We might be able to overcome his DR with a fanned flames Sparkbomb depending on how fanned flames augments it aside from upping the speed.
Out of curiosity why did we grab sailwind instead of fanned flames?We explicitly grabbed Sailwind to speed up Sparkbomb (among other things), so that might work. It'd take a lot of hits to do anything, though, like 8 Sparkbombs to take him out, which is kind of ludicrous when examined.
"huge downside" sounds a bit overdramatic for 'less efficient if passed on', though it does depend on the person.Blood keeps them from every passing it along to their kids. That makes it a bad gift, I think. It's fine for a commission or for ourselves, but giving something as a gift with huge downsides is poor form, I think.
To be honest we don't do commissions, or really brag about our forging skill all too much.And how would it be better for a commission unless discussed with the client beforehand (which could be done equally well for a gift ("hey If you could have an armor that is better when used by you, but equally worse if used by anyone else, would you want that?")).
Out of curiosity why did we grab sailwind instead of fanned flames?
"huge downside" sounds a bit overdramatic for 'less efficient if passed on', though it does depend on the person.
And how would it be better for a commission unless discussed with the client beforehand (which could be done equally well for a gift ("hey If you could have an armor that is better when used by you, but equally worse if used by anyone else, would you want that?")).
Getting a Sword from your ancestors grave is part of the groom's duties at a wedding, but owning multiple weapons seems fairly common so probably bothis it common to pass on (not realized) weapons in the family or do people usually take their weapon to the grave
I don't know how I missed that. Embarrassing.
Shadeclaw is nigh immune to fire now, so I don't think even Sparkbombs would hurt him.Sparkbomb hits for 15, so we could get him with that in theory once we have better delivery methods for it at range.
Shadeclaw is nigh immune to fire now, so I don't think even Sparkbombs would hurt him.
I mean whatever the fire resistance doesn't cover the damage resistance will.Fair. That might make enough of a difference, though even 'near immune' may not be '-7 damage from fire'.
The base damage of our Sparkbomb is 15 and Abjorn's standard max DR is 8. The fire resistance would need to be 7+ for Sparkbomb to do nothing.I mean whatever the fire resistance doesn't cover the damage resistance will.
@Imperial Fister, I am having trouble understanding what this sentence is trying to say. Can you clarify it?Made from amber and shells both turtle and sea is the image of a bear's paw upon his chest.
Also, @DeadmanwalkingXI, @Alectai, can we use the Eye-talk Seidr spell to do the DISCLOSURE. If the enemy cant hear our minds without us calling his name, then that sounds relatively safer.
Bit of a non-sequitur, but did you know that Kansas is the only state in the US that is actually able to properly cull its population of feral hogs? This is done via, no joke here, herding entire packs into prepared killzones, hunting via helicopter, and NVG-clad night-time hunts. We have a population of around 400 hogs while our neighboring state of Oklahoma has around a million.
So, the lesson here is that if you want to properly cull a population of destructive animals coming in from neighboring regions, you hit them with truly overwhelming force. Like, in this instance, bringing Steinarr to hunt some wolves.
This is exactly why you need a home-defence bear.