The Phoenixian
The Glacier Witch
- Location
- My own little world
It's worth noting that Power Stones and Orbs of Sorcery make magic work better by warping the nature of reality to be more conductive to it but they don't actually generate it. Given that runes reinforce normal reality, it's quite possible Power Stones would either just muck with Runecraft in a bad way, or make no difference whatsoever.I was thinking on the eventual Orb of Sorcery option (how many college favour are we from being able to buy the rest, by the way?) and how magic works.
Dwarf Runes presumably draw magic from somewhere to power themselves, so does this mean they can draw power from normal Power Stones? Like is there a way for Dwarves to haness power stones to recharge their important runes faster?
Because it seems like providing the Dwarves with a reusable resource (Orbs of Sorcery) is massively more useful that just giving them limited supplies of snake juice.
(Speaking of snake juice, is our original method of entrapment replicable now we are developing control magics for apparitions?)
As, to the Aetheric Vitae, it isn't reasonably replicable via the original method. There's on and off speculation about how we might devise new and more repeatable methods.
Personally, I'm starting to Contextualize Duel and Charge as basically artillery pieces: Big* destructive spells that target either one specific guy or a group.I would view it as a tradeoff. The Charge and Duel options let the Rider focus on one thing while we can do another, but the Bodyguard lets us pre-cast it before a fight that we know is going to happen, and lasts longer.
Both would be extremely useful, which is why people are talking of later binding another Rider and training it differently.
*Your bigness may vary. Consult results of the Number vote for more information.
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