Rude Crake, @BeepSmile has a sensitivity around phrases he thinks are stupid...It is known. :evil:

Monster! :p

Actually, atm, I'm drawing a blank on any others that I hate. Possibly as I tend to not think of them. Are there other silly phrases I've bitched about you can recall? *Is curious*

[X] Goldfish

Ya know I really wish we had vestil the shadow drake as a mage by now. I wonder if we can get a few more b party members to help.
 
Last edited:
Monster! :p

Actually, atm, I'm drawing a blank on any others that I hate. Possibly as I tend to not think of them. Are there other silly phrases I've botched about you can recall? *Is curious*
Nope, that was part of the joke, what I said was drawing a conclusion without any proof because something similar was right in front of my face, and making it sound like it was a universe truth.
 
@Duesal, having lowered some numbers in Steel Hydra Project and having settled my raging SoD down (as numbers for meat/bones essentially don't matter compared to hide/blood), I don't actually think there would be much problem putting venom sacks inside the hydra and enhancing its poisonous blood by that.

What would be a problem, is making sure it survives and doesn't lose its regeneration from that.

You'd need a graft of Neutralise Poison at the very least.

Otherwise, yes, you can put 'em in basically anything and with Vee's skill that should work.
Not terribly efficient, but possible.

...spider-cow, spider-cow, does whatever spider-cow does~
Ahem.

We could try to make a blob of mold in Mossforge that will work for that, probably?
That forge can make pretty much anything, so long as it is within certain CR criteria.
Just drop a few spiders in there as an example of closed system with poison sacks, then have Vee graft those collosal sacks onto the result.
 
@Duesal, having lowered some numbers in Steel Hydra Project and having settled my raging SoD down (as numbers for meat/bones essentially don't matter compared to hide/blood), I don't actually think there would be much problem putting venom sacks inside the hydra and enhancing its poisonous blood by that.

What would be a problem, is making sure it survives and doesn't lose its regeneration from that.

You'd need a graft of Neutralise Poison at the very least.

Otherwise, yes, you can put 'em in basically anything and with Vee's skill that should work.
Not terribly efficient, but possible.

...spider-cow, spider-cow, does whatever spider-cow does~
Ahem.

We could try to make a blob of mold in Mossforge that will work for that, probably?
That forge can make pretty much anything, so long as it is within certain CR criteria.
Just drop a few spiders in there as an example of closed system with poison sacks, then have Vee graft those collosal sacks onto the result.
Thing is, the save is con based, so you very likely wouldn't get as potent a venom from a graft as from the original creature. Curse it to one int, teach it a trick to be milked, a trick to harvest silk, and a trick to stay in it's pen. Done.

Edit: I do like the fungus forge idea, though.
 
Last edited:
...okay, now I'm getting ideas.
I was already going to suggest cutting out eyes from 4 out of 5 heads of any hydra we start "farming", as it has great potential for granting Darkvision graft.

But now that I think about it, we have thousands of living bearers of regeneration on our hands.

...this shit would be pretty damn extreme, and definitely changing its bearer in appearance, but we can try to make a super-soldier programm with that.

@Azel? Are there any plans for elite groups of absolutely loyal legioners?
As in, WH40k-people levels of fanatical devotion to "Teh Emprah!"?
 
Last edited:
Thing is, the save is con based, so you very likely wouldn't get as potent a venom from a graft as from the original creature. Curse it to one int, teach it a trick to be milked, a trick to harvest silk, and a trick to stay in it's pen. Done.
Its basically a question of quality vs quantity.
Putting poisonous glands onto a hydra will get 21-26.5 litres of extra-poisonous blood per a single neck.
Which can be cut off around 8 times a month (in order to not exhaust hydra nor make it go apeshit insane with feeding frenzy).
Which is a lot of poison, yes. Even compared to a collosal spider.
 
Last edited:
Its basically a question of quality vs quantity.
Putting poisonous glands onto a hydra will get 21-26.5 litres of extra-poisonous blood per a single neck.
Which can be cut off around 8 times a month (in order to not exhaust hydra nor make it go apeshit insane with feeding frenzy).
Which is a lot of poison, yes. Even compared to a collosal spider.
We also get incredibly strong silk from the spider. You could make some kick-ass armor out of that. Or use it as an enchanting reagent, probably.
 
We also get incredibly strong silk from the spider. You could make some kick-ass armor out of that. Or use it as an enchanting reagent, probably.
And you get (extra) thicc hide out of Hydra :p

But yeah, I have no real objections to taking out web-weaving glands out of spiders before sacrificing them and putting them in cows.
...yes, I'm serious.
 
OOC: I'm going to need at least a spell load-out for Lya since she is going in addition to any other preparations. Also for anyone who feels this might be a bit too much treasure for the encounters in Sothoryos... well you used a living god to bypass a dangerous journey or even more dangerous mortal teleport into wild magic. That deserves quite a bit of loot in my book.

Hmm, maybe we don't want to get rid of the wild magic if it's a barrier to people following us...

The flaw is very, very inconvenient, though. Surprise!enemies when you're trying to sneak is the worst thing for a rogue. If there's a way to fix that then it'd be perfect for him.
Better on somebody trying to get away than trying to sneak in.

Glyra?
 
Ghost-Touch on armour is very overpriced, it's a +1 mithral shirt that works against ghosts, but technically a +5 armour.
You're thinking about this wrong. Sure it'd be terrible if we had to pay for it, but it isn't terrible because it's weak: it's terrible because it's overpriced. Seeing as we got it free, it's just awesome loot!

You probably need 9th level spells for that. You could fluff it as Greater Teleport (7th level) if the comet is flying close by, but considering the sizes and distances it should be pretty far.
We can use Plane Shift to get close, and then use Teleport to close in.

Holy shit that's good.

...would you guys mind carving up one of biggest spiders to try and sow his poison-making parts onto a hydra, to make even more poisonous hydra?

...yes, "graft stuff onto a hydra" is now my baseline approach to any problem :p
Have you read the latest Mother of Learning chapter, where they use magically-enhanced Hydras for Diplomacy?
 
Also I asked DP if we could use these to train magelings, but no dice. Summons give zero XP.
Even if there's a real chance of dying?
Just bottle them, then.
Timeless state, remember?
In vanilla yes but DP ruled against timelessness, this was brought up immediately when people tried to buff stack.

It's more of a pit, really.

But if you really, really want to make it up to me, you can say... things... to Snowfire. That's always enjoyable to, ah, observe :ogles:
At first I thought you were referencing racking terriers rather than their special relationship.

Imagine this:
Dinosaur, Tyrannosaurus – d20PFSRD
Armored in reinforced segmented steel fullplate, decked out in magic items, with a druid on top to control it (and maybe a bunch of rangers too, because why not use this thing as an oliphaunt?), and maybe if we're feeling whimsical with some nifty grafts like a breathweapon or something.

I'm so happy to introduce you to the Battle Titan, unfortunately I can't legally link a copy of the full entry but it's about 80% of what you just described in official print.
 
Even if there's a real chance of dying?

In that case it would give XP but it would be rather hard to justify such training exercises IC.
Adhoc vote count started by DragonParadox on Aug 7, 2018 at 4:31 AM, finished with 212959 posts and 10 votes.

  • [X] Plan "All your Volantis are belong to us!"
    -[X] Viserys, Richard, Lya, Glyra, Garin, Teana, and Dany will travel to Volantis to aid Zherys' coup, smoothing the transition of power and binding him more closely to us.
    --[X] Dany shifts three days from her Tools of the Trade research action in order to participate. She will use her Half-Celestial template and her Liberation Domain.
    ---[X] Before resting for the evening, she casts Legend Lore on the unusual staff recovered from Sothoryos. Viserys and Lya attend the casting in case of unusual circumstances.
    --[X] Dany and Lya will each prepare slightly modified spell loadouts for the Volantene coup. They can be found here.
    --[X] Glyra "steals" the following spell slots from Viserys; Invisibility, Mirror Image, and Heart of Earth. She casts Heart of Earth before we depart Sorcerer's Deep.
    --[X] Before departing Sorcerer's Deep cast the following spells if they are not already active;
    ---[X] Teana: Air of Nobility, Mage Armor
    ---[X] Dany: Greater Magic Fang(on Viserys), Heart of Earth
    ---[X] Lya: False Life, Heart of Air, Heart of Earth, Heart of Fire, Heart of Water, Mage Armor
    ---[X] Viserys: Air of Nobility, Heart of Earth, Heart of Water, Mage Armor, Magic of the Dragonheart, Voice of the Dragon, Resist Energy(Cold), See Invisibility
    [X] Sothoryos Redux; The Spider Temple of Doom!
    -[X] On the 22nd of the month, Viserys, Lya, Richard, Tyene, Waymar, and Garin will return to the ancient ruins in Sothoryos to further investigate the area, especially the source of the mysterious warping of local magic.
 
Even if there's a real chance of dying?

In vanilla yes but DP ruled against timelessness, this was brought up immediately when people tried to buff stack.


At first I thought you were referencing racking terriers rather than their special relationship.



I'm so happy to introduce you to the Battle Titan, unfortunately I can't legally link a copy of the full entry but it's about 80% of what you just described in official print.
I want to recruit the cheese that is war trolls, personally.
 
In that case it would give XP but it would be rather hard to justify such training exercises IC.

We don't tell them about the readied actioned Dimension Doors and Revifys?

The Inquisition "doesn't tell us" about the particulars of their special regimes?

We're power levelling someone in a custom PRC because that's the only way to get them m to realise just how screwed they and everyone else is if they don't get their shit together?
 
We don't tell them about the readied actioned Dimension Doors and Revifys?

The Inquisition "doesn't tell us" about the particulars of their special regimes?

We're power levelling someone in a custom PRC because that's the only way to get them m to realise just how screwed they and everyone else is if they don't get their shit together?
Frankly, if a Inquisition Stormtrooper is afraid of facing a few Shadow Mastiffs in a safe-ish environment, he is in the wrong organization.

We are talking about training people to charge towards the out of control summoning ritual that spews Demons left and right. Just tell them there is a slight chance of death during training and that if they have a problem with that, this is definitely not a job for them.
 
Frankly, if a Inquisition Stormtrooper is afraid of facing a few Shadow Mastiffs in a safe-ish environment, he is in the wrong organization.

We are talking about training people to charge towards the out of control summoning ritual that spews Demons left and right. Just tell them there is a slight chance of death during training and that if they have a problem with that, this is definitely not a job for them.
Not wanting to face a pack of Advanced Shadow Mastiffs in total darkness is called sanity.
They'll trip you up and kill you one by one.

The kind of crazy to try and take that on while level 6 or lower is useful in PCs, but not in mooks.
 
Thing is, the save is con based, so you very likely wouldn't get as potent a venom from a graft as from the original creature. Curse it to one int, teach it a trick to be milked, a trick to harvest silk, and a trick to stay in it's pen. Done.

Edit: I do like the fungus forge idea, though.
If the save is indeed con based, we should go capture a Leviathan to graft it onto, those are whales at least the size of a Blue Whale and probably bigger than that, they might actually have higher con than the spiders, which would make the poison be more potent than it was with the spider.
 
If the save is indeed con based, we should go capture a Leviathan to graft it onto, those are whales at least the size of a Blue Whale and probably bigger than that, they might actually have higher con than the spiders, which would make the poison be more potent than it was with the spider.
Actually,I just checked, and they only have con 14. So the DC is actually 26+con for the venom. I have no more objections to grafting whatsoever.
 
Back
Top