Hooray an update that actually came out in a timely manner! I did have a lot of fun writing this update and I'm very curious to see and hear people's thoughts on the matter. I've said it before but I got a little experimental with things. I hope you guys enjoy it. I'll say right now for the tower renovations stuff, I'm going to be flexible and let you guys kind of run wild with the tower renovations subvote so long as you keep it to stuff that won't affect gameplay. It's a chance for people to be creative and lean into more "this stuff is cool" type options than the usual sort of optimization questions brought into decision making. I look forward to seeing people's responses. If you see any errors or weirdness or have a question, feel free to reach out by typing
@King crimson and I will do my best to respond as soon as I reasonably can.
Turn 31 Results Part 4
Please keep all votes in approval format. Any votes in plan format will be discounted. There is a 1 hour moratorium on voting.
Cancelling Crash Alley subvote
Crash Alley is an area in Alexandria that is notorious for intense illegal street races using heavily modified vehicles. There is a very high risk of injury or death for participating in this event, it is a holdover from Jump City that is quite popular with many people and it generates a fair amount of interest and income. With Siobhan and Jade fighting crime in Alexandria they've stumbled upon the leadership of this illegal street racing event and given you an opportunity to take control of things and shape your city to your whims. Please pick your favorite option from the list below. As always there is a 1 hour moratorium on voting.
[ ] [Crash] Permanently cancel and arrest all relevant members of the Crash Alley street races
Picking this option ensures that the Crash Alley races will never occur, the organization will be thoroughly dismantled and outside opinion of Siobhan as a superhero will be improved. That being said, it comes at the cost of causing the people of Alexandria to become significantly more disenfranchised with Lex's running of the city.
[ ] [Crash] Cancel all Crash Alley street races
Picking this option will ensure that the Crash Alley races as they are known will come to an end. While there might be some minor discontent amongst the general public, it also leaves avenues for potential malefactors with chips on their shoulders to come into the picture.
[ ] [Crash] Take over and rebrand Crash Alley Street races
Picking this option will allow you to turn the Crash Alley street races into your own event, allowing you to gain all the benefits from keeping it around and then some, at the cost of you needing to put in a lot of work and planning yourself. Picking this option will trigger a second subvote to assign a hero unit (including Jade Crock) to run it and will open up additional actions to increase the benefit you can get from taking control of the Crash Alley races.
[ ] [Crash] Have Crash Alley pay a tithe
This option will result in you having minimal control over the street races but will allow you to constantly gain money from the organization. In addition it doesn't generate all that much hostility and can potentially be used to gain information. In addition you might get some minor egg on your face if someone finds out what's going on but you're unlikely to get into serious trouble.
[ ] [Crash] Have Crash Alley be an open testing ground for experimental vehicles
This option lowers the DC of building/improving new vehicles and can potentially get you information on specific types of vehicles other entities might want to test but it comes at the cost of being a potential major scandals of what you are doing gets discovered.
[ ] [Crash] Do nothing to Crash Alley
This option nets you no benefits but also comes at no costs (save perhaps the continued existence of an organization/entity in your city not controlled/planned by you). It leaves the status quo as is.
Tower Rennovations 1 subvote
Future Construction has made significant headways in renovating LexCorp and bringing it up to the standard you'd like it at. The following choices will be less likely to have a long term effect on the future and instead are generally more aesthetic and are for your own enjoyment and interest. Please feel free to pick as many options as you would like to from the list below. The options with the most points will be selected with their existing a concrete cut-off point that will be determined based off of which options make it in. Write-ins are available for this subvote but as always all write-ins are subject to QM approval. All write-ins combining options will be discounted on this vote, due to wanting to make things clear and easy to read, though some degree of additional specificity is acceptable. As always there is a 1 hour moratorium on voting.
[ ] [Tower] Make non-impactful renovations to LexCorp tower
-[ ] [Renovate] Have large American flags be prominent in the lobby of LexCorp tower
-[ ] [Renovate] Get Janus a room that's meant to imitate a Savannah
-[ ] [Renovate] Install a giant fish tank at Lightyear Entertainments headquarters
-[ ] [Renovate] Create a designated sauna room for Snowy
-[ ] [Renovate] Allow Cassandra to decorate her personal gym
-[ ] [Renovate] Allow Jade to purchase kabuki masks to hang on her rooms walls
-[ ] [Renovate] Have the screaming plants line the outside of the greenhouse area people are not supposed to enter
-[ ] [Renovate] Update the bowling alleys to use animations involving prominent LexCorp figures
-[ ] [Renovate] Let Cassandra get a collection of animal skulls for her room
-[ ] [Renovate] Let Jinx install a chocolate fountain in her room
-[ ] [Renovate] Install a large painting of Lex to look down on the lobby
-[ ] [Renovate] Update LexCorp's internal color scheme to be more overtly green and purple
-[ ] [Renovate] Install soft carpet flooring in the hallways with repeated LexCorp logo designs
-[ ] [Renovate] Build an extra 3 bookshelves for Raven
-[ ] [Renovate] Install a waterslide
-[ ] [Renovate] Build a room in Lightyear Entertainment's headquarters that plays their material nonstop
-[ ] [Renovate] Build a popcorn machine for the theaters
-[ ] [Renovate] Allow Jinx to stick a gold name plate on the door to her room
-[ ] [Renovate] Improve the inter-kitchen intercom system
-[ ] [Renovate] Hang a mold of a Quetzalcoatlus skeleton in the ceiling of the lobby
-[ ] [Renovate] Install a comfortable massage chair in Mercy's office/command center
-[ ] [Renovate] Install a statue of nemesis before the law offices
-[ ] [Renovate] Install a giant chess board with remote control pieces
-[ ] [Renovate] Install a statue garden dedicated to LexCorp's success on the grounds outside
-[ ] [Renovate] Install a performative "Ultraviolet signal" on the roof of LexCorp tower
-[ ] [Renovate] Install coffee machines on every floor available to the general workforce
-[ ] [Renovate] Include a "the doctor is in" sign on Rene Carpenter's office
-[ ] [Renovate] Install more L-Phone charging stations
-[ ] [Renovate] Write-in
[ ] [Tower] Don't make non-impactful renovations to LexCorp tower
Director Daphne Dean subvote
Daphne Dean has been talking and she's become increasingly interested in returning to her directorial role, especially after the incident with the Atomic Skull tainting her previous movies. Daphne has got a wealth of ideas and with LexCorp and Light Entertainment's backing, she's ready to dive in and try her hand at really branching out and flexing her creative muscles. For you and your companies, this is a chance to potentially put out some propaganda or to expand the prestige of Lightyear Entertainment's cinematic offerings while making some money on the side. Please pick your three favorite options from the list as movies you want to greenlight. As always there is a 1 hour moratorium on voting.
[ ] [Direct] Cry of the Unborn God
This film idea is a distinctly odd horror movie centered around events in Japan. A series of strange incidents occur in which women in a village near a volcano in Japan are all found completely burned to death. As such two special investigators are called in to try to get to the bottom of things. As they look deeper into the mystery, more questions get raised as they learn of mysterious unplanned pregnancies, disturbing prescient nightmares, and slowly but surely the cry of the unborn god is heard before it all goes up in flame. This movie will almost certainly not be popular amongst the masses and its dark and obscure material makes it potentially polarizing. That being said it could prove to be a cult classic and draw people's attention to Japanese culture. Additionally making this sort of film would help show off Lightyear Entertainment's ability to do things very far removed from kids fare and would potentially allow Daphne Dean to make her mark as a director with a ton of range who is able to do very out there movies and push for them.
[ ] [Direct] Hexed in the West
Hexed in the West is a western movie starring the legendary figure of Jonah Hex. In it the legendary gunslinger wanders into a small town in California, haunted by the sound of Luthor guns and the trauma of the civil war. Jonah Hex seeks to put his past behind him and retire quietly and peacefully but that will not last. The vicious Quinten Turnbull, angered by Jonah's perceived cowardice during the war hires a veritable army of thugs outlaws and killers to bring down Jonah Hex. Now to protect the small town as well as his life, Jonah Hex must become the legendary figure of the wild west history knows him as and put his ghosts to rest. This movie could prove immensely popular and potentially drive further interest in western themed products. In addition to proving a nice popcorn flick, you can subtly advertise some of the Luthor family's history and on top of all of that, with Lana Lang's father being an expert historian in this field, it might get Lana invested in this product as well. Daphne Dean is personally less invested in this project, though she does think it could be interesting.
[ ] [Direct] King of Crime
King of Crime is a biopic chronicling the rise and fall of the legendary Gotham mobster, Lewis "Lew" Moxon. A young down on his luck poor Jewish boy, Lewis attempts to do well in school and earn a living for himself and he swiftly proves to be both incredibly clever and very good with numbers. However he builds up a slight resentment of others as he repeatedly faces discrimination for being Jewish. As a young banker, things get even worse and eventually Lewis has enough. If he won't get paid and respected for being an honest man he'll become the best dishonest man there is. Lewis finds great success working with smaller Jewish gangs and sets his eyes on bigger prizes. However when he attempts to go to Cosa Nostra in Gotham he's mocked and his ideas are stolen. Lewis then uses his own ingenuity, street smarts and a whole lot of violence to reach the top of the criminal underworld. This can't happen without making enemies and eventually even the FBI get involved. Seeing the noose closing in around him Lewis Moxon decides to make one last play and forever cement himself as the king of crime. Daphne is very fond of this movie and it could find great success with critics. While it likely won't be a mega-hit it could earn quite a bit on return. The main catch of the whole thing is that people with poor media literacy could be inspired by this movie to commit crimes, especially in Gotham City where Lewis Moxon actually lived and shaped the criminal underworld.
[ ] [Direct] Isle of the Deluge
Isle of the Deluge is a simple action-adventure movie that draws heavily on the Shakespeare play "The Tempest". A family goes on a sailing trip and end up marooned on a foreign island. On that island they encounter a powerful wizard and his beautiful daughter, who forbid the natives of the island from ever leaving designated areas for fear of something dark and terrible coming after him. Meanwhile a giant monstrous crustacean with the voice and intelligence of a man terrorizes the island every night, devouring those who leave the designated areas, all the while calling out and taunting people with the secrets the wizard is keeping. The family is forced to navigate this dark and dangerous mystery and come together to uncover the secrets of the island. This movie is fairly straightforward and is likely to prove successful in the box office. It doesn't stray far from standard Lightyear Entertainment fare and could end up being forgotten fairly easily if it doesn't become a box office blow out.
[ ] [Direct] Mister Pyg
Mister Pyg is a romantic comedy loosely inspired by the myth of Pygmallion and Galatea. The titular character is an awful terrible person to date as his inordinately high standards leave him incapable of maintaining a relationship despite his intelligence and good looks. Every relationship he is in with a woman he destroys by constantly obsessing over how she isn't good enough and focusing on her flaws. Eventually by sheer random chance Mister Pyg comes across the one woman who does meet his standards. At first he starts obsessively following her to see how she'll fail to meet them only to grow more and more infatuated as she proves to live up to every one of his absurd and arbitrary standards. Hijinks ensue and eventually Mister Pyg attempts to confess his love to this woman and start a relationship with him. The woman tears him down, pointing out all the ways in which he isn't good enough for her standards, reversing the dynamic from the movies start and leaving Mister Pyg heartbroken and alone. Realizing how much of a terrible ass he was Mister Pyg goes off on his own. The movie ends with a Mister Pyg meeting someone new who does something that annoys him but he looks past it and tries to get to know her and form a genuine relationship not hemmed in by impossible standards. The movie as a romantic comedy plays to Daphne Dean's reputation as an actress and could prove decently successful. It's a safe comfortable film, though the end is a bit non-standard as you've come to expect from most of Daphne Dean's work. In the end that's the main problem of the film, it takes very few risks and as such it's unlikely to see any big rewards.
[ ] [Direct] Pirates of Nassau
Pirates of Nassau is an adventure film meant to throw back to older Errol Flynn style movies. The movie opens with a young child washing up on the shores of a colony with a mysterious map. Time passes and the child, now a young man, wants to marry the governor's daughter but can't due to his status. Chaos ensues when a pirate crew attacks the city, ransacking it and kidnaps the governor's daughter. In order to save his love the young man teams up with an unscrupulous duplicitous pirate who knows how to follow the mysterious map to get to the pirate republic while the governor's daughter is forced to navigate the treacherous waters of both the pirate crew that kidnapped her and pirate politics in general. The film relies heavily on its characters being excellent and it can draw heavily from history as appropriate, though Daphne has already made it clear that she intends to deviate from history heavily and focus on telling a good story. It can prove exceptionally successful though there would be a good amount of investment into it and it's unlikely to fully revive the genre.
[ ] [Direct] Cubicle
Cubicle is a movie that Daphne Dean has pitched as a dark comedy, telling the woes and stories of an overworked, depressed office worker who one day snaps and decides to fully and totally go postal and get back at his bosses and the company at large. While the satire seems solid enough and the concept is there, as the head of a large corporation, there's always a chance of self-inflicted damage when you release a movie about how awful a large corporation is. You could try to push to make it more overtly anti-Wayne pro-LexCorp but the more you meddle in the film the more you are likely to sour working relations with Daphne Dean and potentially compromise the core product. It's still a movie potentially worth considering.
[ ] [Direct] End of the Line
End of the Line is Daphne Dean's take on both an action movie and draws on some elements of the superhero situation. In the movie a charity ball, which includes the mayor and the chief of police, is taken hostage by a deranged supervillain and his gang of thugs. The supervillain claims that he intends to force a fight with a superhero who is off being busy elsewhere. As such it is up to a young rookie who avoided getting captured by sheer happenstance to take down the supervillain and his gang. Daphne promises that there will be interesting twists and a solid action piece though based on the initial pitch it sounds like fairly standard fare for an action movie. It could prove commercially successful but it likely won't establish Lightyear's brand to be any more incredible then it already has.
[ ] [Direct] Space Station Io
Space station Io is Daphne's attempt to write a sci-fi spy thriller. The basic pitch of the movie is that important classified information is being kept on the space station Io to help keep humanities defense network secure. However recently there have been a spate of accidents and as such a top galactic agent is being sent to the space station to protect the classified info and root out who the infiltrator might be. While the story concept is decent, the main twist of having the true villain not be the alien invaders but rather a weapons dealer who wants to start a war with aliens to maximize profits is potentially problematic for LexCorp. It should be fine and you can potentially make some tweaks but it is something worth noting. This film would also be very, very expensive though it could also prove very marketable if need be.
Confronting Crocks subvote
With both Paula and Artemis Crock located by your forces first and foremost, it stands to reason that you hold the initiative on getting in contact with them. Paula planned on taking Artemis to the UK where she'd likely disappear but you know that at the very least the League of Shadows and the US government will still be looking for them, and HIVE remnants could similarly prove problematic for the Crock's goal of disappearing. With the initiative solidly seized, it's up to you to determine how you want to approach confronting the Crocks and getting them moving in the direction you want them to. Please pick your favorite option from the list below. Be aware that this is not the negotiation proper but rather merely the start of the negotiation. Write-ins are available for this subvote though all write-ins are subject to QM approval. Know ahead of time that overly long write-ins or write-ins that try to combine more than 5 different options will be rejected. As always there is a 1 hour moratorium on voting.
[ ] [Crock] Have Talia and Lady Vic approach Paula Crock in private
[ ] [Crock] Have Talia alone approach Paula Crock in private
[ ] [Crock] Have Talia approach Paula Crock in a public area
[ ] [Crock] Have Talia approach Paula Crock in public while Lady Vic attempts to capture Artemis Crock
[ ] [Crock] Have Talia and Lady Vic attempt to capture the Crocks
[ ] [Crock] Call the US government to reveal the Crocks location
[ ] [Crock] Have Talia get Ra's al Ghul to deal with the Crocks
[ ] [Crock] Covertly leave the Crocks with a picture of Jade at LexCorp and an invitation to meet her
[ ] [Crock] Tap the Crock's phone and covertly place a tracking device on them
[ ] [Crock] Write-in
Cassandra Trait subvote
Cassandra has managed to continue to make solid headway in her studies and with her newfound capabilities in the field of anatomy and pathology, your daughter is liable to prove quite adept at a wide range of things. As she pushes herself further and further you can't help but be glad that you've gotten yourself a truly worthy heir. Please pick your favorite option from the list below. As always there is a 1 hour moratorium on voting.
[ ] [Trait] Hit Them Where it Hurts
All injuries Cassandra inflicts during combat are multiplied by 1.5 and rounded down
[ ] [Trait] Human Hunter
Cassandra can use her martial stat for intrigue checks against injured units
[ ] [Trait] Does it Bleed?
Any time Cassandra encounters any biological hero unit she can roll a D10. If she rolls a chance, she discovers the weakest part of them at the instance of encounter. Giving her +20 for all martial actions against them until they leave.
[ ] [Trait] Voices in Your Head
Cassandra gains the ability to throw her voice and to perfectly mimic any voice she has heard within a humans natural range. Cassandra can force all hero units with Madness based traits to reroll for a madness check and Cassandra gains +15 for intrigue checks against discerning that she has been disguised, new Cassandra special actions opened up
[ ] [Trait] Hale and Healthy
Cassandra gains +50 resistance to any virus or disease based attacks
[ ] [Trait] Memetic Me
Cassandra gets a +5 bonus to starting viral trends and her diplomacy goes up by 1, new Cassandra special actions opened up
[ ] [Trait] Prodigy in Medicine
Cassandra gains a +5 in any action that involves medicine
[ ] [Trait] Poisonous Person
Cassandra gains +5 to any rolls to resist poison, +5 to any rolls using poison and +2 to any rolls involving creating poisons
[ ] [Trait] Overdose Tolerance
Cassandra can delay the effects of overdosing on any chemical till the end of the turn, new Cassandra special actions opened up
[ ] [Trait] Bodies in Motion
Cassandra gains +10 diplomacy and +5 intrigue against any hero unit that is attracted to her
[ ] [Trait] Master Contortionist
Cassandra becomes a master contortionist and is no longer capable of being bound like a normal person though she can still be imprisoned or captured, +2 intrigue
[ ] [Trait] Human Nature
Cassandra gets +5 for any intrigue checks against normal baseline humans
[ ] [Trait] Doctoral Debutante
Cassandra gains +15 at the end of any roll that involves becoming a medicinal doctor, new Cassandra special actions opened up
[ ] [Trait] Body Horror
On any interaction with any biological unit, Cassandra can initiate a diplomacy check and an intrigue check. If Cassandra passes both checks, she gains +25 at the end of her roll to all interactions against them for the duration of the interaction.
[ ] [Trait] Monkey See, Monkey Better than You
Cassandra cannot fail actions that involve copying the movements of normal baseline humans, new Cassandra special actions opened up
[ ] [Trait] ?????
When in combat Cassandra can roll a D100, if she rolls 90 or above she can use chi to enhance her martial, Cassandra gains +2 at the end of her roll to all actions involving chi (including learning about chi)
[ ] [Trait] Sadist Supreme
Cassandra adds 8 to any relevant stat so long as she is inflicting pain on someone during the action. Whenever she takes an action that doesn't involve inflicting pain, Cassandra flips a coin. If heads she takes the action as normal, if tails she substitutes it for a less efficient action that inflicts pain and the bonus from this trait is reduced to a fourth its normal potency and rounded down.
[ ] [Trait] Get Down with the Sickness
Cassandra gets +15 to the end of her roll for any actions that involve biological warfare.
Happy Campers subvote
While it's by no means perfect, Diana managed to fairly swiftly erect a summer training camp for adolescent metahumans to attend. While the majority focus is on teaching these young metahumans to make use of their power in mundane settings, there are significant self-defense options available and it will allow Diana to have some pitch in to ensuring that whoever you send them is up to snuff. Most of the more educational elements about metahumans roles in society have been cut due to how fast this was put together and the amenities at the location are not the best but it is a chance for young metahumans to meet and interact and learn about their powers. In your talks you'd specifically mentioned sending Raven over for a one on one training session and this is an opportunity to do so covertly and effectively while also socializing her with others. Additionally you could also potentially send Starfire or even Jinx to participate in this event. Please pick your favorite option from the list below. Be aware that the more heroes you spend to the camp, the more certain rewards will be diminished as focus will be further split amongst the hero units Diana assigned to the training camp. Additionally be aware that heroes sent to this camp
will be available for turn 32. As always there is a 1 hour moratorium on voting.
[ ] [Camp] Send Raven to the camp
While Raven likely will not enjoy the outdoors all that much, nor is she liable to be especially sociable, she would benefit from getting to attend the camp and it would make it easy for Diana to pull her out for a more specialized DOMA training session if need be.
[ ] [Camp] Send Starfire to the camp
Starfire would likely enjoy the camp and is friendly and sociable enough that she could make and meet a good number of potentially valuable contacts at this meeting. That being said, Starfire would likely miss any bad actors and it would potentially put her at risk of outing herself as an alien or behaving a touch oddly around other individuals her age.
[ ] [Camp] Send Jinx to the camp
Jinx would likely despise being made to go to the camp and would only go with the idea that she's a metahuman if explicitly ordered to do so. Jinx would be able to flex her power's potential but would likely be belligerent and unhappy.
[ ] [Camp] Send Raven and Starfire to the camp
Raven and Starfire have become tentative friends so perhaps in addition to the benefits already provided, it might help the two of them bond more and learn to work together more effectively.
[ ] [Camp] Send Raven and Jinx to the camp
Jinx and Raven are friends and both are likely to dislike being outdoors at the camp. That being said, while it will completely compromise their ability to network, having the two of them show up as friends united in their opposition would likely cause the two of them to become closer friends overall. It's a gamble but it might be worth it.
[ ] [Camp] Send Jinx and Starfire to the camp
It's unclear if it would work but perhaps Jinx's focus on benefitting LexCorp could balance out with Starfire's exuberance and together they could prevent each other's worst qualities from kicking in.
[ ] [Camp] Send Jinx, Raven and Starfire to the camp
Sending all three candidates to the camp will result in the most attention split but it will also ensure that each one of them at least gets something out of the trip.
[ ] [Camp] Send no one to the camp
Things have just been too rushed. You appreciate Diana living up to her end of the deal but you'll need to delay until conditions are more stable and more favorable.