I hope the prophecy does not feel out of place. I'm trying to get back to weaving various plots and narrative threads together rather than handling them sequentially as mini-arcs.
Eh, it was nice as fluff, but we've learned to more or less completely ignore prophecy these days beyond working out if it's referencing a threat we haven't noticed.

We are well past the days of thinking Robert has to die before we invade Westeros, for example.
 
Paths of Power

Twenty Ninth Day of the Second Month 294 AC

You consider your answer carefully. It seems absurd on the face of it, especially from one as learned and well traveled as Marwyn. On the other side of the coin, perhaps he is not sure if you understand the mechanisms of your own empire and their implications fully. No matter how many deeds you have performed, no matter how bright you shine to mage sight, you are yet only eight and ten, and youth is often assumed to be headlong.

"The idea that a sorcerer lord's power is wholly unrestrained is laughable," you reply in measured manner, turning the sphere of healing magic by which you pay the price of wishes in your hand, the light of sorcery playing between your fingers for emphasis. "A knight in heavy armor surrounded by his men at arms might be nothing compared to a powerful mage, but to the smallfolk, they are equally unassailable in their personal power. Yet evidence shows that the knight can't rule by fear alone, no matter how many have tried to do so. His power to compel others to act by force is limited by the reach of his blade. Likewise, the sorcerer is limited by what spells he can threaten his subjects with. To rule like this is to rule over slaves who will only obey as long as the whip is cracked at them, and the state of Essos and Slavers Bay shows how well such systems work."

"So the Imperial Times writes to great acclaim," the archmaester replies wryly. "Yet a student of history cannot help but note that slavery has existed for as long as there have been men to practice it upon their fellows. If all tyrant were doomed to failure of malfunction, then it would not be so much the way of the world."

"And do those realms seem well suited to face the world as it now is, Wisdom?" you ask in like tone. "To rule means to act in accordance with an often unspoken consensus between those governing and those governed. The governed will obey the commands of the governing as long as those are seen as legitimate in the frame of a societal agreements. A Legionnaire obeys his commanding officer because the officer has been imbued with the royal authority to give him commands. A citizen will obey the lawmen because they have been imbued with the authority to enforce the laws. But this authority rests on the royal power being seen as legitimate by the governed and the system can only work as long as that is given."

"An age of silver..." the maester muses under his breath. At your curious look he adds. "An old prophecy from the Whispering Stones of Asabhad, like as not nonsense or worse, as most such things are, but the mind still enjoys idly teasing out meanings." Taking on a tone of practiced recitation that you imagine did not see much use in the Citadel's lecture halls, he continues:

An age of silver will rise from old flame and tarnished gold
Fruits of blood from the tree of knowledge falling
Blade thrice reforged cuts through the cold
Ware thee the storm from the poisoned seas rising

"I imagine you can guess that it is no mere chill it refers to, but the first line is generally held to refer to, a new age from the ashes of the Empire of Dawn. I begin to wonder if its meaning might not be more obscure and more prosaic all at once. Silver is a metal from which men strike coin, worth no more than they are willing to pay for it, yet by that does the world turn."

You nod, consigning the verse to memory and making a note to ask for a copy of the original verse. Prophecy does not bind one's fate, but it may yet illuminate an unnoticed peril in the darkness ahead. Instead, you continue on to less mystical though certainly no less important matters. "The Imperium works because both the absorbed governments and the population of these entities have been convinced that the actions of the Imperium at large are beneficial to them, the laws just and their application fair. If the people assumed that the lawmen were enforcing the laws unfairly, they would disobey them. If they thought the courts ruled unfairly, they would avoid the judgement of the courts. If they thought the orders of their leader were not in their own interest, they would see to subvert and twist them. Force can be used to compel compliance anyway, but said force requires compliance in turn. A sorcerer lord can't stand behind every lawman, every court and every governor to back up their orders with violence. Those institution would be worthless if that had to be done. A sorcerer is not a god."

"And even a god is not a god, or at least not in the way most of the faithful see them, eh?" A brief smile pulls at the Maester's rough features, making him look if anything even more like the kind of person who would not be out of place in Drowned Town shaking down shopkeepers for protection money. Having actually done so yourself, you can hardly disapprove. "Tywin Lannister seeks to move priests upon his board, you would move Powers that rule them."

"I prefer to think of it as a mutually beneficial alliance," you temporize. "Trying to manipulate such entities is foolish, seeing to both their interests and the realm's is only good sense."

"At least you did not say common sense," Marwyn offers, soft enough not to interrupt, though clearly wishing to be heard. The years of being the least favored Archmaester in the Citadel have honed quite the sardonic wit. In a more normal tone, he adds.which, "One might worry at where the interests of inhuman and vastly powerful beings will turn should the day come when you can no longer mediate the alliance."

You give him the first truly surprised look of the meeting. Was he not the one with the reputation for going to sailor's temples and conversing with foreign priests as much as hedge witches?

Reading your expression, the Archmaester replies simply, "I have no quarrels with priests that do not seek quarrels with me. The few times I have encountered true vessels of divine will, they have been less congenial."

That you can well imagine, recalling some of Zherys' tales about Qohor. Most Powers who remained able to touch the world at the nadir of magic would not have been as pleasant to interact with as the Old Gods. "You have spoken to Yss..." It was not a question, Marwyn had entered the temple sanctum publicly two weeks ago.

"And I have found Him fascinating, yet the same alien nature would make him difficult for others to deal with. The same could be said of the Gods of Stone, Tree, and Stream..."

"And do you imagine Tywin lannister or anyone who might follow in his footsteps would do better?" you interject.

"No, no, of course not," he waves the matter aside as he would a buzzing fly. "I was speaking of Lanna again. I fear sharing some of my experiences may have inadvertently poisoned the well there, if the devils, Deep Ones and stranger things did not." He shifts sightly in his seat. "Few mistake the meaning of the first word in the Golden Shields, but it is too easy to forget the second. I suspect the attachment to familiar values and traditional authority of lord and land is born in no small measure from seeing such horrors trying to tear them down."

"So they, the Shields, Lanna, think of me as alien and inscrutable, or at least the herald of such?" You let some of your disbelief show. "I have literally spread both my history and my hopes for the future throughout Lannisport in secret. Short of personally sneaking the Imperial times into the bedroom at Castamere, I do not see how I could be better known."

"Change, true and sweeping change, can be a terror of its own.." the maester sighs. "Half a year ago, I thought she was beginning to change her mind. She visited Sorcerer's Deep, you know, then Myr just as the mirrors proclaimed the annexation of Braavos, but then she turned on her heel, grew more secretive from those outside the Shields. I imagine she thinks she has a chance to preserve the old world, something about those dragons they are force growing like herbs in a glass garden. Madness...."

"Perhaps it is poor form for me to say, but yes, I would not pit a dragon against the Moonhaser, even Balerion himself," you nod.

"They are not trying to use the dragons," Marywn replies, to your surprise. "That is a lie for Baratheon."

That much you can believe. Robert Baratheon is no more king to Tywn Lannister these days than Aenys Targaryen was to Maegor. "What are the Lannisters planning then?" you ask

"Sacrifice and blood forging, crafting a weapon, an engine of sorcery bathed in the blood of dragons, invested with the purpose, the will to slay them, for all the good it will do them now," the Archmaester replied, drawing a parchment from your desk and a stylus from his robes. "Here, let me show you how to get to the dragons and their forge. It would be a pity to let all that go to waste..."

There is a hint of veiled sorrow in Marwyn's gaze, but his hand does not shake as lines flow under his hand.

OOC: And this is where I have to put a cut and continue in an informational post simply because it would take too much space to write all he knows about the Golden Shields in narrative form and this is already a sizable update. Not yet edited.
Here's an edited version of the chapter, DP.

I hope you're feeling better?
 
"One might worry at where the interests of inhuman and vastly powerful beings will turn should the day come when you can no longer mediate the alliance."
[URGE TO RANT INTENSIFIES]
... someone give me a thunderstorm and a roof to stand on ...
"Sacrifice and blood forging, crafting a weapon, an engine of sorcery bathed in the blood of dragons, invested with the purpose, the will to slay them, for all the good it will do them now," the Archmaester replied, drawing a parchment from your desk and a stylus from his robes. "Here let me show you how to get to the dragons and their forge. It would be a pity to let all that go to waste..."
Seems like this will end with a superweapon vs. superweapon fight in the skies of Lannisport.
 
Huh, looks like Mareyn is unaware of just how powerful Dany is. If Viserys should die, our entire military and political apparatus would look to her for leadership. That and I'm fairly certain she's going to be more powerful then Viserys...
 
That poor foolish girl.... Does she truly expect to face dragons when we have the support of most of the realm, allies from beyond the planes, flesh forged beings of power and might, and mystical weapons with incredible power and number?

It must be the weaterosi fear of dragons that brought this about because this... is rather amusing.
 
[URGE TO RANT INTENSIFIES]
... someone give me a thunderstorm and a roof to stand on ...

Seems like this will end with a superweapon vs. superweapon fight in the skies of Lannisport.
To be honest that sounds amazing as a spectacle. And dismantling the forces of the Lannisters would be convenient rather than dealing with their surrender and having them scheme behind the shield of "fealty".
 
It looks like Lanna isn't nearly as salvageable as I was hoping, not if she honestly believes Tywin and the Westerosi status quo is the only viable path forward.

How sad is it that their plan is to grow a bunch of Dragons only to turn around and sacrifice them to what, fuel an anti-Dragon Construct?
 
Hah, if we wished we could conquer the kingdoms without a single dragon deployed there.
*looks over invasion planning notes*
:wtf:

*Ctrl+F "dragon"*
😯

Some of you really could have said something...

And this isn't even a joke. In my invasion write-up, I used the word dragon once. And there I was talking about the Lannisters using theirs.
Overall, the around half of Westeros is ready and willing to rebel for House Targaryen when we announce so. Our biggest strongholds are Dorne (entirely loyal), the Reach (loyal with exception of the houses near the Mander), the Stormlands (loyal with a few hold-outs), the Iron Isles (likely completely loyal once Asha is crowned) and the Riverlands (eastern half entirely loyal). Contest are the North (about a quarter are loyal, another quarter sworn to neutrality), the Vale (loyalist block in the south-east and the Mountain Clans) and the Crownlands (periphery and Narrow Sea firmly loyalist). The only total loss is the Westerlands, in which we currently have no foothold.

Therefore, the first goal of the invasion should be to knock out any hold-outs in firmly loyalist territories, establish a firm front line against the Westerlands and seize important enemy areas that could serve as staging grounds. The primary targets therefor should be to seize the Mandervale, Kings Landing and reinforce our positions in the Riverlands. This immediately knocks out two hostile staging centers and fully isolates the Westerlands from potential help from the North or the Vale.

The Plan:
Pacifying the Stormlands should be done with highly mobile assets. There are only a few targets, namely the south-western Marcher Lords and the castles of Parchments and Cape Wrath. The marches are the most difficult target here, since they are well fortified against regular, ground-based warfare and will likely flip out the second they see a large force coming down from the Prices Pass. The best way to deal with them would be to station a Darkenbeast Company in the Red Mountains and when the invasion starts, they can directly start an aerial assault on the fortifications. Likewise, Cape Wrath and Parchments should be attack by one Moonchaser-class vessel each. They will simply issue an ultimatum: kneel before your rightful lord Stannis Barathon or your castle will be shot to rubble. Either way, an hour later, they can be over Kings Landing or Highgarden.

For the Reach, the best option would be to Gate two Legions to the northern part of Westmarch, then have them march along the Rose Road and occupy Highgarden with aerial support of at least one of the Moonchasers deployed in the Stormlands, and PC support as necessary to preclude Fey interference. The Darkenbeast Company is too slow to help there on the day of the invasion, but can move to support them after the Marcher Lords are dealt with. One Legion will either stay in Highgarden to occupy the Reach or march along the Oceanroad towards the Westerlands, while the other moves along the Mander to roll up any resistance by Reacher lords.

Kings Landing should be the site of our strongest attack and beside heavy PC power, should be done by directly Gating three Legions and the Praetorian Guard into the city, while the Dauntless and a contingent of Wyverns and Manticores ensures complete air superiority. If the Lannisters deployed any dragons or anti-air measures outside of their own territories, they will be here and we should bring absolutely overwhelming force to leave no doubt that whatever they bring against us is insufficient. Once the battle is over, one Legion will march south along the Rose Road to roll up potential Reacher resistance from the North, while another marches west to take the Blackwater Rush. The Kingswood and Rosby can be ignored for now, and can then be wrapped up by Stormlander and Crowlander Loyalists with aid from the Legion that will stay and occupy Kings Landing.

The Riverlands are the most complicated area and we need a strong attack here to prevent the Lannisters from leaving the Westerlands with any size able force. To this end, we Gate in one Legion to the Twins, marching immediately to take Seagard, while another is Gated to the area of Blackwood and will march against Riverrun. At the same time, a third Legion is Gated to Harrenhall and will remain there until it is clearer what the Lannisters will do. At the same time, Harrenhall will be rapidly rebuilt with Titan Tools and serve as a airbase for Wyverns and Manticores. The optimal scenario would be that a Moonchaser drops off prefabricated parts to immediately install multiple steam cannon batteries in Harrenhall to protect it against aerial assault and ensure complete security against Lannister forces.

In the Vale, we mostly need to provide aerial support. Due to the lay of the land, movement is very restricted, so air-superiority will decide the battle. At the start, the griffon knights and other slow aerial assets should gather in the mountains near Runestone before the invasion, from where they will then join the loyalist hosts. The Bloody Gate should be seized immediately on the day of the invasion, using the second Darkenbeast company. Once the area is secured and reinforcements from the Riverlands are on the way, the Darkenbeast company and a Moonchaser-class vessel will take the Eyri, then support loylists and clansmen from the air. This will likely take the shape of aerial bombardment of any gathering of Vale knights. The chivalry of the Vale will likely die in a mix of fire and shrapnel.

The North can be ignored for the most part. The North is too sparsely populated to gather a force quickly and even then, it will be much smaller then anything other regions can muster. At the same time, many important Stark banner men will not come. If, against all odds, Ned Stark manages to gather an army, we can simply wait till they reach the Neck, then destroy them in the swamps with aerial bombardment, while seizing Winterfell with forces marching from the Dreadfort.

Lastly, the Iron Isles. They should be entirely loyal to us and mainly wait and conserve their strength for the time being. If there are problems, the answer will likely be air-power, since most battles will likely be mostly on the sea. Either way, we should not focus on this area overly much.

Total Forces:
- 8 Legions
- 1 Dauntless
- 3 Moonchasers
- 2 Darkenbeast Companies
- as many Wyverns and Manticores as available

That's my proposal.
 
*looks over invasion planning notes*
:wtf:

*Ctrl+F "dragon"*
😯

Some of you really could have said something...

And this isn't even a joke. In my invasion write-up, I used the word dragon once. And there I was talking about the Lannisters using theirs.
Don't forget that we should have a couple Gladius Class vessels ready by then, too.

The Praetorians won't be nearly so numerous as a Legion, but we could easily have 1,000 or more by then, along with a lot of Warstriders.
 
It looks like Lanna isn't nearly as salvageable as I was hoping, not if she honestly believes Tywin and the Westerosi status quo is the only viable path forward.

How sad is it that their plan is to grow a bunch of Dragons only to turn around and sacrifice them to what, fuel an anti-Dragon Construct?
Honestly them sacrificing their dragons to slay dragons we're not even going to use (beyond the obvious PR effects of King's Landing once again being in the shadow of Balerion the Black Dread) is hilarious. This just reeks of desperation and madness. At a certain point you've just got to cut your losses and run away.

But on the other hand I've always wanted to kill Lanna, so I'm happy about this.
*looks over invasion planning notes*
:wtf:

*Ctrl+F "dragon"*
😯

Some of you really could have said something...

And this isn't even a joke. In my invasion write-up, I used the word dragon once. And there I was talking about the Lannisters using theirs.
The Reach part of the plan probably needs to be retouched a bit in light of the Court of Stars.
 
Don't forget that we should have a couple Gladius Class vessels ready by then, too.

The Praetorians won't be nearly so numerous as a Legion, but we could easily have 1,000 or more by then, along with a lot of Warstriders.
I'm not really aiming for (much) more then 1,000 Praetori. They are not meant to be massed foot-sloggers, but a very well equipped and highly mobile elite force.
Wich reminds me that I need to finish their transports one of these days.

And I'm not forgetting the two Gladius-class vessels we agreed on. I'm by the way for naming the second vessel (the first one obviously being called Gladius) as Pilum to stick with the roman weaponry theme.

On another note, @Goldfish, @Crake, do you two think we can get a third Darkenbeast company going before the invasion?

The Reach part of the plan probably needs to be retouched a bit in light of the Court of Stars.
Not if the anti-CoS plan works. Then there will be no problem.

But yes. We will likely need a good amount of PC power in the Reach to finish off any CoS remnants that wish to screw with us.
 
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On another note, @Goldfish, @Crake, do you two think we can get a third Darkenbeast company going before the invasion?
Easily. We've got so much corpse HD banked in the Larder that we can grow another 1,000 Darkenbeasts without blinking. Finding and training their riders in time, when we just raised a second company, will be more difficult.
 
I'd dispute the first one under any sensible DM (since the default D&D diplomacy rules are garbage and I have never seen anyone play them straight) and consider the second one unlikely, since there's always some obscure spell or combination of Feats that can wreck your build in particular. And at worst, the Heroic Revolution will straight up call for divine assistance to kick your only demi-god level ass. Infinite power scale driven by plot convenience swings both ways.
No it doesn't. Ultimately, published D&D settings are a stalemate in between various ridiculously OP factions of Gods (or similar), and it's all about the ability to express that power through servants without starting a divine slugging match. If you're wildly OP, then as long as your own Gods are enough to keep any hypothetical other bunch of Gods in check, you can do whatever you want.
Oh, mass combat and equipment-stacking and good worldbuilding make it possible for you to suffer consequences or even death if you're stupid, but assuming you're not incompetent the old "a high-level D&D 3.5 spellcaster can assassinate anyone eventually" is more or less true.
Defending yourself from such assassination is a matter of making it very impractical, not of making it impossible. And if you're one of the key pillars of the regime, then you know that if you throw away all the goodies you get from loyally controlling a Fleshforge and decide to try a coup, unless you have your own ace in the hole that can beat Emperor Viserys in a fight, you're finished.

[Obviously in an actual game none of this applies because there's a GM, but if we're thinking in-universe...]

If Valyria was operating by the "single lever" of dragon = power, then every time there was a disagreement, people would have mounted their dragons and started burning each others houses down, like a bunch of idiotic cavemen.
I mean, in this quest we know that Valyria sort of did. They had laws and institutions to keep them in check most of the time (Malarys & Co, the priesthood, etc) but they also had a regular event in which the head honchos of various families would all fly out on their Dragons and have a fight to the death for the right to stay a great family.
Sure, the wealth and power of a great family should let you survive these each time under normal circumstances... But this also serves another key D&D social function : when a Mythic Archmage turns up every few centuries, there's a ready-made way for them to kill their opponents without collapsing the entire society and starting an inexcusable civil war/power grab. Because it's not like the normal institutions can stop them, can they? Ultimately, the very top of the D&D universe is a stalemate between superpowers, and when you're up there the little people can't really meaningfully oppose you. And the Prime Material is 99.99 repeating % little people.

[hugs ratings]
 
Huh, looks like Mareyn is unaware of just how powerful Dany is. If Viserys should die, our entire military and political apparatus would look to her for leadership. That and I'm fairly certain she's going to be more powerful then Viserys...
Ehhh, Viserys is powerful in noncomparable ways. He does firepower way better, and his social ability ia unmatched.
 
And I'm not forgetting the two Gladius-class vessels we agreed on. I'm by the way for naming the second vessel (the first one obviously being called Gladius) as Pilum to stick with the roman weaponry theme.
Pilum doesn't really do it for me. What about Spatha instead, to keep with the sword theme?
 
Easily. We've got so much corpse HD banked in the Larder that we can grow another 1,000 Darkenbeasts without blinking. Finding and training their riders in time, when we just raised a second company, will be more difficult.
Eh. Let's try. We will see if they are combat ready in two months or not.
Pilum doesn't really do it for me. What about Spatha instead, to keep with the sword theme?
I was hesitant to use that since I feel it will be constantly misspelled Sparta.
 
Vee is going to be royally pissed.

There is nothing she hates more than the idea of creating life for the purpose of snuffing it out, breeding living breathing beings no matter the intelligence just to slay them for some other purpose.
 
I would at least stay moderatly careful by the way.

An anti-dragon weapon is not going to kill our army, but that too might be deception, another level.

Think about the fact that we are right now planning to use mass-sacrifice with the right focus to destroy a faction that is superior to us in raw power.
Maybe Lanna could pull of something like a giant curse against Red-Dragon-Blooded people/creatures in a vast area.
Maybe she could kill Viserys and Dany with the right anti-dragon mojo, or weaken them enough that concentrated effort can finsh them off while most of our forces are busy elsewhere.

As much fun as the idea is to let her waste her masterplan against a few Moonchasers, better not risk it and break her toys first.
 
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I would at least stay moderatly careful by the way.

An anti-dragon weapon is not going to kill our army, but that too might be deception, another level.

Think about the fact that we are right now planning to use mass-sacrifice with the right focus to destroy a faction that is superior to us in raw power.
Maybe Lanna could pull of something like a giant curse against Red-Dragon-Blooded people/creatures in a vast area.
Maybe she could kill Viserys and Dany with the right anti-dragon mojo.

As much fun as the idea is to let her waste her masterplan against a few Moonchasers, better not risk it and break her toys first.
Depends solely on what exactly her plan is and it appears Marwyn knows quite well. If our read is correct and it's just a construct, I'm firmly in favor of having it go splat against the Dauntless, precisely because it might provoke strange resonances or other shenanigans when Viserys were to cast spells on it.

If they are instead trying to make something akin to our anti-CoS ritual or our Tiamat-trap, then I'm all in favor of sending a strike-team to preempt that.
 
Depends solely on what exactly her plan is and it appears Marwyn knows quite well. If our read is correct and it's just a construct, I'm firmly in favor of having it go splat against the Dauntless, precisely because it might provoke strange resonances or other shenanigans when Viserys were to cast spells on it.

If they are instead trying to make something akin to our anti-CoS ritual or our Tiamat-trap, then I'm all in favor of sending a strike-team to preempt that.
Hopefully they're less experienced in blood magic than we are and don't have that capacity.

Though I wouldn't rule out them getting the necessary knowledge from Baator or something.
 
Depends solely on what exactly her plan is and it appears Marwyn knows quite well. If our read is correct and it's just a construct, I'm firmly in favor of having it go splat against the Dauntless, precisely because it might provoke strange resonances or other shenanigans when Viserys were to cast spells on it.

If they are instead trying to make something akin to our anti-CoS ritual or our Tiamat-trap, then I'm all in favor of sending a strike-team to preempt that.
We could combine the two things into a solution that works either way.

Have the Dauntless and a few non-dragonblooded PCs show up and crash the party. That way we are pretty save anyway.
As Snowfire so vigorously defended, Viserys' greatest strenght are his allies, and to prove that we can easily send enough PC-power over there to defeat Lanna and friends without any of them having a drop of draconic heritage.
 
Eh. Let's try. We will see if they are combat ready in two months or not.

I was hesitant to use that since I feel it will be constantly misspelled Sparta.
Even if we can't train enough riders, it's not necessarily a bad thing to have extra Darkenbeasts available as backup mounts or to help with later training. If properly trained, the Darkenbeasts could even be sent without riders, perhaps with a single experienced rider and Darkenbeast pair leading a small number of them.

If I can train Skynet the Kindle to use Spatha instead of Sparta, no one else has any excuse to mix them up.
 
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