@das_slash, @Duesal, why ask the Red Faith when, as I suggested from before, we can ask the Faith of the Weeping Lady instead? One of her major temples is at Lys, and we got our first Artifact from her. Their faith can guard the Heart Tree, especially if we sell the tree as having the Weeping Lady's face :p

@TotallyNotEvil, thank you for the description. Sounds like what Theon Stark did to kill all Andals in Andalos and set their land barren, as per Bloodraven.

So peeps, how about we request for the Old Gods to grant us the ritual for an epic spell? We're not only going to overpay, we're also tying in a semi-deity to them. Isn't it worth an epic spell, like say Hammer of the Waters Lite?
 
@das_slash, @Duesal, why ask the Red Faith when, as I suggested from before, we can ask the Faith of the Weeping Lady instead? One of her major temples is at Lys, and we got our first Artifact from her. Their faith can guard the Heart Tree, especially if we sell the tree as having the Weeping Lady's face :p

@TotallyNotEvil, thank you for the description. Sounds like what Theon Stark did to kill all Andals in Andalos and set their land barren, as per Bloodraven.

So peeps, how about we request for the Old Gods to grant us the ritual for an epic spell? We're not only going to overpay, we're also tying in a semi-deity to them. Isn't it worth an epic spell, like say Hammer of the Waters Lite?

I'll vote to include whichever Deity went hither and yon, both on Planetos and off-plane collecting sacrifices and generally working towards the resolution of the issue in Lys while also saving the world from half a dozen other threats.

Which one was that again?
 
I'll vote to include whichever Deity went hither and yon, both on Planetos and off-plane collecting sacrifices and generally working towards the resolution of the issue in Lys while also saving the world from half a dozen other threats.

Which one was that again?

The OG via the Party, or Ol' One Eye, via Archer-Hero?

Also, why do some people refer to Bhamut as old one eye? I'm copying then because I like the name.
 
Which one was that again?

Cult of the Dragon King? Draconic Glory, as Dany relies on it's power?

Point is, the tree on Lys will be exposed as we don't control the whole city state yet. What I'm trying to sell is, the idea to have the Faith of the Weeping Lady guard it for us.

people refer to Bhamut as old one eye?

It's Old Sure Eye. The summer islander who killed the Harpy Queen was called that.

Old Sure Eye: More and more tales of the old warrior who slew the Harpy Queen of Meereen are spreading across Essos. Tis said the mysterious archer with his sharp, but kind eyes has righted scores, even hundreds of wrongs, some against monsters out of legend and others against those who wear the skin of man. They say for his deeds he never takes more than his agreed upon price, sometimes even telling those he has saved that 'his price has already been paid.'
 
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@DragonParadox
Decided to take the time to read through the character sheets and correct any remaining errors across... pretty much everyone. Red is incorrect according to stats or previous allocation of skill ranks, cyan is for latest correction.

Daenerys said:
SAVES (+1 against Fire):
FORTITUDE: 8 +2 +2 = 10/12
REFLEX: 4 +3 +2 = 7/9
WILL: 10 +5 +2 +2 = 15(17)/17(19)

Richard said:
SAVES:
FORTITUDE: 11 +2(3) +3 +2 +2 = 13/16/18/20(14/17/19/21)
REFLEX: 7 +2 +3 +2 +2 = 9/12/14/16
WILL: 8 +1 +1 +3 +2 +2 = 10/13/15/17

Waymar said:
AC: 10 + 4 (DEX) +9 (Plate) +2 (vs Evil) = 20(23)/25

SAVES:

FORTITUDE: 10 + 2 +2 = 12/14
REFLEX: 4 + 4 +2 = 8/10
WILL: 10 +2 = 12(10)/14(12)

Garin said:
SAVES:
FORTITUDE: 4 + 4 +2 = 8/10
REFLEX: 9 + 6 +2 = 15/17
WILL: 6 +3(4) +2 = 9(10)/11(12)

SKILLS
Balance
: 5 +6 (DEX) +2 = 13
Diplomacy: 5 +2 (CHA) +2 = 9
Disable Device: 1 + 1 (INT) = 2
Disguise: 4 +2 (CHA) = 6
Gather Information: 15 +2 (SIN) +2 (CHA) = 19
Hide: 15 + 6 (DEX) +8 (DS) = 29
Knowledge (Local): 5 +1 (INT) = 6
Listen: 4 +3(4) (WIS) = 7(8)
Move Silently: 15 +6 (DEX) + 8 (DS) = 29
Open Lock: 1 + 6 (DEX) = 7
Sense Motive: 15 + 3(4) (WIS) = 18(19)
Slight of Hand: 1 + 6 (DEX) = 7
Spot: 15 +3(4) (WIS) = 18(19)
Tumble: 7 +5 (DEX) = 12

Vee said:
SKILLS
Concentration
: 12 + 2(4) (CON) = 14(16)
Handle Animal: 11+8 (ORTS) +1 (CHA) = 20
Heal: 13 +4 (WIS) +6 (ITH) = 23
Knowledge (Nature): 13 +8 (ORTS) +2 (SIN) +1 (INT) = 24
Spellcraft: 11 +1 (INT) = 12
Spot: 13 +4 (WIS) +5 (AS) =23
Survival: 10 +8 (ORTS) +3(4) (WIS) = 21(22)

Xor said:
STATS:
10 (+0) Strength
12 (+1) Dexterity
14 (+2) Constitution
16 +2 =18 (+3[4]) Charisma
14 (+2) Intelligence
12 (+1) Wisdom
 
No, nor Marwyn. The only thing we know about what's going on with the Citadel is that they're buying up all the magic they can get their hands on to do... who knows what with it.

They've been given permission from the Crown to train their own mages though.
 
No, nor Marwyn. The only thing we know about what's going on with the Citadel is that they're buying up all the magic they can get their hands on to do... who knows what with it.

They've been given permission from the Crown to train their own mages though.

They are trying to stop Oldtown from going up in a big explsion, so hopefully their focus is "stop bad things - they have "Lantern Bearers"

We can work with that.

That said, Rhllorites are present and active, probably because we told Brenno about the Ithilid, and he a)wanted to help stop the monsters 'cuz he's a good guy b)expand the power of his owner, because he is both smart, and loyal to his master. Kinda like a dog-person: person smart, attitude of a trained dog.
 
Part MDCCLXXX: In the Battle's Wake
In the Battle's Wake

Seventeenth Day of the First Month 293 AC

"What is your name?" you ask your erstwhile guide after a long moment's thought, a question you realize you had held off with a purpose even if you had not wholly admitted it to yourself before. It is easier to command the summary execution of a nameless man. Better to endure a stain upon your conscience over what might have been than to try and wash it away in another torrent of blood.

"Rolland Snow, my... er... Your Grace," the man answers, caching himself.

"Snow?" Waymar asks, startled, looking up from cleaning his sword. The man neither speaks nor looks anything like a northerner.

"After my grandfather, he was a Manderly bastard," comes the quick reply, probably just glad no one cares to make much of his slip of the tongue. "Name's as good as any other out east."

"Alright then, Roland, you've served me well so far so here's your chance to keep doing that and dig your way out of the pit your patrons have flung you into. I'm going to need a rough count of the men, their locations and the temperament of the various officers as well as information on the supply ships coming in and any connections to the outside world..."

With every word you speak the man's face clears as he finds himself again on firmer ground, and it becomes clear that he would have a chance to show his worth. As you make your way out of the tunnels it becomes clear that worship of Tiamat lies very lightly indeed upon his shoulders and if he honors her in any way it is through the greed and opportunism expected of a man in his position.

Aside from Rolland's character you also discover several other things of note, some welcome and others less so. Just like Illyrio Mopatis, the two apprentice mages had vanished beyond the Wayfinder's ability to discover them, but at the very least there is not much chance of the rest of the sellswords following suit. There are currently no ships or even rafts on the Clearsong River and the next one from the Ombari port of Vaesa is scheduled for six days from now and most of the sellswords are probably still in their quarters scattered throughout the ruins.

"Tis not safe for a man alone at night... and if you send a whole squad that will just rile the ghosts more," Rolland explains, though it takes you a while to realize that what he calls ghosts are less fool-fledged specters and more echoes of horror and untimely death that linger in the ruined streets, petty hangings without the will to act they can only be. Considering how easy clearing such minor impediments would have been for those as skilled as your enemies have shown themselves, you suspect these remnants were allowed to linger in order to provide the Delvers a clear and visible foe that justified the tainted sorcery and monstrous allies.

***​

Unsurprisingly by the time you actually reach the chamber you saw in the vision of the Cheesemonger it has been seemingly stripped of whatever documents and valuables it may once have held its occupant nowhere to be seen. The chests, the desk, the very floor and walls are all trapped with devices both ancient and recent, mundane and arcane...

"I'm glad we don't have fight in here," Ser Richard says, speaking for all of you.

Before you had assumed that the danger of willing yourself directly into the former magester's presence would have been fleeing or receiving timely help. Now you wonder instead if the real threat had not been stepping on some fiendish trap.

"I suggest we seal and guard the room," Malarys says. "Morning is near and with it some of the sellswords may gather the courage to do something ill-advised."

Vee solves the problem, conjuring a stone fey to her side and bidding it to seal the door to the camber over. That should hold against mundane intrusion at least.

When you finally exit the catacombs false dawn is indeed showing, a slight lightening of the sky to the east.

Which do you secure first?

[] The armory

[] The main barracks

[] The shrine of Tiamat

[] The salvage storage


OOC: Yes you have been checking the wayfinder all this time.
 
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It's possible to survive and thrive in the Underdark, and yeah, I doubt DP will have that be the end of Marwyn.
 
Shrine seems sound. No one's going anywhere, and they're too spooked to run around just yet. The worst of what we'll find will be there.

Do we want to send off a smaller group to secure the armory? Doing that first will make rounding up the rest easier. Fewer swords in hand means less emboldened sellswords.
 
...We're not stopping checking these wizards and illyrio on Wayfinder.
Ever.
THEY TOOK AWAY PRECIOUS DOCUMENTS AND OTHER LOOT, ARRRRRGHGHHH!!! :mad:

@DragonParadox can we wayfind other wizards? Did any sellsword saw them?
 
I'm not sure about the shrine right now, ya'll. If there is anywhere Tiamat can act directly, it would be through one of her shrines. Remember, we are completely tapped out of 4th, 5th, 6th, and 7th level spell slots.
 
[X] Wrapping It Up Part 1
-[X] Visit the main barracks, along with Richard, Lya, Maelor, and Malarys. Viserys remains in LHD form.
--[X] While we walk, learn all we can from Rolland Snow about the Golden Company's recent movements and activities. Where are the bulk of their forces which are not stationed here in Sallosh?
-[X] Dany, Waymar, Aradia, and Vee will visit Tiamat's shrine, along with the three Golems.
--[X] Before splitting from the maingroup, learn from Rolland if there seem to have been any genuine converts to the worship of Tiamat. Are there any priests or other acolytes of her faith stationed here?
-[X] If Lya has not finished working with the Smith's failed ritual, leave Maelor and the Iron Archer Golems with her while she works.
 
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I'm not sure about the shrine right now, ya'll. If there is anywhere Tiamat can act directly, it would be through one of her shrines. Remember, we are completely tapped out of 4th, 5th, 6th, and 7th level spell slots.

On the other hand she probably would need some time, and if there is someone left able to cast a ritual, they would be doing it right now at the shrine.
We are fully healed, and there are enough melee capable characters to deal with most possible scenarios.
I think shrine is still the best option, to not give time to the potentially most dangerous enemies left.
 
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Split up, pacify the sellswords in the barracks (bringing along an officer or two). Lock down the armoury and salvage storage, have a nap, possibly Lya have a nap, deal with shrine

Meet up with Lya and Dany, if we want to deal with shrine asap, take the shiny new golems.

@DragonParadox how many sellswords in the area, all told? Dude should know of the top of his head.

Also, I wanna hear what these people have been up to.

Also, I would suggest waring people not to fuck with dead people's stuff, but I wouldn't want to give a quasit an idea.
 
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