Part MDCCCXXXI: An Evening To Remember
An Evening To Remember

Twenty-Fourth Day of the First Month 293 AC

You keep silent and, as you had expected, Waymar agrees to his sister's request. "I shall have to speak to father, but if that is truly what you want I'll do all within my power to see that you learn, if not from me then from another whose arts might prove a better fit."

"Thank you, thank you, thank you!" she says, the words flowing together in her rush to get them out. The hug she gives her brother is only slightly less enthusiastic than the one she had offered in greeting. "When I'm done learning you will be able to come home too and if anyone dares say anything nasty about our magic we can..." she hesitates a moment. "We can challenge them to a wizard's duel."

"That would be rather unfair if your hypothetical adversaries are not mages," you put in, amused.

"Don't care," Ysilla shrugs. "Robar says that if you can't hold a sword you should not run your mouth in front of those more skilled than you. No reason why it can't be true for magic, too."

"If only things were that simple..." you trail off imagining for but a moment a world where you could simply preset yourself before the gates of the Red Keep and challenge Baratheon to a duel for rule of the Seven Kingdoms, spell against hammer. From what you know of the Usurper's character he just might do it too if his blood was up. Alas that he would leave behind an ungovernable realm.

Meanwhile Tyene and Waymar between them take it upon themselves to actually explain as best they are able the hurdles facing those who would use magic, how superstitious mumblings may hide something far deeper, fear of the unknown and above all else of change. Ysilla listens with a look of determination upon her face you rather imagine her tutors would envy. By the end of it she concludes drolly, "So because a mage is neither fish not fowl nor good red meat, some fools would rather they all be fed to the hounds."

"Just so," Waymar agrees proudly, before wistfully adding. "Best be off now, there's only so much gawking at strange wares you can reasonably be expected to do."

***​

That evening you are invited to dine not in the great feast-hall of Runestone, for that would be impossible given the absence of servants once the table had been laid out, but in a smaller chamber, set aside for times when the lord and lady might wish to escape the noise and eyes of half-the-keep upon them.

For all its secrecy, however, an air of good cheer hangs over the hall that night, as gifts are given and received, and tales told of things fantastical and commonplace. Waymar's mother shows herself rather concerned with the danger her son has been throwing himself into, in spite of the fact that he is intentionally omitting he worst of it, a position you can certainly sympathize with.

Lost 200 Gold in Trade Goods

Lost Rhoynar Mace (Reforged into gifts)


His bothers by contrast seem at first as much bewildered as glad to see him, because, it transpires lord Royce had not shared most of his correspondence with Waymar with the rest of his family until tonight. His purpose in so doing is clear enough: to ensure that any punishment from his liege-lord regarding too close a connection to you should fall on him alone. In that context the choice to break said secrecy speaks volumes in and of itself, though you are careful not to even hint at such matters tonight.

Alas that not all family matters can be so lighthearted. Once the desert arrives, almond milk cake glazed with honey, Ysilla rises to her feet and clears her throat uncomfortably, obviously about to launch into her confession.

How do you handle things?

[] Try to be supportive
-[] Write in

[] Let her say her piece and then reassure Lord and Lady Royce
-[] Write in

[] Write in


OOC: I struggled for a bit as to where I should put this vote, because on the one hand seeing the reaction to Ysilla's words first would have given you more to work with, but on the other hand how she pulls off her revelation will be very important to her parents' reaction, and thus your plans. Therefore a case could be made for Viserys to use his impressive social skills to try and help her out.
 
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So because a mage is neither fish not fowl nor good red meat, some fools would rather they all be fed to the hounds."
That's a very eloquent seven year old.

What about:
[X] Let her say her piece and then reassure Lord and Lady Royce
-[X] As ignoring the promise would be folly due it being sworn in front of the Old Gods, you've taken the liberty of making sure the little witch won't ask anything too onerous.
-[X] If she makes her request, do point out that's the kind of thing a properly learned Mage would be taught not to do.
 
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[X] Let her say her piece and then reassure Lord and Lady Royce
-[X] You've taken the liberty of making sure the little witch won't ask anything too onerous.
-[X] If she makes her request, do point out that's the kind of thing a properlylearned Mage would be taught not to do.
 
Reassurance is more important than support, I think. Since Ysilla had the witch send us a message, that segues into how we warned the witch into not asking anything actually dangerous or onerous. We can then point out how a basic education in the capabilities of magic is becoming necessary to avoid such pitfalls.
 
Random thought of the night (I_don't_actually_have_to_get_up_early tomorrow_edition):

So... Through all that hype of a certain person here about dragonification coming soon, I, myself have a question to the thread:

Just how are we going to handle levelling after level 15?
Now, I do remember that a lot of you guys wanted to get level 16 with dragon mystic (or whatever we'll cook up once time comes) to advance size category.

But what next?
I have to admit that I'm getting uncomfortable with the pacing of us getting viserys-levels correlating to events transpiring in the world around us.

The higher we level, the harder challenges will be.
And of course, DP handled that Rnd-bullshit encounter tables were before, we're all glad and thankful for it, but the thing is, the whole setting is kind of dependent on us to advance.

Devil/demon worshippers summoning bigger fish? Tiamat getting through more and bigger variants of her flying lizards? Lannisters setting up salt-inducing magical training system that outpaces ours?
Random bullshit acting up in Sothoryos/Valyria/beyound the Wall? Efreet headhunters, Illithid sabotagers, fucking Relath? Zherys?

The way I see it, basically, all named threats that had some fore-shadowing and were shown as having their agendas are being worked on by DP and are getting (or not getting) further with their goals.

And that's fine, hell, that is one of the greatest things about this quest, really.

But it's not only the goals of our enemies that go forward, not only political/trade/strategical pacts being made or ancient secrets uncovered, but also their personal power levels.

For our more mundane PC's, all our subjects and a lot of our planning this means trouble.
Especially for our planning. The higher levels are, the more enemies are capable of, the worse it is to plan around their bullshit.

For all that setting is about a tidal wave of magic coming back and wrecking all checks and balances that kept the world together, getting to 15-16+ levels doesn't seem to be so good of an idea for us, mostly due to all our infrastructure getting too breakable by CR-appropriate scaling happening to foreshadowed threats and us not having time to properly level all our subordinate/baby PC's simultaneously setting contingencies to keep our empire together.

...Sorry, ranting a bit here. Guess I actually need sleep.

There were some ideas about burning up excess XP by dreamlands' feat-getting? Or maybe just get all limited/unlimited wishes we can unroll all elements of our PC army are levelled to proper heights and Stepstones' can actually survive getting thrown shit at with CR appropriate to level 16+ PC's.


TLDR: egoo is paranoid (he always is about something) about everything getting scaled to Viserys and that sooner or later it's going to suck for everyone.

EDIT: Btw, G'night everyone
 
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[X] TotallyNotEvil

Important to let her say her piece and we just reassure them in general.

@DragonParadox have been curious do the Mountain Clans attack houses that have deep First Men roots less in general or are they treated the same since they are deemed traitors for bending knee to the Andal invaders?
 
@DragonParadox have been curious do the Mountain Clans attack houses that have deep First Men roots less in general or are they treated the same since they are deemed traitors for bending knee to the Andal invaders?

As a general rule they will attack everyone, the Clamsmen are a raiding culture, with the mission from the gods very much on the side however they are more likely to trade in the lands of say the Royces or other First Men descended Houses (which is how Yssila first found those wildling traders). Therefore in the age-old tradition of not fouling one's own nest those particular tribes will not raid there unless the winter is particularly bad at least.
 
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Maybe in the high levels she can help us design some awesome runic wards. :D I'm never giving up on my goal to get the very best wards. I want those anti-god wards, epic First Men wards, and epic Valyrian wards all rolled into one.
 
Maybe in the high levels she can help us design some awesome runic wards. :D I'm never giving up on my goal to get the very best wards. I want those anti-god wards, epic First Men wards, and epic Valyrian wards all rolled into one.
Eh. I just want more personal Demiplanes :D
Any static location is a vulnerability!
 
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