They aren't that bad, unless you mean the comicly big ones
Now THOSE are good helmet designs. Also if and when we duke things out with the druakari, id be interested in trying to reverse engineee their cloning, flesh crafting, and chemical technologies. The cloning might actually be helpful for increasing out population. Maybe if we combined some medical tech to make modified/artifical wombs and genitals, we could even slightly fix the low population issue too?
 
Personally I'm happy if we don't go for the cone head helmet aesthetic.
There's actually a very good reason for the conical helms in this quest: they have space for more integrated systems. For example, Wraithweave Voidsuits---which most of your current ship and enclosed vehicle crews are fitted with---keep most of their life-support bits in the conical helmet, so they only need a small box that can be strapped to the chest rather than a full backpack. So the reason why most Asuryani kit has the tall helmets is because they are cramming like a half a dozen things in there-sensors, autotargeters, Soulstones sometimes, things like the Psytech amplifiers in a Banshee helm, and so on.

It might be theoretically possible for us to use some spirit stones for study in the hopes of learning more about how they're made and if we can replicate them, but I don't think it'll be something that we'd ever be able to export in large enough quantities to make a difference, although it would be very good at solving our lack of wraithguard.

Actually, speaking of...

Iirc, Wraithknights are usually sent to the crone worlds to mine up spirit stones (due to being the only things capable of surviving and having a good chance at coming back), but in order to make a wraithknight, you need atleast one spirit stone, but the spirit stones can't be extracted from the crone worlds because only a wraithknight can do that with some modicum of safety, which ends up creating a paradox if we take GW's lore at face value, and unless Iyanden is sleeping on the technology needed to make wraith constructs (and if they are, I immediately want to get my hands on it), then there might not be enough spirit stones for every single craftworld (not unless they can be recycled after the soul inhabiting it moves into an infinity circuit).

I'd have to imagine that either Iyanden knows this and is willing to supply us with the means of making wraith constructs (if so, then HURRAY, PSYCHIC ROBOTS!) So we can supply ourselves with more spirit stones, or they're currently the only source of them for the rest of the Eldar until the others can go dig for their own.
Getting more Soulstones/Tears of Isha is hilariously dangerous, yes, but it can be done by a conventional force. The Craftworlds also generally start with a considerable supply of the things; remember that their original purpose was "being divine commlinks so Vaul and Isha could keep talking with their followers in spite of Asuryan's edict" so the Craftworlders, in the large maintaining their traditional faiths, had a fairly large supply to start with.
Soulstones are indeed recyclable, and moreover can hold more than one soul at a time (though this causes some gestalting issues, the Phoenix Lords being an example of this), but once a spirit is remanded to the Infinity Circuit the physical container of the Soulstone can be passed to someone else. It's just that with the combination of population and attrition there's never enough of the things to go around.

Okay so after a bit of deeper research into the Halo Stars, I admit I'm starting to come around to the idea of us staying there for the forseeable future.

Since the astronomican is so far away from us, the great crusade won't ever be able to reach deep enough to truly threaten us (as long as we go where the light isn't shining) and conversely there might be little to no webway connection up there (I have no idea as to how far the webway reaches across the galaxy, but I have a sneaking suspicion that it might not reach out to the edge of the Milky Way) so Biel-Tan might not be willing to throw swordwinds at us yet, and depending on the state of that part of space, we might have it all to ourselves to do whatever we want.

Buuut there's a catch, we'll be in what's basically considered one of the most haunted places in the galaxy second only to the Ghoul Stars, and there might be some things living there that could make chaos seem downright pleasant in comparison, so we could either be stuck in the galactic boonies alone with Meros, Zahr-Tann and Arach-Qin as our only company, or we'll be fighting eldritch horrors, 50/50 chance honestly.

(I'd reckon that there HAS to be some way to contact the other craftworlders once we end up in the boonies, maybe we take a quick little dive back into the "normal" part of the galaxy for diplomacy and to occasionally cough up technology for the others / take some tech with us, but they'd probably be pretty sparse occurrences for the most part)
The Webway encompasses the entire galaxy, with the caviets that even in the days of the old empire there were sections of it that people just didn't come back from, and that in the modern era the place never stays static indefinitely and is all jumbled up, because Slaanesh keeps trying to make it so that every road leads to them with the Key of Asuryan in its possession, and Cegoratch is fiddling back with his to counter them and bring advantage to the Eldar. And occasionally someone in Cormorragh gets together enough sacrifices to do things with the one that they have other than keeping the Dark City and its immediate vicinity stable. And as the entire thing is holographically interconnected, a tiny change in one corner can ripple outward massively reshape huge portions of the network on the other side of the galaxy (indeed, this is how the Fool so effectively counters She-Who-Thirsts; he's way better at setting up dominos so that he can just alter the position of a couple of doorways a few centimeters and cause a huge corridor filled with deamons to collapse halfway across the galaxy). So depending on some rolls, you might be more or less inaccessible at any given time, and that can change, sometimes with little warning, based on events you cannot reasonablely know or predict even with actual precognitives on tap.


Humanity and the Anatolian (He's not the Emperor yet)
The Big E is, as he always insists, a man: he is working with limited and frequently biased information and therefore frequently makes less than sensible decisions to someone with our omnicient perspective, but which are completely rational and reasonable with the information he actually has.

Also, as is typical for 40k things written by me, the Anatolian has not lived all the interveining time between his original birth in human prehistory and the modern era, as he is a serial reincarnator and it can be hundreds, even thousands of years before he successfully gets reborn at all, and then he has to grow into his powers and depths of memories all over again---and that process takes longer each time, simply because there's more of it. To spoil things very slightly the Anatolian is at present a man who went to sleep in a nearly post-scarcity society enjoying the greatest hieght of prosperity humanity has ever known, seemingly well on its way to being the Culture, and woke up the next morning to find himself in Fallout.
 
Humanity and the Anatolian (He's not the Emperor yet)
The Big E is, as he always insists, a man: he is working with limited and frequently biased information and therefore frequently makes less than sensible decisions to someone with our omnicient perspective, but which are completely rational and reasonable with the information he actually has.

Also, as is typical for 40k things written by me, the Anatolian has not lived all the interveining time between his original birth in human prehistory and the modern era, as he is a serial reincarnator and it can be hundreds, even thousands of years before he successfully gets reborn at all, and then he has to grow into his powers and depths of memories all over again---and that process takes longer each time, simply because there's more of it. To spoil things very slightly the Anatolian is at present a man who went to sleep in a nearly post-scarcity society enjoying the greatest hieght of prosperity humanity has ever known, seemingly well on its way to being the Culture, and woke up the next morning to find himself in Fallout.
Which kinda makes being trapped in the golden throne a fate worse than death for someone who would normally reincarnate. If the emperor had died normally in 30k, he'd probably be back by 40k.

Emperor: I must screm, but I have no mouth
 
Last edited:
Which kinda makes being trapped in the golden throne a fate worse than death for someone who would normally reincarnate. If the emperor had died normally in 30k, he'd probably be back by 40k.
The big issue there is he has little control over where He gets born, and generally doesn't really start to grow into his full abilities until adulthood- the reason why he would let himself get stuck on the Throne is because he would be entirely reasonably worried about the Ruinous Powers being able to keep him off the board essentially indefinitely by just (repeatedly) killing him while his reincarnation is still a child, given what he had just seen them pull off and needing to completely reassess his estimations of what they were capable of.
 
The Webway encompasses the entire galaxy, with the caviets that even in the days of the old empire there were sections of it that people just didn't come back from, and that in the modern era the place never stays static indefinitely and is all jumbled up, because Slaanesh keeps trying to make it so that every road leads to them with the Key of Asuryan in its possession, and Cegoratch is fiddling back with his to counter them and bring advantage to the Eldar. And occasionally someone in Cormorragh gets together enough sacrifices to do things with the one that they have other than keeping the Dark City and its immediate vicinity stable.
How many Key's are there in the galaxy (less than 10, dozens etc) if we could theoretically have started with one in chargen if we'd spent the points?
 
The big issue there is he has little control over where He gets born, and generally doesn't really start to grow into his full abilities until adulthood- the reason why he would let himself get stuck on the Throne is because he would be entirely reasonably worried about the Ruinous Powers being able to keep him off the board essentially indefinitely by just (repeatedly) killing him while his reincarnation is still a child, given what he had just seen them pull off and needing to completely reassess his estimations of what they were capable of.

The Chaos Gods won't have to lift a Finger, he would get killed by his own People. Points for Extra Irony, if they put him on a Black Ship and sacrificed him to his own Corpse.
 
The big issue there is he has little control over where He gets born, and generally doesn't really start to grow into his full abilities until adulthood- the reason why he would let himself get stuck on the Throne is because he would be entirely reasonably worried about the Ruinous Powers being able to keep him off the board essentially indefinitely by just (repeatedly) killing him while his reincarnation is still a child, given what he had just seen them pull off and needing to completely reassess his estimations of what they were capable of.
Does that mean that Starchild would be him just giving up parts of himself ahead of time, so he may just kick start the process and not be vulnerable as long as he normally would be?

Sidenote if we fuck up and somehow make heresy kill Big E, I just imagine us grumbling, protecting and divining his respawn point because fucking chaos, and we don't have the Blackstone weapons (yet).
 
How many Key's are there in the galaxy (less than 10, dozens etc) if we could theoretically have started with one in chargen if we'd spent the points?
I think Mechanis said that only ten were ever made. Ceogorath grabbed three, one is lost (the one we could've taken), and Slaneash obviously has the other six.

edit: Now that I think about it, Ulthuan, in fantasy, has ten kingdoms, each of the Aeldari princes having one key, which would make sense. Us (retroactively before we pick up the mantle of Vaul disciples) being able to pick up Celodor's key, Ceogorath stealing Avelorn's (because Isha), Saphery's (because he is the custodian of the black library(and my personal headcanon that he is Hoeth but crazy after the madness that was/is war in heaven)) and maybe Nagarythe's or Yvresse's key (because fucking over chaos and being sneaky), while the other six corrupted are in the hand of the she-who-thirst.
 
Last edited:
The Webway encompasses the entire galaxy, with the caviets that even in the days of the old empire there were sections of it that people just didn't come back from, and that in the modern era the place never stays static indefinitely and is all jumbled up, because Slaanesh keeps trying to make it so that every road leads to them with the Key of Asuryan in its possession, and Cegoratch is fiddling back with his to counter them and bring advantage to the Eldar. And occasionally someone in Cormorragh gets together enough sacrifices to do things with the one that they have other than keeping the Dark City and its immediate vicinity stable. And as the entire thing is holographically interconnected, a tiny change in one corner can ripple outward massively reshape huge portions of the network on the other side of the galaxy (indeed, this is how the Fool so effectively counters She-Who-Thirsts; he's way better at setting up dominos so that he can just alter the position of a couple of doorways a few centimeters and cause a huge corridor filled with deamons to collapse halfway across the galaxy). So depending on some rolls, you might be more or less inaccessible at any given time, and that can change, sometimes with little warning, based on events you cannot reasonablely know or predict even with actual precognitives on tap.

Oh that just makes the Halo Stars even MORE fun for us and / horrifying / weird to the average Eldar, a place that can be cut off at any moment for an extended period of time, a place in the galaxy that could basically be considered a deadzone in comparison to the rest of the galaxy and the only times that something comes out of it is when the webway is in the right position for the Vulkhari to re-enter the galaxy and when they do, their purpose could be entirely unknown, only bartering for technology when they find the other craftworlders and wiping out Orks left right and centre.

Hell, the necessity of this and the isolation might even encourage us (Meros, Zahr-Tann, Arach-Qin and any other unlucky craftworlds who ended up with us) to physically stay with eachother / within the same star system just in case that the webway doesn't have another brownout and cut us off from eachother, and iirc that level of proximity usually doesn't happen with craftworlds right?

If I had to make a ill-informed comparison, it could be like if your cousins lived in the galactic equivalent of the Bermuda Triangle and only come visit every 4 years when the stars are right to buy your used smartphone (and I love the analogy and the idea of us just being SUPER weird, even though it might not work out exactly as I'm picturing it).

he would be entirely reasonably worried about the Ruinous Powers being able to keep him off the board essentially indefinitely by just (repeatedly) killing him while his reincarnation is still a child,

Why was my first thought when reading this was the phrase "Spawn-Camping"?

How many Key's are there in the galaxy (less than 10, dozens etc) if we could theoretically have started with one in chargen if we'd spent the points?

IIRC there's only 3 left in existence held between Cegorach, Slaanesh and somewhere in Comorragh, we'd have had the 4th if we picked it in char-gen.
 
IIRC there's only 3 left in existence held between Cegorach, Slaanesh and somewhere in Comorragh, we'd have had the 4th if we picked it in char-gen.
And man, imagine if we did pick it. As you yourself said, the Halo Stars are a Bermuda Triangle on a galactic scale and having the ability to use and abuse that to our advantage would have been hilarious.
 
Biel-tan: I'm coming to get you
Vulkhari: Sure you are.
Playing the usual Eldar trick on them and having Biel-Tan turn up in the face of something/someone we want/need dead would have been both in poor taste and a dead giveaway of our capabilities, but fuck would it have been great.
 
I think there's a forth key in this quest, despite us not picking it.
I think it's out there.

And I wonder who, if anyone, has it.
 
Playing the usual Eldar trick on them and having Biel-Tan turn up in the face of something/someone we want/need dead would have been both in poor taste and a dead giveaway of our capabilities, but fuck would it have been great.
It could also work the other way around. Biel-tan arrives at our last location, but we're not there anymore.
 
Now I wonder if we could make gaelar field 2.0; as in we find humans, we save them from X horror beyond their power (hopefully they later drop ultra rare Primarch who doesn't want to kill us), we borrow an STC for OG gaelar field, we do much research, upgrade the shit out of them and sell some of them to humans (the Vaul fields, probably would be unreplicable by humans because wraith bone), watch the reviews (chaos fucked off).
Profit, we gained anti-daemon shields, and maybe we travel through Webway safer (going directly through the warp jump, I would not risk unless we already are doomed to that bitch anyway.
 
For spirit stones lol them getting any considering you have to do a deep dive into the warp/eye of terror and go to a demon world to get them.

I mean, it's Canon that Inquisitors will buy off Craftworlds on occassion with Spirit Stones. They mostly get them from conflicts with Craftworlders or smashing a Chaos Cult that was planning on using them, but sometimes even just in abandoned ruins that were out in the ass end of nowhere that got forgotten during the Fall.

But yeah, contact with the Imperium should mostly be limited to Rogue Traders, for Curios and oddities, and maybe slightly Heretikal Mechanicus Offshoots that are interested in Xenotech, because possibly neat Tech.

As far as Humanity in the Halo stars go... Maybe a Protectorate/Alliance with Locals? Especially if the Imperium never really gets a foothold near them.
 
Now I wonder if we could make gaelar field 2.0; as in we find humans, we save them from X horror beyond their power (hopefully they later drop ultra rare Primarch who doesn't want to kill us), we borrow an STC for OG gaelar field, we do much research, upgrade the shit out of them and sell some of them to humans (the Vaul fields, probably would be unreplicable by humans because wraith bone), watch the reviews (chaos fucked off).
Profit, we gained anti-daemon shields, and maybe we travel through Webway safer (going directly through the warp jump, I would not risk unless we already are doomed to that bitch anyway.

IIRC We do have gellar fields / gellar field analogues thanks to wraithbone projecting a kind of psychic shield (part of the reason why craftworlds survived in the OTL as well as distance from the crone worlds) so we've already got that covered.

Biel-tan: I'm coming to get you
Vulkhari: Sure you are.

Biel-Tan: As soon as we find a way into the Halo Stars, we're coming for you.

Vulkhari: Big words for someone on the opposite end of the galaxy, hope you like fighting The Horrors.
 
Also, this is something the rest of you have probably realised already, but two out of our three allies find themselves in their current shit because of orks. Pretty sure that "purge on sight" policy earned us some brownie points, if nothing else, or it just might be a direct request from them lol.
 
Also, this is something the rest of you have probably realised already, but two out of our three allies find themselves in their current shit because of orks. Pretty sure that "purge on sight" policy earned us some brownie points, if nothing else, or it just might be a direct request from them lol.
It is the destiny of craftsmen races to hate greenskins. We just need to make a book of grudges, and everything will be fine.
 
Back
Top