Goldfish
Friendly Spider-Fish Abomination
- Location
- Formerly of the Far Realm
Here's what I have so far for Research Actions and normal Actions.
The Research Actions are pretty comprehensive, thanks in part of @egoo putting in a lot of work on them already. Regular actions is just getting started, though. Lots of stuff to delegate still.
The Research Actions are pretty comprehensive, thanks in part of @egoo putting in a lot of work on them already. Regular actions is just getting started, though. Lots of stuff to delegate still.
[] The Secret of Life and Death: Analyze the lore obtained from Lord Bolton and Qyburn and see to bring the efforts made by the ex-maester to their conclusion, creating undead creatures that neither spread decay, nor need the constant attention of a skilled mage.(Progress 25, Cost 30,000 IM)
-[] Qyburn – The Secret of Life and Death
--[] Elaheh Marita (Kyton Fleshsmith) – The Secret of Life and Death (Assisting Qyburn – bonus 1d6 for fleshcrafting project applicable?)
--[] Stepstones - Research (Scholarum) - assisitng Qyburn.
--[] Mercy of the Soul - assisting Qyburn
[] The Godhunter: The fortress-ruin that held the Orb of Dragonkind still holds leashed power unlike anything you've ever sensed, but it remains dormant for now. With time, it might be possible to reconstruct the controls of that power, and with proper preparation use it as a weapon to slice away part of a god. (Progress: 16)
-[] Valeria – The Godhunter
--[] Lady Saenna – The Godhunter (Assist Valeria)
[] Forge of Creation: With Anu having finally restored the ritual necessary for creation of his kin, much may change... But for now, that is but a single ritual. To truly bring his people to life, something yet grander Is needed.
-[] Organise a magi-industrial complex capable of producing Warforged en-mass.(Progress: 30)
-[] Anu – Forge of Creation
--[] Svitran – Forge of Creation (Assist Anu)
[] Weaving Deepest Veils: Research the lore promised by Fey of Orphne court, wards capable of evading even a god's eye... even if not a perfect defense all by themselves. (Progress: 18 Cost: 11,000 IM)
-[] Lya – Weaving Deepest Veils
[] The Broken Pact: With many an Outsider now being a part of your Empire, developing ways of breaking them off the influence of their home planes may be a good idea.
-[] Break off Barghests from Hells (Progress: 5; Cost: ??)
-[] Velen - The Broken Pact (Barghests) (Progress 5)
[] The Tree Connection: While the Old Gods gave you what they remember about their beginning, the knowledge retained within the first dreams is still vague and hard to grasp for mortal minds. However, by examining the magic imbued in a Heart Tree both in the physical and other planes, you might be able to deepen your understanding of their true nature. It will be slow work though, as you can hardly take a tree apart for dissection.(Progress: 30, Cost: 50,000 IM)
-[] Vee – The Tree Connection
--[] Naria – The Tree Connection (assisting Vee)
[] Ancestor's Return: Develop a ritual to return Laenor Targaryen back to life, using rituals used for Amrelath, Wyla and leftover lore from Garin/Selyse's ritual (Progress: 8 Cost: 9,500)
-[] Dany – Ancestor's Return
[] Blood Maiden Plaques: Much as they were creatures undeserving of existence, they weren't always like that… or at least their ancestors weren't. It would do you good to understand where they came from to those shores. (Likely information on Drow history and society) (Progress: 6)
-[] Drow Assassins – Blood Maiden Plaques
[] TO BE DETERMINED - Force/Sonic Cannon Research
-[] Beryl
-[] Qyburn – The Secret of Life and Death
--[] Elaheh Marita (Kyton Fleshsmith) – The Secret of Life and Death (Assisting Qyburn – bonus 1d6 for fleshcrafting project applicable?)
--[] Stepstones - Research (Scholarum) - assisitng Qyburn.
--[] Mercy of the Soul - assisting Qyburn
[] The Godhunter: The fortress-ruin that held the Orb of Dragonkind still holds leashed power unlike anything you've ever sensed, but it remains dormant for now. With time, it might be possible to reconstruct the controls of that power, and with proper preparation use it as a weapon to slice away part of a god. (Progress: 16)
-[] Valeria – The Godhunter
--[] Lady Saenna – The Godhunter (Assist Valeria)
[] Forge of Creation: With Anu having finally restored the ritual necessary for creation of his kin, much may change... But for now, that is but a single ritual. To truly bring his people to life, something yet grander Is needed.
-[] Organise a magi-industrial complex capable of producing Warforged en-mass.(Progress: 30)
-[] Anu – Forge of Creation
--[] Svitran – Forge of Creation (Assist Anu)
[] Weaving Deepest Veils: Research the lore promised by Fey of Orphne court, wards capable of evading even a god's eye... even if not a perfect defense all by themselves. (Progress: 18 Cost: 11,000 IM)
-[] Lya – Weaving Deepest Veils
[] The Broken Pact: With many an Outsider now being a part of your Empire, developing ways of breaking them off the influence of their home planes may be a good idea.
-[] Break off Barghests from Hells (Progress: 5; Cost: ??)
-[] Velen - The Broken Pact (Barghests) (Progress 5)
[] The Tree Connection: While the Old Gods gave you what they remember about their beginning, the knowledge retained within the first dreams is still vague and hard to grasp for mortal minds. However, by examining the magic imbued in a Heart Tree both in the physical and other planes, you might be able to deepen your understanding of their true nature. It will be slow work though, as you can hardly take a tree apart for dissection.(Progress: 30, Cost: 50,000 IM)
-[] Vee – The Tree Connection
--[] Naria – The Tree Connection (assisting Vee)
[] Ancestor's Return: Develop a ritual to return Laenor Targaryen back to life, using rituals used for Amrelath, Wyla and leftover lore from Garin/Selyse's ritual (Progress: 8 Cost: 9,500)
-[] Dany – Ancestor's Return
[] Blood Maiden Plaques: Much as they were creatures undeserving of existence, they weren't always like that… or at least their ancestors weren't. It would do you good to understand where they came from to those shores. (Likely information on Drow history and society) (Progress: 6)
-[] Drow Assassins – Blood Maiden Plaques
[] TO BE DETERMINED - Force/Sonic Cannon Research
-[] Beryl
[] Gold and Shadow: The Fleet sailing to Yi Ti is your main counter to the Golden Company, but it is slow in coming, perhaps it would be best to send a set of eyes ahead, a set of hands too to tangle their plans
-[] Assigned: Tyene, Garin, Waymar, Nuri, Erinyes (x2)
--[] Special: Visit the Yi-Ti Expedition Fleet beforehand to pick up one the ancient Yi-Ti Scholars currently inhabiting a Construct.
[] Sober Truth: Deal with the darker elements of the the Cult of Zargreus once and for all, whether it be merely perilous excess or something worse
-[] Assigned: Glyra and Roaming Chaos, Xor, Sandor, Herald (x1), Guardian Naga (x1), Anya the Inquisitor, Mia the Inquisitor, Azema, Argo, Erinyes (x5), additional military and Scholarium forces (including Minotaur Fighters)
[] Goblins in order: Bring the Goblin market into accordance with the law of the realm before any of your citizens can be harmed though malice or ignorance
-[] Assigned: Malarys, Richard, Rina, Teana, Harbinger, Guardian Nagas (x2), Erinyes (x5), Fey Guide(s) from the Orphne Court
-[] Assigned: Tyene, Garin, Waymar, Nuri, Erinyes (x2)
--[] Special: Visit the Yi-Ti Expedition Fleet beforehand to pick up one the ancient Yi-Ti Scholars currently inhabiting a Construct.
[] Sober Truth: Deal with the darker elements of the the Cult of Zargreus once and for all, whether it be merely perilous excess or something worse
-[] Assigned: Glyra and Roaming Chaos, Xor, Sandor, Herald (x1), Guardian Naga (x1), Anya the Inquisitor, Mia the Inquisitor, Azema, Argo, Erinyes (x5), additional military and Scholarium forces (including Minotaur Fighters)
[] Goblins in order: Bring the Goblin market into accordance with the law of the realm before any of your citizens can be harmed though malice or ignorance
-[] Assigned: Malarys, Richard, Rina, Teana, Harbinger, Guardian Nagas (x2), Erinyes (x5), Fey Guide(s) from the Orphne Court
[] Sleepers under the Hill: Having established yourself much more solidly it might serve you well to awaken some of the remainder of the sleepers you left slumbering under the hill in Essaria.
-[] Assigned: Viserys, Dany, Lya, Richard, Malarys, Vee
-[] Assigned: Viserys, Dany, Lya, Richard, Malarys, Vee
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