Some points to address;
You need to send another person on the Orb hunt. Lya, Malarys, and Rina are all powerful casters, but they lack magical endurance. Vee or Tyene would be ideal for this. Vee neeneeds the XP more, though. She should be able to go on one adventure without negatively affecting her research.

Leila is no longer on the crafting schedule. We don't need her crafting capacity, so she could be used elsewhere. Research, teaching at the Scholarium, helping set up a new Scholarium branch, etc. Maybe we can convince her to go on the Yi-Ti expedition?

Valeria is still crafting, but only using her Dedicated Wrights. That makes her available for all sorts of tasks; research, teaching, etc. We used her as a craftbot, but her skills are quite diverse and maxed for her HD.
1. One interruption rule. We can pull both Tyene and Vee from their tasks for some limited combat aid. Though we can't really pull Vee from the Fungal Pods, as it's her grafting skills that make the whole thing possible in the first place.
2. Leila has no other action type, so it's either to the expedition with her or teaching. Though we could shuffle her over to Golden Fields and instead send Valeana on the Yi-Ti trip.
3. She could indeed do some research. It would probably be best if we let her finish the Golden Egg.
 
@Azel Is there room in the plan to talk to Yss about transferring prayer power to someone else, like the merling king or the moon goddess. Or is that a free action? :confused:
 
She could indeed do some research. It would probably be best if we let her finish the Golden Egg.
Preach it.

@DragonParadox, would Golden Egg finishing also give a bonus to Waymar's action on finishing Alchamist class for SD?

@Azel Is there room in the plan to talk to Yss about transferring prayer power to someone else, like the merling king or the moon goddess. Or is that a free action? :confused:
We aren't nearly at a point where we'd need to do that, however much I joke around with the concept I thought up due to its excessive awesomeness.

We will probably end up drawing up a major contract between us and our Pantheon at some point, but Yss is yet to evolve himself Commerce domain too.
 
We aren't nearly at a point where we'd need to do that, however much I joke around with the concept I thought up due to its excessive awesomeness.

We will probably end up drawing up a major contract between us and our Pantheon at some point, but Yss is yet to evolve himself Commerce domain too.

Thanks. I'm not entirely sure about most of what's going on but I'm enjoying the ride.:)
 
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Alright. Have taught the Truffle Shuffle to our entire army. Here is the result:
           
Formation Deployment Unit Name Type Manpower Comments

1st Legion "Torchbearers"

Base: Eastern Flatlands
Command Elite 0,042
unchanged
- 1st Column Command Elite 0,027
-- 1st Infantry Company Elite 0,836

Task: Enforce martial law
-- 2nd Infantry Company Elite 0,836
-- 3rd Infantry Company Elite 0,836
-- Crossbow Company Elite 0,836
-- Assault Company Elite 0,836
-- Scout Company Elite 0,836
-- Lancer Company Elite 0,836
- 2nd Column Command Elite 0,027
-- 1st Infantry Company Elite 0,836
-- 2nd Infantry Company Elite 0,836
-- 3rd Infantry Company Elite 0,836
-- Crossbow Company Elite 0,836
-- Assault Company Elite 0,836
-- Scout Company Elite 0,836
-- Lancer Company Elite 0,836
Total 11,8

2nd Legion

Base:
1st Column - Lys
2nd Column - Southern Disputed Lands
Command Elite 0,042
unchanged
- 1st Column Command Elite 0,027
-- 1st Infantry Company Elite 0,836
-- 2nd Infantry Company Elite 0,836
-- 3rd Infantry Company Elite  
-- Crossbow Company Elite 0,836

Task: maintain order after the conquest
-- Assault Company Elite 0,836
-- Scout Company Elite  
-- Lancer Company Elite  
- 2nd Column Command Elite 0,027
-- 1st Infantry Company Elite 0,836
-- 2nd Infantry Company Elite 0,503
-- 3rd Infantry Company Elite  
-- Crossbow Company Elite 0,836
-- Assault Company Elite 0,4
-- Scout Company Elite 0,4
-- Lancer Company Elite 0,4
Total 6,815

Salloshi Expedition Force
Base: Sallosh Infantry Company Elite 0,836
unchanged

Task: secure the colony against the undead and the Dothraki
Scout Company Elite 0,836
Lancer Company Elite 0,836
Tolosi Slingers Elite 0,5
Salloshi Caravan Guards Levies 1
Man-portable Launchers Siege Engine 64
Total 4,008

1st Siege Company
Base: Westhaven Soldiers Elite  
still waiting for personel

Task: still in training
Man-portable Launchers Siege Engine  
Scorpions Siege Engine 40
Total  

Draconys Expedition Force
Base: Draconys Levies Levies 4
formerly Army of Mantarys, gave up 4000 levies for retraining and 500 MAA to Tolos

Task: establish control over the province
Men-At-Arms MAA 3
Tolosi Slingers Elite 1
Total 8

Rhangos Khalazaar
Base: Draconys Screamers MAA 5,191
unchanged

Task: establish military control
Veterans Elite 2,889
Total 8,08

Eastern Army
Base: Tolos Levies Levies 8
formerly Army of Tolos, took 500 Men-At-Arms from Mantarys and gave 2000 levies for retraining

Task: guard the region against Slavers Bay
Men-At-Arms MAA 6
Tolosi Slingers Elite 8,5
Total 22,5

Westhaven Recruits
Base: Westhaven Levies Levies 20
Former levies of Lys and Myr.
Task: Retraining Total 20

Tolos Recruits
Base: Tolos Levies Levies 10
Former levies of Lys, Myr, Mantarys and Tolos.
Task: Retraining Total 10

Specialists
Base: SD Specialists Specialist 0,5
From the Myrish army.
Task: aiding Beryl Total 0,5

Garrisons
Base: Various Sorcerers Deep MAA 1
Taking the Men-At-Arms from the dissolved armies of Lys and Myr.

Task: maintain control and security of the province they are stationed in
Tyrosh MAA 1
Western Disputed Lands MAA 1
Lys MAA 1
Southern Disputed Lands MAA 1
Myr MAA 1
Northern Disputed Lands MAA 1
The Daughters March MAA 1
Eastern Flatlands MAA 1
Mantarys MAA 1
Tolos MAA 1
Western Basilisk Isles MAA 1
The Three Snakes MAA 1
Eastern Basilisk Isles MAA 1
Total 14
           
Formation Deployment Ship Type Number Manpower Commentary

1st Fleet
Base: Basilisk Isles Large Galleon - Valiant 1 0,5
Former 2nd Fleet, taking over 2 Medium and 8 Small Galleons from Saans Fleet.

Task: raiding shipping between Slavers Bay and Qarth
Medium Galleon 11 2,2
Small Galleon 8 0,4
Total 20 3,1

2nd Fleet
Base: Tyrosh Large Galley 8 4,8
Formerly Myrish fleet, with one unassigned Medium Galley added. Also took over 6 Medium Galleys from the former 3rd Fleet

Task: patrol Narrow Sea and report on Pentoshi fleet movements
Medium Galley 17 6,8
Small Galley 6 1,2
Total 31 12,8

3rd Fleet
Base: Lys Large Galley 4 2,4
Fomerly Lyseni fleet, with 3 Medium Galleys added. Stripped 2 Large Galleons and 1 Medium Galleon

Task: patrol southern seas and report on local ship movements
Medium Galley 10 4
Small Galley 11 2,2
Total 25 8,6

4th Fleet
Base: Tolos Medium Galley 17 6,8
Formerly Tolosi Fleet, having gotten 2 Medium Galleys from the former 2nd Fleet, and 4 sloops and 3 Medium Galleys from the former 3rd Fleet, and 3 unassigend Medium Galleys

Task: keep control of Slavers Bay shipping routes
Small Galley 14 2,8
Sloop 12 0,3
Total 43 9,9

5th Fleet
Base: Basilisk Isles Great Galleas - Valyrian 1 0,5
renamed from Saans Fleet and downsized by reassinging the Galleons

Task: scout coast of Sothoryos, look for good colony sites, potentially as far as Gorosh
Medium Galley 13 5,2
Small Galley 16 3,2
Sloop 5 0,125
Total 35 9,025

Stepstones Toll Fleet
Base: Stepstones Medium Galley 15 6
renamed from 1st Fleet

Task: collect toll
Sloop 5 0,125
Total 20 6,125

Yi-Ti Expedition
Base: None Fey Ship - Queen Rhealla 1 0,5
Made up out of the Galleons stripped from the Lyseni fleet, the Queen Rhealla and the Hunters Moon. Also added the 6 unassigned Small Galleons and 5 Medium Galleons from Saans Fleet

Task: travel to Yi-Ti on a diplomatic and economic expedition, also showcase our strength along the way
Great Galleas - Hunter's Moon 1 0,5
Large Galleon 2 1
Medium Galleon 6 1,2
Small Galleon 6 0,3
Total 16 3,5

@DragonParadox, a table is perfectly acceptable as a vote, right? Because writing this as vote segments would be hell and nobody would ever understand it.
 
@Azel so the mightiest spellcaster on the Yi-Ti expedition will be Moonsong? Seriously?
We know that that place is full of magic and has devil issues. How about sending a Companion? Or at least the B-party with Sending Stones to call for help?
 
Preach it.

@DragonParadox, would Golden Egg finishing also give a bonus to Waymar's action on finishing Alchamist class for SD?

It will yes

Alright. Have taught the Truffle Shuffle to our entire army. Here is the result:
           
Formation Deployment Unit Name Type Manpower Comments

1st Legion "Torchbearers"

Base: Eastern Flatlands
Command Elite 0,042
unchanged
- 1st Column Command Elite 0,027
-- 1st Infantry Company Elite 0,836

Task: Enforce martial law
-- 2nd Infantry Company Elite 0,836
-- 3rd Infantry Company Elite 0,836
-- Crossbow Company Elite 0,836
-- Assault Company Elite 0,836
-- Scout Company Elite 0,836
-- Lancer Company Elite 0,836
- 2nd Column Command Elite 0,027
-- 1st Infantry Company Elite 0,836
-- 2nd Infantry Company Elite 0,836
-- 3rd Infantry Company Elite 0,836
-- Crossbow Company Elite 0,836
-- Assault Company Elite 0,836
-- Scout Company Elite 0,836
-- Lancer Company Elite 0,836
Total 11,8

2nd Legion

Base:
1st Column - Lys
2nd Column - Southern Disputed Lands
Command Elite 0,042
unchanged
- 1st Column Command Elite 0,027
-- 1st Infantry Company Elite 0,836
-- 2nd Infantry Company Elite 0,836
-- 3rd Infantry Company Elite  
-- Crossbow Company Elite 0,836

Task: maintain order after the conquest
-- Assault Company Elite 0,836
-- Scout Company Elite  
-- Lancer Company Elite  
- 2nd Column Command Elite 0,027
-- 1st Infantry Company Elite 0,836
-- 2nd Infantry Company Elite 0,503
-- 3rd Infantry Company Elite  
-- Crossbow Company Elite 0,836
-- Assault Company Elite 0,4
-- Scout Company Elite 0,4
-- Lancer Company Elite 0,4
Total 6,815

Salloshi Expedition Force
Base: Sallosh Infantry Company Elite 0,836
unchanged

Task: secure the colony against the undead and the Dothraki
Scout Company Elite 0,836
Lancer Company Elite 0,836
Tolosi Slingers Elite 0,5
Salloshi Caravan Guards Levies 1
Man-portable Launchers Siege Engine 64
Total 4,008

1st Siege Company
Base: Westhaven Soldiers Elite  
still waiting for personel

Task: still in training
Man-portable Launchers Siege Engine  
Scorpions Siege Engine 40
Total  

Draconys Expedition Force
Base: Draconys Levies Levies 4
formerly Army of Mantarys, gave up 4000 levies for retraining and 500 MAA to Tolos

Task: establish control over the province
Men-At-Arms MAA 3
Tolosi Slingers Elite 1
Total 8

Rhangos Khalazaar
Base: Draconys Screamers MAA 5,191
unchanged

Task: establish military control
Veterans Elite 2,889
Total 8,08

Eastern Army
Base: Tolos Levies Levies 8
formerly Army of Tolos, took 500 Men-At-Arms from Mantarys and gave 2000 levies for retraining

Task: guard the region against Slavers Bay
Men-At-Arms MAA 6
Tolosi Slingers Elite 8,5
Total 22,5

Westhaven Recruits
Base: Westhaven Levies Levies 20
Former levies of Lys and Myr.
Task: Retraining Total 20

Tolos Recruits
Base: Tolos Levies Levies 10
Former levies of Lys, Myr, Mantarys and Tolos.
Task: Retraining Total 10

Specialists
Base: SD Specialists Specialist 0,5
From the Myrish army.
Task: aiding Beryl Total 0,5

Garrisons
Base: Various Sorcerers Deep MAA 1
Taking the Men-At-Arms from the dissolved armies of Lys and Myr.

Task: maintain control and security of the province they are stationed in
Tyrosh MAA 1
Western Disputed Lands MAA 1
Lys MAA 1
Southern Disputed Lands MAA 1
Myr MAA 1
Northern Disputed Lands MAA 1
The Daughters March MAA 1
Eastern Flatlands MAA 1
Mantarys MAA 1
Tolos MAA 1
Western Basilisk Isles MAA 1
The Three Snakes MAA 1
Eastern Basilisk Isles MAA 1
Total 14
           
Formation Deployment Ship Type Number Manpower Commentary

1st Fleet
Base: Basilisk Isles Large Galleon - Valiant 1 0,5
Former 2nd Fleet, taking over 2 Medium and 8 Small Galleons from Saans Fleet.

Task: raiding shipping between Slavers Bay and Qarth
Medium Galleon 11 2,2
Small Galleon 8 0,4
Total 20 3,1

2nd Fleet
Base: Tyrosh Large Galley 8 4,8
Formerly Myrish fleet, with one unassigned Medium Galley added. Also took over 6 Medium Galleys from the former 3rd Fleet

Task: patrol Narrow Sea and report on Pentoshi fleet movements
Medium Galley 17 6,8
Small Galley 6 1,2
Total 31 12,8

3rd Fleet
Base: Lys Large Galley 4 2,4
Fomerly Lyseni fleet, with 3 Medium Galleys added. Stripped 2 Large Galleons and 1 Medium Galleon

Task: patrol southern seas and report on local ship movements
Medium Galley 10 4
Small Galley 11 2,2
Total 25 8,6

4th Fleet
Base: Tolos Medium Galley 17 6,8
Formerly Tolosi Fleet, having gotten 2 Medium Galleys from the former 2nd Fleet, and 4 sloops and 3 Medium Galleys from the former 3rd Fleet, and 3 unassigend Medium Galleys

Task: keep control of Slavers Bay shipping routes
Small Galley 14 2,8
Sloop 12 0,3
Total 43 9,9

5th Fleet
Base: Basilisk Isles Great Galleas - Valyrian 1 0,5
renamed from Saans Fleet and downsized by reassinging the Galleons

Task: scout coast of Sothoryos, look for good colony sites, potentially as far as Gorosh
Medium Galley 13 5,2
Small Galley 16 3,2
Sloop 5 0,125
Total 35 9,025

Stepstones Toll Fleet
Base: Stepstones Medium Galley 15 6
renamed from 1st Fleet

Task: collect toll
Sloop 5 0,125
Total 20 6,125

Yi-Ti Expedition
Base: None Fey Ship - Queen Rhealla 1 0,5
Made up out of the Galleons stripped from the Lyseni fleet, the Queen Rhealla and the Hunters Moon. Also added the 6 unassigned Small Galleons and 5 Medium Galleons from Saans Fleet

Task: travel to Yi-Ti on a diplomatic and economic expedition, also showcase our strength along the way
Great Galleas - Hunter's Moon 1 0,5
Large Galleon 2 1
Medium Galleon 6 1,2
Small Galleon 6 0,3
Total 16 3,5

@DragonParadox, a table is perfectly acceptable as a vote, right? Because writing this as vote segments would be hell and nobody would ever understand it.

Of course.
 
@DragonParadox When you start going through Viserys' home actions, can we get a separate vote for a more comprehensive agenda/list of activities and so on in addition to inevitable speeches? It's PARTY MONTH.
 
Interlude CCCLV: Settling Accounts
Settling Accounts

Thirty-First Day of the Seventh Month 293 AC

Mareo Reyan, Keyholder of an ancient and wealthy House was not a man used to nervousness. The wariness and suspicion of a life lived on the stage of Braavosi politics and business yes, for that was to the mind what a whetstone was to fine steel, but he had not been nervous since he was a stripling, wearing a bravo's garish colors rather than sensible doublet and clock that were the marks of a man of means and substance. Yet here he was waiting outside the Sealord's audience chamber, as his palms sweated and his collar felt as though it was about to strange him.

For all I know Drekelis could do that...
The thought had an edge of gallows' humor to it, but it added little to his concerns. If he was to die to make an end of the feud than so be it. He had lived a long life, if not the most exciting, and his children and grandchildren would carry the family into the future. It was for that legacy that he feared the most. He feared that he would lose more of his future just as he had Arretio who should have been the one to lead the House's fortunes after him. Why couldn't you have just whored or drank, boy? The pain was less sharp than it had been on that terrible day when news of his son's fate reached him, but it still ached and now here he was, moments away from having to swallow his pride and 'forgive' his son's killer.

"The Serenity and his guests will see you now, milord Keyholder," the guard said, his face as hard as granite, his tone unreadable.

At least the chamber was empty of the usual bustle of clerks and hangers-on that swarmed around the seats of power like flies on meat. There was only the Sealord ensconced in a heavy oak chair that was not quite a throne and... those he had come to meet.

As much to keep his attention off Drekelis as long as possible, Mareo fixed his gaze on the woman beside him, likely his wife. Her loose dark green dress did little to hide the curves of pregnancy, and she certainly seemed to be doing well with it, a glow in her cheeks and an easy motion to rise to her feet to greet him. Her husband had risen also from the faint click of boots on marble. At least they don't want me to crawl too deeply, or so it can be hoped, he thought.

Slightly to his surprise it was the woman who spoke first... Selyse, that was her name. Rumor had it she had been a courtesan, but if so then she must have settled quite comfortably into her new role, for her manner was a dignified as could be expected of a Keyholder's wife. "Lord Mareo, it is often said that a family feud is to a war what a fight with swords is to one using stilettos, no doubt the playwright wished to inspire some manner of elegance to the whole thing, an ode to subtlety. However, to my mind there is another way to see a knife fight, short, vicious, and as likely to leave the punitive victor bleeding out as not."

"I can agree that it is so my lady," he nodded, cautious of any verbal trap before the Sealord, but not wising to appear intransigent when he held such a poor hand.

"As it happens, there are worse things out there for us all to be stabbing than each other," Drekelis spoke for the first time.

Something about the way he sat motionless like a cat about to pounce sent a shiver of unease up Mareo's spine, fear tipping him over into speaking without thought. "Then why could you not be content with killing that monster? What purpose did killing my son serve?"

"Two years ago I would have said justice, for his carelessness in melding with magic, for his refusal to admit fault leading to six deaths, five of them children," the words were hard as iron but not sharp with accusation. "Now, looking back, I think it is fairer to say that is was vengeance, deserved though it may have been."

"Vengeance?" the elder Keyholder asked incredulously. "For the deaths of street urchins that could have fallen into the sea, gotten run over by a cart, or a thousand other misfortunes?"

Lady Selyse sighed. "My lord, when my babe is born I will freely admit that he or she will be as red and screaming as any other brought into the world, different from any of those urchins only by how fine a swaddling he or she will be set into. Their kin grieved for them no less truly then you do for your son or than we would for our child were he taken from us."

"Did you ask these nameless parents then if Arretio's blood washed the stain of their loss away?" It was not that Mareo did not know he was making a spectacle of himself before the Sealord, he simply did not in that moment care. In his own way recklessness ran as deep in him as ever it had done in his eldest son, he realized.

"I do not know, I never asked them," Drekelis answered softly. "I could not bear to face them in person after witnessing what had become of their children. Tell me, my lord, do you know what manner of monster your son and his comrades brought forth in their ill-crafted studies?"

It took Mareo a moment to recall the answer. He had been too busy remonstrating his son and calling favors to ensure that his deeds would not come to trial to pay much attention to the bizarre details. "Some sort of living puddle," he replied at last.

"Indeed... having no mouth, this 'puddle' hunted by engulfing its victims from ambush and then digesting them within over the course of weeks. I was briefly swallowed myself before cutting my way out..." The words were spoken without anger, with a sort of distant horror.

The patriarch of House Reyan was far from a stupid man, he realized the implications a few moments later, and neither was he stone-hearted for all the callouses the years had worn into his heart. "Arretio swore to me that he would put aside all sorcery..." he said quietly. He hated that he sounded defeated.

"And how was I to know what he told you in private?" Drekelis asked tightly. "How was I to know he would take the censure any more seriously than when he was rebuked for 'wild spirits'?"

Before Mareo could answer he sighed, "No, I am not here to cast blame to you or to him. The past is dead, and should we dig it up it will only haunt us all. Why did you vote for the Iron Bank's contract with King Viserys, my lord?"

"Because it is the only reasonable act for the city and for the Bank," Mareo replied, momentarily bemused by the change of subject. "If gold and silver are to lose half their worth, then all of Essos will be set alight around us. Mighty though Braavos may be, it would not survive that storm save by subjecting itself to your Dragon King under worse terms."

"Reason is all I ask of you, Mareo Reyan," Drekelis said. "Not friendship, merely a lack of enmity over the past." So saying he extended an arm.

For a long moment the elder lord stood as though rooted to the spot. A part of him was almost unable to believe his good fortune, but another, the grieving father could not bare to accept such an offer from his son's killer. However, the Braavosi are skilled indeed with numbers, and this one fact was clear in his mind. He had more than one child to worry about.

Slowly, he shook the offered arm at the elbow in a formal salute.

"Excellent," Ferrego Antaryon proclaimed. "It is not often I can rest my voice in an audience."

OOC: Garin gets 4000 XP for this and Selyse levels up. They both did really well in social combat.
 
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@Azel so the mightiest spellcaster on the Yi-Ti expedition will be Moonsong? Seriously?
We know that that place is full of magic and has devil issues. How about sending a Companion? Or at least the B-party with Sending Stones to call for help?
Sticking a companion on those ships for a whole month seems like a tremendous waste of time. Also, they will be getting a lot of additional firepower in plant form, a bunch of Erinyes, a brazier, and so on.

Once they arrive in Yi-Ti, Viserys can come over personally.
 
@DragonParadox, Selyse levelled? Does she have a build, ro shall we make her one? She's a Sorcerer, right?
I don't think she's been studying at the Scholarum though, so presumably no Scholarum Sorcerer substitution levels for her :'(

Leila is no longer on the crafting schedule. We don't need her crafting capacity, so she could be used elsewhere. Research, teaching at the Scholarium, helping set up a new Scholarium branch, etc. Maybe we can convince her to go on the Yi-Ti expedition?

Valeria is still crafting, but only using her Dedicated Wrights. That makes her available for all sorts of tasks; research, teaching, etc. We used her as a craftbot, but her skills are quite diverse and maxed for her HD.
I think that Leila and Valeria are both too weak to go to Yi-Ti, but it'd be great to have them as teachers!
If we decided now to have them teach full-time, we could add two extra classes to the Scholarum (+200 people), each one leading to full rolls. That's a pretty big improvement for our mageling training scheme!

Otherwise I'd like to have them research that Fetish Dalla was trying to make. Some low-level but easy to craft magic items sounds useful for our magelings.
 
1. One interruption rule. We can pull both Tyene and Vee from their tasks for some limited combat aid. Though we can't really pull Vee from the Fungal Pods, as it's her grafting skills that make the whole thing possible in the first place.
2. Leila has no other action type, so it's either to the expedition with her or teaching. Though we could shuffle her over to Golden Fields and instead send Valeana on the Yi-Ti trip.
3. She could indeed do some research. It would probably be best if we let her finish the Golden Egg.

Please Valeana towards the Yi-Ti trip :(

It's a dynastic achievement. Corlys Velaryon turned his House into the most powerful House second to House Targaryen thanks to his successful expeditions, the most memorable one being his legendary voyage to Yi-Ti. Then it all went up in flames in the Dance.

Now it's Valeana's turn to raise House Velaryon from the ashes back into prominence, wealth and power.

It's just so thematic.
 
Sticking a companion on those ships for a whole month seems like a tremendous waste of time. Also, they will be getting a lot of additional firepower in plant form, a bunch of Erinyes, a brazier, and so on.

Once they arrive in Yi-Ti, Viserys can come over personally.
I mostly meant "have a Companion on call in case things go wrong somehow and they use their Brazier to call for help".
The Companion could read one of our skill books or something in the meantime. Something that can take a little interruption.
 
She was actually a hedge mage back in the day, but over the last few months she has been working to become a proper sorceress.
So she's a Scholarum Sorcerer 1?
Or did she have several Expert levels to retrain?

We could basically use the bog-standard Scholarum Sorcerer build, but IMO she'd be built less for battle and far more for socials and management considering her lifestyle. Therefore if you're willing to give me her Str/Dex/Con/ect and her level, I'd love to make her a quick character sheet!
 
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I mostly meant "have a Companion on call in case things go wrong somehow and they use their Brazier to call for help".
The Companion could read one of our skill books or something in the meantime. Something that can take a little interruption.
As it stands, they could easily call on Garin, Viserys, Xor, Waymar and Vee, as all of them have tasks that could deal with short interruptions.
 
@DragonParadox, how about my suggestions for action items for Religion and Diplomacy?

The Four Essarian Sleepers who our Little Valryians still consider gods. We have revived two Valryians from the Doom and made a Companion of the third. Can we find an answer for the four we left in Essaria?

News from the Shaitan's interrogation of the Soul Gem and the prisoner from Bloom's tower.

Excursions to Valryria getting clues about The Fifteenth, and our pledge with Syrax.

A census about the religions we have on other cities, Trios on Tyrosh and Yss' issue with it, Eternal Blossom and Weeping Lady in Lys, our messianic sect angle from the Red Faith in Myr.

The Toad Statue sacrifice results.

Feeding Jazirian's zombie skin.

Further Sea of Fire intrigues. New mission from the Shaitan or Djinn.

A visit to the Plane of Water. I want to see the City of Splendid waves and diplomacy with the Marids.
 
She had 3 expert levels to retrain. She is the one who taught Garin lock-picking for instance.
Hm. Elite array?
I'm thinking Expert 1/Sorcerer 2 (for skills). Could she be a Beguiler 3? She did know Hermetia after all, and she is basically a Rogue who learned innate magic: the description of the Beguiler class in a nutshell!

As it stands, they could easily call on Garin, Viserys, Xor, Waymar and Vee, as all of them have tasks that could deal with short interruptions.
Perfect.
 
Some action items I think we should consider from loose ends.

The Four Essarian Sleepers who our Little Valryians still consider gods. We have revived two Valryians from the Doom and made a Companion of the third. Can we find an answer for the four we left in Essaria?

News from the Shaitan's interrogation of the Soul Gem and the prisoner from Bloom's tower.

Excursions to Valryria getting clues about The Fifteenth, and our pledge with Syrax.

A census about the religions we have on other cities, Trios on Tyrosh and Yss' issue with it, Eternal Blossom and Weeping Lady in Lys, our messianic sect angle from the Red Faith in Myr.

The Toad Statue sacrifice results.

Feeding Jazirian's zombie skin.

Further Sea of Fire intrigues. New mission from the Shaitan or Djinn.

A visit to the Plane of Water. I want to see the City of Splendid waves and diplomacy with the Marids.
  1. That takes an Expedition to Essaria, will add
  2. That can be a free action, you can even send an Erinyes to pick up the information
  3. That is a full scaled expedition, will add
  4. That's an administrative action, will add
  5. That is automatic I just need to remember to get to it
  6. Expedition to the Plane of Fire, that can be a sub-vote
 
@Duesal, which magic item did Garin give Selyse again? Some sort of magic cloak, right?
I can't find it anymore.
Otherwise Selyse has a PfE, right?
 
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