Link a mind-magic interface attached to the system designed to launch the projectiles up to a creature with Commune at will (they exist). Enter in the target coordinates and then run several thousand Communes in a few seconds to get the angle of launch that will make the projectile land at the coordinates entered. You now have a targeting computer.

You're welcome.
If we manage to find a way to run thousands of actions a second, then we don't actually need any orbital weaponry.
 
Wrong again. Don't take it too bad, it's a good look.

The rules are hard and fast. You can't just build a poor man's divination calculator. It will run the Commune effect-- one Commune-- over the course of one round. Then next round, another. And next round, another. And it won't go faster than that.

You would need a thousand items to get a thousand Commune effects. And you would further have to pay to link them all together.

I'm not saying it's impossible. That's silly, everything is possible with magic.

I'm just saying it's not "man that was easy, what were you thinking?"

Temporal acceleration is in fact a thing. Have the critter chained up in a demiplane with a variable temporal trait. It's only 1/round to it, but not to us on the Material.

And then we start setting up banks of them. At which point you basically have a computer. Just better.
 
Wrong again. Don't take it too bad, it's a good look.

The rules are hard and fast. You can't just build a poor man's divination calculator. It will run the Commune effect-- one Commune-- over the course of one round. Then next round, another. And next round, another. And it won't go faster than that.

You would need a thousand items to get a thousand Commune effects. And you would further have to pay to link them all together.

I'm not saying it's impossible. That's silly, everything is possible with magic.

I'm just saying it's not "man that was easy, what were you thinking?"
Or we use a thousand Quasits whose minds are linked by a mixture of magic and grafting.
 
Not fast enough.

And it wouldn't be perfectly accurate even with Divination guidance systems. Some in-flight adjusters could make it reasonably accurate, but it could still miss.

That's the real caveat here. No computers.

Not our flight speed, just our wings as in-flight adjusters until we veer off (Teleport is better) at the last moment.
 
Not our flight speed, just our wings as in-flight adjusters until we veer off (Teleport is better) at the last moment.
Manual manipulation by hand will never be more accurate than straight flight with minimal course correction from an apparatus specially constructed to nudge it without sending it spinning out of control.
 
Not our flight speed, just our wings as in-flight adjusters until we veer off (Teleport is better) at the last moment.
I don't think Viserys would survive re-entry at orbital speeds. That's a lot of pressure on those wings. And if he slows down enough for a safe decent, the weapon loses most of it's power.

Also, I doubt he would be that much of an aid there in the first place. The path is pretty much a done deal once you begin re-entry, barring Herculean efforts.
 
I don't think Viserys would survive re-entry at orbital speeds. That's a lot of pressure on those wings. And if he slows down enough for a safe decent, the weapon loses most of it's power.

Also, I doubt he would be that much of an aid there in the first place. The path is pretty much a done deal once you begin re-entry, barring Herculean efforts.
Easy. Resilient Sphere. We're using the mobile version.

Bounce right through the atmosphere.

EDIT: Come to think of it, we could totally be our own meteorite.
 
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Easy. Resilient Sphere. We're using the mobile version.

Bounce right through the atmosphere.
Then you can no longer steer the projectile, since you are just an unaerodynamic bubble clinging to it. You are most likely going to drag it wildly off-course.

Honestly. If targeting is a problem, just scale up the projectile. At some point it no longer matters if you are half a click off-target.
 
[X] Azel

shall we? We know from the text that Uriel has the power to destroy galaxies.
I really did just chose to ignore that because, well, at that point it's more of a plot device, or a feature of the background than a character.

To put it simply, that's like trying to fit Gurren Lagan and Magical Detective Noir in one setting.

No one ever asked if the Galaxy-tossing mecha would lose a fight to something or someone for a reason. It's bringing logic into shounen.

Saying "oh [my character] could totally destroy a galaxy!" is really just puffing up your character just for bragging rights and Internet vs fights, because unless your story is about Galaxy-destroying things fighting each other, it doesn't matter.
from being the physical talismans of the concepts of Faith, Hope, and Love
... They are magical girls.
I'm just saying getting bogged down in the mechanics might negatively impact your ability to enjoy the story.
Oh, don't get me wrong, that was just idle late-night rambling on my part.
I'm just not sure how you reach the conclusion from that point that D&D magic has any sort of advantage.
Tho I will answer this, again I'm not looking for a vs debate, just explaining my point of view ya? This goes in general for most crossovers.

D&D, and specially 3.5/PF, is incredibly versatile. And here I'm not highlighting that fact in and of itself, but a consequence of it: that's akin to saying can do nearly everything with a modicum of effort. So, reading Book 4 now, Harys jaw-drops on seeing a nearly perfect illusion covering two people, a feat which would take incredible finesse and skill... And is either Invisibility or a simple Image spell.

Or healing, we have Healing Belts for 75 gold a piece that contain around 26 points of healing on average, enough to instantly heal multiple gunshots, to bring someone from the verge of dying. It's a trivial feat for D&D magic, but in many, many setting, healing is incredibly hard, it not impossible.

So, chances are, effects that are either incredibly rare or even nonexistent in a setting can be found as relatively mainstream spells. That's the implication of saying it's incredibly versatile.

To highilight this: there was a "wizard 20 in Exalted" thread on giatitp a while ago. Yes, Exalted. And while it was mostly agreed that his ability to assist in fights would be very limited, tho not inexistant, the fact that he could teleport would making him a fantastic addition, by itself, to any circle-team-thing of Exalts. Because the very Fetish Soul of a Primordial can manage, essentially, a Dimension Door at best. Because teleportation is just that hard under those rules. Coincidentally, so is healing.

What I'm saying is, D&D is very personal in scale, generally speaking. You wouldn't get to nuke a city in one spell... But while your fireball can't one-shot a city, it can take a serious bite off the Balrog, you get what I'm saying?

It has many absolute effects, also: Mindblank, Freedom of Movement, Fortification, Death Ward, Starmantle, etc. Not only on the defensive, but you also have Orbs of Force, Evervations, Shadows of the Doom, Avasculate, Destruction, Implosion, Binding, Smoky Confinement, Petrification, Trap the Soul, etc.

It's just that, if those effects work at all, there's nothing you can do where they are concerned, that's why I call them "absolute", yes? They say "you are immune to this", "Save: No", "you die", things like that. "You might be the biggest baddest mamba-jamba in town, but unless you are immune to Death effects, you better start rolling a Fort save, because that Finger of Death just hit you". That kind of thing.

Even simple Haste. Cast in on one of those Knights of the Cross, and they could become up to twice as effective. Nearly any system you pick, "you get an extra attack" is a great boost at least.

So it'd be incredibly hard to, say, mind-control a Hive with a eight hundred million habitants, like a Beta Telepath could attempt, but you are game for taking on a Bloodthrister in a fight. Because that's your edge, qualitatively superior and very wide affects, but only skirmish-scale.
If you want something silly, I would suggest Powerwolf, which is what christian metal would sound like if Hellsing Abridged was an accurate depiction of christian faiths
Well, now I can't possibly not check it out.

I did have to be told that Skillet is an actual Christian band, tho :V
That does pose the rather thorny question of how do you 'level the playing field' between a flying fire breathing dragon and a very much non-flying sword-wielding knight. Would it temporarily make the dragon forget it has wings?
Yeah, that also struck me as weird. When Ferro does the super-gravity trick and Michael shows off by saying "maybe that'd have saved him", I think that perhaps you could say, on the mechanics of our end, that the sword makes you a level-appropriate paladin.

Now, can a lv 24 paladin solo a Great Wyrm Red Dragon? Well, one can cast ninth level spells, the other is a great beaststick. Technically, the Pally does have a chance. He has to bring it to a brawl, and then it's Smite Time. AFAIK, it doesn't make it an even fight. It makes it a fight.
he has no reason to think that just because a random god has said they are indestructible, mean that other gods can't feast on them if he sacrifices them
Which is something interesting to think about: the power of sacrificing something in and of itself.

I think it's fair to say the very act carries commensurate power to what's being sacrificed.
Angels, at least the ones put in the coins, are really badass okay? Anduriel was literally the spymaster of hell. I really doubt that Yss or the old God's have nearly enough metaphysical weight or power to consume one, especially since they are confined to a planet when angels are not when not imprisoned.
Yss already ate a god, he just took a while to digest it.
 
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Wait, @Azel do you mean that Seven priest Martin?

If so I don't think he should be seen acting in a place westerosi people believe we have influence. Also, he's Bloodraven's tool. So.... Rude, I suppose is the correct term?
 
Wait, @Azel do you mean that Seven priest Martin?

If so I don't think he should be seen acting in a place westerosi people believe we have influence. Also, he's Bloodraven's tool. So.... Rude, I suppose is the correct term?
What? No. Kira.

Edit:

Rule 1: There's a spell for that.
Rule 2: If Rule 1 does not apply, there's a item for that.
Rule 3: If neither Rule 1 nor Rule 2 apply, there is an Arcanum for that.
 
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Vote closed.

Vote Tally : A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover | Page 9218 | Sufficient Velocity [Posts: 230443-230481]
##### NetTally 1.9.10

[X] Plan Tidbits
-[X] Velaryon
--[X] Encourage him to trade with Dorne, Braavos or the Tritons to prop up his income.
--[X] Suggest to send your own preacher to exploit the situation with the empty septs. You have just the right person to make this move backfire greatly on the High Septon and the Ursuper.
-[X] Brune
--[X] Promise to keep in touch by brazier to solve the Maester issue soon.
--[X] Also see about sending some Pech and a B-Party to aid his dig at the Whispers next month.
-[X] All Westerosi Lords
--[X] Recount the events of the poisoning of Lord Brune and the Maester spy in the Scholarium. The Maesters are not to be trusted.
--[X] Current projection for the Restoration are towards the end of this year. You will ramp up your efforts in Westeros as Essos calms down. This includes settling a certain score Doran might be looking forward to.
-[X] Sealord
--[X] The next month will see some geopolitical changes. He should be ready for them.
-[X] Zherys
--[X] Inquire about his thoughts and the state of Volantis.
No. of Votes: 10
Plan: ◈Tidbits

Azel
das_slash
Duesal
Goldfish
Massgamer
One Autumn Leaf
SeekerofLight
Shador
Takesis
TotallyNotEvil

Total No. of Voters: 10
 
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Stupid addicting Dresden files addiction.

Regarding the knights, I don't think it becomes a CR appropriate encounter, more like "I have luck".
e.g. They don't fight the firebreathing dragon when it can fly and breath fire e.g. the fight is in a cave, under a heavy storm, or a falling tree pierced the wings. ... basically the GM loves them xD.

Personally I don't really like use seeing the D&D rules as cosmic laws, they were made for squad level combat simulation and that's what they are good at. For me to have any consistency in the setting there must be some sort of "Conservation of Magical Energy" in effect, e.g. we've had that problem with Goodberries feeding a city.
 
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