This interlude was a snapshot of a larger battle, simply to give you folks something to look at beyond the scope of Norse/Christian shenanigans. The traitorous dog wasn't responsible for the deaths of most mentioned characters (save for the son), that was the work of other, unmentioned fighters.

A couple of the inspirations for the Japanese portion of the NorseQuest world are the games Shigatari and Ghost of Tsushima. Is it completely historically accurate? No. Is it historically authentic, though? Sure!
 
I mean, the interlude did say he attacked them without their armour.
I did missed that.
Actually given Gabriel Negaquest doesn't seem to have a turbohateboner for Steinarr (this is the expected outcome if they worked their way to Highwater and then it just got snatched from them like that), it was probably the flashback option.
I mean, for all that Steinarr is a badass warrior and holder of a "name-to-run-awa-from", he is, to the shock of Gabriel quest, not an assholes or bloodthirsty, lootblinded murderhobo.

He is just a father that needed to make end meet, and not only a warrior if honour but a man of his word.

So, Gabriel quest mellowing out wouldn't be that unexpected.

Especially after the years long Slice of Life they got.
 
16 folds is a wierdly specific number of folds, maybe katanas are like knightly armor?

My own bet is that it's a Quality signifier doubling at every Quality level, with Twice-Folded being the equivalent of Basic and 4 Folds thus being the equivalent of Decent while 16 folds would be Superior. There's probably more to their swords than that alone, but that's my suspicion on what the Folds mean.
 
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Gosh though, we're almost through the Event Debt.

Just this and the Gabriel Rematch and the Witch Hunt left and we'll finally be free to look at the future!
 
Gosh though, we're almost through the Event Debt.

Just this and the Gabriel Rematch and the Witch Hunt left and we'll finally be free to look at the future!

Yeah, it's Good Stuff. I'm thinking we do the Gabriel spar next turn, then we'll see if the seidr we learn over the next couple of turns is enough for us to risk the Visit to the Witch over this Winter. We'll likely do that next Winter if not.

We probably also want to make a whole crapload of stuff (we're just about to hit the point where we know how to make a sword and helm, plus we want armor for Abjorn...we're definitely getting any pay from the Dwarves in the form of Forged Iron) and spar with Steinarr this year (the greater number of Training Dice mean we get more when we inevitably lose and I want to see his character sheet and abilities anyway), but those are a lot less narratively heavy.
 
hm... just a though... but could Steinar help us with the spirit/demonic seeds?
Just gotta make it clear we aren't sure what they are or why would have the meteor exploded as a safety measure, so its probably better to plant them in a pot instead of in a field.
 
we're definitely getting any pay from the Dwarves in the form of Forged Iron
Eh, skill/knowledge would probably be more valuable, if they are willing to part with it.
Memory is forever.

hm... just a though... but could Steinar help us with the spirit/demonic seeds?
Just gotta make it clear we aren't sure what they are or why would have the meteor exploded as a safety measure, so its probably better to plant them in a pot instead of in a field.
Solrun could also have interesting info on those.
 
Eh, skill/knowledge would probably be more valuable, if they are willing to part with it.
Memory is forever.

I meant any physical pay, which we probably need some of to avoid running into the prohibitions inherent in the treaty. We'd certainly accept training in smithcraft as well...but I'm honestly not convinced that's even on offer in that way. We can probably get training by making friends with them (which this likely helps with), but I'm unconvinced they'd pay a mercenary in training.
 
I meant any physical pay, which we probably need some of to avoid running into the prohibitions inherent in the treaty. We'd certainly accept training in smithcraft as well...but I'm honestly not convinced that's even on offer in that way. We can probably get training by making friends with them (which this likely helps with), but I'm unconvinced they'd pay a mercenary in training.
They migh have a choice of possible pays, with some of those options only available to friends.
And there could be different levels of how valuable they consider the potential training.
Like lets imagine we could invest research dice to attempt making Forged Iron ( i bet we could), or we could ask it from the dwarves that would consider it much less expensive than actual secrets.
 
They migh have a choice of possible pays, with some of those options only available to friends.
And there could be different levels of how valuable they consider the potential training.
Like lets imagine we could invest research dice to attempt making Forged Iron ( i bet we could), or we could ask it from the dwarves that would consider it much less expensive than actual secrets.

How to make Forged Iron is, in fact, one of their big secrets, but yes, it's possible they'll teach us stuff. We'll have to wait and see.

It's kind of ironic that without Horra we would have a lot, lot less Orthsirr.

Maybe? We wouldn't have been doing nothing during the time we were going after him, so we likely still would've gained some, but probably not as much.
 
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Did we find out what Abjorn looted from the Weavery back then?

Or more generally what the convos were like in the various loot groups.
 
Oh, really? Bad example then. (So Sten once accidentally did something that is a big secret of the dwarves)

We've been told they're literally the only source, at least in Norse lands. You don't maintain a monopoly like that without trying. It's possible they'd teach us if we're great friends and swear an Oath not to teach others or something like that, but it's not something they'd do casually based on what we know.
 
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Yeah, that sounds like a secret.
We could ask Sten what he did when he accidentally made forged iron and then throw research dice at doing almost that.

I think there was mention of sleep deprivation, and he was in a trance of sorts...given what we know of Finnish cultivation and its seeming use of rhythm and trances, I suspect his specific method wouldn't work for us.

I'm also honestly not that invested in learning this particular trick. We have a farm, a good relationship with nearby dwarves that's hopefully about to improve, and the Dwarves really value surface food a lot. We can likely trade for Forged Iron reliably and probably at decent prices. Meanwhile, our action economy is very busy in every way so adding another task is fairly unappealing.

Like, learning how to make it would be cool, but not actually all that useful IMO, so I'm fine with just trading for it. At least for the immediate future, anyway.
 
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Once freedom is achieved from... Event Debt? I'm not super sure on what that means, to be honest.

Well, regardless, what are the first few things you're planning on doing?

If you need something to prepare for then keep in mind that the war arc is coming and, aside from the vestfold clusterfuck, that's probably the greatest chance of you dying in the near future. It'll be a little while, but Geirmund Heljarskinn is pissed so it is coming. (I'm going with the old norse kenning because it balances the name nicely)

0~0~0

Anyways, voting will be called in an hour
 
Once freedom is achieved from... Event Debt? I'm not super sure on what that means, to be honest.

Basically just our narrative 'to do' list of things that can't wait for too long.

Well, regardless, what are the first few things you're planning on doing?

There's the Vestfold trip, plus the trading trip to Wessex...we may or may not combine those into one trip, depending. Those are our likely 'big events' in the near future, IMO. Oh! We were also considering looking for Hirkir to really get the Horra situation squared away, so we may do that as well. I guess we're also aiming for the Second Realm somewhere around two or three years from now, which is likely an adventure, so that probably counts.

Aside from those I think we want to take a pause, train up a tad and cultivate, improve our farm and equipment (we need a helm and a sword, we need to get Abjorn some armor, we could get weapons and armor for our other huskarls...we probably need a better Pot and Wood Axe as well), get to know some of the family we haven't had the time to spend actions on better (Minna and the kids leap to mind), set up playdates for our own children, spar with a bunch of people (Steinarr, Abjorn, and Eric are all near the top of the list after Gabriel who is right at the top), continue our Seidr training...there's a lot to do, honestly.

Oh, speaking of getting Abjorn armor, I think you said he finished growing...how tall is he now?

Oh! And one other question: How do Meat-Keeping Sticks work for Storage now? We don't have specific animal corpses because it's all abstracted, but 1 Food seems really small given that, so how much food do they preserve? Like, 3, 5, 10, or what?
 
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Oh, speaking of getting Abjorn armor, I think you said he finished growing...how tall is he now?

Here's an image of final heights as well as your average modern-day door and also a sofa.
edit: Here's the same image except with the rough coverage of mail

Oh! And one other question: How do Meat-Keeping Sticks work for Storage now? We don't have specific animal corpses because it's all abstracted, but 1 Food seems really small given that, so how much food do they preserve? Like, 3, 5, 10, or what?
Well, I think that since it gives you essentially free Storage, 1 Food is fine. Also because they're not exactly expensive to make. 2 Work Dice for 1 Meat-Keeping Stick? Sounds good to me!

Obviously, if this seems unfair than we'll workshop it.
 
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Here's an image of final heights as well as your average modern-day door and also a sofa.

Check. He is immense, as expected.

Well, I think that since it gives you essentially free Storage, 1 Food is fine. Also because they're not exactly expensive to make. 2 Work Dice for 1 Meat-Keeping Stick? Sounds good to me!

Obviously, if this seems unfair than we'll workshop it.

It's less unfair and more that there's a slight disconnect between 'one whole cow' and '1 Food', but chalking it up to game abstractions is probably fine, yeah. It's mechanically probably only worth it once you hit 4s or 5s each in Quality and Storage on the Buildings stat, but that's probably fine.
 
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Once freedom is achieved from... Event Debt? I'm not super sure on what that means, to be honest.

Well, regardless, what are the first few things you're planning on doing?

If you need something to prepare for then keep in mind that the war arc is coming and, aside from the vestfold clusterfuck, that's probably the greatest chance of you dying in the near future. It'll be a little while, but Geirmund Heljarskinn is pissed so it is coming. (I'm going with the old norse kenning because it balances the name nicely)

0~0~0

Anyways, voting will be called in an hour

Would you personally consider the Vestfold Clusterfuck to be ideal to happen first, or the War Arc?

Because we're not quite sure on the timeline here and all.
 
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