We have now tested the Starfish Solution and it worked quite well for Waymar. Quickly, too.

Maybe he would like to take a vacation on SD? Plenty of air on his skin, and we could regrow his eye while he's visiting.
 
We have now tested the Starfish Solution and it worked quite well for Waymar. Quickly, too.

Maybe he would like to take a vacation on SD? Plenty of air on his skin, and we could regrow his eye while he's visiting.

"So you like change huh?"

[Whispering] "Viserys is so lucky half the things we deal with aren't particularly familiar with human expression, that grin gives chills."
Adhoc vote count started by Deliste on Jan 31, 2018 at 7:55 PM, finished with 147016 posts and 5 votes.

  • [X] Plan Ant Lions, Dire Tigers, and...Gibbering Abominations?
    -[X] Accept Echo Caller's offer of help, but not as a scout. There is no need to risk his health or safety against such vile creatures when we have a much safer alternative available.
    -[X] Richard grants himself 12 Temporary Hit Points using his amulet, uses his earring to gain Darkvision and See Invisibility, then takes point to intercept anything that approaches from the tunnels up ahead.
    -[X] Viserys assumes MHD form, casts Mage Armor on the Xorn, then casts Shield, Mirror Image, and Greater Shadow Enchantment to duplicate the effects of a Grand Destiny spell on himself. Using the Staff of the Old Gods, Viserys sends an unkindness of ravens to scout the tunnel, especially the vertical shafts which have allowed ambushes in the past.
    -[X] Dany casts Chained Resist Energy(Acid) on everyone. She then casts Sign, Blessed Aim, and True Seeing, followed by placing Greater Magic Fang on Echo Caller.
    -[X] Malarys casts Magic Circle Against Chaos (if he has it prepared), along with any relevant buffs he can place on himself and the others with a duration of at least one minute per caster level.
 
So, trying to estimate our iron needs. We're receiving 150 tons, and about 100 tons of that is reserved for the legion.

The figure for the night's watch we received was about 1200 men, and from canon it seems roughly half are stationed at castle black (600), with 150 of them rangers.

That gives us a rough figure of 300 rangers, and 900 builders and stewards for the whole watch. Looking over their roster, I'd be surprised if they had more than 2 dozen knights who knew how to properly wear fullplate. Double that and give them 50 suits of full plate should see to that aspect for a good long while.

All the members of the Night's Watch are trained to fight, but the level of training is going to vary pretty widely. For rough calculation, I'll just be going with a Breastplate for each member, with the difference between chain shirts and reinforced breastplate canceling each other out.

I'll go with 900 light shields, and 900 heavy shields. Enough that everyone should have exactly what they prefer, depending on the situation. A ranger might need to keep armor penalty down when ranging, but want a heavy shield if defending the wall itself, for example.

So it should be roughly about 29 tons of steel to armor the full night's watch (18 tons regular, a bit over a ton for full plate, and just under 10 tons for the shields).

Another 3 tons gives each man a longsword and a dagger, giving us a running total of 32 tons (added obsidian arrowheads and spearheads are very cheap for us to produce, and don't need steel so aren't included). We could add three tons of tools, nails and misc. and call it 35 tons for the watch, leaving us a reserve of 15-35 tons, depending on how many legionnaires we recruit (or another 375-875 legionnaires Post-Tyrosh. Or more importantly, about 667-1555 out of 2000 for a watch force, which is what we're going to be rushing immediately after Tyrosh.)

I think this leaves us in a good position. Enough steel to have our legion ready for Tyrosh, equip the Night's watch with steel arms and armor, and have enough steel that I think we can get the rest for the first Watch garrison via melting down captured weapons and armor from Tyrosh.

In summary:
80-100 tons for the legion
35 tons for Nights watch
15-35 tons for watch garrison.

Diomedon, I'd press that insightful button ten times of I could. Good, quality steel nails were worth a lot in the middle ages, giving them to the wall (plus assorted equipment) should be a great force multiplier for the builders. We could also sell them, in the future...
 
@Goldfish, I'm looking over this thing right now.
Gibbering Abomination – d20PFSRD
If this is what we think it is, it has no SR.

I kind of want to Baleful Polymorph it and take it back to SD with us to keep in reserve for the Lys Heart Tree.

It has 13 HD, and since Aberrations get a +35% bonus that jumps up to 17.55 HD. We could Baleful Polymorph it, then for good measure take the turtle to Lya and have it under Smoky Confinement for good measure.

Have I mentioned how much I love having access to redundant failsafes? :D
 
@Goldfish, I'm looking over this thing right now.
Gibbering Abomination – d20PFSRD
If this is what we think it is, it has no SR.

I kind of want to Baleful Polymorph it and take it back to SD with us to keep in reserve for the Lys Heart Tree.

It has 13 HD, and since Aberrations get a +35% bonus that jumps up to 17.55 HD. We could Baleful Polymorph it, then for good measure take the turtle to Lya and have it under Smoky Confinement for good measure.

Have I mentioned how much I love having access to redundant failsafes? :D
But i like the idea of having polymorphed enemies wandering around our fortress, to the delight of children and the occasional Bird of prey.
 
Another micro omake for the night shift.

In Zhaerys' penthouse, he's preparing a divination.

Zhaerys: What is the extent of Viserys' ambitions?

Divination: RUN YOU FOOL!

Z: :o

-.Ending B.-

Z: What is the extent of Viserys' ambitions?

D: EVERYTHING!

Z::o:o:o

-.Ending C.-

Z: What is the extent of Vis-

D: YES.

Z: ??? It's not supposed to do tha-

D:YESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYES
Z::o:o:o:o:o:o:o:o:o
D:YESYESYESYESYESYESYESYESYESYES
 
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@Goldfish, I'm looking over this thing right now.
Gibbering Abomination – d20PFSRD
If this is what we think it is, it has no SR.

I kind of want to Baleful Polymorph it and take it back to SD with us to keep in reserve for the Lys Heart Tree.

It has 13 HD, and since Aberrations get a +35% bonus that jumps up to 17.55 HD. We could Baleful Polymorph it, then for good measure take the turtle to Lya and have it under Smoky Confinement for good measure.

Have I mentioned how much I love having access to redundant failsafes? :D

I've already looked it's stats over.

When the time comes for combat, I'm planning for Viserys to cast a Nerveskitter spell, then Freezing Glance. Celerity and another chance for Freezing Glance, plus an additional spell, if needed. This thing has a +13 Fort save bonus, but only +8 Will.
 
I've already looked it's stats over.

When the time comes for combat, I'm planning for Viserys to cast a Nerveskitter spell, then Freezing Glance. Celerity and another chance for Freezing Glance, plus an additional spell, if needed. This thing has a +13 Fort save bonus, but only +8 Will.

The thing has Freedom of Movement at will. Does it change anything?
 
I've already looked it's stats over.

When the time comes for combat, I'm planning for Viserys to cast a Nerveskitter spell, then Freezing Glance. Celerity and another chance for Freezing Glance, plus an additional spell, if needed. This thing has a +13 Fort save bonus, but only +8 Will.
The other thing is that there's three of them that we'll be facing.

It would be incredibly nice if we managed to capture all of them for sacrifice. That basically completely pays for the Lys Heart Tree.
 
The thing has Freedom of Movement at will. Does it change anything?

It shouldn't. Freezing Glance is an Enchantment, which Freedom of Movement doesn't bypass.

The other thing is that there's three of them that we'll be facing.

It would be incredibly nice if we managed to capture all of them for sacrifice. That basically completely pays for the Lys Heart Tree.

Not necessarily three. The Commune confirmed three or less. Gibbering Abominations are strictly solitary creatures. If the are more enemies, they are either minions of the Abomination or its master(s).
 
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Read the above quote
Not necessarily three. The Commune confirmed three or less. Gibbering Abominations are strictly solitary creatures. If the are more enemies, they are either minions of the Abomination or its master(s).
Bah, that's disappointing.

We'll capture the minions as well, then. And hopefully given that this is the Dimwell Delving and that this thing has been raiding trader caravans there'll be quite a bit of loot to claim.
 
Don't forget to vote, folks. I'm going to sleep soon, so if anyone sees anything wrong with the plan, let me know so I can fix it.
 
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