite a command but close enough for your purposes, and you do intend to pass something like this into law to discourage absentee lords who do nothing for the lands they rule. Still, you make it very clear that the title of nobility itself will remain undiminished.

"What worth does title without land have, Your Grace?" the lady asks, the diffident tone hiding resentment like a dagger wrapped in silk.

"Land there is aplenty if you wish to start fresh, hundreds of thousands of acres lie fallow between our current borders waiting for the plow. If you wish to buy some the opportunity is before you, my lady, and if instead you wish to live in town following the life that you have grown accustomed to among the people you find most congenial you can do that," you counter. "Does the nobility of your blood truly arise like a weed from the ground or does it flow from your ability to lead and to inspire others?"

She bows again, more bemused than angry as the rest of the court is filled with smiles and the odd bit of discrete applause. You imagine Tyrosh would have been more lukewarm in reception, but even there the decision would likely have been odd at most, not threatening.

***​

The fey must be laughing themselves sick,
you think as you ponder the brief unhappy marriage of Glyllo and Nesora Argolys. You suspect her intent was without malice for he could hardly wed her fevered and mutilated. In fact she might well have thought him on his death bed. Such a dream it must have been to see him healed and then to be wed. Alas that dreams rarely endure the harsh morning light.

"No law has been broken and thus no punishment will be given. There has been no enchantment and I could no more ban the use of sorcery to improve one's odds in courtship than I could ban perfume, or baths..." you pause a moment for the inevitable laughter to die down. "However, magister Glyllo was unaware of the circumstances including their transience, thus I am inclined to grant his request for an annulment on those grounds and let this case set the precedent that before a marriage, both partners have to state all permanent or temporary magical effects they possess. Failure to do so is a valid reason for an annulment, though not in of itself a crime. It can be, however, used as evidence to prove malicious intent and fraud, if other evidence of such is present."

At these words Nesora seems to collapse in on herself for a moment such that you almost fear she might faint, but a moment later she collects herself, thanks you, and with one last look at her now former husband moves away to take a seat. You notice Tyene moving in that direction with a determined expression, likely to offer some support and ask her about her dealings with the fey all at once.

"A word of advice," you add to the magister alone and unheard by the rest of the court. "Taking a few days to evaluate important decisions would have spared you a great deal of pain."

"Or as my father used to put it, 'think with the head between your shoulders eh'?"
Glyllo asks in like manner. Perhaps there is some hope for him developing some sense after all.

***​

You carefully ponder the septon before you, the opportunity and the peril. On the one hand you could do with someone to help build a more tolerant faith around, on the other the requirements for such a priest would be very high indeed, perhaps even going to high as to deny the Seven at the last. For now you ask him of a more earthly authority: "I take it then that you do not agree with the High Septon, for he has crowned the Usurper in the name of your gods. I have heard from many septons many different things. Some decry all magic as fiendish work, others even going so far as wishing to bring back the Faith Militant and seeking to put a High Septon on the Iron Throne to spreed the faith with the blade. Before I answer your question, septon, answer mine. What is it that you believe?"

"If you will allow, Your Grace, I would begin what I know before what I believe," he replies. "I know the depth of my own ignorance, I know it is foolish to burn the unopened book or to ignore the signs writ clear upon the face of the world. The High Septon of that day bid Lord Hightower to surrender rather than fight Aegon the Conqueror and his line, your line, became the protectors of the faithful, making peace where there had been war and brotherhood where there had been spite."

"A fair summation, there was less war after the Conquest," you allow. The court still does not know how to react to remarks like this, but you are not going to stop making them for their benefit. You cannot stop speaking truths so as not to discomfit would-be-flatterers.

"Indeed," Ceren nods. "There was less war, less suffering, and more prosperity among lords and smallfolk alike. That I see reflected in this city also, in the kingdom you have wrought, much of it with magic. I cannot decry the tree that bears good fruit only for the color of its leaves." The last has the sound of a quote, though not one you can place. The priest continues with a smile: "On the matter of the Faith Militant, I can assure you I have no interest in the spilling of blood and will follow the laws of the realm, or else I will depart from it in peace."

What do you reply?

[] Write in

OOC: The question you asked of the septon was very broad but hopefully the answer is helpful. As far as Viserys can tell he is telling the full truth.
 
Last edited:
Horde Thief Chapter XXXI
<< Previous
Horde Thief
Chapter 31​

"Yes, can I help y-" The reaction the moment the doors of the apartment open isn't what you'd expected, given the circumstances. You're on the island of Manhattan, a towering assembly of skyscrapers and company buildings, and though the flat in front of you is a modest one, its location speaks to wealth. The man at the door is on the older side, with quick, clever eyes – unsurprising given his profession, and how seriously this realm appears to take the need for qualification to do almost anything. He looks at you, at Harry, and his question dies on his lips as his face goes suddenly pale. He recognises the grey cloaks on your shoulders – although yours is a simple glamour cast upon something far rarer.

His mouth works for a few moments before any words emerge. "Go…good evening. May I ask what brings Wardens to my door, I," his voice is shaky, a deathly fear of the symbols you wear overwhelming him, and Harry speaks before it can go any further.

"It might be better to do this inside, Doctor." Your ally says, his voice low and steady, distinctly unthreatening to your ears. The doctor, an odd word for a healer, you think, pales further as he recognises that it isn't a request.

He looks from side to side, eyes darting to check the corridor you'd walked along to reach here, then takes a step to the side, clearing a way. "Um, if you please." You file into the home, and he closes the door behind you with a soft click. Modest, yes, but you know what tasteful expense looks like. Comfortable looking furniture spread across the space, with several chairs set to look out across the lights of the city coming to life through the gathering twilight. Unfortunately, any appreciation you might have had for it is marred by the awareness of why you're here. The practitioner in front of you is suspected of violating those Laws concerning the minds of another. He doesn't look like someone who'd do something like that…but you'd long since learnt that appearances were often deceiving.

"Doctor Colin Andrews," Ser Harry says, drawing you out of your thoughts, and bringing the man you'd come to find up straight with a nervous squeak. "You clearly know who we are, but not, it seems, why we are here."

"I," he begins to speak, but isn't given the chance.

"I am Warden Dresden, this is Warden Waters," you'd asked to use the alias for this work, and though his superiors might disapprove of it when they find out, it's easier to fade into the background as Corlys Waters than Viserys Targaryen. "We have been sent to find out if you have violated the Laws of Magic." The man's face goes totally bloodless. "Do you understand the nature of our purpose?"

The silence is an oppressive presence around you, a weapon as potent as Dragonfear. The doctor swallows, nods shakily, then speaks in a bare whisper. "I understand, Wardens." He seems to visibly take control of himself with those words, forcing the paralyzing fear down to merely the terror of one whose future is very suddenly in doubt. "Is there," he swallows again, "is there anything I can do to help? If I can show that I've not broken the Laws…that would be good, right?"

"That depends," Harry says after a moment, his eyes sweeping the dwelling, followed by far more supernatural senses. Nothing appears to reveal itself, as he turns back to the doctor and nods. "But I think that maybe you could, yes. You're a Sensitive, correct?" The term was one Harry had explained on the way, a practitioner with a particular gift for sensing the emotions and sometimes even surface thoughts of others. Molly had apparently been one.

"I, yes, I am." He nods, a little more certainty in the words, and the desire to help on his part appears quite genuine.

"And you use that talent in your work, with your clients."

"I do." Andrews agrees, eyes crinkling as part of a small smile. "I was always talented, but this lets me do so much more. Like an entirely new layer of understanding, being able to know for certain what before I could only infer. And I checked, asked the Paranet, did everything I could to make sure it wouldn't break any of the Laws."

"And they quite correctly told you no, I expect." Harry says. "That isn't why we're here, Doctor, though it's related," The older man clearly looks like he wants to ask, but the presence of a Warden's cloak makes any words die stillborn. And it's not as if he wasn't about to be told, anyway. "The question we have to ask today, is if you've ever gone beyond sensing."

"What do you mean?" The question comes far too fast, both you and Ser Harry feel it, but here the Wizard turns his head and motions you forward a little. It's all the encouragement you need.

"We think you know, doctor." You speak levelly, without artifice. "You can sense their pains, their needs, their hopes, even if they themselves can't. Did you ever use more than words to answer them?"

"I," Andrews begins to reply hotly, but stops after the first syllable - and with that one only half-spoken. You watch as he grapples with himself, and then the fire just flows out of him in a long, shuddering breath. He takes a few steps, and sinks down into one of the chairs, fingers shaking. "I thought, no." He shakes his head, barely noticing as you both take a step closer, prepared in the event of any attack.

"Colin," Harry says, "I don't think you did anything deliberately. But we need to know how far you did go."

"So you can decide if I need to die," the man barks what only the charitable would call a laugh, the sound too full of disgust to be cheerful, and his face crumples. "Maybe I do." He presses his eyes shut, takes another breath, and starts talking. "It started…three months ago? Sensing has been enough for me for years, always enough, and I knew that there was a reason that it had to be. But one of the new clients they, they wanted to change. But they couldn't see and I couldn't help them. I tried using different methods, trying to help them understand in the only way we're meant to. Nothing worked. And then, one day, I felt them as close to that understanding as I'd ever found them. And I, I pushed. They understood. They're doing so much better now."

"It was just them, at first. I told myself, what I'd done was…it shouldn't be something I should do. Only if I had no other choice. But if I had let myself help one person, how could I stay true to myself without helping another? Nothing…I didn't control them, but it's like…making a sheet of steel into a true mirror. I thought,"

"You thought it was ok," Harry expression hardened as Andrews spoke, but now he interrupts. "Even though you knew how close you were, you thought it was ok. And you're almost right." He sighs. "Doctor, you know what you did was wrong."

"I do," the admission is a whisper.

"Do you know why?" That brought his head up, and yours around, as curious as the man in front of you was near desperation. Andrews shakes his head, and Dresden smiles sadly. "Magic, what we can do, doctor, only does what we believe it should. When you…pushed, you believed it was right. That it was right to turn the power you hold to that purpose. And when you start believing that that's right, it's easy to forget where the next line is. You said yourself, you've done it since, even though you resolved not to."

"But it can help. So many people."

"And at what point," you can hear the buried pain and anger in Harry's voice. "Do they stop being people to help, and start being things to fix?"

"Oh." Leather creaks under the doctor's fingers as his hands tighten on the chair, and he looks down at his hands as if surprised. "You don't just…break the Laws, do you? I mean, in some cases, yes. But for people like me, it's never something you set out to do. It just happens, doesn't it. Because we want to help."

"Yes." Harry says. "Not many people know that, Colin, and it's better that we keep it that way. It stops people from trying to bend the Laws. But it also means, that sometimes, we get to do this." He drops down into a crouch, not quite meeting the man's eyes.

"This is your one warning, Doctor Andrews. There won't be another," he gestures towards the door. "If you step beyond the bounds of sensing again, the Wardens that come here won't be asking questions. Do you understand me?"

The man stares at his hands, pale eyes very bright. "If I do this again, Warden, I don't think I'll want them to ask."

"Alright then," Harry stands, and nods to you. "We're done here, Warden. Let's go."

It takes less than thirty seconds after you're out of the apartment for you to ask Harry why he'd done it. At the question, he sighs, but explains in the manner of one who's done so many times before.

"The Laws exist for a reason, Viserys. No matter how much I disagree with how the Council applies them, there's a very good reason for them being there. What I said to the good doctor was true. If he kept on going down that path, or ever slips further, he'll have to believe that it's right to do so. And can you really say that that would be a good thing? Someone capable of rewiring another's mind, and with no reason not to do it." He stops for a moment as you step out of the corridor onto the staircase, and start heading up. "Binding the will of another, or forcing them to change, means you have to believe that it's right. Means that, no matter how good your intentions, eventually you'll not see a reason to stop at what the person wants or needs. You'll see a thing that's broken, not a person, and that's when you become a monster." The stairs flew by, and you had to rush a little to keep up as Harry's legs devoured them.

"But surely there's some way?" You ask.

"There is, sort of. The Doom of Damocles." He'd told you about that before, how he'd kept Molly from being killed instead of becoming his apprentice. But it required that a full wizard speak for the Warlock, and commit to training them. If their apprentice then broke the Laws, they died. And their master died with them.

Minutes pass, and Harry speaks again only as you step off the stairs towards a door that leads onto the building's roof. "Black magic is…tricky, Viserys. It can sneak up on you if you don't know what you're looking for, take harnessing the forces of creation and turn the process into just another tool. In a way, yes," he says before you interrupt, knowing you well enough by now to know what you were about to say, "it is one. But for us, how we use that tool matters. Because how we see the world defines how we use it, and if we use it more and more, in certain ways, it defines how we see the world."

"A feedback loop," you shake your head. "And there's no way to break it?"

"It's not…supernatural." Harry explains. "Not really. Changing it would require changing the person. Forcing them to change. And that would violate the Laws just as thoroughly as a Warlock does."

"But that man, he wasn't one." You point out.

"He wasn't one yet." Harry clarifies delicately. "And if you're ready, you're about to find out why the Council orders the Wardens to judge so harshly."

"The second location?"

"Yes."

You place a hand on his shoulder, bring to mind the image that Karrin had printed for you, speak a word, and the roof is empty again.
 
Last edited:
Part MMDLX: Sevenfold Path
Sevenfold Path

Fifth Day of the Eighth Month 293 AC

The man before you seems to be speaking truthfully, whether it be honest moral conviction or the desire to rise above his current circumstances. The reasonable course of action would be to offer some small token of silver to see what may be made of it. But you have not come this far by being reasonable. Septon Cerran is ultimately of little import. He might be the worst administrator you have ever laid eyes upon, he might stutter before his congregation, or even know less of the Seven-Pointed Star than you. All these you can set right later. What matters now is the scene and the stories that will be spun from it, stories of how the Faith will be built anew.

"Wise words," you reply. "Likewise, it would be foolish of me to judge you by the actions of those preachers with less pure intentions, or to turn away a helping hand in these troubled times. Let it be known then that the Faith of the Seven now truly joins the creeds preached in my realm." As declarations of supremacy go this one is rather blunt, but you would not wish the point to be lost in the telling.

***​
Sixth Day of the Eighth Month 293 AC

Alinor takes the news that she somehow has to shake loose twenty-thousand Imperial Marks worth of materials and supplies as well as the architects and foremen to actually build a sept with good grace. She had apparently been 'expecting something like this,' unlike either the septon or the knight you had decided to keep on hand while you are making the arrangements.

Lost 20,000 IM

"West near where the Minotaur Village is now should be an excellent place for a grand sept," you announce even as your hands holding your golden stylus servitor are flying over the parchment drawing up plans in tandem with Varys who had reluctantly dipped her claws in ink to help with the project. Flashes of prescience fly between you as you pull the contuses of the sept from the days-that-may-be.

  1. The base layout will be 7-sided polygon as usual for a sept, with a small, 7-sided tower erected a few meters away from the corners.
  2. The outlying towers will be connected by arches to the main building and by a colonnade to each other.
  3. On the top of each tower stands a statue of one of the seven, with the tower and the wall on the opposite side of the building being dedicated to the same aspect. The outside of the towers is adorned with murals depicting the virtues associated with the aspect from carved marble and highlighted in metal. Both the statue and the mural highlights are done in a metal alloy that has the color matching the given aspect.
  4. There is an entrance on each of the seven sides of the main building, with a statue of the aspect to which the side is dedicated rising above the entrance, using the same metal alloys as outside and surrounded by large windows of stained glass, though the actual material used will be transmuted and colored quartz.
  5. In the corners will be smaller statues above shrines used for religious ceremonies.
  6. Lastly, the floor will have a mural depicting the seven aspects moving towards the middle, where a seven-pointed star in colored metal is inlaid.

"Yes, of course, Your Grace... Minotaurs. They seem like wonderful folk, truly the Seven can turn even the greatest evil into the greatest good," Cerran puts in, obviously unsure what he should and should not say so as not to imperil his unexpected good fortune.

Azema's smile grows just a touch more pronounced at the words, enough so that it would be showing fangs were she not garbed in the guise of the pious widow of a minor knightly house. "The Warrior's Tower should be pointed north, Your Grace," she offers instead. "In the very oldest septs they were pointed west towards the land promised to Hugor, but upon reaching the Sunset Sea it was instead northwards."

"Interesting, I think that is one position we can divest ourselves of," you note, to generally approving murmurs from the rest of the septons the Inquisition and Lawmen had been able to round up for your little show. "The Sept Guard should be looking to protect the holy place, not try to conquer..." You motion towards the high window to the north. "The Narrow Sea." And if you try to conquer anything I will drown you myself, you think behind the jape.

More than the offer to build a sept, however lavish it had been, it was the blades that truly assured that not one of the septons present have anything but words of praise for you. Seven Valyrian Steel blades forged for each face of the god fated to be carried by a pious and loyal knight, likely as close to a Kingsguard as you will ever care to make. Most of the people you actually trust in the face of deadly peril would be ill-fitting indeed to the task, and neither will you ask it of them.

Mother's Blade: Mercy
Father's Blade: Justice
Smith's Blade: Ingenuity
Maiden's Blade: Innocence
Warrior Blade: Valor
Crone's Blade: Wisdom
Stranger's Blade: Mystery

Ser Bonifer clears his throat. The elderly knight has been as silent as the septons, though his discomfort does not seem to be quite the same as theirs. "How did you make these swords, Your Grace?" The words are soft but clearly spoken, seeming to almost echo in the sudden silence as you lift your stylus and even Varys stops to peer curiously at the knight.

"I do not imagine you are asking after arcane particulars, ser knight," you answer seriously. At his nod you give the answer they must all have been expecting, but none had dared to seek: "With blood magic." After a moment you add to all present: "Mistake me not, the practices that forged these blades are not some dark secret. I did nothing to make them that I did not perform in the sight of half the city when I grew the Heart Trees that took root in the soil of Sorcerer's Deep."

A few of the onlookers wince at the reminder, whether of the fact that you performed public sacrifice or simply at the Old Gods' unexpected primacy in your realm you could not say for certain. The knight simply bows: "It would be an honor to take up one of those blades myself if I am found worthy be it in the service of king or sept."

The irregular gathering of septons you had drawn together to serve in the first sept of Sorcerer's Deep had decided that they would choose their guards at the tourney you were organizing towards the end of the month, or rather you would choose them. They had offered you the honor as a recognition of your patronage and reasoning that you would know more of what makes a skilled warrior than they, flattery of course but sensible just the same.

"Excellent. I will leave the swords with you, but under guard by the Lawmen for now to guard against thieves..." you look around the chart room once more. "For any of you who may yet be new to Sorcerer's Deep and not have accommodations I would heartily suggest the Golden Hearth, both to dispel any wild rumors about magic you may have heard and to learn more of the city's more unusual residents." You remain tactfully silent on the fact that not one of the septons present seem prosperous enough to have afforded even a night at the Golden Hearth before your generous golden gift.

Glancing to the knight you add: "Ser Bonifer, if you would accompany me further..."

"I am yours to command, Your Grace," he replies at once.

"I had less commanding in mind and more speaking. Walk with me, Ser..."

***​

You quickly discover that Bonifer Hasty is a quietly pious man who had been much perturbed by the talk of magic throughout the world until he had happened upon such an unlikely happenstance he counts it a sign from the Crone who gives wisdom: "There had been a flood along the Red Fork as there often is after heavy rains. The river water ran muddy in the paths between the houses. It killed pigs and chickens mostly and only a few men, but the worst of it is that it got into the grain and this was just after the harvest. The grain rotted where it lay, you could see the mold on it..."

He tells the tales as another man might recount the doings of some cruel bandit lord, and he is not wrong for it. Hunger may be a silent killer, but it is one responsible for tragedies beyond count.

"Their lord refused to help?" Dany asks angrily. She had decided to join you in speaking to Ser Bonifer after discovering from your mother that he had been a rather common presence at court in the early years of your father's reign. She is far more curious of those years than you, for the shadow of your father's misdeeds hangs less heavily upon her.

"I do not know if he would have helped or not, Your Highness," Ser Bonifer replies, still a touch taken aback by Dany's manner but to his credit at least trying not to show it. "Help came in an unexpected manner. A peddler came down the King's Road with what he said was a magic chest that he claimed would clean the mold from the grain and make it safe to mill and bake. Now at first I thought the man a charlatan, but then I saw the grain turn clean with my own eyes so I knew it to be true sorcery."

"And you did not have other doubts?" you ask delicately.

"Of course I did," he shakes his head, graying hair shaking loose around his shoulders. "But I could not counsel the smallfolk to turn the man anyway. What was I to say? 'The Mother wishes that your children starve?'... Madness. No, I ordered some of the cleaned gain to be made into flour then bread that I would eat myself to see if it was safe."

Dany nods in honest admiration, to which you fully agree. It is one thing to be brave before the foe sword in hand and quite another to dare to eat what might be poison that others might be spared the risk.

"So the bread was good, and having seen the good that magic could do you decided to learn more?" you guess. "You traveled east?"

"I traveled to Braavos from where the chest was said to be brought and from there I was told to go south. I..." the knight hesitates. "Took service with magisters enough to earn coin for the journey."

"Be at ease, I will not scorn you for honest work," you assure him. "It is not so long ago that I too worked for the Sealord of Braavos and Dany also..."

Startled, Ser Bonifer looks to Dany: "You worked for the Sealord, Highness? How...?"

"I helped kill monsters," your sister explains dryly. Poor Ser Bonifer. He had likely thought more purification chests the strangest thing he would find at the journey's end.

What do you do next?

[] Move on to the planar trade
-[] Write in

[] Organize the expedition to King's Landing
-[] Write in

[] Write in


OOC: I did not go into detail about the sept's construction because it's not built yet. It's better to get the full impact when talking about it rather than the plans. As for Ser Bonifer knowing more septons, unfortunately he does not know any who are influential and would be willing to move.
 
Last edited:
Back
Top