Uh, Karagus? The race has been going for... just under 10 hours by my count, it's just nobody's been voting. I had time to have a full night's sleep and nobody's voted yet.

We're trying to not vote until Mechanis can give us more information, so it's technically an extended / unofficial moratorium right now.
 
Uh, Karagus? The race has been going for... just under 10 hours by my count, it's just nobody's been voting. I had time to have a full night's sleep and nobody's voted yet.
I'm aware. I think all of us were just concerned we were misunderstanding the mechanics at some point and waiting for Mechanis. And somehow the soft moratorium has held the entire time. I know it feels like bad juju if I were to break it voting for myself at this point :V
Truthfully speaking? Yes we can justify going Oops all Ithilmar in terms of the narrative, I've even replied with how the Vulkhari would justify going full Ithilmar right out of the bat.
I think Alectai's getting at it that it doesn't feel very 40k for every guy in the army to effectively have the best armor. Even Custodes have varying shades of protection afaik.
 
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Uh, Karagus? The race has been going for... just under 10 hours by my count, it's just nobody's been voting. I had time to have a full night's sleep and nobody's voted yet.

We were waiting for you.

[x] Plan: In great armour I shall clad them and with mighty weapons shall they be armed.

I like Big Armor and i can't Lie!
 
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We were waiting for you.

[x] Plan: In great armour I shall clad them and with mighty weapons shall they be armed.

I like Big Armor and i can't Lie!
And so the race begins. To have broken the truce so boldly…

[X] Plan: Dire Avengers? More like Dire Jokes. v2
-[X] Blazingsword Rifle Squad (232 EP, 22 Star Crystal)
--[X][Trooper1] 11x Void Guard Warsuit, Starblaster Rifle, CCW Sword (17 EP,2 Starcrystal)
--[X][Trooper2] 1x Ithilmar, Screamer Grenade Launcher, Power Sword (45 EP)
-[X] Forgefire Assault Squad (612 EP)
---[X][Trooper 1] 6x Ithilmar, Power Maul, Heavy Flamer
—[X][Trooper 2] 6x Ithilmar, Power Maul, Heavy Needler
-[X] Voidspear Marksman Squad (294 EP 6 psy-scopes)
----[X][Trooper1] 6x Ithilmar, Fatecaster Rifle, CCW Spear (49 EP, 1 Psy-scope,)
 
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I think Alectai's getting at it that it doesn't feel very 40k for every guy in the army to effectively have the best armor. Even Custodes have varying shades of protection afaik.
Ah right that makes more sense then, but still, it would be a pretty understandable overreaction to a newfound fear of death in a people who were previously immortal / could reincarnate at will, so while it might not be true to the narrative of 40k (which loves beating up its factions for the sake of grimdark), we could be different.

Plus, the mental image of our guys making superheavy TEQ armour as a coping mechanism just feels weirdly on point with how different we are as a people from the other Craftworlders (They're over there lamenting about the loss of the Empire, we're over here cramming 1 inch thick wraithbone armour plating into every crevice we can fit on a power armour frame)


Edit: so the rat race begins.

[X] Plan: In great armour I shall clad them and with mighty weapons shall they be armed.
-[X] Blazingsword Rifle Squad
--[X][Personel] 12 Person squad
--[X][Armour] 12x Ithilmar
---[X][Weapon] 12xStarblaster Rifle, 12xCCW (Swords)
-[X] Forgefire Assault Squad
--[X][Personel] 12 Person squad
--[X][Armour] 12x Ithilmar
---[X][Weapon] 12x Power Maul, 12x Heavy Flamer
-[X] Starspear Marksman Squad
--[X][Personel] 12 Person squad
--[X][Armour] 12x Ithilmar
---[X][Weapon] 12x Fatecaster Rifle, 12x CCW

[X] Plan BANG for buck v2 Ithilmar boogaloo
 
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[x] Plan: In great armour I shall clad them and with mighty weapons shall they be armed.

I new here but when I see something that better then Terminator Armor? Yeah I all in, it also somehow viable in production?
I mean we are peaceful most of the time (don't know if this real cause I just quick read through posts and stuff), so low army recruitment drive? but having everyone in Ithilmar Power Armor mean more experience army overall and less chance to be kill in between fight?

Also I believe this route gonna end up with us develop something similar to Battlesuit of Tau.
Wondering if we can somehow 1v1 Tau's battlesuit and win? Don't really know.
 
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[X] Plan: A Hammer for Every Need
-[X] Hearthguard Headhunter Squad (Total Cost = 297 EP, 17 Starcrystals, 3 Psy-scopes)
--[X][Trooper1] 1x Ithilmar Assault Suit, Power Maul, Starblaster Pistol (47 EP, 1 Starcrystal)
--[X][Trooper2] 2x Ithilmar Assault Suit, Starcarver (106 EP, 16 Starcrystals)
--[X][Trooper3] 3x Ithilmar Assault Suit, Fatecaster Rifle (144 EP, 3 Pys-scopes)
-[X] Hearthguard Ironbreaker Squad (Total Cost = 282 EP, 6 Starcrystal)
--[X][Trooper1] 6x Ithilmar Assault Suit, Power Maul, Starblaster Pistol (282 EP, 6 Starcrystal)
-[X] Guardian Anvil Squad (Total Cost = 135 EP, 4 Starcrystals)
--[X][Trooper1] 5x Void Guard Warsuit, Needler Rifle, Flamer Pistol (65 EP)
--[X][Trooper2] 3x Void Guard Warsuit, Spike Rifle, Flamer Pistol (36 EP)
--[X][Trooper3] 2x Void Guard Warsuit, Starblaster Rifle, Flamer Pistol (34 EP, 4 Starcrystals)
 
I'd recommend you guys use the more recent plan that contracts the name some btw. Because of the three unit type limits for a detachment having all 3 squads be 12 men is a lot more annoying then it would suggest for the purposes of troop transports. And it lets us cut costs by reusing Needlestorms more.
 
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I'd recommend you guys use the more recent plan that contracts the name some btw. Because of the three unit type limits for a detachment having all 3 squads be 12 men is a lot more annoying then it would suggest for the purposes of troop transports. And it lets us cut costs by reusing Needlestorms more.
Alternatively, we can keep the 12 man squads of Ithilmar and then next vehicle vote, we design the Assault Barge Party Bus (and maybe that heavy jetbike)

Honestly we would be UTTERLY FOUL to deal with if we use the assault barge and slap some extra armour, holo-fields and shields onto it (maybe a starlance like Karagus said) and we'd get the perfect addition to our Ithilmar heavy troops, and the ability to shoot from the open top barge would give these guys some utterly disgusting cheese (probably even MORE foul if we strap some extra guns onto it for the crew to use so broadsides can be a thing on the battlefield)
 
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So I not really knowledgeable about Warhammer 40k (I mean I do watch and read parts (usually Astarte) of it but not much).
But assume it 1v1 can our Ithilmar fight against imperial Dreadnought or Tau Battlesuit and win? (That the only think I got as base line that I known of)

I don't know much about Eldar's tech and stuff (I mean if you can point me (link) somewhere that be nice) to compare them to.
Except QM writing, tech and stuff but I got no hard number to compare against.

Alternatively, we can keep the 12 man squads of Ithilmar and then next vehicle vote, we design the Assault Barge Party Bus (and maybe that heavy jetbike)

I believe we can design some Assault Barge with powerful engines and no shield (as Ithilmar got shield on all of them) to make its as fast as possible while allows free firing from inside. It gonna be fun either way.
 
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TBF, we are prolly gonna sell some of our stuff to people we don't hate.

But "Peaceful" and "Artistic" - our actual chargen picks! - Vulkhari immediately putting on their Space Marine-like crashing wraithbone fist and heavy power-armored boot is, indeed, funny.
I hope we can trade some [industry] for millitary help from the Warhost craftworld we're allied with.
Perhaps hiring some troops to help train our people and/or some advisors who can help us be less bad at the whole millitary thing.
 
Alternatively, we can keep the 12 man squads of Ithilmar and then next vehicle vote, we design the Assault Barge Party Bus (and maybe that heavy jetbike)
We'd want to upgrade the Assault Barge with Gravity Shields and holofields too, and we'd need a separate skimmer transport to get around the 3 unit limitation. I'm not saying it isn't workable, I'm saying it's kinda of annoying and limiting.
 
And we're off!

[X] Plan BANG for buck v2 Ithilmar boogaloo
-[X] Voidguard Line Squad (176 EP)
--[X][Personel1] 12 Person squad
--[X][Armour1] 12 Voidguard Suit (72 EP)
---[X][Trooper1] 2x Heavy Needler, 2x Flame Pistols (22 EP)
---[X][Trooper2] 2x Spike Cannons, 2x Flame Pistols (26 EP)
---[X][Trooper3] 8x Needler Rifles, 8x Flame Pistols(56 EP)
-[X] Starspear Headhunter Squad (294 EP) (™Kargus)
--[X][Personel2] 6 Person squad
--[X][Armour2] 6 Ithilmar Assault Suit (138 EP)
---[X][Trooper1] 6x Fatecaster Rifle, 6x CCW (Spears) (156 EP, 6 Fatescopes)
-[X] White Lion Assault Squad (358 EP)
--[X][Personel3] 6 Person squad
--[X][Armour3] 6 Ithilmar Assault Suit (138 EP)
---[X][Trooper1] 4x Heavy Needler, 4x Power Maul (120 EP)
---[X][Trooper2] 2x Starcarver, 2x Power Maul (100 EP, 16 Starcrystals)


Edit :
[x] Plan: In great armour I shall clad them and with mighty weapons shall they be armed.
[X] Plan: Dire Avengers? More like Dire Jokes. v2
 
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In short: Yes. Long Answer: Hell Yes. Those two are not anywhere near us. The Dreadnought is clumsy and the Tau Battlesuit is flimsy in comparison.

So.. apparently our Power armor is above those? Wait does that mean Ithilmar can 1v1 Imperial Titan? I mean Warhound Scout Titan and maybe Reaper Titan or something above that?

Fluff wise, Eldar tech is substantially more elegant and advanced than Imperial tech. It might be arguably less raw firepower but have special qualities or abilities that make them incredibly potent in their niche.

Whew I will kindly wait for first combat to see the effect then (do combat work similarly here to Warhammer 40k tabletop one? that I too broke to get in to)
 
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So I not really knowledgeable about Warhammer 40k (I mean I do watch and read parts (usually Astarte) of it but not much).
But assume it 1v1 can our Ithilmar fight against imperial Dreadnought or Tau Battlesuit and win? (That the only think I got as base line that I known of)
It's a bit smaller than a Battlesuit or a Dreadnought- both of which are less infantry and more vehicles in terms of size and role. Its really more like a Terminator armor equivalent but a lot more agile and quick, with probably better protection when you consider the Holofield+Gravity Shield combo. We have better firepower than a battlesuit at range, and definitely could take it in melee with a power weapon, but Dreadnoughts are usually a lot more brutal in melee than at range. I wouldn't actually bet on a single Ithilmar soldier against one in hand to hand unless our pilot was genuinely really skilled and had a power maul.

Fluff wise, Eldar tech is substantially more elegant and advanced than Imperial tech. It might be arguably less raw firepower but have special qualities or abilities that make them incredibly potent in their niche.
 
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Only a Freeborn would need the Dead Ancestors to rise from the Grave to defend them! Depending on them made the Aeldari weak and decadent!

Talking of this, I wonder if we can reproduce Dark Eldar cloning technology to deal with the birth rate problem, as were a tech focused faction.

Although to be fair the Haemonculi are probably a long way ahead on that score, as they were already mad scientists exploring trans and post-eldarism before the Fall, so we may need to steal or buy their technology. They're unsavoury, to say the least, but we probably have things they'd be interested in trading for, given their interests.

How they can rescue Eldar souls from Slaneesh's guts and how they can resleeve them in new bodies is also something that would be increasingly useful to learn after they work out how to do it.
 
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Regardless, we should probably wait to for Mechanis to return to the thread and see what we've wrought, maybe he deflates our hubris, maybe he confirms the viability of a super elite army and explains the tradeoffs therein. But I genuinely think Ithilmar troop squads are surprisingly viable if we're just replacing detachments at a time.

Nothing like an honorary moratorium.
I've not been keeping up with the thread and if I was I'd know the answer to this; but have people proposed plans for 'if Mechanis explains we're not as limited in our rate of organising fighters as is currently believed'?

I ask because having those ready would save time, and uh... as someone who's 100% ducked out on the whole 'warhost' aspect of this quest I have to admit that having those ready is likely to cause the next update happen a bit sooner :p

Edit: I really hope that the destroyer design is going to have much fewer moving parts involved. I think it will, and am excited for it.
 
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