alright. let's go over it step by step.




The Anatolien is experiencing some manner of shock at current events and can undergo some degree of shift in their view of the future of mankind that we are able to influence. okay, sure, I buy that. Wog and simply good writing to have characters capable of growing. same for the empire. if he can change it can change too. probably still going to be an empire though, though it's from could determine how mutually tolerable we may be able to be to eachother.

the thing is, we aren't the only ones who can have an influence are we. Beil-tan's impact is obvious, and whatever they agree to here, we certainly aren't going to get Iyanden to restrain there actions against Man inhabited Maiden worlds. we aren't influencing how the Asuryani treat mankind either, and good luck policing conflict between Man and the dragonlords aligned with Saim-han over maiden worlds, let alone independent ones or ones Beil-tan is press-ganging into service.

except we are planning to align ourselves with 3 factions as heavily cooperative allies, so that means investing heavily in earning the political capitol to somewhat restrain conflict between them and budding mankind to some degree. just ignore the loss of the opportunity to use the political capitol for things like tech, or joint military ventures, or trading us useful relics.

then on top of everything we have to do to keep them playing nice with the Mankind, we still have to invest in positive relationship with some humans planets. serious favors and getting heavily involved in a few primarchs stories for the better, while we juggle our personal issues and those of our closest allies (like how we suspect Meros is cursed and going to keep ending up in difficult situations) and cooperate with the adaptionists, aid the Survivalists, and do some moderate favors at minimum for saim-han.

starting to see the problems here?


now let's get into what hasn't been brought up. Chaos. Now, before we even get into the imperium of man and what chaos could do their to throw a wrench into things let's focus on the Aeldari for a sec.

we are part of the adaptionists. a group of brave souls who, faced with the pull of she who thirsts, resolved to find innovated solutions, and, we are slightly spooked but not particularly surprised to have confirmed, ended up earning priority attention from the ruinous ones for our efforts. the two craftworlds of some prominence besides us when it comes to the Adaptionist are both worlds that apparently died in canon, and, so are we.

now I can't speak for everyone else, but that inspires a fathomless ocean of nope in the core of my psyche. dealing with it is really high up on my priority list. maybe by taking Starlances a step further and developing some kind of plus ultra lance to fit on the serpent of the stars sword of vaul class and finding chaos fortresses to test it on. Maybe by teaming up with Muirgaythh to trap as many Ruinous Ones Servants as possible. Regardless, it's definitely a priority I hold above getting along with the imperium or helping it's primarchs.

Then we have current and present threat to the survivalists. Craft worlds worried that some of there might just not end up making it to the end of the first bi centennial anniversary of the fall. Seems likely to be a bunch of noteworthy hero units, relics, exotics some of them bought with there eye of terror points. Probably a good thing to try and stop those being lost to the Ruinous ones forces. Big priority. Certainly more so than the imperium of man.

Saim-han and the Dragonlords. A big faction that has always liked us. Fairly strong too, and invested on acting as a check to Beil-Tan's kinslaying and mugging. We definitely want to do this faction some favours and stay in there good book. Who knows, maybe we can leverage those favours into encouraging them to help us defend the Survivalist worlds. Of course, if we are spending political capital on keeping conflicts with Humans to a minimum I guess we don't have enough left over.

Then there is the imperium. The amount of shenanigans Tzeench can pull alone, to say nothing of Slaanesh or the Lord of skulls. False flag assassinations, nudging the Drukhari to enslave their people, guideline them to build settlements over important relic vaults on maiden worlds. Just a lot that can be nudged to go horribly wrong that influences things as well.

So that's the reality of the situation. Influencing mankind and it's god emperor is possible for multiple groups in the Galaxy, and we are busy trying to align with three of them we either need to expend an monumental amount of effort to effect how they treat human, or turn on later in the name of allying with humanity. Even if we do that, we still have to worry about Beil-tan or the Chaos gods mucking things up on us.

I'm not up for that. I'm going to focus primarily on the Adaptionists & Survivalists, and a little on Saim-Hann, Iyanden, and the Asuryani. I have no resources or effort to spare for Anatolian, his empire, or his primarchs. I doubt that will change by turn 40.
Emps wants the Webway as a method of travel because the only ftl they have is warp based.
If they had another way, emps would eradicate the psyker gene, and stop humanity's evolution in that direction.
But that would mean no ftl, so it's not an option.
Yes, which is why he looped himself back as a god tier Psycher. The emperor is still forming as you said. It's a little premature to assume he isn't somewhat interested in Psycher power.
A mega pariah that can punch gods. Some of his time for our heist, maybe.
That kind of thing sounds like a five century project to arrange, that as I highlight above, is more resource intensive than just strengthening our group and nominal allies and raising up petalcutter's wielder as the leader of a great save Isha Aeldari grand Army.
 
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So that's the reality of the situation. Influencing mankind and it's god emperor is possible for multiple groups in the Galaxy, and we are busy trying to align with three of them we either need to expend an monumental amount of effort to effect how they treat human, or turn on later in the name of allying with humanity. Even if we do that, we still have to worry about Beil-tan or the Chaos gods mucking things up on us
basically, there's not muchb we can do to worsen the Canon situation as far as chaos is concerned. They won.

biel tan can hopefully be directed to a less destructive course, at least until we free Isha. If only by ensuring they know to save their strength by not engaging in fights that would reduce their strength for that battle/smash and grab.
 
This is something that will see most use for our fighting population. It would be useful to not have to train a fallen warrior again (beyond conditioning the new body)
You want to put people through eternal war where even death isn't were the duty ends? I mean it would be useful, but also really evil or at least bad for an idea of making Khaine sane or at least less bloodthirsty.
 
basically, there's not muchb we can do to worsen the Canon situation as far as chaos is concerned. They won.
Who's talking about canon? Let's stay focused on the quest. Our issue is not canon problems but the reality of being in the process of committing to helping several Aeldari factions that we have in quest and WoG indications are setup for dark fates we'll need to avert to keep around.

Whatever canon was like it doesn't change the collective half a Galaxy of problems we would need to shoulder to set the stage for us and our allies to avoid the pitfalls likely to lead to a very pro kill xenos empire. We'd need yet more to win them over.

I'm satisfied that we already made things better by solving Aeldari problems and helping create a situation where the Aeldari may approach the post fall Galaxy with a little more effort and interest in mutually beneficial cooperation, and a better idea of how to mitigate or counteract the curses three.

I'd like to keep working on that, with a mind to Ruinous ones who are all going to realize what has happened sometime before the end of the century, even if their not in a position to do more than prepare to come at us sometimes after turn 25 between our starting location and recovering strength, which is good given the local Ork infestation.

God, can you imagine eye of terror Grimtusk empire?
biel tan can hopefully be directed to a less destructive course, at least until we free Isha. If only by ensuring they know to save their strength by not engaging in fights that would reduce their strength for that battle/smash and grab.
I mean the problem with that is most human worlds aren't something Beil-tan can be said to lose strength in the process of battling, and won't be for quite sometime. Kronite for instance has degenerated to feudal era. Beil-tan can easily cull a world twice as advanced and treat it a live fire exercise to blood fresh recruits before their shifted too Ork clearing.

The best direction to take Beil-Tan's chastisement might be putting them to harass or defend against notable Ruinous ones, like the fateweaver, or having them retrieving soul stones for all the alliance members while we are still working towards figuring out our own solution.
You want to put people through eternal war where even death isn't were the duty ends? I mean it would be useful, but also really evil or at least bad for an idea of making Khaine sane or at least less bloodthirsty.
I think you can't really label it evil when applying it to a race who currently end up in the stomach of she who thirsts upon death. As a stop gap to avoiding that, it's at least an lesser evil if not significantly lesser evil.
 
You want to put people through eternal war where even death isn't were the duty ends? I mean it would be useful, but also really evil or at least bad for an idea of making Khaine sane or at least less bloodthirsty.
In case of am emergency? Yes.

It's not any different from wraithguard use. Telling a dead warrior to pilot a war machine vs giving them a fully functional body.
Or attaching a soul to a power sword and having them psychically attack whatever it hits.

Resting in the afterlife is a foreign concept to the Eldar.

Everyone alive right now remembers a time where their souls survived the death of their bodies, and they could (somehow, undefined) return to life.
It would be perfectly normal for Eldar who get killed to go back to whatever they were doing before they died. The difference is that now, they have duties, rather than endless leisure time.
The choice is currently to sit alone in a stone for eternity (except when being communed with), or be eaten by Slaanesh.

The infinity circuit is an improvement in that it removes the solitude component.

Besides, it's not like a soul stone is an inert object. A psyker holding one can communicate with the soul. Any eldar, in theory.

If the warrior inside doesn't want to go back to fighting, then it would indeed be stupid (and evil) to force them to do so.

But it would also be stupid to force a master warrior willing to return to war to give up their memories and training in a time of need.
 
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@Mechanis you know, I'm still really curious if grabbing doomblades would have resulted in us having doomblades based ramming prows as part of our ship design. if so, would our theoretical Sword of Vaul class vessel been called "Vaul's Resplendant Warhammer of Certain Pulverization."
 
@Mechanis you know, I'm still really curious if grabbing doomblades would have resulted in us having doomblades based ramming prows as part of our ship design. if so, would our theoretical Sword of Vaul class vessel been called "Vaul's Resplendant Warhammer of Certain Pulverization."
>Be imperial during great crusade
>be in the galactic north
>life is shit, but still better than the hive
>that smelly asshole Mortation ordered you to attack foul xenos
>For the Emperor.mp3
>Its eldar
>fuck.mp3
>it's eldar with powerarmour
>WTF
>You managed to get lucky hit
>It did fucking nothing
>squishy eldar are in fact not squishy this time
>fuck.jpg
>Their caravels are getting closer to battleship.
>Their caravels are getting closer to battleship?!
>they cut clean through it by ramming
>WTF
>Die by some BS sniper on other side of fucking spacebattle
 
Could…. Could we give our bombers the ability to ram ships to death? Just have entire wings of bombers fly through a ship to kill it.
 
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Could…. Could we give our bombers the ability to ram ships to death? Just have entire wings of bombers fly through a ship to kill it.
In theory, yes, but with the rest of our fleet's long range capabilities, getting in melee with the enemy ships feels like a bad idea as anything but a despration tactic.

We're better off putting more guns on them, i think.

Also, you might run afoul of void shields, which would be a terrifyingly bad idea for eldar.
 
Gravity blade tech can be scaled up to the size of ships. Making a bomber with it being their main weapon should be child's play
Gravity blades cut things. They do not protect our bombers from any ammunition, engines, or generators that happen to explode while they are flying through them.

I admire the creativity but I just don't think we have enough shields to make it work.
In theory, yes, but with the rest of our fleet's long range capabilities, getting in melee with the enemy ships feels like a bad idea as anything but a despration tactic.

We're better off putting more guns on them, i think.

Also, you might run afoul of void shields, which would be a terrifyingly bad idea for eldar.
I recall the QM saying something similar.
 
Gravity blades cut things. They do not protect our bombers from any ammunition, engines, or generators that happen to explode while they are flying through them.
Just have them go really, really fast and outrun the explosions. Become one with speed.

We'd be better off giving the gravity blades to our interceptors so they can swordfight enemy strikecraft.
Brilliant. It just needs 1 vehicle weapon to explode torpedoes and its perfect.
 
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