Wait a minute is the reason why deamons are so powerful/dangerous now and "shortly" before the fall (i.e. Iron Wars) because Aeldari got to bored of the noblebright narrative and (toghter with mankind having nightmares of age of strife) cause galaxy to switch genere to grimdark?
 
@Mechanis Question with the Warp and Materium, am I correct in thinking the other higher and lower realities have their own logic/rules backed into them? Such as Hyperspace the Deathsnipers of the Necrons use or the Huds weird ass entropy one?
 
Do we have an equivalent of astropathic communication? Most of the references to messages have been sending courier ships through the Webway.
Not at this time, no. The Empire had the Webway, after all, and could just send Literally A Dude On A Horse if they needed to send a message to somewhere. It didn't even take long, for them, because they could basically reshape the topography as they pleased to ensure that the various worlds were tightly interconnected, with travel between them as fast and simple as stepping through a door in one's house---sometimes literally, with different parts of "the same" structure on entirely different planets. why develop something like astropaths when you can do that?
 
Not at this time, no. The Empire had the Webway, after all, and could just send Literally A Dude On A Horse if they needed to send a message to somewhere. It didn't even take long, for them, because they could basically reshape the topography as they pleased to ensure that the various worlds were tightly interconnected, with travel between them as fast and simple as stepping through a door in one's house---sometimes literally, with different parts of "the same" structure on entirely different planets. why develop something like astropaths when you can do that?
Another thing added to the "too little AP too much to innovate" list
 
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Not at this time, no. The Empire had the Webway, after all, and could just send Literally A Dude On A Horse if they needed to send a message to somewhere. It didn't even take long, for them, because they could basically reshape the topography as they pleased to ensure that the various worlds were tightly interconnected, with travel between them as fast and simple as stepping through a door in one's house---sometimes literally, with different parts of "the same" structure on entirely different planets. why develop something like astropaths when you can do that?
And nobody thought to run some wires through the webway and get themselves a galaxy-spanning internet instead? Or would that be constantly severed by any Webway reshuffling?
 
Here's some speculative non warp based communication techs:
- Gravity ripple broadcasting
- Quantum entanglement type communicator
 
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Because the Warp runs on Narrativium rather than conventional physics. So killing a Chaos God is less about the physical act of "insert pointy end into other man" or "don't stop firing until the target stops moving" as the narrative weight of the act.
I really appreciate this world-building; it's consistent with what we saw in the original material, makes sense, and is interesting to read about.

Thank you for your efforts in creating this story!
 
God, Angron's whole story was just a case of Fucking Everyone carrying the fucking idiot ball at all times. He got railroaded so hard and for pretty much no purpose.

Angron is a complete tragedy, from day 1 and its just. Never. Stopped.

This is not helped by the fact that his legion, The artists formerly known as the War hounds, are ALSO a tragedy in the way that they tried to connect with their Father.

People say Magnus did nothing wrong, Angron Literally didn't have a chance to do anything RIGHT.
 
Angron is a complete tragedy, from day 1 and its just. Never. Stopped.

This is not helped by the fact that his legion, The artists formerly known as the War hounds, are ALSO a tragedy in the way that they tried to connect with their Father.

People say Magnus did nothing wrong, Angron Literally didn't have a chance to do anything RIGHT.
Beware that some primarchs might get shuffled around as a result of our activities. We know Chaos is playing active fuck fuck games, so if we catch wind of the primarchs we might intervene. Just cause Chaos was involved if for nothing else. So Chaos might move to keep the primarchs away from us so we don't make nice with any of them.
 
Beware that some primarchs might get shuffled around as a result of our activities. We know Chaos is playing active fuck fuck games, so if we catch wind of the primarchs we might intervene. Just cause Chaos was involved if for nothing else. So Chaos might move to keep the primarchs away from us so we don't make nice with any of them.

of course, In of itself, Spreading awareness of the Tzeentch part of the curse might actually be enough to Butterfly away baby Angron Getting Jumped by a hitsquad (if not, we have people to dope slap)

Aside from that, we are currently causing massive ripples. Its fully possible for some ork Kaptain that we displace with our anti-ork policies ends up fleeing, Builds up a way and hits a Primarchs birth planet completely throwing the story out of wack. Relying on Fore-knowledge when we are causing any form of ripple is sketchy. Disclosing the curse is a massive ripple, But its not the only ripple, For all we know our refits for our allies could avert their extinction, Pushing some threat somewhere else as they bounce off a eldar fleet that is mildly stronger then it should be, which can have Rube-Goldberg levels of consquences.

I was just commenting on how Angron is Canon is IMO the biggest tragedy in 40k, Poor Lad didn't even have a chance.
 
Controversial opinion, other than bettering the lives of the Primarchs/pushing them away from Chaos, we should not adopt them. That would get the Emps showing up at our door and we'd be in for the legal ownership battle of the millennia.

Spoiler Alert: we would not survive.
 
of course, In of itself, Spreading awareness of the Tzeentch part of the curse might actually be enough to Butterfly away baby Angron Getting Jumped by a hitsquad (if not, we have people to dope slap)

Aside from that, we are currently causing massive ripples. Its fully possible for some ork Kaptain that we displace with our anti-ork policies ends up fleeing, Builds up a way and hits a Primarchs birth planet completely throwing the story out of wack. Relying on Fore-knowledge when we are causing any form of ripple is sketchy. Disclosing the curse is a massive ripple, But its not the only ripple, For all we know our refits for our allies could avert their extinction, Pushing some threat somewhere else as they bounce off a eldar fleet that is mildly stronger then it should be, which can have Rube-Goldberg levels of consquences.

I was just commenting on how Angron is Canon is IMO the biggest tragedy in 40k, Poor Lad didn't even have a chance.
Oh yeah. Absolutely. Honestly I am curious how E Money and the other primarchs will react if we befriend one of the primarchs. We should go check stuff out even if nothing else.

I have no doubt they will go serve their father over us. But I think it would be really funny if not actively sticking our finger into Big Es eye to get into the heads of one of his creations so thoroughly.

Just by being nice and helpful.
 
While Primarchs are fun we all need to remember that Big Es ideas kinda go against us and he is quite xenocide happy.

Generally it's far better if we keep distance from the Primarchs as one way, or another Big E won't tolerate deserters and Empire will be the enemy to us. Heck if we show signs of resurgence Big E might be tempted to eliminate a threat to Humanity's dominance over the Galaxy.

Bettering the life's of Primarchs is fun concept until they get tasked with elimination of Eldari worlds and Chaos works its magic. Not to mention Big Es own policies on Chaos, knowing is painting a target on yourself and let someone try and say to Big E that they know better.

In terms of killing Chaos God's? Honestly we already have lot of means like Shards of Khaine, Laughing God, Isha etc.

Then there's Eldari own prejudices against Humans, even Vau-Vulkeshi won't be most human friendly people.
 
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[X] Plan: To Create Opportunities and see what the ember of old knows

Cool campaign so far I think I understand whats going on but the army and navy stuff have gone way over my head.
 
... We are going to go out and adopt as many of the freaking Primarchs as we can.
And he I was going to suggest we need to somehow create a diety whose entire thing is ripping themselves out of the stomach of anything that eats them chestburster style.

Since they'd still be an elder diety and Slannesh is not the chaos crab of self control they'd probably end up eating it anyway only for the obvious to happen.
 
While Primarchs are fun we all need to remember that Big Es ideas kinda go against us and he is quite xenocide happy.

Generally it's far better if we keep distance from the Primarchs as one way, or another Big E won't tolerate deserters and Empire will be the enemy to us. Heck if we show signs of resurgence Big E might be tempted to eliminate a threat to Humanity's dominance over the Galaxy.

Bettering the life's of Primarchs is fun concept until they get tasked with elimination of Eldari worlds and Chaos works its magic. Not to mention Big Es own policies on Chaos, knowing is painting a target on yourself and let someone try and say to Big E that they know better.

In terms of killing Chaos God's? Honestly we already have lot of means like Shards of Khaine, Laughing God, Isha etc.

Then there's Eldari own prejudices against Humans, even Vau-Vulkeshi won't be most human friendly people.
Certainly we won't stick our necks out for them. Much less get between the Emperor and them. But that doesn't mean we can't give them different ideas and then let their fate be their own.

It's the same as us propping up the human policies around Istvan to act as a warning system/road bump/wall between us and the crusades. We aren't doing anyone a favor. But even so the people there might appreciate us giving them an advantage against the crusades/preserving their independence. So they might not see it that way even if we tell them this is all self serving and fewer people would die if they just gave in.

The goal is not to thwart the Emperor though that is a nice bonus. The goal is to stick our oar into his pot and force him to add us into his calculus. This forcing him to account for us when he plans to do something that might upset us or threaten us or any allies we might have.

We wouldn't ask any of his sons to rebel. Such an endeavor is foolish. But you know. Be nice, show mercy, don't exterminate those humans with whom Aeldari have a favorable relationship etc etc. If he must take an exodite world maybe let us know so we can evacuate the population. If he is knows about an attack on a craftworld maybe give us a warning so we can get them out of the path.

Knowledge is a dangerous thing and knowing we are not above a friendly conversation or the occasional request can be dangerous indeed to the maintenance of hostile relations between the diaspora and the Imperium.

It will be a lot harder for the Emperor to, for example, casually test out war machines on an unsuspecting craftworld. I don't think it will stop him outright but he will have a price to pay and maybe he might conclude that the juice wouldn't be worth the squeeze.

Either way I don't think it would cost us anything to try.
 
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So, it's a slow Tuesday, and certain events happening the same time as creation kept me too occupied to participate, so I've amused myself by putting together a full what if plan. I'm doing this entirely from the perspective that I don't know what's coming.

[ ] Plan Vau-Vulkesh & The Armada Against Terror
-[ ] [Mariner] Armada (-2 points)
-[ ] [Mariner] Weighted Light (1 point)
-[ ] [Mariner] Killing Blow of the Murdiously Shining Sword, Sword of Vaul class Relic Warship (-5 points)
-[ ] [Smith] Plentiful Industry (-2 points)
-[ ] [Smith] Huge Shipyard (-2 points)
-[ ] [Smith] Seerstone Tower (-1 point)
--[ ] [Smith] Seer Council (-2 points)
-[ ] [Smith] Bonesinger Choir (-1 point)
-[ ] [Smith] Shrine of Khane (-1 point)
-[ ] [Smith] Vaulic Academy (-1 point)
-[ ] [Smith] Relic Vault (-1 points)
-[ ] [Smith] Extra Industry (-1 point per level, 4 levels Max) (-4 points)
-[ ] [Fall] Heavy Damage (3 points)
-[ ] [Fall] Decimation (2 points)
-[ ] [Fall] Moderate fleet damage (1 point)
-[ ] [Fall] Escorts Broken (1 point)
-[ ] [Fall] Engines offline (3 points)
-[ ] [Allies] Ally with Cairas Mythar (-5 points)
-[ ] [Allies] Ally with Meros (-1 point)
-[ ] [Allies] Ally with Zahr-Tann (-2 points)
-[ ] [Allies] Ally with Aringhe (-3 points)
-[ ] [Beil-tan] Hateful Relationship (7 Points | +50% for every additional Hateful relationship)
-[ ] [Saim-Hann] Respectful Relationship (-3 points)
-[ ] [Ulthwe]Hostile Relationship (3 points | +50% for every additional Hostile relationship | +100% for every other Hateful Craftworld)(6 points)
-[ ] [Orks] Purge the Stars (6 points)
-[ ] [Necrons] Respect (-1 point)
-[ ] [Man] Ignore the Primitives (3 points)
-[ ] [Location] The Edge of Terror (8 points | Double if Ulthwe is Hostile | Triple if Ulthwe is Hated)(16 points)
-[ ] [Tech] Holo-fields (-1 point)
-[ ] [Tech] Grav-shields (-3 points)

[Mariner] : So, in my vau-vulkesh plan, I need all the Mariner. An Armada, escort heavy because I need a lot of escorts for a Sword of Vaul Class. This puts me at -14 points(-8 start and -6 from Mariner total)

[Major + Location] But how to afford that and not skimp on either Smith or Allies later? Well, if I go with the eye of terror and Ulthwe as hostile on top of Beil-tan Hateful, with Saim-Hann respectful that gets me 25 points(7 + 6(3+3 Beil-tan Hateful) +16 -3) putting us at 12 points. Sure, that's a lot of heat, but Ulthwe isn't ready to go to war over it and who knows, maybe we'll get lucky and it's something related to Beil-tan they see and their acting against us because they don't want the warmongers getting their hands on our exotics and relics.

[Smith] Back to goodies. Need industry and Shipyards at max if I'm going to support that fleet and fix up SoV class on top of assisting allies. Can't give up any of the tier one buildings either, and with the kind of threats that exist in the eye of terror, better have seer council. Not psychomatons though. That's just begging for trouble. Yes to relic vaults. Well I'm at -3. Better settle other races before picking Allies.

[Races] Not fighting Orks wouldn't be proper. Necron's deserve respect for downing a Sword of Vaul Class. Mankind is several centuries from becoming a problem and we are in the eye of terror now. Can't waste seer time keeping an eye on them can't waste fleet strength blasting them from the surface of maiden worlds. At 5 points now.

[Allies] Cairas is a must. Sure, they need the most aid, but I'm pretty sure we are getting a batch of hero units capable of beating down Ruinous Ones Champions given that's the most likely opponent in the way of stealling back Shards of Khane.

[Allies] Meros, because I won't have points for two minors if I take any of the other smalls, and because there a good fit of needs to our strengths.

[Allies] Zahr-Tann, because there cheap and they just ne d repairs. We need at least one ally that can defend themselves.

[Allies] Aringhe, because mystery box probably means relic, and given one of the other options with the same point cost is offering up an actual Sword of Vaul Class for the aid it wants, it has to be something good.

-6.I'm sure I can compensate for that.

[Fall] too much damage to fleets would hurt my strategy, population is too valuable to accept more than decimate, and going to hard on engines would probably have been a mistake. But I can take a bit on the state of the craft world. I have the extra AP to speed recovery, so heavy damage is acceptable. 4 points.

[Tech] Somewhere among the 4 Gains categories has to take a hit to start with a fantastic navy, massive industrial base and tier one supporting ministries, without sacrificing allies, and it has to be tech, because my picks here otherwise are lesser race tech we can probably drum up over the next dozen turns, so all defensive tech it is.

Wow. Chat got busy while I was out. Neat. Time to see what's worth commenting on.
 
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I can see it now. Endgame, we've rescued Isha and she's recovered. Angron calls her "Mom" unironically and she can actually get Magnus to listen when told not to do something.
 
I can see it now. Endgame, we've rescued Isha and she's recovered. Angron calls her "Mom" unironically and she can actually get Magnus to listen when told not to do something.
Depending on whether Magnus is content just asking us for knowledge, or if he will try taking what he wants by force; Prospero wont have to sacrifice a huge part of its culture just cause Big E said so.
 
I'm not such about Primarchs right now but I would love to study humanity's burgeoning psychic potential. If we can do a little soul forging on ourselves, maybe we can do some soul forging on humanity.

Sure, the Emperor would get mad but he is centuries away from being a problem.
 
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