To really hit the nail in the coffin regarding whether Plasma Weapons are Energy Weapons, here is the list of what are considered energy weapons on Lexicanum:
Notice something familiar?
Article: Energy weapon
The following is a list of energy-based weapons. This does not include chemical, kinetic, or psychic energy weapons.
Contents
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- Distortion Weapons
- Flame Weapons
- Gauss Weapons
- Laser Weapons
- Plasma Weapons
- Melta Weapons
- Tesla Weapons
- Sonic Weapons
- Related Articles
Distortion Weapons
Distortion Weapons utilize energy to create a space-warp space interface. This interface is inherently unstable, and this instability destroys the target. The Distort Cannon or D-Cannon is an example of this type of weapon.
Flame Weapons
Main Article: Flame Weapon
Flame Weapons are devices which gout forth huge quantities of fire or burning substances. They consist of two components, the fuel projector and the ignition flame. These weapons are quite effective in close urban/jungle combat and assault on enemy trenches, bunkers or fortifications. Also the most secure weapon in a boarding action since it represent almost 0 chance to penetrate the hull causing explosive decompression.
Gauss Weapons
Main Article: Gauss Weaponry
Gauss Weapons are used by the Necrons and are horrifying devices. They strip back the targets molecules one by one, literally flaying their layers off in a matter of seconds. It is highly effective against anything, including thick armour, gradually peeling the layers back.
Laser Weapons
Main Article: Las Weapon
Laser is derived from the acronym: L.A.S.E.R or Light amplification by stimulated emission of radiation. These weapons use a coherent beam of light to cause explosive damage due to radical temperature shift and differentiation.
Plasma Weapons
Main Article: Plasma Weapon
Plasma Weapons operate by converting normal gasses or fuel materials into a highly energised state of matter known as plasma. This material is then encased in a magnetic containment field that prevents the plasma "bolt" from dissipating before reaching it's target. Once the plasma comes into contact with a solid material, the magnetic field ruptures, venting superheated plasma onto the target. The enemy is then vaporised.
Melta Weapons
Main Article: Melta Weapon
Melta Weapons fire a sub-molecular thermal blast which effectively vaporises anything it comes into contact with. In a matter of seconds the target is turned into molten slag and steaming vapour, making it a fearsome weapon.
Tesla Weapons
Main Article: Tesla Weapon
Tesla Weapons unlease bolts of living lightning that crackles from foe to foe after hitting its target, charring flesh and melting armour. Tesla bolts feed off the energy released by the destruction, the lightning becomming more furious with every fresh arc.
Sonic Weapons
Main Article: Sonic Weapon
A Sonic Weapon utilizes contrasting harmonics to create a devastating vibration in the target.
Notice something familiar?
Do you actually have a source for that? Every other description of Plasma weapons I've seen describes them as exploding on contact with their target and that remains consistent with all the descriptions of Plasma Weapons we've seen in this quest.Tau plasma weapons have significant recoil and can punch right through multiple targets.
The surface of the sun isn't fusing, which plasma weapons apparently are, which means they're at about 160 g/cm cubed, or twenty times the density of steel, which is the density of the fusing core of the sun.
Depends on the range at which absorption happens. Interesting that this suggests that Sunblaster projectiles are guided.