Should we lend Vee the staff for a bit, or are we planning to use it in Volantis?

Again, Telepathic bond for Volantis party members, so we can keep an eye on everyone and respond quickly :D
 
That was a mistake, imo. Vee is aligned with Yss. The one who's truly connected to the Old Gods is Viserys, and to a far lesser extent, Waymar.

Naw, Vee is popular with gods and spirits. I imagine they find her sheer good sense appealing in a... contractor? occasional hire? She's the kinda mage that gets headhunted, and it's not like the OG care if you have dealings with people they don't hate, and Yss is chill wrt the OG, 'cuz they're not actually gods (I assume/personal head-canon)

Her PrC:
Warden of the Wilds
Special: Requires the favor from the Old Gods.
Of Rivers, Trees and Stone: The Warden learns how to, by herself, commune with the very earth.


Edit: Rh'llor hit her with a "protectiveness" feeling in Lys, way back when.
 
Naw, Vee is popular with gods and spirits. I imagine they find her sheer good sense appealing in a... contractor? occasional hire? She's the kinda mage that gets headhunted, and it's not like the OG care if you have dealings with people they don't hate, and Yss is chill wrt the OG, 'cuz they're not actually gods (I assume/personal head-canon)

Her PrC:
Warden of the Wilds
Special: Requires the favor from the Old Gods.
Of Rivers, Trees and Stone: The Warden learns how to, by herself, commune with the very earth.


Edit: Rh'llor hit her with a "protectiveness" feeling in Lys, way back when.
I'm not disputing that the Old Gods might be fond of Vee, or that Yss and the Old Gods have no reason not to get along, but that doesn't change the fact that she's far more closely aligned to Yss and that Viserys is the one who's closest to the Old Gods. Let's just take a step back and consider which of the PCs has been growing all the trees, and which one of them has made a solemn pact with the Old Gods.
 
I'm not disputing that the Old Gods might be fond of Vee, or that Yss and the Old Gods have no reason not to get along, but that doesn't change the fact that she's far more closely aligned to Yss and that Viserys is the one who's closest to the Old Gods. Let's just take a step back and consider which of the PCs has been growing all the trees, and which one of them has made a solemn pact with the Old Gods.
You can easily say Yss hijacked the PrC for her, as seen in the first interlude she got it.
 
Agonizing is superfluous here, and makes us spend 7th level spells.

Also, couldn't do two Mercifuls in a round.

Agonizing raises the spell level to 6th. Searing doesn't raise the spell level, as we pay the blood price, and Merciful is a +0 level adjustment Metamagic feat. Agonizing is a not insignificant debuff which makes the spiders less likely to resist following spells.

I have removed Merciful from the first Firebrand, though. A single Firebrand should not kill any of the larger spiders we are initially targeting.
 
Agonizing raises the spell level to 6th. Searing doesn't raise the spell level, as we pay the blood price, and Merciful is a +0 level adjustment Metamagic feat. Agonizing is a not insignificant debuff which makes the spiders less likely to resist following spells.

I have removed Merciful from the first Firebrand, though. A single Firebrand should not kill any of the larger spiders we are initially targeting.
I'm confused. Why isn't it possible to use Merciful twice in a row?
 
I'm not disputing that the Old Gods might be fond of Vee, or that Yss and the Old Gods have no reason not to get along, but that doesn't change the fact that she's far more closely aligned to Yss and that Viserys is the one who's closest to the Old Gods. Let's just take a step back and consider which of the PCs has been growing all the trees, and which one of them has made a solemn pact with the Old Gods.

Oh, well. Yes. I agree with all this.

You can easily say Yss hijacked the PrC for her, as seen in the first interlude she got it.

"Thank you for bringing me here"
"Don't mention it, [really/I mean it]" (Yeah, I can't remember exactly...)

Kinda weird seeing a god say thank you, unless that was just some other snake.
 
Agonizing raises the spell level to 6th. Searing doesn't raise the spell level, as we pay the blood price, and Merciful is a +0 level adjustment Metamagic feat. Agonizing is a not insignificant debuff which makes the spiders less likely to resist following spells.

I have removed Merciful from the first Firebrand, though. A single Firebrand should not kill any of the larger spiders we are initially targeting.
Ah, I thought Merciful was +1.
I'm confused. Why isn't it possible to use Merciful twice in a row?
Because Sorc makes them a full round to use, and Spellsurge makes it a Standard.

And we only have one standard a round.
 
I'm confused. Why isn't it possible to use Merciful twice in a row?
Applying either Merciful or Agonising increases the casting time of the spell from a Standard action to a Full-Round action.
Spellsurge decreases the casting time from a Standard action to a Swift action and from a Full-Round action to a Standard action.

Thus to cast two Firebrands, we need to cast one with Metamagic to cast it as a Standard action and another without Metamagic to use it as a Swift action.
Searing is the odd man out, as we apply it by a different method and it thus does not increase casting time.
 
I'm confused. Why isn't it possible to use Merciful twice in a row?

A mechanic I forgot about earlier because I was distracted by my failing air conditioning unit and the rage I feel toward my property manager.

Sorcerers without special feats, or the Metamagic Specialist variant class feature, require a Full Round Action to cast spells augmented by Metamagic (except for Quicken Spell). We can get around that using Arcane Spellsurge, which allows us to cast Metamagic spells as a Standard Action instead, leaving us room to use a Swift Action as well. The spell we cast as a Swift Action cannot be Metamagically augmented, so it doesn't get the Merciful effect.
 
Applying either Merciful or Agonising increases the casting time of the spell from a Standard action to a Full-Round action.
Spellsurge decreases the casting time from a Standard action to a Swift action and from a Full-Round action to a Standard action.

Thus to cast two Firebrands, we need to cast one with Metamagic to cast it as a Standard action and another without Metamagic to use it as a Swift action.
Searing is the odd man out, as we apply it by a different method and it thus does not increase casting time.
Agonizing should make our spells require a Full Round Action to cast, but it never has in this quest, so I've always assumed it's a special effect DP allows for due to our amazing dragonocity.
 
...alright, I'm totally lost now.
Just tell me, @Goldfish, will we get these sacrifices with vote as it is now (if no new information will come to light and etc)?

Because that's honestly the only thing I care about.

Please don't blow up low-HP sacrifices.
Nor big-hp sacrifices, I suppose.
 
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Inserted tally
Adhoc vote count started by egoo on Aug 5, 2018 at 8:35 PM, finished with 176 posts and 16 votes.

  • [X] Plan "When in doubt...BIRDS!"
    -[X] Viserys uses the Staff of the Old Gods to send an unkindness of ravens into the midst of the spider horde to gauge their reactions and any unexpected abilities they might possess.
    --[X] If nothing unusual occurs, Viserys descends close enough to ground level so that he can target the monstrous spiders with Firebrand (normally 270 feet maximum range, now varies between 250 and 300 feet due to Wild Magic) while the others wait.
    ---[X] He first targets the larger spiders with a Searing, Agonizing, Firebrand as a Swift Action, then follows with a Searing, Merciful Firebrand, targeting those same spiders, if necessary, or smaller stragglers if not.
 
...oh-uh, I tried to go to sleep and just remembered.

We forgot to bring Lya here.
And we have a very particular quest with a very neat reward to do so.
 
...alright, I'm totally lost now.
Just tell me, @Goldfish, will we get these sacrifices with vote as it is now (if no new information will come to light and etc)?

Because that's honestly the only thing I care about.

Please don't blow up low-HP sacrifices.
Nor big-hp sacrifices, I suppose.

We are targeting only the largest spiders within range. Here are the stats for basic Monstrous Spiders, before DP slaps any templates on them or otherwise upgrades them. A Gargantuan Monstrous Spider has 104 HP, while a Colossal Monstrous Spider has 208 HP.

The first Firebrand, the lethal one, will do 14d6+14 Fire damage on the first round, then 7d6+7 on the following round. Average damage will be 94.5 HP. We might kill some of the Gargantuan spiders with the first Firebrand, but certainly not the Colossal ones. There will be plenty more where that came from.

...oh-uh, I tried to go to sleep and just remembered.

We forgot to bring Lya here.
And we have a very particular quest with a very neat reward to do so.
FUCK! :jackiechan:
 
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