So if its dysentery or another contamination problem, how do we fix it so it doesn't come back?

He doesn't live nearby, so we can't inspect the farm to see if it's food prep or water storage that's causing the problem. And while it could be caused by animals, it could also be their latrine got a leak and is infecting the nearby water.
 
Can't be genetic as if it was genetic it would have been a 'from birth' thing, and his marriage partner wouldn't be suffering from it. Also his children would not have a 100% suffer rate unless he got really unlucky with genetic rolls.

Certain sicknessess while not purely genetic have a genetic factor. Since certain people have a genetic predisposition to certain sicknessess.

For example the gout has a genetic factor, certain people are geneticaly more inclined to have gout than others.

This is the reason gout was so common amongst European Nobility.
 
Certain sicknessess while not purely genetic have a genetic factor. Since certain people have a genetic predisposition to certain sicknessess.

For example the gout has a genetic factor, certain people are geneticaly more inclined to have gout than others.

This is the reason gout was so common amongst European Nobility.
Also not all genetic disease are present 'from birth'
 
Lorfi Chickenman, from another Jarldom over, has come to ask you about a problem he's having. He and his family keep coming down with a strange disease. It isn't fatal, but it is miserable to deal with.

The symptoms are as follows:
-Diarrhea
-Stomach cramps
-Fever
-Nausea
-Vomiting
Hey Lorfi, we have some questions to help diagnose your issue:

1) How often does this disease recur?
2) When did it start?
a) Did any notable event happen around that time? (ex: Moving houses, monster, angering a witch, a raid either way..)
3) Are the others in your household affected?

===

Somewhat unrelatedly this has been bugging me for a long while. I really need an answer.

Hey Halla/Blackhand,

Hasvir Hadinghero. Well okay, was he Framarr the Elder's nephew? Or kin?

This is all based on this one bit of evidence: Folkmarr saying he was second cousin twice removed from Horra Hasvirson.

Parentage goes:

Framarr the Elder's Father (Folkmarr's Great-Grandfather - Kinship end)
Framarr the Elder (Folkmarr's Grandfather)
Dorri (Folkmarr's Father)
Folkmarr

??? Framarr the Elder's Father ???
??? Hasvir's Father ??? (Framarr the Elder's Brother?!?)
Hasvir the Elder
Horra Hasvirson (Second Cousins from Folkmarr)

Potentially meaning that when Framarr the Elder called in a hit on Hasvir the Elder, he was conducting kinstrife-by-proxy (!!!)

===

The second huskarl is named Rikardir Sniffles, after the frequent sneezing that afflicts him in the early summer months. He's got something of a stoop to his shoulders and is always rubbing at his red, puffy eyes in a futile attempt to wipe away the tears. A wood-handled longsax, cheaply forged but well-maintained, sits sideways in a leather sheath at the back of his belt.

That sounds like pollen allergy..

===

-[X] Try and befriend the Owlbear in our soulscape

Could we learn about Slavic Cultivation? And maybe what kind of stuff our Scholar was scholaring about?

--[X] Alloy/Magic Item Research (2 Work)

We should learn about Dorri and Logi so we can break their narratives when we kill them.

We should kill Dorri and Logi by this year, sooner rather than later, so they don't get new alliances or otherwise make problems for us. IF has said we are advantaged narratively when we take the initiative. If we get rid of Dorri and Logi earlyish we might actually have a good chunk of the year free to 'relax' with.
 
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Could we learn about Slavic Cultivation? And maybe what kind of stuff our Scholar was scholaring about?

I think the owlbear is actually significantly more useful and urgent, honestly. I'd like to learn about Slavic Cultivation, but it has to take a back seat to more practical options in the short term, IMO.

We should learn about Dorri and Logi so we can break their narratives when we kill them.

We should kill Dorri and Logi by this year, sooner rather than later, so they don't get new alliances or otherwise make problems for us. IF has said we are advantaged narratively when we take the initiative. If we get rid of Dorri and Logi earlyish we might actually have a good chunk of the year free to 'relax' with.

I don't disagree that we need to know more about them, but we already did the 'Work-based' info gathering thing on them, I doubt repeating it will get us much that's useful. I'm pretty sure we need to either spend more actions on it or come up with a new way to get that information, or both. Honestly, I think it's the latter...we need a way to actually get the information in question, not just saying 'we spend Work on it'...we've gotten what we can get that way, I think.

@Imperial Fister is that correct? Can we spend Work for more info on Dorri and Logi? Can we just spend actions on that to good result, or do we need an actual plan?

Also, @Imperial Fister I hate to just repeat myself, but in case you missed it:

Oh, also, @Imperial Fister did our Fleinn and Bolt Thrower turn out okay? If they work as intended, that's fine, just making sure. And what about the coffee mug? That's mostly a flavor thing, but did we manage to make it? What about our Alloy Attempt (Fight Of Your Life + Stoker State)? Looking back, we also tried to improve Sagaplate and never got a result. I don't think we found out how any of that ancillary stuff went...

We're basically missing what happened with most of our Work-related stuff last turn, including some pretty important things. Nothing that should take that long, mind you, but stuff we invested pretty heavily in and need to know what happened with.
 
A bit short, but seemed fine to me. Does that mean we'll be paying the weregild as part of the next update? It's not an action, so it's not a problem if something delayed it, but Corpsemaker did say it was imminent...

Oh, also, @Imperial Fister did our Fleinn and Bolt Thrower turn out okay? If they work as intended, that's fine, just making sure. And what about the coffee mug? That's mostly a flavor thing, but did we manage to make it? What about our Alloy Attempt (Fight Of Your Life + Stoker State)? Looking back, we also tried to improve Sagaplate and never got a result. I don't think we found out how any of that ancillary stuff went...

Also, relevantly, how many of our retainers shields got broken during the battle? We should replace those and knowing how many need replacing seems relevant (the below plan assumes at least 5, which seems likely).
I just got super fatigued with all the ancillary stuff

Everything turned out okay. I'll handwave the shields. Weregild will be paid next turn.
Hey Lorfi, we have some questions to help diagnose your issue:

1) How often does this disease recur?
2) When did it start?
a) Did any notable event happen around that time? (ex: Moving houses, monster, angering a witch, a raid either way..)
3) Are the others in your household affected?
Whenever they eat some of the chickens, but they're checked very carefully for any hint of disease so it can't be them. Especially not since he's the best chicken-keeper in all of Joarheim!

And yes, it affects everyone.
Hey Halla/Blackhand,

Hasvir Hadinghero. Well okay, was he Framarr the Elder's nephew? Or kin?
(I believe they were in-laws, but I can't find my notes anywhere regarding it, so who knows?)
 
I just got super fatigued with all the ancillary stuff

Everything turned out okay. I'll handwave the shields. Weregild will be paid next turn.

Totally fair. That does leave two things in actual need of resolution, though:

1. What's the effect of Alloying Fight of Your Life and Stoker State?
2. What's the effect of upgrading our Sagaplate to Tier 2?

The rest is sufficiently answered by 'things went fine' but those aren't quite.
 
Whenever they eat some of the chickens, but they're checked very carefully for any hint of disease so it can't be them. Especially not since he's the best chicken-keeper in all of Joarheim!

And yes, it affects everyone.
Apologies for even thinking of it, but does everyone is doing their due diligence when preparing the food?
I had heard tales of raids turning horrible because someone though its too bothersome to clean the cookware or wash hands or the ingredients in the warmer climates.

Every Norseman is strong, but illness like that can weaken even the strongest of us.

I am sure your household has great cooks, but i must ask even the most foolish questions in order to not make things worse by leaving out options that shouldn't need to be asked. I know from personal experience that people do things very differently even between the same family and whats clear for example for a blacksmith or a shipwreck are not for the other.
 
Whenever they eat some of the chickens, but they're checked very carefully for any hint of disease so it can't be them. Especially not since he's the best chicken-keeper in all of Joarheim!

And yes, it affects everyone.
Interesting. Doubly so because Lorfi is so good at rearing chickens that he has a kenning for it. Assuming it isn't hygiene, it's probably magical in some way, so that leave me with some possibilities. To cauae food poisoning cause this looks a whole lot like food poisoning.

1) Are Lorfi's chickens shapecrafted/enchanted? Shapecrafting could certainly make chickens poisonous.
a) Requires Lorfi to have annoyed someone.
2) Lorfi's chickens are sapient and have worked out a spirit pact to punish Lorfi for eating them.
3) Lorfi's chickens are being fed something that makes them toxic to humans?

===

Hey Lorfi,

1) How long ago did this disease first start afflicting your household?
2) I'm guessing, the disease doesn't occur with chicken eggs, cow milk, beef and such, only chicken meat?
 
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What do they eat the chickens with? Is there any special times they eat chicken meat(holidays, etc) perhaps it's not the chickens themselves but something they often eat beside/before/after the chicken. Especially since Dyssentery can be delayed. And especially if, since Lorf has lots of chicken, they have a few constant recipes for chicken meat based meals
 
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Interesting. Doubly so because Lorfi is so good at rearing chickens that he has a kenning for it. Assuming it isn't hygiene, it's probably magical in some way, so that leave me with some possibilities.

I wouldn't assume it isn't hygiene. He said he checks the chickens for disease, but healthy chickens don't prevent dysentery if they're cooking without washing their hands after mucking out the coop. It could certainly also be something else, but none of his statements are about hygiene at all, just that he raises good, healthy, chickens (which I'm sure is true).

Or their hygiene might be fine but the chickens are pooping in the well (or in water that gets into them somehow). That'd certainly also do it.
 
I wouldn't assume it isn't hygiene. He said he checks the chickens for disease, but healthy chickens don't prevent dysentery if they're cooking without washing their hands after mucking out the coop. It could certainly also be something else, but none of his statements are about hygiene at all, just that he raises good, healthy, chickens (which I'm sure is true).

Or their hygiene might be fine but the chickens are pooping in the well (or in water that gets into them somehow). That'd certainly also do it.
Well, I'm assuming it isn't hygiene cause 'in the end, it was food poisoning because they didn't wash the chickens before butchering'... is not my preferred answer. Magic is more interesting!

Even if it is the most likely answer.
 
...

Who's cooking it? Is the same person going from butchering the chicken to handing the food out to everyone? Because that would do it if they're not doing serious work to clean their hands before handling cooked food.

If their only source of meat Is the chickens, and they're not cleaning their hands after butchering them, you're getting all the chickengerm crimes over your hands and handing out plates full of them to everyone else.
 
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...

Who's cooking it? Is the same person going from butchering the chicken to handing the food out to everyone? Because that would do it if they're not doing serious work to clean their hands before handling cooked food.

If their only source of meat Is the chickens, and they're not cleaning their hands after butchering them, you're getting all the chickengerm crimes over your hands and handing out plates full of them to everyone else.
Yeah, thats why i asked if they do their due diligence in keeping stuff clean when cooking
 
Sorry about that, folks, but I got distracted cleaning my room and just forgot.

Voting is now closed
Scheduled vote count started by Imperial Fister on Mar 18, 2024 at 12:54 AM, finished with 36 posts and 6 votes.

  • [X] Plan More Conversations
    -[X] [Focus] Talk with Sten
    --[X] See what's up with him, he's been a tad bit off recently. Is there a problem, if so is there anything we can do to help?
    --[X] If that goes quickly, ask him about Finnish cultivation and magic and how all that works. We are very interested.
    -[X] Try and befriend the Owlbear in our soulscape
    -[X] Talk with Alvis about why nobody knows anything about him
    -[X] (Training) Hamr (511 xp to rank up)
    --[X] Train Combat 108xp (54xp)
    --[X] Train Tinder-Blades 10xp (5xp)
    -[X] (Work Options)
    --[X] See how high we can fly before we start experiencing issues (1 Work)
    --[X] Capture the Experience of flying that high up and seeing the world from above (3 Work)
    --[X] Craft 1 Superior Gambeson (1 Work)
    --[X] Craft 2 Superior Bog-Iron Rimmed Shields for Halfdan's men (2 Work)
    --[X] (Crafting) Work on improving Sagaplate, spending 8 Odr (9 Work)
    --[X] (Crafting) Try to make a metal whistle (+16 successes from Tools/Workshop) (1 Work)
    ---[X] Add Runes saying "May the winds bend to teach the whistler their ways." (Training Item for Gale Hugareida)
    --[X] (Crafting) Try to make a training gauntlet for use with atgeirs (+16 successes from Tools/Workshop) (1 Work)
    ---[X] Add Runes saying "May the bearer who holds the King of Weapons better understand its spirit." (Training Item for Atgeir Hugareida)
    -[X] Special Note: On all Crafting add the following if possible unless otherwise specified:
    --[X] Using Sundersight (+1d3 Successes)
    --[X] Burning Frami, Virthing, and Saemd (for +1 Success each, +3 successes total) to enhance the crafting process
    -[X] (Incidentals)
    --[X] Infuse 16 Odr into Tactics
    --[X] Adding Taafl Board Capacity Gains to: Halla,
    --[X] Receiving Metal from Dwarves: 24 oz Forged Iron, 6 oz Storm Iron,
    --[X] Gift 5 Superior Bog Iron Rimmed Shields to Joarr, Jon, and Haldan's three retainers
 
A Proposition
As I'm sure you are all well aware, I am getting extremely fatigued and burnt out with this story. Because you and I both don't want this story to just die, I have something of a proposition for you.

We complete this turn, skip winter (while still giving you all the XP you would have gotten), and then start the final arc (Begins with Vestfold, moves on to Dorri, then ends with Drysalt).

What are your thoughts on the matter? Does this sound agreeable?
 
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