Okay, tentative combat plan. I hope I'm doing this right. Any suggestions are welcome.
[X] Plan Draw Attention, Disable Limbs
-[X] Pre-Combat: Use empty Alloy Slot for Extinguish, put on Emberguard
-[X] Goal: The basic idea here is to engage the owlbear in melee combat to keep it off Alvis, hopefully doing solid damage with Threadcutter (and the follow-up Stoking Strike), trapping it with Inertia-Arresting Throw, or disabling limbs with Shatter-Wrist and Tendon Cut. Using lots of defensive Tricks to help with that, plus shields as necessary.
-[X] Shapeshifts: Dense Muscles x8, Supported Grip x1,
-[X] Utility Tricks: Slipstream,
-[X] Defensive Tricks: Reinforce Shield, Slowing Slog, Stutter-Step, Semi-Halting Vortex (put up to defend against multiple attacks at once), Sword Guard (Same), Time Stands Still (only in an emergency, such as to defend against another Finale, though we would then attack the foe while they are frozen),
-[X] Offensive Tricks: Shatter-Wrist Trick, Tendon-Cut Trick, Inertia-Arresting Throw, Threadcutter, Stoking Strike,
-[X] Orthstirr: 30 Levels
-[X] Stoked Pool: Make sure to keep the total below 63 by using it on Stoker State Tricks as needed.
-[X] Other: Activating Sharpen, Stoker State Level 4 (-1 Orthstirr), Lightning-Charged on Sagaseeker (-1 Orthstirr), and Puncture on Tricks (-1 Orthstirr), and use quick-drawn Shields as needed for defense (used preferentially over Stutter Step). Spend 2 Odr on IAT if needed and up to 10 Odr on the Stoking Strike at the end of Threadcutter if it seems like previous attacks have not harmed it.
Okay, so, there's a basic plan in the new format (or close...I split Tricks by category). The basic idea is explained in the plan. I'm ambivalent on whether we use our normal armor, or Sagaplate. That in mind, the following plan is identical, except for using Sagaplate for 1/3 Orthstirr (1/3 seems like a nice Norse number).
[X] Plan Draw Attention, Disable Limbs, Test Sagaplate
-[X] Pre-Combat: Use empty Alloy Slot for Extinguish, put on Sagaplate and offer 1/3 our Orthstirr Gain to Odin
-[X] Goal: The basic idea here is to engage the owlbear in melee combat to keep it off Alvis, hopefully doing solid damage with Threadcutter (and the follow-up Stoking Strike), trapping it with Inertia-Arresting Throw, or disabling limbs with Shatter-Wrist and Tendon Cut. Using lots of defensive Tricks to help with that, plus shields as necessary.
-[X] Shapeshifts: Dense Muscles x8, Supported Grip x1,
-[X] Utility Tricks: Slipstream,
-[X] Defensive Tricks: Reinforce Shield, Slowing Slog, Stutter-Step, Semi-Halting Vortex (put up to defend against multiple attacks at once), Sword Guard (Same), Time Stands Still (only in an emergency, such as to defend against another Finale, though we would then attack the foe while they are frozen),
-[X] Offensive Tricks: Shatter-Wrist Trick, Tendon-Cut Trick, Inertia-Arresting Throw, Threadcutter, Stoking Strike,
-[X] Orthstirr: 30 Levels
-[X] Stoked Pool: Make sure to keep the total below 63 by using it on Stoker State Tricks as needed.
-[X] Other: Activating Sharpen, Stoker State Level 4 (-1 Orthstirr), Lightning-Charged on Sagaseeker (-1 Orthstirr), and Puncture on Tricks (-1 Orthstirr), and use quick-drawn Shields as needed for defense (used preferentially over Stutter Step). Spend 2 Odr on IAT if needed and up to 10 Odr on the Stoking Strike at the end of Threadcutter if it seems like previous attacks have not harmed it.