Previous update: "Morality time!"
Current discussion: "SLAUGHTER AND SACRIFICES"

I protest this assertion, given I didn't ask to have a big-ass morality quibbling vote prompted by someone who decided being a slightly less worse evil tyrant was preferable to some other evil tyrants, because hey "at least I got mine".

This is hardly a popular opinion given people like that basically rule our world.
 
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@DragonParadox, added this to this month's Minor Actions, since apparently that's time-sensitive, and we wanted to do that but forgot.
[X] Recently you learned of some Devils that have been defiling graves, and even coming into posession of a cherished Royce family's Valyrian Steel sword. No more.
-[X] Have the Devils divined and taken out/captured, possibly including Waymar and his brothers in the process.
 
Can a cultist repent? Did they not already give their souls to one of the lords of Hell?

Edit: I'm not questioning if a cultist would want to repent, more that if they could turn back now that Hell has a finger on their soul.

I'd be astonished if they could. Redemption would be easy, and Hell's souls would never be secure.

Edit: Cause the cultist either gave away his soul or traded it to a demon. It's much more set in stone then simply changing ones POV.

That's worse. Good takes a "discounted" upfront cost of material sacrifice and inconvenience. You must always pay this fee.

Evil takes a delayed payment of soul. But, souls aren't bought, they can't be, even when you sell your soul you don't really it's just symbolic acceptance and a trick they use to make you think you can't back out, "Oh I may as well drain the orphan fund because I've already sold out" this is not true. Like any real life business there is a reason for the distinction between immediate and delayed payments and the rates and rewards of such.

Selling your soul is the best possible thing you can do, you should do it as many times as possible and always repent so you never have to pay.

Edit: I swear to Brynden Bloody Rivers if I get one more funny rating for what is clearly an insightful post...

My thoughts remain pretty consistent on this point.
 
The last thing I'd want to do is create a Victorian era style insane asylum as an answer to demon cultists.

Not least because putting a bunch of tortured and twisted minds in one place is a great way to get bleed-through effects.

To be fair his CV also includes 'until recently, thought necromantic plagues were a fine thing to do so long as everyone was a sapient undead by the end of it'. Xor gets to sneak that in through being genuinely that ignorant of how planes that aren't the Far Realm work.

Which means it's relative right? Relative to his far realm origins is still relative, and relative isn't absolute.

Edit: Sorry, I should have read a little further as others engaged you with this but it seems the details are being discussed on a topic that references absolutism so I think it's fair to restate.

If there is ANY wriggle room in the metaphysics, it's not absolute.

Of course there can be. But this isn't really about how Xor is good it's about how he's both good and ignorant in a special way that means others took advantage of him.

An interesting point but let's reduce one aspect a little further and reassess.

"Took advantage of" was fundamentally through misleading him.

Can you mislead yourself?
 
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Not least because putting a bunch of tortured and twisted minds in one place is a great way to get bleed-through effects.



Which means it's relative right? Relative to his far realm origins is still relative, and relative isn't absolute.

Edit: Sorry, I should have read a little further as others engaged you with this but it seems the details are being discussed on a topic that references absolutism so I think it's fair to restate.

If there is ANY wriggle room in the metaphysics, it's not absolute.



An interesting point but let's reduce one aspect a little further and reassess.

"Took advantage of" was fundamentally through misleading him.

Can you mislead yourself?
Yes you can. People can fool themselves into believing anything they want. If a smart and dedicated cultist is in such a institution he could fracture his own psyche and be let off because he comes in as "Chaotic Good" at that moment.
 
Yes you can. People can fool themselves into believing anything they want. If a smart and dedicated cultist is in such a institution he could fracture his own psyche and be let off because he comes in as "Chaotic Good" at that moment.

That was the general conclusion I was leading to.

For your concerns of cultists, thankfully Alignment Vision is NOT a part of this quest and so will not be a stamp of approval, I can provide some spell combos* later that allow you to examine their intended actions and beliefs on reality, not their motivations, this should I hope provide some additional confidence in the outcomes of the redemption.

*They aren't foolproof, it's just that their weakness is outright failure and you can detect when they have, so re-application results in certainty unlike Zone of Truth alone.

Edit: I guess it's a little "unfair" to the system when the adventuring day and spell slot management isn't being enforced.
 
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What major things do we have scheduled for next month?

I daresay, that taking an expedition to Plane of Water and setting some much needed anti-illithids contacts there would be much prudent with The War coming ever closer and us likely even talking to Gith this turn.

Pentos, Doomship, Efreet Court Mage Expedition, the Mine? (Unless the last three are this month)

And all my yes! Now that the devil is away (the major opponent to this as we don't have time for adventures, please focus on politics), I propose again to visit the City of Splendid Waves. I want to see DP's take on it and what their money looks like.

[X] Goldfish
 
And I've finally caught up fully, it's times like these that both make me question The Gauntlet and make it all the more important.

[X] Goldfish
 
I think I'll do a City of Brass interlude next. I need to get out of Viserys' head for a little while after yesterday. I'm also considering that interlude with-vote idea, not specifically voting in the place of the character but calling home. What do you guys think?
 
I think I'll do a City of Brass interlude next. I need to get out of Viserys' head for a little while after yesterday. I'm also considering that interlude with-vote idea, not specifically voting in the place of the character but calling home. What do you guys think?

I'm perfectly fine with calling home, still against voting for the character.

City of Brass should be interesting, unique setting and all of our people there are fun to read about and from the perspective of.
 
Winning vote
Adhoc vote count started by Goldfish on May 2, 2019 at 10:08 PM, finished with 64 posts and 8 votes.

  • [X] Last Minute Prep
    -[X] In addition to using various Divinations to select the best possible timing of the three simultaneous raids, and using appropriate buff spells immediately before the attacks commence (based on duration of said buffs);
    --[X] Malarys will cast a Chained Nine Lives spell on himself, all of the Companions taking part in the raids (Viserys will handle his own), and the Lantern Bearers. If he has any remaining targets available, he places them on the Erinyes who will participate.
    --[X] Viserys will cast Magic Army on the weapons of everyone involved, increasing their Enhancement bonuses to +3.
    --[X] Lya and Rina will make certain that everyone participating is protected by Life Bubble spells.
    --[X] Vee will be given three doses of Golden Desert Tree sap to allow her to cast her Summoning spells as Standard Actions.
 
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Interlude CDLVI: Last Gasp
Last Gasp

<Previous City of Brass Infiltration Next>

Tenth Day of the Ninth Month 293 AC

There were a lot of things about the Bazaar of a Thousand Sins that were strange and fanciful, the smell of herbs bitter and sweet to numb the mind and befuddle the senses, the sound of brazen bells that seemed to weep with every toll, but there was much also that was familiar—the reek of offal not quite overpowering the scent of fear as visitors and slaves moved under the gaze of fiery-eyed Efreeti and coldly calculating Devils. One might almost prefer to be a slave than a foreigner here, Maelor thought, for at least the slaves only had to worry about their masters' whims, the foreigners had to worry about everyone. Almost.

"Stay close, Bronn, and don't breathe the smoke too deeply," the boy warned the sellsword beside him.

"I'll do my best to get over the habit," he quipped back, probably a little more snappishly than he intended. The place got under his skin, Maelor knew. What had he seen in that brothel to make him come back so grim and get drunk right after? a small part of him wondered. The rest of him wisely put the matter out of mind.

Up ahead a enormous frog, tall as a man and six times as wide, burst one of the oily pustules on its skin, covering everything around it in thick cloying smoke.

Instantly weapons rattled in the dark as every customer and merchant looked first to his own hide.

Yet when the smoke cleared nothing seemed to have taken advantage of it, nothing had changed... other than the girl who had appeared at their side. She looked about eight or nine, dressed in dirty grey robes, her hair shorn off, making her enormous dark eyes all the more prominent.

At fist Maelor thought her one of the city's 'nail-clippers', beggars in all but name save that they could offer to trim nails, brush hair, or clean ears to offer some meager protection against the slave catchers. But this one did not have any tools on her and she did have a collar, a slave who had slipped her master's watch in the confusion, maybe a new enough one that she thought she could just get clean away. Poor kid, Maelor sighed inwardly knowing there was nothing he could do. He stepped around her, still intent on scouting out the competition to the shop now that they were open for business.

"Have you seen the Light?"

Both mage and sellsword froze, for she had not spoken any of the thousand bastard tongues of the city, neither the hiss of flame, the rumbling of earth, or the whisper of wind in her words, but Low Valyrian accented with the harsh undertones of Slaver's Bay.

Seemingly encouraged by their reaction the girl continued: "Do you know of the Sun and of Him Who Is above the Sun, of Azor Ahai who is to come in g...?" The question cut off abruptly into a painful gurgle as the girl clawed at her throat. From behind her a thing that was half-flesh-half-writhing-shadow-stuff smiled as it slowly closed its fist, obviously enjoying her terror.


Horrified, Maelor stood rooted to the spot, unable to look away even though he knew he could not help the girl... too many people... too many eyes. There was no way he could get away with stealing a slave in the middle of a bazaar. If only he acted sooner maybe...

The girl collapsed, her pale limbs twitching upon the hot cobbles, only one word understandable among the desperate gasps, calling for her mother. It was always that or water that the dying called for.

A year ago he would have kept his head down and walked away. Two years ago he would have been gone before her master even found her, but Maelor was not the boy he had once been, who scurried in the shadows like a mouse, who closed eyes and stoppered his ears. He would be a lord some day soon and it was the lord to make judgments, not just to hear and obey. The girl was from home... they had to know how she had gotten here. Maybe he could buy her...

Thought and deed were almost one, with a swiftly muttered spell he soiled his robes as though with soot and sand from a child's hand and called out to the monster: "Your slave has laid unclean hands upon my robes! I demand..."

The sound of bone snapping echoed through the bazaar. "She has been punished," the thing said in a sickly sweet voice, turning on his heel and leaving the small broken body in the dirt for the rag-men and the dogs.

"Fuck," the young mage cursed under his breath, briefly imagining shattering the slave master's head with magic like melon hit with a hammer.

"Come on, there's nothing we can do here," Bronn said. From his tone the boy guessed the sellsword was afraid he might cause a scene.

"We need to recover the body for questioning," he shot back.

Fortunately the usual sorts of scavengers who prowled the Middle City looking for scraps weren't the sorts to ask too many questions if a glamoured stranger showed up asking for a particular corpse from the pile. That was likely as not how most of the necromancers in the city got their supplies, so by the end of the day the girl's mostly intact corpse had been brought into the shop which still left them in a conundrum. Should they try to raise her, and possibly waste gold if as Maelor suspected she would rather be safely dead than alive in the City of Brass, or should they just ask what questions they could of the corpse?

"You could have the Red Priestess do it, too... Melisandre, right?" Bronn asked. "She was carrying on about her god before she died, likelier she'd answer that than old Malarys."

"Which would involve letting her know what we are doing and where," Maelor pointed out. "I have a feeling the King does not trust her any further than he can toss her... when he's human I mean."

What do you do about the Ghiscari slave found in the City of Brass?

[] Investigate further
-[] Question the body with Speak with Dead
--[] Write in questions
-[] Try to have the Companions raise her for interrogation
-[] Call on one of the Red Priests to raise her
--[] Melisandre
--[] Thoros

[] Do not investigate further, concentrate on setting up the shop and keeping it above suspicion

[] Write in


OOC: Just to make this clear investigating does carry risks of being trailed back, this is not the Prime material where magic is rare and those who use it with any skill even more so. On the other hand people do move a lot in the City of Brass so the window of opportunity may be narrow.
 
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This child somehow knew to speak to Maelor. I sense Rhllor fucking around as using us as a pawn...
This is definitely worth investigating, IMO.
 
Whew...I'm glad we sent Maelor and Bronn on this mission. That was rough.

I'll be so glad when we raid the City of Brass. The Liquid Ice bombs appearing among the crowds of Efreeti, the formerly shrunken KKWs falling from the sky, explosives raining Adamantine shrapnel...all while we destroy the Living Brass Forge. It's going to be deeply satisfying...
 
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